Upper bits of registers for uint8/uint16 are junk. Make sure we
mask those off before using LZCNT (leading zeros count).
Fixes#52681
Change-Id: I0ca9e62f23bcb1f6ad2a787fa9895322afaa2533
Reviewed-on: https://go-review.googlesource.com/c/go/+/403815
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Keith Randall <khr@google.com>
Run-TryBot: Keith Randall <khr@golang.org>
Auto-Submit: Keith Randall <khr@google.com>
After an analysis, I figured that a way to do it could be to check, after
the call to readEncodedData whether the decoder already saw the end or not.
Fixes#38657
Change-Id: I06fd718ea4ee6ded2cb26c2866b28581ad86e271
GitHub-Last-Rev: d0b7bb38e4
GitHub-Pull-Request: golang/go#52631
Reviewed-on: https://go-review.googlesource.com/c/go/+/403315
Run-TryBot: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Support for operating system versions requiring this fallback path was
dropped from recent Go versions. The minimum Linux kernel version is
2.6.32 as of Go 1.18. FreeBSD 10 is no longer supported as of Go 1.13.
Change-Id: I7e74768146dd43a36d0d26fcb08eed9ace82189f
Reviewed-on: https://go-review.googlesource.com/c/go/+/403634
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
Auto-Submit: Tobias Klauser <tobias.klauser@gmail.com>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: David Chase <drchase@google.com>
Found via staticcheck. Unused as of CL 357489.
Change-Id: I3aa409994ba4388912ac7e7809168529a5b6e31c
Reviewed-on: https://go-review.googlesource.com/c/go/+/403814
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Kale B <kale@lemnisys.com>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: David Chase <drchase@google.com>
Change-Id: I898733dff529a40eeec9f9db2a0a59a6757c3827
Reviewed-on: https://go-review.googlesource.com/c/go/+/402515
Run-TryBot: Ian Lance Taylor <iant@google.com>
Reviewed-by: Eli Bendersky <eliben@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
I landed the bottom CL of my stack without rebasing or retrying trybots,
but in the rebase "escape" was removed in favor of "Escape."
Change-Id: Icdc4d8de8b6ebc782215f2836cd191377cc211df
Reviewed-on: https://go-review.googlesource.com/c/go/+/403755
Reviewed-by: Bryan Mills <bcmills@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
This change also adds an end-to-end test for SetMemoryLimit as a
testprog.
Fixes#48409.
Change-Id: I102d64acf0f36a43ee17b7029e8dfdd1ee5f057d
Reviewed-on: https://go-review.googlesource.com/c/go/+/397018
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Currently the runtime's scavenging algorithm involves running from the
top of the heap address space to the bottom (or as far as it gets) once
per GC cycle. Once it treads some ground, it doesn't tread it again
until the next GC cycle.
This works just fine for the background scavenger, for heap-growth
scavenging, and for debug.FreeOSMemory. However, it breaks down in the
face of a memory limit for small heaps in the tens of MiB. Basically,
because the scavenger never retreads old ground, it's completely
oblivious to new memory it could scavenge, and that it really *should*
in the face of a memory limit.
Also, every time some thread goes to scavenge in the runtime, it
reserves what could be a considerable amount of address space, hiding it
from other scavengers.
This change modifies and simplifies the implementation overall. It's
less code with complexities that are much better encapsulated. The
current implementation iterates optimistically over the address space
looking for memory to scavenge, keeping track of what it last saw. The
new implementation does the same, but instead of directly iterating over
pages, it iterates over chunks. It maintains an index of chunks (as a
bitmap over the address space) that indicate which chunks may contain
scavenge work. The page allocator populates this index, while scavengers
consume it and iterate over it optimistically.
This has a two key benefits:
1. Scavenging is much simpler: find a candidate chunk, and check it,
essentially just using the scavengeOne fast path. There's no need for
the complexity of iterating beyond one chunk, because the index is
lock-free and already maintains that information.
2. If pages are freed to the page allocator (always guaranteed to be
unscavenged), the page allocator immediately notifies all scavengers
of the new source of work, avoiding the hiding issues of the old
implementation.
One downside of the new implementation, however, is that it's
potentially more expensive to find pages to scavenge. In the past, if
a single page would become free high up in the address space, the
runtime's scavengers would ignore it. Now that scavengers won't, one or
more scavengers may need to iterate potentially across the whole heap to
find the next source of work. For the background scavenger, this just
means a potentially less reactive scavenger -- overall it should still
use the same amount of CPU. It means worse overheads for memory limit
scavenging, but that's not exactly something with a baseline yet.
In practice, this shouldn't be too bad, hopefully since the chunk index
is extremely compact. For a 48-bit address space, the index is only 8
MiB in size at worst, but even just one physical page in the index is
able to support up to 128 GiB heaps, provided they aren't terribly
sparse. On 32-bit platforms, the index is only 128 bytes in size.
For #48409.
Change-Id: I72b7e74365046b18c64a6417224c5d85511194fb
Reviewed-on: https://go-review.googlesource.com/c/go/+/399474
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This change does everything necessary to make the memory allocator and
the scavenger respect the memory limit. In particular, it:
- Adds a second goal for the background scavenge that's based on the
memory limit, setting a target 5% below the limit to make sure it's
working hard when the application is close to it.
- Makes span allocation assist the scavenger if the next allocation is
about to put total memory use above the memory limit.
- Measures any scavenge assist time and adds it to GC assist time for
the sake of GC CPU limiting, to avoid a death spiral as a result of
scavenging too much.
All of these changes have a relatively small impact, but each is
intimately related and thus benefit from being done together.
For #48409.
Change-Id: I35517a752f74dd12a151dd620f102c77e095d3e8
Reviewed-on: https://go-review.googlesource.com/c/go/+/397017
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This change makes the memory limit functional by including it in the
heap goal calculation. Specifically, we derive a heap goal from the
memory limit, and compare that to the GOGC-based goal. If the goal based
on the memory limit is lower, we prefer that.
To derive the memory limit goal, the heap goal calculation now takes
a few additional parameters as input. As a result, the heap goal, in the
presence of a memory limit, may change dynamically. The consequences of
this are that different parts of the runtime can have different views of
the heap goal; this is OK. What's important is that all of the runtime
is able to observe the correct heap goal for the moment it's doing
something that affects it, like anything that should trigger a GC cycle.
On the topic of triggering a GC cycle, this change also allows any
manually managed memory allocation from the page heap to trigger a GC.
So, specifically workbufs, unrolled GC scan programs, and goroutine
stacks. The reason for this is that now non-heap memory can effect the
trigger or the heap goal.
Most sources of non-heap memory only change slowly, like GC pointer
bitmaps, or change in response to explicit function calls like
GOMAXPROCS. Note also that unrolled GC scan programs and workbufs are
really only relevant during a GC cycle anyway, so they won't actually
ever trigger a GC. Our primary target here is goroutine stacks.
Goroutine stacks can increase quickly, and this is currently totally
independent of the GC cycle. Thus, if for example a goroutine begins to
recurse suddenly and deeply, then even though the heap goal and trigger
react, we might not notice until its too late. As a result, we need to
trigger a GC cycle.
We do this trigger in allocManual instead of in stackalloc because it's
far more general. We ultimately care about memory that's mapped
read/write and not returned to the OS, which is much more the domain of
the page heap than the stack allocator. Furthermore, there may be new
sources of memory manual allocation in the future (e.g. arenas) that
need to trigger a GC if necessary. As such, I'm inclined to leave the
trigger in allocManual as an extra defensive measure.
It's worth noting that because goroutine stacks do not behave quite as
predictably as other non-heap memory, there is the potential for the
heap goal to swing wildly. Fortunately, goroutine stacks that haven't
been set up to shrink by the last GC cycle will not shrink until after
the next one. This reduces the amount of possible churn in the heap goal
because it means that shrinkage only happens once per goroutine, per GC
cycle. After all the goroutines that should shrink did, then goroutine
stacks will only grow. The shrink mechanism is analagous to sweeping,
which is incremental and thus tends toward a steady amount of heap
memory used. As a result, in practice, I expect this to be a non-issue.
Note that if the memory limit is not set, this change should be a no-op.
For #48409.
Change-Id: Ie06d10175e5e36f9fb6450e26ed8acd3d30c681c
Reviewed-on: https://go-review.googlesource.com/c/go/+/394221
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
As of the last CL, the heap trigger is computed as-needed. This means
that some of the niceties we assumed (that the float64 computations
don't matter because we're doing this rarely anyway) are no longer true.
While we're not exactly on a hot path right now, the trigger check still
happens often enough that it's a little too hot for comfort.
This change optimizes the computation by replacing the float64
multiplication with a shift and a constant integer multiplication.
I ran an allocation microbenchmark for an allocation size that would hit
this path often. CPU profiles seem to indicate this path was ~0.1% of
cycles (dwarfed by other costs, e.g. zeroing memory) even if all we're
doing is allocating, so the "optimization" here isn't particularly
important. However, since the code here is executed significantly more
frequently, and this change isn't particularly complicated, let's err
on the size of efficiency if we can help it.
Note that because of the way the constants are represented now, they're
ever so slightly different from before, so this change technically isn't
a total no-op. In practice however, it should be. These constants are
fuzzy and hand-picked anyway, so having them shift a little is unlikely
to make a significant change to the behavior of the GC.
For #48409.
Change-Id: Iabb2385920f7d891b25040226f35a3f31b7bf844
Reviewed-on: https://go-review.googlesource.com/c/go/+/397015
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
As it stands, the heap goal and the trigger are set once by
gcController.commit, and then read out of gcController. However with the
coming memory limit we need the GC to be able to respond to changes in
non-heap memory. The simplest way of achieving this is to compute the
heap goal and its associated trigger dynamically.
In order to make this easier to implement, the GC trigger is now based
on the heap goal, as opposed to the status quo of computing both
simultaneously. In many cases we just want the heap goal anyway, not
both, but we definitely need the goal to compute the trigger, because
the trigger's bounds are entirely based on the goal (the initial runway
is not). A consequence of this is that we can't rely on the trigger to
enforce a minimum heap size anymore, and we need to lift that up
directly to the goal. Specifically, we need to lift up any part of the
calculation that *could* put the trigger ahead of the goal. Luckily this
is just the heap minimum and minimum sweep distance. In the first case,
the pacer may behave slightly differently, as the heap minimum is no
longer the minimum trigger, but the actual minimum heap goal. In the
second case it should be the same, as we ensure the additional runway
for sweeping is added to both the goal *and* the trigger, as before, by
computing that in gcControllerState.commit.
There's also another place we update the heap goal: if a GC starts and
we triggered beyond the goal, we always ensure there's some runway.
That calculation uses the current trigger, which violates the rule of
keeping the goal based on the trigger. Notice, however, that using the
precomputed trigger for this isn't even quite correct: due to a bug, or
something else, we might trigger a GC beyond the precomputed trigger.
So this change also adds a "triggered" field to gcControllerState that
tracks the point at which a GC actually triggered. This is independent
of the precomputed trigger, so it's fine for the heap goal calculation
to rely on it. It also turns out, there's more than just that one place
where we really should be using the actual trigger point, so this change
fixes those up too.
Also, because the heap minimum is set by the goal and not the trigger,
the maximum trigger calculation now happens *after* the goal is set, so
the maximum trigger actually does what I originally intended (and what
the comment says): at small heaps, the pacer picks 95% of the runway as
the maximum trigger. Currently, the pacer picks a small trigger based
on a not-yet-rounded-up heap goal, so the trigger gets rounded up to the
goal, and as per the "ensure there's some runway" check, the runway ends
up at always being 64 KiB. That check is supposed to be for exceptional
circumstances, not the status quo. There's a test introduced in the last
CL that needs to be updated to accomodate this slight change in
behavior.
So, this all sounds like a lot that changed, but what we're talking about
here are really, really tight corner cases that arise from situations
outside of our control, like pathologically bad behavior on the part of
an OS or CPU. Even in these corner cases, it's very unlikely that users
will notice any difference at all. What's more important, I think, is
that the pacer behaves more closely to what all the comments describe,
and what the original intent was.
Another note: at first, one might think that computing the heap goal and
trigger dynamically introduces some raciness, but not in this CL: the heap
goal and trigger are completely static.
Allocation outside of a GC cycle may now be a bit slower than before, as
the GC trigger check is now significantly more complex. However, note
that this executes basically just as often as gcController.revise, and
that makes up for a vanishingly small part of any CPU profile. The next
CL cleans up the floating point multiplications on this path
nonetheless, just to be safe.
For #48409.
Change-Id: I280f5ad607a86756d33fb8449ad08555cbee93f9
Reviewed-on: https://go-review.googlesource.com/c/go/+/397014
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Currently the maximum trigger calculation is totally incorrect with
respect to the comment above it and its intent. This change rectifies
this mistake.
For #48409.
Change-Id: Ifef647040a8bdd304dd327695f5f315796a61a74
Reviewed-on: https://go-review.googlesource.com/c/go/+/398834
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Fundamentally, all of these memstats exist to serve the runtime in
managing memory. For the sake of simpler testing, couple these stats
more tightly with the GC.
This CL was mostly done automatically. The fields had to be moved
manually, but the references to the fields were updated via
gofmt -w -r 'memstats.<field> -> gcController.<field>' *.go
For #48409.
Change-Id: Ic036e875c98138d9a11e1c35f8c61b784c376134
Reviewed-on: https://go-review.googlesource.com/c/go/+/397678
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
The inconsistent heaps stats in memstats are a bit messy. Primarily,
heap_sys is non-orthogonal with heap_released and heap_inuse. In later
CLs, we're going to want heap_sys-heap_released-heap_inuse, so clean
this up by replacing heap_sys with an orthogonal metric: heapFree.
heapFree represents page heap memory that is free but not released.
I think this change also simplifies a lot of reasoning about these
stats; it's much clearer what they mean, and to obtain HeapSys for
memstats, we no longer need to do the strange subtraction from heap_sys
when allocating specifically non-heap memory from the page heap.
Because we're removing heap_sys, we need to replace it with a sysMemStat
for mem.go functions. In this case, heap_released is the most
appropriate because we increase it anyway (again, non-orthogonality). In
which case, it makes sense for heap_inuse, heap_released, and heapFree
to become more uniform, and to just represent them all as sysMemStats.
While we're here and messing with the types of heap_inuse and
heap_released, let's also fix their names (and last_heap_inuse's name)
up to the more modern Go convention of camelCase.
For #48409.
Change-Id: I87fcbf143b3e36b065c7faf9aa888d86bd11710b
Reviewed-on: https://go-review.googlesource.com/c/go/+/397677
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This change adds a field to memstats called mappedReady that tracks how
much memory is in the Ready state at any given time. In essence, it's
the total memory usage by the Go runtime (with one exception which is
documented). Essentially, all memory mapped read/write that has either
been paged in or will soon.
To make tracking this not involve the many different stats that track
mapped memory, we track this statistic at a very low level. The downside
of tracking this statistic at such a low level is that it managed to
catch lots of situations where the runtime wasn't fully accounting for
memory. This change rectifies these situations by always accounting for
memory that's mapped in some way (i.e. always passing a sysMemStat to a
mem.go function), with *two* exceptions.
Rectifying these situations means also having the memory mapped during
testing being accounted for, so that tests (i.e. ReadMemStats) that
ultimately check mappedReady continue to work correctly without special
exceptions. We choose to simply account for this memory in other_sys.
Let's talk about the exceptions. The first is the arenas array for
finding heap arena metadata from an address is mapped as read/write in
one large chunk. It's tens of MiB in size. On systems with demand
paging, we assume that the whole thing isn't paged in at once (after
all, it maps to the whole address space, and it's exceedingly difficult
with today's technology to even broach having as much physical memory as
the total address space). On systems where we have to commit memory
manually, we use a two-level structure.
Now, the reason why this is an exception is because we have no mechanism
to track what memory is paged in, and we can't just account for the
entire thing, because that would *look* like an enormous overhead.
Furthermore, this structure is on a few really, really critical paths in
the runtime, so doing more explicit tracking isn't really an option. So,
we explicitly don't and call sysAllocOS to map this memory.
The second exception is that we call sysFree with no accounting to clean
up address space reservations, or otherwise to throw out mappings we
don't care about. In this case, also drop down to a lower level and call
sysFreeOS to explicitly avoid accounting.
The third exception is debuglog allocations. That is purely a debugging
facility and ideally we want it to have as small an impact on the
runtime as possible. If we include it in mappedReady calculations, it
could cause GC pacing shifts in future CLs, especailly if one increases
the debuglog buffer sizes as a one-off.
As of this CL, these are the only three places in the runtime that would
pass nil for a stat to any of the functions in mem.go. As a result, this
CL makes sysMemStats mandatory to facilitate better accounting in the
future. It's now much easier to grep and find out where accounting is
explicitly elided, because one doesn't have to follow the trail of
sysMemStat nil pointer values, and can just look at the function name.
For #48409.
Change-Id: I274eb467fc2603881717482214fddc47c9eaf218
Reviewed-on: https://go-review.googlesource.com/c/go/+/393402
Reviewed-by: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
This will be used by the memory limit computation to determine
overheads.
For #48409.
Change-Id: Iaa4e26e1e6e46f88d10ba8ebb6b001be876dc5cd
Reviewed-on: https://go-review.googlesource.com/c/go/+/394220
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Nothing much to see here, just some plumbing to make latter CLs smaller
and clearer.
For #48409.
Change-Id: Ide23812d5553e0b6eea5616c277d1a760afb4ed0
Reviewed-on: https://go-review.googlesource.com/c/go/+/393401
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
This change adds a parser for the GOMEMLIMIT environment variable's
input. This environment variable accepts a number followed by an
optional prefix expressing the unit. Acceptable units include
B, KiB, MiB, GiB, TiB, where *iB is a power-of-two byte unit.
For #48409.
Change-Id: I6a3b4c02b175bfcf9c4debee6118cf5dda93bb6f
Reviewed-on: https://go-review.googlesource.com/c/go/+/393400
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
This change adds a GC CPU utilization limiter to the GC. It disables
assists to ensure GC CPU utilization remains under 50%. It uses a leaky
bucket mechanism that will only fill if GC CPU utilization exceeds 50%.
Once the bucket begins to overflow, GC assists are limited until the
bucket empties, at the risk of GC overshoot. The limiter is primarily
updated by assists. The scheduler may also update it, but only if the
GC is on and a few milliseconds have passed since the last update. This
second case exists to ensure that if the limiter is on, and no assists
are happening, we're still updating the limiter regularly.
The purpose of this limiter is to mitigate GC death spirals, opting to
use more memory instead.
This change turns the limiter on always. In practice, 50% overall GC CPU
utilization is very difficult to hit unless you're trying; even the most
allocation-heavy applications with complex heaps still need to do
something with that memory. Note that small GOGC values (i.e.
single-digit, or low teens) are more likely to trigger the limiter,
which means the GOGC tradeoff may no longer be respected. Even so, it
should still be relatively rare.
This change also introduces the feature flag for code to support the
memory limit feature.
For #48409.
Change-Id: Ia30f914e683e491a00900fd27868446c65e5d3c2
Reviewed-on: https://go-review.googlesource.com/c/go/+/353989
Reviewed-by: Michael Pratt <mpratt@google.com>
Type parameter lists starting with the form [name *T|...] or
[name (X)|...] may look like an array length expression [x].
Only after parsing the entire initial expression and checking
whether the expression contains type elements or is followed
by a comma can we make the final decision.
This change simplifies the existing parsing strategy: instead
of trying to make an upfront decision with limited information
(which is insufficient), the parser now parses the start of a
type parameter list or array length specification as expression.
In a second step, if the expression can be split into a name
followed by a type element, or a name followed by an ordinary
expression which is succeeded by a comma, we assume a type
parameter list (because it can't be an array length).
In all other cases we assume an array length specification.
Fixes#49482.
Change-Id: I269b6291999bf60dc697d33d24a5635f01e065b9
Reviewed-on: https://go-review.googlesource.com/c/go/+/402256
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Solaris supports accept4 since version 11.4, see
https://docs.oracle.com/cd/E88353_01/html/E37843/accept4-3c.html
Use it in internal/poll.accept like on other platforms.
Change-Id: I3d9830a85e93bbbed60486247c2f91abc646371f
Reviewed-on: https://go-review.googlesource.com/c/go/+/403394
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Ian Lance Taylor <iant@google.com>
This patch also include related fixes to net/http.
io_test.go don't test reading or WritingTo of the because the logic is simple.
NopCloser didn't even had direct tests before.
Fixes#51566
Change-Id: I1943ee2c20d0fe749f4d04177342ce6eca443efe
GitHub-Last-Rev: a6b9af4e94
GitHub-Pull-Request: golang/go#52340
Reviewed-on: https://go-review.googlesource.com/c/go/+/400236
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
This CL masks byte params which high bits(~0xff) is unused for riscv64
regabi.
Currently the compiler only guarantees the low bits contains value.
Change-Id: I6dd6c867e60d2143fefde92c866f78c4b007a2f7
Reviewed-on: https://go-review.googlesource.com/c/go/+/402894
Reviewed-by: Cherry Mui <cherryyz@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: mzh <mzh@golangcn.org>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
In #52529, we observed that checking types for duplicate fields and
methods during method collection can result in incorrect early expansion
of the base type. Fix this by delaying the check for duplicate fields.
Notably, we can't delay the check for duplicate methods as we must
preserve the invariant that added method names are unique.
After this change, it may be possible in the presence of errors to have
a type-checked type containing a method name that conflicts with a field
name. With the previous logic conflicting methods would have been
skipped. This is a change in behavior, but only for invalid code.
Preserving the existing behavior would likely require delaying method
collection, which could have more significant consequences.
As a result of this change, the compiler test fixedbugs/issue28268.go
started passing with types2, being previously marked as broken. The fix
was not actually related to the duplicate method error, but rather the
fact that we stopped reporting redundant errors on the calls to x.b()
and x.E(), because they are now (valid!) methods.
Fixes#52529
Change-Id: I850ce85c6ba76d79544f46bfd3deb8538d8c7d00
Reviewed-on: https://go-review.googlesource.com/c/go/+/403455
Reviewed-by: Robert Griesemer <gri@google.com>
Run-TryBot: Robert Findley <rfindley@google.com>
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The Go 1.8 toolchain on the builder does not support the
assembly in this directory for ppc64, so just delete it.
Change-Id: I97caf9d176b7d72b4a265a008b84d91bb86ef70e
Reviewed-on: https://go-review.googlesource.com/c/go/+/403616
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Auto-Submit: Russ Cox <rsc@golang.org>
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Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Fixes#52577
Change-Id: Idaff2604979f9a9c1c7d3140c8a5d218fcd27a56
Reviewed-on: https://go-review.googlesource.com/c/go/+/403594
Reviewed-by: Joseph Tsai <joetsai@digital-static.net>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Bryan Mills <bcmills@google.com>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
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Run-TryBot: Ian Lance Taylor <iant@google.com>
The compressor methods already have logic for handling a sticky error.
Merge the logic from CL 136475 into that.
This slightly changes the error message to be more sensible
in the situation where it's returned by Flush.
Updates #27741
Change-Id: Ie34cf3164d0fa6bd0811175ca467dbbcb3be1395
Reviewed-on: https://go-review.googlesource.com/c/go/+/403514
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
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The loopreschedchecks pass (GOEXPERIMENT=preemptibleloops) had
bit-rotted in two ways because of the regabi experiment:
1. The call to goschedguarded was generating a pre-regabi StaticCall.
This CL updates it to construct a new-style StaticCall.
2. The mem finder did not account for tuples or results containing a
mem. This caused it to construct phis that were supposed to thread
the mem into the added blocks, but they could instead thread a
tuple or results containing a mem, causing things to go wrong
later. This CL updates the mem finder to add an op to select out
the mem if it finds the last live mem in a block is a tuple or
results. This isn't ideal since we'll deadcode out most of these,
but it's the easiest thing to do and this is just an experiment.
Tested by running the runtime tests. Ideally we'd have a real test for
this, but I don't think it's worth the effort for code that clearly
hasn't been enabled by anyone for at least a year.
Change-Id: I8ed01207637c454b68a551d38986c947e17d520b
Reviewed-on: https://go-review.googlesource.com/c/go/+/403475
Run-TryBot: Austin Clements <austin@google.com>
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Reviewed-by: David Chase <drchase@google.com>
This CL:
1. extracts typecheck.LookupNum into a method on *types.Pkg, so that
it can be used with any package, not just types.LocalPkg,
2. adds a new helper function closureSym to generate symbols in the
appropriate package as needed within stencil.go, and
3. updates the existing typecheck.LookupNum+Name.SetSym code to call
closureSym instead.
No functional change (so no need to backport to Go 1.18), but a little
cleaner, and avoids polluting types.LocalPkg.Syms with symbols that we
won't end up using.
Updates #52117.
Change-Id: Ifc8a3b76a37c830125e9d494530d1f5b2e3e3e2a
Reviewed-on: https://go-review.googlesource.com/c/go/+/403197
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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Auto-Submit: Matthew Dempsky <mdempsky@google.com>
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Contributors to the loong64 port are:
Weining Lu <luweining@loongson.cn>
Lei Wang <wanglei@loongson.cn>
Lingqin Gong <gonglingqin@loongson.cn>
Xiaolin Zhao <zhaoxiaolin@loongson.cn>
Meidan Li <limeidan@loongson.cn>
Xiaojuan Zhai <zhaixiaojuan@loongson.cn>
Qiyuan Pu <puqiyuan@loongson.cn>
Guoqi Chen <chenguoqi@loongson.cn>
This port has been updated to Go 1.15.6:
https://github.com/loongson/go
Updates #46229
Change-Id: I8d31b3cd827325aa0ff748ca8c0c0da6df6ed99f
Reviewed-on: https://go-review.googlesource.com/c/go/+/396734
Reviewed-by: David Chase <drchase@google.com>
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Reviewed-by: Ian Lance Taylor <iant@google.com>
Run-TryBot: Ian Lance Taylor <iant@google.com>
We added internal/execabs back in January 2021 in order to fix
a security problem caused by os/exec's handling of the current
directory. Now that os/exec has that code, internal/execabs is
superfluous and can be deleted.
This commit rewrites all the imports back to os/exec and
deletes internal/execabs.
For #43724.
Change-Id: Ib9736baf978be2afd42a1225e2ab3fd5d33d19df
Reviewed-on: https://go-review.googlesource.com/c/go/+/381375
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
Auto-Submit: Russ Cox <rsc@golang.org>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Change-Id: I12fe0b7952a41f6d0f78f892d823244793745279
Reviewed-on: https://go-review.googlesource.com/c/go/+/403336
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Run-TryBot: Wayne Zuo <wdvxdr@golangcn.org>
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Auto-Submit: Benny Siegert <bsiegert@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Benny Siegert <bsiegert@gmail.com>
cmd/internal/moddeps was failing.
Ran the commands it suggested:
% go mod tidy # to remove extraneous dependencies
% go mod vendor # to vendor dependencies
% go generate -run=bundle std # to regenerate bundled packages
% go generate syscall internal/syscall/... # to regenerate syscall packages
cmd/internal/moddeps is happy now.
Change-Id: I4ee212cdc323f62a6cdcfdddb6813397b23d89e5
Reviewed-on: https://go-review.googlesource.com/c/go/+/403454
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CL 381374 was reverted because x/sys/execabs broke.
This CL reapplies CL 381374, but adding a lookPathErr error
field back, for execabs to manipulate with reflect.
That field will just be a bit of scar tissue in this package forever,
to keep old code working with new toolchains.
CL 403256 fixes x/sys/execabs's test to be ready for the change.
Older versions of x/sys/execabs will keep working
(that is, will keep rejecting what they should reject),
but they will return a slightly different error from LookPath
without that CL, and the test fails because of the different
error text.
For #43724.
This reverts commit f2b674756b.
Change-Id: Iee55f8cd9939e1bd31e5cbdada50681cdc505117
Reviewed-on: https://go-review.googlesource.com/c/go/+/403274
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Updates #45163
Change-Id: I73a6f22715550e0e8b83fbd3ebec72ef019f153f
Reviewed-on: https://go-review.googlesource.com/c/go/+/373374
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Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Previously flate.Writer allowed writes after Close, and this behavior
could lead to stream corruption.
Fixes#27741
Change-Id: Iee1ac69f8199232f693dba77b275f7078257b582
Reviewed-on: https://go-review.googlesource.com/c/go/+/136475
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Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: Ian Lance Taylor <iant@google.com>
Run-TryBot: Ian Lance Taylor <iant@google.com>
Reserve 't' for type *testing.T variables.
Change-Id: I037328df59d3af1aa28714f9efe15695b6fd62a9
Reviewed-on: https://go-review.googlesource.com/c/go/+/400826
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
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Define pointer and int type size for loong64
Add "-mabi=lp64d" argument to gcc
Contributors to the loong64 port are:
Weining Lu <luweining@loongson.cn>
Lei Wang <wanglei@loongson.cn>
Lingqin Gong <gonglingqin@loongson.cn>
Xiaolin Zhao <zhaoxiaolin@loongson.cn>
Meidan Li <limeidan@loongson.cn>
Xiaojuan Zhai <zhaixiaojuan@loongson.cn>
Qiyuan Pu <puqiyuan@loongson.cn>
Guoqi Chen <chenguoqi@loongson.cn>
This port has been updated to Go 1.15.6:
https://github.com/loongson/go
Updates #46229
Change-Id: I9699fd9af0112e72193ac24b736b85c580887a0f
Reviewed-on: https://go-review.googlesource.com/c/go/+/342305
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Auto-Submit: Ian Lance Taylor <iant@golang.org>
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Needed for CL 400236.
Change-Id: Ia0b4a5963724ed92be27f557ad141335b389e97f
GitHub-Last-Rev: b0e72cb26d
GitHub-Pull-Request: golang/go#52621
Reviewed-on: https://go-review.googlesource.com/c/go/+/403136
Reviewed-by: Damien Neil <dneil@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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Contributors to the loong64 port are:
Weining Lu <luweining@loongson.cn>
Lei Wang <wanglei@loongson.cn>
Lingqin Gong <gonglingqin@loongson.cn>
Xiaolin Zhao <zhaoxiaolin@loongson.cn>
Meidan Li <limeidan@loongson.cn>
Xiaojuan Zhai <zhaixiaojuan@loongson.cn>
Qiyuan Pu <puqiyuan@loongson.cn>
Guoqi Chen <chenguoqi@loongson.cn>
This port has been updated to Go 1.15.6:
https://github.com/loongson/go
Updates #46229
Change-Id: I6b537a7d842b0683586917fe7ea7cd4d70d888de
Reviewed-on: https://go-review.googlesource.com/c/go/+/342308
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Contributors to the loong64 port are:
Weining Lu <luweining@loongson.cn>
Lei Wang <wanglei@loongson.cn>
Lingqin Gong <gonglingqin@loongson.cn>
Xiaolin Zhao <zhaoxiaolin@loongson.cn>
Meidan Li <limeidan@loongson.cn>
Xiaojuan Zhai <zhaixiaojuan@loongson.cn>
Qiyuan Pu <puqiyuan@loongson.cn>
Guoqi Chen <chenguoqi@loongson.cn>
This port has been updated to Go 1.15.6:
https://github.com/loongson/go
Updates #46229
Change-Id: I61dca43680d8e5bd3198a38577450a53f405a987
Reviewed-on: https://go-review.googlesource.com/c/go/+/342307
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
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2022-05-01 00:05:20 +00:00
Aleksandr Dobkinimg src=404 onerror=alert(document.domain)
The original author almost certainly intended to match the literal dash
character '-' but ended up matching a range of other characters instead.
Change-Id: I7a0f67c5fdccd70b7ad58a882da851dfc22ce2f0
GitHub-Last-Rev: 76a39577e5
GitHub-Pull-Request: golang/go#52627
Reviewed-on: https://go-review.googlesource.com/c/go/+/403076
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
The settleTime is arbitrary. Ideally we should refactor the test to
avoid it (using subprocesses instead of sleeps to isolate tests from
each others' delayed signals), but as a shorter-term workaround let's
try scaling it back to match linux/ppc64 (the other builder that
empirically requires a longer settleTime).
For #51054.
Updates #33174.
Change-Id: I574fffaadd74c52c13d63974e87f20b6d3cf3c4b
Reviewed-on: https://go-review.googlesource.com/c/go/+/403199
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