// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Cgo call and callback support. // // To call into the C function f from Go, the cgo-generated code calls // runtime.cgocall(_cgo_Cfunc_f, frame), where _cgo_Cfunc_f is a // gcc-compiled function written by cgo. // // runtime.cgocall (below) locks g to m, calls entersyscall // so as not to block other goroutines or the garbage collector, // and then calls runtime.asmcgocall(_cgo_Cfunc_f, frame). // // runtime.asmcgocall (in asm_$GOARCH.s) switches to the m->g0 stack // (assumed to be an operating system-allocated stack, so safe to run // gcc-compiled code on) and calls _cgo_Cfunc_f(frame). // // _cgo_Cfunc_f invokes the actual C function f with arguments // taken from the frame structure, records the results in the frame, // and returns to runtime.asmcgocall. // // After it regains control, runtime.asmcgocall switches back to the // original g (m->curg)'s stack and returns to runtime.cgocall. // // After it regains control, runtime.cgocall calls exitsyscall, which blocks // until this m can run Go code without violating the $GOMAXPROCS limit, // and then unlocks g from m. // // The above description skipped over the possibility of the gcc-compiled // function f calling back into Go. If that happens, we continue down // the rabbit hole during the execution of f. // // To make it possible for gcc-compiled C code to call a Go function p.GoF, // cgo writes a gcc-compiled function named GoF (not p.GoF, since gcc doesn't // know about packages). The gcc-compiled C function f calls GoF. // // GoF calls crosscall2(_cgoexp_GoF, frame, framesize). Crosscall2 // (in cgo/gcc_$GOARCH.S, a gcc-compiled assembly file) is a two-argument // adapter from the gcc function call ABI to the 6c function call ABI. // It is called from gcc to call 6c functions. In this case it calls // _cgoexp_GoF(frame, framesize), still running on m->g0's stack // and outside the $GOMAXPROCS limit. Thus, this code cannot yet // call arbitrary Go code directly and must be careful not to allocate // memory or use up m->g0's stack. // // _cgoexp_GoF calls runtime.cgocallback(p.GoF, frame, framesize). // (The reason for having _cgoexp_GoF instead of writing a crosscall3 // to make this call directly is that _cgoexp_GoF, because it is compiled // with 6c instead of gcc, can refer to dotted names like // runtime.cgocallback and p.GoF.) // // runtime.cgocallback (in asm_$GOARCH.s) switches from m->g0's // stack to the original g (m->curg)'s stack, on which it calls // runtime.cgocallbackg(p.GoF, frame, framesize). // As part of the stack switch, runtime.cgocallback saves the current // SP as m->g0->sched.sp, so that any use of m->g0's stack during the // execution of the callback will be done below the existing stack frames. // Before overwriting m->g0->sched.sp, it pushes the old value on the // m->g0 stack, so that it can be restored later. // // runtime.cgocallbackg (below) is now running on a real goroutine // stack (not an m->g0 stack). First it calls runtime.exitsyscall, which will // block until the $GOMAXPROCS limit allows running this goroutine. // Once exitsyscall has returned, it is safe to do things like call the memory // allocator or invoke the Go callback function p.GoF. runtime.cgocallbackg // first defers a function to unwind m->g0.sched.sp, so that if p.GoF // panics, m->g0.sched.sp will be restored to its old value: the m->g0 stack // and the m->curg stack will be unwound in lock step. // Then it calls p.GoF. Finally it pops but does not execute the deferred // function, calls runtime.entersyscall, and returns to runtime.cgocallback. // // After it regains control, runtime.cgocallback switches back to // m->g0's stack (the pointer is still in m->g0.sched.sp), restores the old // m->g0.sched.sp value from the stack, and returns to _cgoexp_GoF. // // _cgoexp_GoF immediately returns to crosscall2, which restores the // callee-save registers for gcc and returns to GoF, which returns to f. package runtime import "unsafe" // Call from Go to C. func cgocall(fn, arg unsafe.Pointer) { cgocall_errno(fn, arg) } func cgocall_errno(fn, arg unsafe.Pointer) int32 { if !iscgo && GOOS != "solaris" && GOOS != "windows" { gothrow("cgocall unavailable") } if fn == nil { gothrow("cgocall nil") } if raceenabled { racereleasemerge(unsafe.Pointer(&racecgosync)) } // Create an extra M for callbacks on threads not created by Go on first cgo call. if needextram == 1 && cas(&needextram, 1, 0) { onM(newextram) } /* * Lock g to m to ensure we stay on the same stack if we do a * cgo callback. Add entry to defer stack in case of panic. */ lockOSThread() mp := getg().m mp.ncgocall++ mp.ncgo++ defer endcgo(mp) /* * Announce we are entering a system call * so that the scheduler knows to create another * M to run goroutines while we are in the * foreign code. * * The call to asmcgocall is guaranteed not to * split the stack and does not allocate memory, * so it is safe to call while "in a system call", outside * the $GOMAXPROCS accounting. */ entersyscall() errno := asmcgocall_errno(fn, arg) exitsyscall() return errno } func endcgo(mp *m) { mp.ncgo-- if mp.ncgo == 0 { // We are going back to Go and are not in a recursive // call. Let the GC collect any memory allocated via // _cgo_allocate that is no longer referenced. mp.cgomal = nil } if raceenabled { raceacquire(unsafe.Pointer(&racecgosync)) } unlockOSThread() // invalidates mp } // Helper functions for cgo code. // Filled by schedinit from corresponding C variables, // which are in turn filled in by dynamic linker when Cgo is available. var cgoMalloc, cgoFree unsafe.Pointer func cmalloc(n uintptr) unsafe.Pointer { var args struct { n uint64 ret unsafe.Pointer } args.n = uint64(n) cgocall(cgoMalloc, unsafe.Pointer(&args)) if args.ret == nil { gothrow("C malloc failed") } return args.ret } func cfree(p unsafe.Pointer) { cgocall(cgoFree, p) } // Call from C back to Go. //go:nosplit func cgocallbackg() { if gp := getg(); gp != gp.m.curg { println("runtime: bad g in cgocallback") exit(2) } exitsyscall() // coming out of cgo call cgocallbackg1() entersyscall() // going back to cgo call } func cgocallbackg1() { gp := getg() if gp.m.needextram { gp.m.needextram = false onM(newextram) } // Add entry to defer stack in case of panic. restore := true defer unwindm(&restore) if raceenabled { raceacquire(unsafe.Pointer(&racecgosync)) } type args struct { fn *funcval arg unsafe.Pointer argsize uintptr } var cb *args // Location of callback arguments depends on stack frame layout // and size of stack frame of cgocallback_gofunc. sp := gp.m.g0.sched.sp switch GOARCH { default: gothrow("cgocallbackg is unimplemented on arch") case "arm": // On arm, stack frame is two words and there's a saved LR between // SP and the stack frame and between the stack frame and the arguments. cb = (*args)(unsafe.Pointer(sp + 4*ptrSize)) case "amd64": // On amd64, stack frame is one word, plus caller PC. cb = (*args)(unsafe.Pointer(sp + 2*ptrSize)) case "386": // On 386, stack frame is three words, plus caller PC. cb = (*args)(unsafe.Pointer(sp + 4*ptrSize)) } // Invoke callback. reflectcall(unsafe.Pointer(cb.fn), unsafe.Pointer(cb.arg), uint32(cb.argsize), 0) if raceenabled { racereleasemerge(unsafe.Pointer(&racecgosync)) } // Do not unwind m->g0->sched.sp. // Our caller, cgocallback, will do that. restore = false } func unwindm(restore *bool) { if !*restore { return } // Restore sp saved by cgocallback during // unwind of g's stack (see comment at top of file). mp := acquirem() sched := &mp.g0.sched switch GOARCH { default: gothrow("unwindm not implemented") case "386", "amd64": sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp)) case "arm": sched.sp = *(*uintptr)(unsafe.Pointer(sched.sp + 4)) } releasem(mp) } // called from assembly func badcgocallback() { gothrow("misaligned stack in cgocallback") } // called from (incomplete) assembly func cgounimpl() { gothrow("cgo not implemented") } var racecgosync uint64 // represents possible synchronization in C code