2009-08-24 18:30:00 -06:00
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// Cgo call and callback support.
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//
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// To call into the C function f from Go, the cgo-generated code calls
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// runtime.cgocall(_cgo_Cfunc_f, frame), where _cgo_Cfunc_f is a
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// gcc-compiled function written by cgo.
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//
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// runtime.cgocall (below) locks g to m, calls entersyscall
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// so as not to block other goroutines or the garbage collector,
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2014-09-04 12:40:40 -06:00
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// and then calls runtime.asmcgocall(_cgo_Cfunc_f, frame).
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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//
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2012-01-22 11:34:17 -07:00
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// runtime.asmcgocall (in asm_$GOARCH.s) switches to the m->g0 stack
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// (assumed to be an operating system-allocated stack, so safe to run
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// gcc-compiled code on) and calls _cgo_Cfunc_f(frame).
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//
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// _cgo_Cfunc_f invokes the actual C function f with arguments
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// taken from the frame structure, records the results in the frame,
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// and returns to runtime.asmcgocall.
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//
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// After it regains control, runtime.asmcgocall switches back to the
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// original g (m->curg)'s stack and returns to runtime.cgocall.
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//
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// After it regains control, runtime.cgocall calls exitsyscall, which blocks
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// until this m can run Go code without violating the $GOMAXPROCS limit,
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// and then unlocks g from m.
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//
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// The above description skipped over the possibility of the gcc-compiled
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// function f calling back into Go. If that happens, we continue down
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// the rabbit hole during the execution of f.
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//
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// To make it possible for gcc-compiled C code to call a Go function p.GoF,
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// cgo writes a gcc-compiled function named GoF (not p.GoF, since gcc doesn't
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// know about packages). The gcc-compiled C function f calls GoF.
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//
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// GoF calls crosscall2(_cgoexp_GoF, frame, framesize). Crosscall2
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2012-12-18 09:30:29 -07:00
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// (in cgo/gcc_$GOARCH.S, a gcc-compiled assembly file) is a two-argument
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// adapter from the gcc function call ABI to the 6c function call ABI.
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// It is called from gcc to call 6c functions. In this case it calls
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// _cgoexp_GoF(frame, framesize), still running on m->g0's stack
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// and outside the $GOMAXPROCS limit. Thus, this code cannot yet
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// call arbitrary Go code directly and must be careful not to allocate
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// memory or use up m->g0's stack.
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//
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// _cgoexp_GoF calls runtime.cgocallback(p.GoF, frame, framesize).
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// (The reason for having _cgoexp_GoF instead of writing a crosscall3
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// to make this call directly is that _cgoexp_GoF, because it is compiled
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// with 6c instead of gcc, can refer to dotted names like
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// runtime.cgocallback and p.GoF.)
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//
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2012-01-22 11:34:17 -07:00
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// runtime.cgocallback (in asm_$GOARCH.s) switches from m->g0's
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// stack to the original g (m->curg)'s stack, on which it calls
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// runtime.cgocallbackg(p.GoF, frame, framesize).
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// As part of the stack switch, runtime.cgocallback saves the current
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// SP as m->g0->sched.sp, so that any use of m->g0's stack during the
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// execution of the callback will be done below the existing stack frames.
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// Before overwriting m->g0->sched.sp, it pushes the old value on the
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// m->g0 stack, so that it can be restored later.
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//
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// runtime.cgocallbackg (below) is now running on a real goroutine
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// stack (not an m->g0 stack). First it calls runtime.exitsyscall, which will
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// block until the $GOMAXPROCS limit allows running this goroutine.
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// Once exitsyscall has returned, it is safe to do things like call the memory
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2011-08-18 10:17:09 -06:00
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// allocator or invoke the Go callback function p.GoF. runtime.cgocallbackg
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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// first defers a function to unwind m->g0.sched.sp, so that if p.GoF
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// panics, m->g0.sched.sp will be restored to its old value: the m->g0 stack
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// and the m->curg stack will be unwound in lock step.
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// Then it calls p.GoF. Finally it pops but does not execute the deferred
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// function, calls runtime.entersyscall, and returns to runtime.cgocallback.
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//
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// After it regains control, runtime.cgocallback switches back to
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// m->g0's stack (the pointer is still in m->g0.sched.sp), restores the old
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// m->g0.sched.sp value from the stack, and returns to _cgoexp_GoF.
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//
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// _cgoexp_GoF immediately returns to crosscall2, which restores the
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// callee-save registers for gcc and returns to GoF, which returns to f.
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2014-09-04 12:40:40 -06:00
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package runtime
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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2014-09-04 12:40:40 -06:00
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import "unsafe"
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runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
|
|
|
// Call from Go to C.
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocall(fn, arg unsafe.Pointer) {
|
|
|
|
cgocall_errno(fn, arg)
|
2014-09-03 09:36:14 -06:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocall_errno(fn, arg unsafe.Pointer) int32 {
|
|
|
|
if !iscgo && GOOS != "solaris" && GOOS != "windows" {
|
|
|
|
gothrow("cgocall unavailable")
|
|
|
|
}
|
2009-08-24 18:30:00 -06:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if fn == nil {
|
|
|
|
gothrow("cgocall nil")
|
|
|
|
}
|
2010-12-08 11:53:30 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
racereleasemerge(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
runtime: detect deadlocks in programs using cgo
When cgo is used, runtime creates an additional M to handle callbacks on threads not created by Go.
This effectively disabled deadlock detection, which is a right thing, because Go program can be blocked
and only serve callbacks on external threads.
This also disables deadlock detection under race detector, because it happens to use cgo.
With this change the additional M is created lazily on first cgo call. So deadlock detector
works for programs that import "C", "net" or "net/http/pprof" but do not use them in fact.
Also fixes deadlock detector under race detector.
It should be fine to create the M later, because C code can not call into Go before first cgo call,
because C code does not know when Go initialization has completed. So a Go program need to call into C
first either to create an external thread, or notify a thread created in global ctor that Go
initialization has completed.
Fixes #4973.
Fixes #5475.
R=golang-dev, minux.ma, iant
CC=golang-dev
https://golang.org/cl/9303046
2013-05-22 12:57:47 -06:00
|
|
|
// Create an extra M for callbacks on threads not created by Go on first cgo call.
|
2014-09-04 12:40:40 -06:00
|
|
|
if needextram == 1 && cas(&needextram, 1, 0) {
|
2014-09-04 13:53:45 -06:00
|
|
|
onM(newextram)
|
2014-09-04 12:40:40 -06:00
|
|
|
}
|
2009-08-25 16:37:22 -06:00
|
|
|
|
2010-04-09 14:30:35 -06:00
|
|
|
/*
|
2014-09-04 12:40:40 -06:00
|
|
|
* Lock g to m to ensure we stay on the same stack if we do a
|
2013-02-01 09:34:41 -07:00
|
|
|
* cgo callback. Add entry to defer stack in case of panic.
|
2010-04-09 14:30:35 -06:00
|
|
|
*/
|
2014-09-04 12:40:40 -06:00
|
|
|
lockOSThread()
|
|
|
|
mp := getg().m
|
|
|
|
mp.ncgocall++
|
|
|
|
mp.ncgo++
|
|
|
|
defer endcgo(mp)
|
2012-11-10 12:19:06 -07:00
|
|
|
|
2009-10-03 11:37:12 -06:00
|
|
|
/*
|
|
|
|
* Announce we are entering a system call
|
|
|
|
* so that the scheduler knows to create another
|
|
|
|
* M to run goroutines while we are in the
|
|
|
|
* foreign code.
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
*
|
|
|
|
* The call to asmcgocall is guaranteed not to
|
|
|
|
* split the stack and does not allocate memory,
|
|
|
|
* so it is safe to call while "in a system call", outside
|
|
|
|
* the $GOMAXPROCS accounting.
|
2009-10-03 11:37:12 -06:00
|
|
|
*/
|
2014-09-04 12:40:40 -06:00
|
|
|
entersyscall()
|
|
|
|
errno := asmcgocall_errno(fn, arg)
|
|
|
|
exitsyscall()
|
|
|
|
|
|
|
|
return errno
|
2013-03-08 09:26:00 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func endcgo(mp *m) {
|
|
|
|
mp.ncgo--
|
|
|
|
if mp.ncgo == 0 {
|
2012-11-10 12:19:06 -07:00
|
|
|
// We are going back to Go and are not in a recursive
|
|
|
|
// call. Let the GC collect any memory allocated via
|
|
|
|
// _cgo_allocate that is no longer referenced.
|
2014-09-04 12:40:40 -06:00
|
|
|
mp.cgomal = nil
|
2012-11-10 12:19:06 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
raceacquire(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
|
|
|
|
|
|
|
unlockOSThread() // invalidates mp
|
2009-08-24 18:30:00 -06:00
|
|
|
}
|
2009-08-25 16:37:22 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Helper functions for cgo code.
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
// Filled by schedinit from corresponding C variables,
|
|
|
|
// which are in turn filled in by dynamic linker when Cgo is available.
|
|
|
|
var cgoMalloc, cgoFree unsafe.Pointer
|
|
|
|
|
|
|
|
func cmalloc(n uintptr) unsafe.Pointer {
|
|
|
|
var args struct {
|
|
|
|
n uint64
|
|
|
|
ret unsafe.Pointer
|
|
|
|
}
|
|
|
|
args.n = uint64(n)
|
|
|
|
cgocall(cgoMalloc, unsafe.Pointer(&args))
|
|
|
|
if args.ret == nil {
|
|
|
|
gothrow("C malloc failed")
|
|
|
|
}
|
|
|
|
return args.ret
|
2009-09-24 12:43:19 -06:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cfree(p unsafe.Pointer) {
|
|
|
|
cgocall(cgoFree, p)
|
2009-09-24 12:43:19 -06:00
|
|
|
}
|
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Call from C back to Go.
|
2014-09-04 12:40:40 -06:00
|
|
|
//go:nosplit
|
|
|
|
func cgocallbackg() {
|
|
|
|
if gp := getg(); gp != gp.m.curg {
|
|
|
|
println("runtime: bad g in cgocallback")
|
|
|
|
exit(2)
|
2013-07-29 12:22:34 -06:00
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
exitsyscall() // coming out of cgo call
|
|
|
|
cgocallbackg1()
|
|
|
|
entersyscall() // going back to cgo call
|
2013-07-29 12:22:34 -06:00
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func cgocallbackg1() {
|
|
|
|
gp := getg()
|
|
|
|
if gp.m.needextram {
|
|
|
|
gp.m.needextram = false
|
2014-09-04 13:53:45 -06:00
|
|
|
onM(newextram)
|
2013-02-20 15:48:23 -07:00
|
|
|
}
|
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Add entry to defer stack in case of panic.
|
2014-09-04 12:40:40 -06:00
|
|
|
restore := true
|
|
|
|
defer unwindm(&restore)
|
|
|
|
|
|
|
|
if raceenabled {
|
|
|
|
raceacquire(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
type args struct {
|
|
|
|
fn *funcval
|
|
|
|
arg unsafe.Pointer
|
|
|
|
argsize uintptr
|
|
|
|
}
|
|
|
|
var cb *args
|
|
|
|
|
|
|
|
// Location of callback arguments depends on stack frame layout
|
|
|
|
// and size of stack frame of cgocallback_gofunc.
|
|
|
|
sp := gp.m.g0.sched.sp
|
|
|
|
switch GOARCH {
|
|
|
|
default:
|
|
|
|
gothrow("cgocallbackg is unimplemented on arch")
|
|
|
|
case "arm":
|
|
|
|
// On arm, stack frame is two words and there's a saved LR between
|
|
|
|
// SP and the stack frame and between the stack frame and the arguments.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 4*ptrSize))
|
|
|
|
case "amd64":
|
|
|
|
// On amd64, stack frame is one word, plus caller PC.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 2*ptrSize))
|
|
|
|
case "386":
|
|
|
|
// On 386, stack frame is three words, plus caller PC.
|
|
|
|
cb = (*args)(unsafe.Pointer(sp + 4*ptrSize))
|
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Invoke callback.
|
2014-09-06 11:19:08 -06:00
|
|
|
reflectcall(unsafe.Pointer(cb.fn), unsafe.Pointer(cb.arg), uint32(cb.argsize), 0)
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
if raceenabled {
|
|
|
|
racereleasemerge(unsafe.Pointer(&racecgosync))
|
|
|
|
}
|
2012-10-07 12:05:32 -06:00
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Do not unwind m->g0->sched.sp.
|
|
|
|
// Our caller, cgocallback, will do that.
|
2014-09-04 12:40:40 -06:00
|
|
|
restore = false
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
func unwindm(restore *bool) {
|
|
|
|
if !*restore {
|
|
|
|
return
|
|
|
|
}
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Restore sp saved by cgocallback during
|
|
|
|
// unwind of g's stack (see comment at top of file).
|
2014-09-04 12:40:40 -06:00
|
|
|
mp := acquirem()
|
|
|
|
sched := &mp.g0.sched
|
|
|
|
switch GOARCH {
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
default:
|
2014-09-04 12:40:40 -06:00
|
|
|
gothrow("unwindm not implemented")
|
|
|
|
case "386", "amd64":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp))
|
|
|
|
case "arm":
|
|
|
|
sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp + 4))
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
2014-09-04 12:40:40 -06:00
|
|
|
releasem(mp)
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
// called from assembly
|
|
|
|
func badcgocallback() {
|
|
|
|
gothrow("misaligned stack in cgocallback")
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
|
2014-09-04 12:40:40 -06:00
|
|
|
// called from (incomplete) assembly
|
|
|
|
func cgounimpl() {
|
|
|
|
gothrow("cgo not implemented")
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
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}
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2013-03-07 07:19:02 -07:00
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2014-09-04 12:40:40 -06:00
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var racecgosync uint64 // represents possible synchronization in C code
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