2009-08-24 18:30:00 -06:00
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// Cgo call and callback support.
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//
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// To call into the C function f from Go, the cgo-generated code calls
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// runtime.cgocall(_cgo_Cfunc_f, frame), where _cgo_Cfunc_f is a
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// gcc-compiled function written by cgo.
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//
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// runtime.cgocall (below) locks g to m, calls entersyscall
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// so as not to block other goroutines or the garbage collector,
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2014-09-04 12:40:40 -06:00
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// and then calls runtime.asmcgocall(_cgo_Cfunc_f, frame).
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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//
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2012-01-22 11:34:17 -07:00
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// runtime.asmcgocall (in asm_$GOARCH.s) switches to the m->g0 stack
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// (assumed to be an operating system-allocated stack, so safe to run
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// gcc-compiled code on) and calls _cgo_Cfunc_f(frame).
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//
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// _cgo_Cfunc_f invokes the actual C function f with arguments
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// taken from the frame structure, records the results in the frame,
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// and returns to runtime.asmcgocall.
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//
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// After it regains control, runtime.asmcgocall switches back to the
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// original g (m->curg)'s stack and returns to runtime.cgocall.
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//
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// After it regains control, runtime.cgocall calls exitsyscall, which blocks
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// until this m can run Go code without violating the $GOMAXPROCS limit,
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// and then unlocks g from m.
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//
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// The above description skipped over the possibility of the gcc-compiled
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// function f calling back into Go. If that happens, we continue down
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// the rabbit hole during the execution of f.
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//
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// To make it possible for gcc-compiled C code to call a Go function p.GoF,
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// cgo writes a gcc-compiled function named GoF (not p.GoF, since gcc doesn't
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// know about packages). The gcc-compiled C function f calls GoF.
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//
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// GoF calls crosscall2(_cgoexp_GoF, frame, framesize). Crosscall2
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2012-12-18 09:30:29 -07:00
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// (in cgo/gcc_$GOARCH.S, a gcc-compiled assembly file) is a two-argument
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// adapter from the gcc function call ABI to the 6c function call ABI.
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// It is called from gcc to call 6c functions. In this case it calls
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// _cgoexp_GoF(frame, framesize), still running on m->g0's stack
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// and outside the $GOMAXPROCS limit. Thus, this code cannot yet
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// call arbitrary Go code directly and must be careful not to allocate
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// memory or use up m->g0's stack.
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//
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// _cgoexp_GoF calls runtime.cgocallback(p.GoF, frame, framesize).
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// (The reason for having _cgoexp_GoF instead of writing a crosscall3
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// to make this call directly is that _cgoexp_GoF, because it is compiled
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// with 6c instead of gcc, can refer to dotted names like
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// runtime.cgocallback and p.GoF.)
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//
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2012-01-22 11:34:17 -07:00
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// runtime.cgocallback (in asm_$GOARCH.s) switches from m->g0's
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// stack to the original g (m->curg)'s stack, on which it calls
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// runtime.cgocallbackg(p.GoF, frame, framesize).
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// As part of the stack switch, runtime.cgocallback saves the current
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// SP as m->g0->sched.sp, so that any use of m->g0's stack during the
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// execution of the callback will be done below the existing stack frames.
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// Before overwriting m->g0->sched.sp, it pushes the old value on the
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// m->g0 stack, so that it can be restored later.
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//
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// runtime.cgocallbackg (below) is now running on a real goroutine
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// stack (not an m->g0 stack). First it calls runtime.exitsyscall, which will
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// block until the $GOMAXPROCS limit allows running this goroutine.
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// Once exitsyscall has returned, it is safe to do things like call the memory
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2011-08-18 10:17:09 -06:00
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// allocator or invoke the Go callback function p.GoF. runtime.cgocallbackg
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// first defers a function to unwind m->g0.sched.sp, so that if p.GoF
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// panics, m->g0.sched.sp will be restored to its old value: the m->g0 stack
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// and the m->curg stack will be unwound in lock step.
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// Then it calls p.GoF. Finally it pops but does not execute the deferred
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// function, calls runtime.entersyscall, and returns to runtime.cgocallback.
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//
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// After it regains control, runtime.cgocallback switches back to
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// m->g0's stack (the pointer is still in m->g0.sched.sp), restores the old
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// m->g0.sched.sp value from the stack, and returns to _cgoexp_GoF.
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//
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// _cgoexp_GoF immediately returns to crosscall2, which restores the
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// callee-save registers for gcc and returns to GoF, which returns to f.
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2014-09-04 12:40:40 -06:00
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package runtime
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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2014-09-04 12:40:40 -06:00
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import "unsafe"
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
|
|
|
// Call from Go to C.
|
2014-09-06 19:19:24 -06:00
|
|
|
//go:nosplit
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocall(fn, arg unsafe.Pointer) {
|
|
|
|
cgocall_errno(fn, arg)
|
2014-09-03 09:36:14 -06:00
|
|
|
}
|
|
|
|
|
2014-09-06 19:19:24 -06:00
|
|
|
//go:nosplit
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocall_errno(fn, arg unsafe.Pointer) int32 {
|
|
|
|
if !iscgo && GOOS != "solaris" && GOOS != "windows" {
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("cgocall unavailable")
|
2014-09-04 12:40:40 -06:00
|
|
|
}
|
2009-08-24 18:30:00 -06:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if fn == nil {
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("cgocall nil")
|
2014-09-04 12:40:40 -06:00
|
|
|
}
|
2010-12-08 11:53:30 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
racereleasemerge(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
2010-04-09 14:30:35 -06:00
|
|
|
/*
|
2014-09-04 12:40:40 -06:00
|
|
|
* Lock g to m to ensure we stay on the same stack if we do a
|
2013-02-01 09:34:41 -07:00
|
|
|
* cgo callback. Add entry to defer stack in case of panic.
|
2010-04-09 14:30:35 -06:00
|
|
|
*/
|
2014-09-04 12:40:40 -06:00
|
|
|
lockOSThread()
|
|
|
|
mp := getg().m
|
|
|
|
mp.ncgocall++
|
|
|
|
mp.ncgo++
|
|
|
|
defer endcgo(mp)
|
2012-11-10 12:19:06 -07:00
|
|
|
|
2009-10-03 11:37:12 -06:00
|
|
|
/*
|
|
|
|
* Announce we are entering a system call
|
|
|
|
* so that the scheduler knows to create another
|
|
|
|
* M to run goroutines while we are in the
|
|
|
|
* foreign code.
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
*
|
|
|
|
* The call to asmcgocall is guaranteed not to
|
|
|
|
* split the stack and does not allocate memory,
|
|
|
|
* so it is safe to call while "in a system call", outside
|
|
|
|
* the $GOMAXPROCS accounting.
|
2009-10-03 11:37:12 -06:00
|
|
|
*/
|
2014-11-11 15:05:37 -07:00
|
|
|
entersyscall(0)
|
2014-09-04 12:40:40 -06:00
|
|
|
errno := asmcgocall_errno(fn, arg)
|
2014-11-11 15:05:37 -07:00
|
|
|
exitsyscall(0)
|
2014-09-04 12:40:40 -06:00
|
|
|
|
|
|
|
return errno
|
2013-03-08 09:26:00 -07:00
|
|
|
}
|
|
|
|
|
2014-09-08 16:07:33 -06:00
|
|
|
//go:nosplit
|
2014-09-04 12:40:40 -06:00
|
|
|
func endcgo(mp *m) {
|
|
|
|
mp.ncgo--
|
|
|
|
if mp.ncgo == 0 {
|
2012-11-10 12:19:06 -07:00
|
|
|
// We are going back to Go and are not in a recursive
|
|
|
|
// call. Let the GC collect any memory allocated via
|
|
|
|
// _cgo_allocate that is no longer referenced.
|
2014-09-04 12:40:40 -06:00
|
|
|
mp.cgomal = nil
|
2012-11-10 12:19:06 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
raceacquire(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
|
|
|
|
|
|
|
unlockOSThread() // invalidates mp
|
2009-08-24 18:30:00 -06:00
|
|
|
}
|
2009-08-25 16:37:22 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Helper functions for cgo code.
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cmalloc(n uintptr) unsafe.Pointer {
|
|
|
|
var args struct {
|
|
|
|
n uint64
|
|
|
|
ret unsafe.Pointer
|
|
|
|
}
|
|
|
|
args.n = uint64(n)
|
2014-11-11 15:05:37 -07:00
|
|
|
cgocall(_cgo_malloc, unsafe.Pointer(&args))
|
2014-09-04 12:40:40 -06:00
|
|
|
if args.ret == nil {
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("C malloc failed")
|
2014-09-04 12:40:40 -06:00
|
|
|
}
|
|
|
|
return args.ret
|
2009-09-24 12:43:19 -06:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cfree(p unsafe.Pointer) {
|
2014-11-11 15:05:37 -07:00
|
|
|
cgocall(_cgo_free, p)
|
2009-09-24 12:43:19 -06:00
|
|
|
}
|
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Call from C back to Go.
|
2014-09-04 12:40:40 -06:00
|
|
|
//go:nosplit
|
|
|
|
func cgocallbackg() {
|
runtime: keep g->syscallsp consistent after cgo->Go callbacks
Normally, the caller to runtime.entersyscall() must not return before
calling runtime.exitsyscall(), lest g->syscallsp become a dangling
pointer. runtime.cgocallbackg() violates this constraint. To work around
this, save g->syscallsp and g->syscallpc around cgo->Go callbacks, then
restore them after calling runtime.entersyscall(), which restores the
syscall stack frame pointer saved by cgocall. This allows the GC to
correctly trace a goroutine that is currently returning from a
Go->cgo->Go chain.
This also adds a check to proc.c that panics if g->syscallsp is clearly
invalid. It is not 100% foolproof, as it will not catch a case where the
stack was popped then pushed back beyond g->syscallsp, but it does catch
the present cgo issue and makes existing tests fail without the bugfix.
Fixes #7978.
LGTM=dvyukov, rsc
R=golang-codereviews, dvyukov, minux, bradfitz, iant, gobot, rsc
CC=golang-codereviews, rsc
https://golang.org/cl/131910043
2014-09-24 11:20:25 -06:00
|
|
|
gp := getg()
|
|
|
|
if gp != gp.m.curg {
|
2014-09-04 12:40:40 -06:00
|
|
|
println("runtime: bad g in cgocallback")
|
|
|
|
exit(2)
|
2013-07-29 12:22:34 -06:00
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
runtime: keep g->syscallsp consistent after cgo->Go callbacks
Normally, the caller to runtime.entersyscall() must not return before
calling runtime.exitsyscall(), lest g->syscallsp become a dangling
pointer. runtime.cgocallbackg() violates this constraint. To work around
this, save g->syscallsp and g->syscallpc around cgo->Go callbacks, then
restore them after calling runtime.entersyscall(), which restores the
syscall stack frame pointer saved by cgocall. This allows the GC to
correctly trace a goroutine that is currently returning from a
Go->cgo->Go chain.
This also adds a check to proc.c that panics if g->syscallsp is clearly
invalid. It is not 100% foolproof, as it will not catch a case where the
stack was popped then pushed back beyond g->syscallsp, but it does catch
the present cgo issue and makes existing tests fail without the bugfix.
Fixes #7978.
LGTM=dvyukov, rsc
R=golang-codereviews, dvyukov, minux, bradfitz, iant, gobot, rsc
CC=golang-codereviews, rsc
https://golang.org/cl/131910043
2014-09-24 11:20:25 -06:00
|
|
|
// entersyscall saves the caller's SP to allow the GC to trace the Go
|
|
|
|
// stack. However, since we're returning to an earlier stack frame and
|
|
|
|
// need to pair with the entersyscall() call made by cgocall, we must
|
|
|
|
// save syscall* and let reentersyscall restore them.
|
|
|
|
savedsp := unsafe.Pointer(gp.syscallsp)
|
|
|
|
savedpc := gp.syscallpc
|
2014-11-11 15:05:37 -07:00
|
|
|
exitsyscall(0) // coming out of cgo call
|
2014-09-04 12:40:40 -06:00
|
|
|
cgocallbackg1()
|
runtime: keep g->syscallsp consistent after cgo->Go callbacks
Normally, the caller to runtime.entersyscall() must not return before
calling runtime.exitsyscall(), lest g->syscallsp become a dangling
pointer. runtime.cgocallbackg() violates this constraint. To work around
this, save g->syscallsp and g->syscallpc around cgo->Go callbacks, then
restore them after calling runtime.entersyscall(), which restores the
syscall stack frame pointer saved by cgocall. This allows the GC to
correctly trace a goroutine that is currently returning from a
Go->cgo->Go chain.
This also adds a check to proc.c that panics if g->syscallsp is clearly
invalid. It is not 100% foolproof, as it will not catch a case where the
stack was popped then pushed back beyond g->syscallsp, but it does catch
the present cgo issue and makes existing tests fail without the bugfix.
Fixes #7978.
LGTM=dvyukov, rsc
R=golang-codereviews, dvyukov, minux, bradfitz, iant, gobot, rsc
CC=golang-codereviews, rsc
https://golang.org/cl/131910043
2014-09-24 11:20:25 -06:00
|
|
|
// going back to cgo call
|
2014-11-11 15:05:37 -07:00
|
|
|
reentersyscall(savedpc, uintptr(savedsp))
|
2013-07-29 12:22:34 -06:00
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocallbackg1() {
|
|
|
|
gp := getg()
|
|
|
|
if gp.m.needextram {
|
|
|
|
gp.m.needextram = false
|
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack
Scalararg and ptrarg are not "signal safe".
Go code filling them out can be interrupted by a signal,
and then the signal handler runs, and if it also ends up
in Go code that uses scalararg or ptrarg, now the old
values have been smashed.
For the pieces of code that do need to run in a signal handler,
we introduced onM_signalok, which is really just onM
except that the _signalok is meant to convey that the caller
asserts that scalarg and ptrarg will be restored to their old
values after the call (instead of the usual behavior, zeroing them).
Scalararg and ptrarg are also untyped and therefore error-prone.
Go code can always pass a closure instead of using scalararg
and ptrarg; they were only really necessary for C code.
And there's no more C code.
For all these reasons, delete scalararg and ptrarg, converting
the few remaining references to use closures.
Once those are gone, there is no need for a distinction between
onM and onM_signalok, so replace both with a single function
equivalent to the current onM_signalok (that is, it can be called
on any of the curg, g0, and gsignal stacks).
The name onM and the phrase 'm stack' are misnomers,
because on most system an M has two system stacks:
the main thread stack and the signal handling stack.
Correct the misnomer by naming the replacement function systemstack.
Fix a few references to "M stack" in code.
The main motivation for this change is to eliminate scalararg/ptrarg.
Rick and I have already seen them cause problems because
the calling sequence m.ptrarg[0] = p is a heap pointer assignment,
so it gets a write barrier. The write barrier also uses onM, so it has
all the same problems as if it were being invoked by a signal handler.
We worked around this by saving and restoring the old values
and by calling onM_signalok, but there's no point in keeping this nice
home for bugs around any longer.
This CL also changes funcline to return the file name as a result
instead of filling in a passed-in *string. (The *string signature is
left over from when the code was written in and called from C.)
That's arguably an unrelated change, except that once I had done
the ptrarg/scalararg/onM cleanup I started getting false positives
about the *string argument escaping (not allowed in package runtime).
The compiler is wrong, but the easiest fix is to write the code like
Go code instead of like C code. I am a bit worried that the compiler
is wrong because of some use of uninitialized memory in the escape
analysis. If that's the reason, it will go away when we convert the
compiler to Go. (And if not, we'll debug it the next time.)
LGTM=khr
R=r, khr
CC=austin, golang-codereviews, iant, rlh
https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
|
|
|
systemstack(newextram)
|
2013-02-20 15:48:23 -07:00
|
|
|
}
|
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Add entry to defer stack in case of panic.
|
2014-09-04 12:40:40 -06:00
|
|
|
restore := true
|
|
|
|
defer unwindm(&restore)
|
|
|
|
|
|
|
|
if raceenabled {
|
|
|
|
raceacquire(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
type args struct {
|
|
|
|
fn *funcval
|
|
|
|
arg unsafe.Pointer
|
|
|
|
argsize uintptr
|
|
|
|
}
|
|
|
|
var cb *args
|
|
|
|
|
|
|
|
// Location of callback arguments depends on stack frame layout
|
|
|
|
// and size of stack frame of cgocallback_gofunc.
|
|
|
|
sp := gp.m.g0.sched.sp
|
|
|
|
switch GOARCH {
|
|
|
|
default:
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("cgocallbackg is unimplemented on arch")
|
2014-09-04 12:40:40 -06:00
|
|
|
case "arm":
|
|
|
|
// On arm, stack frame is two words and there's a saved LR between
|
|
|
|
// SP and the stack frame and between the stack frame and the arguments.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 4*ptrSize))
|
2015-04-03 02:37:22 -06:00
|
|
|
case "arm64":
|
|
|
|
// On arm64, stack frame is four words and there's a saved LR between
|
|
|
|
// SP and the stack frame and between the stack frame and the arguments.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 5*ptrSize))
|
2014-09-04 12:40:40 -06:00
|
|
|
case "amd64":
|
|
|
|
// On amd64, stack frame is one word, plus caller PC.
|
2015-01-14 09:09:50 -07:00
|
|
|
if framepointer_enabled {
|
|
|
|
// In this case, there's also saved BP.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 3*ptrSize))
|
|
|
|
break
|
|
|
|
}
|
2014-09-04 12:40:40 -06:00
|
|
|
cb = (*args)(unsafe.Pointer(sp + 2*ptrSize))
|
|
|
|
case "386":
|
|
|
|
// On 386, stack frame is three words, plus caller PC.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 4*ptrSize))
|
2014-12-16 16:34:55 -07:00
|
|
|
case "ppc64", "ppc64le":
|
|
|
|
// On ppc64, stack frame is two words and there's a
|
|
|
|
// saved LR between SP and the stack frame and between
|
|
|
|
// the stack frame and the arguments.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 4*ptrSize))
|
2014-09-04 12:40:40 -06:00
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Invoke callback.
|
2014-12-30 11:59:55 -07:00
|
|
|
// NOTE(rsc): passing nil for argtype means that the copying of the
|
|
|
|
// results back into cb.arg happens without any corresponding write barriers.
|
|
|
|
// For cgo, cb.arg points into a C stack frame and therefore doesn't
|
|
|
|
// hold any pointers that the GC can find anyway - the write barrier
|
|
|
|
// would be a no-op.
|
|
|
|
reflectcall(nil, unsafe.Pointer(cb.fn), unsafe.Pointer(cb.arg), uint32(cb.argsize), 0)
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
racereleasemerge(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Do not unwind m->g0->sched.sp.
|
|
|
|
// Our caller, cgocallback, will do that.
|
2014-09-04 12:40:40 -06:00
|
|
|
restore = false
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func unwindm(restore *bool) {
|
|
|
|
if !*restore {
|
|
|
|
return
|
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Restore sp saved by cgocallback during
|
|
|
|
// unwind of g's stack (see comment at top of file).
|
2014-09-04 12:40:40 -06:00
|
|
|
mp := acquirem()
|
|
|
|
sched := &mp.g0.sched
|
|
|
|
switch GOARCH {
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
default:
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("unwindm not implemented")
|
2014-09-04 12:40:40 -06:00
|
|
|
case "386", "amd64":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp))
|
|
|
|
case "arm":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp + 4))
|
2015-04-03 02:37:22 -06:00
|
|
|
case "arm64":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp + 16))
|
2014-12-16 16:34:55 -07:00
|
|
|
case "ppc64", "ppc64le":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp + 8))
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
2014-09-04 12:40:40 -06:00
|
|
|
releasem(mp)
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
// called from assembly
|
|
|
|
func badcgocallback() {
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("misaligned stack in cgocallback")
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
// called from (incomplete) assembly
|
|
|
|
func cgounimpl() {
|
2014-12-27 21:58:00 -07:00
|
|
|
throw("cgo not implemented")
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
2013-03-07 07:19:02 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
var racecgosync uint64 // represents possible synchronization in C code
|