1
0
mirror of https://github.com/golang/go synced 2024-11-19 14:54:43 -07:00
go/src/runtime/os_darwin.go

576 lines
14 KiB
Go
Raw Normal View History

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import "unsafe"
type mOS struct {
machport uint32 // return address for mach ipc
waitsema uint32 // semaphore for parking on locks
}
func bsdthread_create(stk, arg unsafe.Pointer, fn uintptr) int32
func bsdthread_register() int32
//go:noescape
func mach_msg_trap(h unsafe.Pointer, op int32, send_size, rcv_size, rcv_name, timeout, notify uint32) int32
func mach_reply_port() uint32
func mach_task_self() uint32
func mach_thread_self() uint32
//go:noescape
func sysctl(mib *uint32, miblen uint32, out *byte, size *uintptr, dst *byte, ndst uintptr) int32
func unimplemented(name string) {
println(name, "not implemented")
*(*int)(unsafe.Pointer(uintptr(1231))) = 1231
}
//go:nosplit
func semawakeup(mp *m) {
mach_semrelease(mp.waitsema)
}
//go:nosplit
func semacreate(mp *m) {
if mp.waitsema != 0 {
return
}
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
mp.waitsema = mach_semcreate()
})
}
// BSD interface for threading.
func osinit() {
// bsdthread_register delayed until end of goenvs so that we
// can look at the environment first.
ncpu = getncpu()
physPageSize = getPageSize()
}
const (
_CTL_HW = 6
_HW_NCPU = 3
_HW_PAGESIZE = 7
)
func getncpu() int32 {
// Use sysctl to fetch hw.ncpu.
mib := [2]uint32{_CTL_HW, _HW_NCPU}
out := uint32(0)
nout := unsafe.Sizeof(out)
ret := sysctl(&mib[0], 2, (*byte)(unsafe.Pointer(&out)), &nout, nil, 0)
if ret >= 0 && int32(out) > 0 {
return int32(out)
}
return 1
}
func getPageSize() uintptr {
// Use sysctl to fetch hw.pagesize.
mib := [2]uint32{_CTL_HW, _HW_PAGESIZE}
out := uint32(0)
nout := unsafe.Sizeof(out)
ret := sysctl(&mib[0], 2, (*byte)(unsafe.Pointer(&out)), &nout, nil, 0)
if ret >= 0 && int32(out) > 0 {
return uintptr(out)
}
return 0
}
var urandom_dev = []byte("/dev/urandom\x00")
//go:nosplit
func getRandomData(r []byte) {
fd := open(&urandom_dev[0], 0 /* O_RDONLY */, 0)
n := read(fd, unsafe.Pointer(&r[0]), int32(len(r)))
closefd(fd)
extendRandom(r, int(n))
}
func goenvs() {
goenvs_unix()
// Register our thread-creation callback (see sys_darwin_{amd64,386}.s)
// but only if we're not using cgo. If we are using cgo we need
// to let the C pthread library install its own thread-creation callback.
if !iscgo {
if bsdthread_register() != 0 {
if gogetenv("DYLD_INSERT_LIBRARIES") != "" {
throw("runtime: bsdthread_register error (unset DYLD_INSERT_LIBRARIES)")
}
throw("runtime: bsdthread_register error")
}
}
}
// May run with m.p==nil, so write barriers are not allowed.
//go:nowritebarrier
func newosproc(mp *m, stk unsafe.Pointer) {
if false {
print("newosproc stk=", stk, " m=", mp, " g=", mp.g0, " id=", mp.id, " ostk=", &mp, "\n")
}
var oset sigset
sigprocmask(_SIG_SETMASK, &sigset_all, &oset)
errno := bsdthread_create(stk, unsafe.Pointer(mp), funcPC(mstart))
sigprocmask(_SIG_SETMASK, &oset, nil)
if errno < 0 {
print("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", -errno, ")\n")
throw("runtime.newosproc")
}
}
// newosproc0 is a version of newosproc that can be called before the runtime
// is initialized.
//
// As Go uses bsdthread_register when running without cgo, this function is
// not safe to use after initialization as it does not pass an M as fnarg.
//
//go:nosplit
func newosproc0(stacksize uintptr, fn uintptr) {
stack := sysAlloc(stacksize, &memstats.stacks_sys)
if stack == nil {
write(2, unsafe.Pointer(&failallocatestack[0]), int32(len(failallocatestack)))
exit(1)
}
stk := unsafe.Pointer(uintptr(stack) + stacksize)
var oset sigset
sigprocmask(_SIG_SETMASK, &sigset_all, &oset)
errno := bsdthread_create(stk, nil, fn)
sigprocmask(_SIG_SETMASK, &oset, nil)
if errno < 0 {
write(2, unsafe.Pointer(&failthreadcreate[0]), int32(len(failthreadcreate)))
exit(1)
}
}
var failallocatestack = []byte("runtime: failed to allocate stack for the new OS thread\n")
var failthreadcreate = []byte("runtime: failed to create new OS thread\n")
// Called to do synchronous initialization of Go code built with
// -buildmode=c-archive or -buildmode=c-shared.
// None of the Go runtime is initialized.
//go:nosplit
//go:nowritebarrierrec
func libpreinit() {
initsig(true)
}
// Called to initialize a new m (including the bootstrap m).
// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
func mpreinit(mp *m) {
mp.gsignal = malg(32 * 1024) // OS X wants >= 8K
mp.gsignal.m = mp
}
// Called to initialize a new m (including the bootstrap m).
// Called on the new thread, cannot allocate memory.
func minit() {
// The alternate signal stack is buggy on arm and arm64.
// The signal handler handles it directly.
// The sigaltstack assembly function does nothing.
if GOARCH != "arm" && GOARCH != "arm64" {
minitSignalStack()
}
minitSignalMask()
}
// Called from dropm to undo the effect of an minit.
//go:nosplit
func unminit() {
// The alternate signal stack is buggy on arm and arm64.
// See minit.
if GOARCH != "arm" && GOARCH != "arm64" {
unminitSignals()
}
}
// Mach IPC, to get at semaphores
// Definitions are in /usr/include/mach on a Mac.
func macherror(r int32, fn string) {
print("mach error ", fn, ": ", r, "\n")
throw("mach error")
}
const _DebugMach = false
var zerondr machndr
func mach_msgh_bits(a, b uint32) uint32 {
return a | b<<8
}
func mach_msg(h *machheader, op int32, send_size, rcv_size, rcv_name, timeout, notify uint32) int32 {
// TODO: Loop on interrupt.
return mach_msg_trap(unsafe.Pointer(h), op, send_size, rcv_size, rcv_name, timeout, notify)
}
// Mach RPC (MIG)
const (
_MinMachMsg = 48
_MachReply = 100
)
type codemsg struct {
h machheader
ndr machndr
code int32
}
func machcall(h *machheader, maxsize int32, rxsize int32) int32 {
_g_ := getg()
port := _g_.m.machport
if port == 0 {
port = mach_reply_port()
_g_.m.machport = port
}
h.msgh_bits |= mach_msgh_bits(_MACH_MSG_TYPE_COPY_SEND, _MACH_MSG_TYPE_MAKE_SEND_ONCE)
h.msgh_local_port = port
h.msgh_reserved = 0
id := h.msgh_id
if _DebugMach {
p := (*[10000]unsafe.Pointer)(unsafe.Pointer(h))
print("send:\t")
var i uint32
for i = 0; i < h.msgh_size/uint32(unsafe.Sizeof(p[0])); i++ {
print(" ", p[i])
if i%8 == 7 {
print("\n\t")
}
}
if i%8 != 0 {
print("\n")
}
}
ret := mach_msg(h, _MACH_SEND_MSG|_MACH_RCV_MSG, h.msgh_size, uint32(maxsize), port, 0, 0)
if ret != 0 {
if _DebugMach {
print("mach_msg error ", ret, "\n")
}
return ret
}
if _DebugMach {
p := (*[10000]unsafe.Pointer)(unsafe.Pointer(h))
var i uint32
for i = 0; i < h.msgh_size/uint32(unsafe.Sizeof(p[0])); i++ {
print(" ", p[i])
if i%8 == 7 {
print("\n\t")
}
}
if i%8 != 0 {
print("\n")
}
}
if h.msgh_id != id+_MachReply {
if _DebugMach {
print("mach_msg _MachReply id mismatch ", h.msgh_id, " != ", id+_MachReply, "\n")
}
return -303 // MIG_REPLY_MISMATCH
}
// Look for a response giving the return value.
// Any call can send this back with an error,
// and some calls only have return values so they
// send it back on success too. I don't quite see how
// you know it's one of these and not the full response
// format, so just look if the message is right.
c := (*codemsg)(unsafe.Pointer(h))
if uintptr(h.msgh_size) == unsafe.Sizeof(*c) && h.msgh_bits&_MACH_MSGH_BITS_COMPLEX == 0 {
if _DebugMach {
print("mig result ", c.code, "\n")
}
return c.code
}
if h.msgh_size != uint32(rxsize) {
if _DebugMach {
print("mach_msg _MachReply size mismatch ", h.msgh_size, " != ", rxsize, "\n")
}
return -307 // MIG_ARRAY_TOO_LARGE
}
return 0
}
// Semaphores!
const (
tmach_semcreate = 3418
rmach_semcreate = tmach_semcreate + _MachReply
tmach_semdestroy = 3419
rmach_semdestroy = tmach_semdestroy + _MachReply
_KERN_ABORTED = 14
_KERN_OPERATION_TIMED_OUT = 49
)
type tmach_semcreatemsg struct {
h machheader
ndr machndr
policy int32
value int32
}
type rmach_semcreatemsg struct {
h machheader
body machbody
semaphore machport
}
type tmach_semdestroymsg struct {
h machheader
body machbody
semaphore machport
}
func mach_semcreate() uint32 {
var m [256]uint8
tx := (*tmach_semcreatemsg)(unsafe.Pointer(&m))
rx := (*rmach_semcreatemsg)(unsafe.Pointer(&m))
tx.h.msgh_bits = 0
tx.h.msgh_size = uint32(unsafe.Sizeof(*tx))
tx.h.msgh_remote_port = mach_task_self()
tx.h.msgh_id = tmach_semcreate
tx.ndr = zerondr
tx.policy = 0 // 0 = SYNC_POLICY_FIFO
tx.value = 0
for {
r := machcall(&tx.h, int32(unsafe.Sizeof(m)), int32(unsafe.Sizeof(*rx)))
if r == 0 {
break
}
if r == _KERN_ABORTED { // interrupted
continue
}
macherror(r, "semaphore_create")
}
if rx.body.msgh_descriptor_count != 1 {
unimplemented("mach_semcreate desc count")
}
return rx.semaphore.name
}
func mach_semdestroy(sem uint32) {
var m [256]uint8
tx := (*tmach_semdestroymsg)(unsafe.Pointer(&m))
tx.h.msgh_bits = _MACH_MSGH_BITS_COMPLEX
tx.h.msgh_size = uint32(unsafe.Sizeof(*tx))
tx.h.msgh_remote_port = mach_task_self()
tx.h.msgh_id = tmach_semdestroy
tx.body.msgh_descriptor_count = 1
tx.semaphore.name = sem
tx.semaphore.disposition = _MACH_MSG_TYPE_MOVE_SEND
tx.semaphore._type = 0
for {
r := machcall(&tx.h, int32(unsafe.Sizeof(m)), 0)
if r == 0 {
break
}
if r == _KERN_ABORTED { // interrupted
continue
}
macherror(r, "semaphore_destroy")
}
}
// The other calls have simple system call traps in sys_darwin_{amd64,386}.s
func mach_semaphore_wait(sema uint32) int32
func mach_semaphore_timedwait(sema, sec, nsec uint32) int32
func mach_semaphore_signal(sema uint32) int32
func mach_semaphore_signal_all(sema uint32) int32
func semasleep1(ns int64) int32 {
_g_ := getg()
if ns >= 0 {
var nsecs int32
secs := timediv(ns, 1000000000, &nsecs)
r := mach_semaphore_timedwait(_g_.m.waitsema, uint32(secs), uint32(nsecs))
if r == _KERN_ABORTED || r == _KERN_OPERATION_TIMED_OUT {
return -1
}
if r != 0 {
macherror(r, "semaphore_wait")
}
return 0
}
for {
r := mach_semaphore_wait(_g_.m.waitsema)
if r == 0 {
break
}
// Note: We don't know how this call (with no timeout) can get _KERN_OPERATION_TIMED_OUT,
// but it does reliably, though at a very low rate, on OS X 10.8, 10.9, 10.10, and 10.11.
// See golang.org/issue/17161.
if r == _KERN_ABORTED || r == _KERN_OPERATION_TIMED_OUT { // interrupted
continue
}
macherror(r, "semaphore_wait")
}
return 0
}
//go:nosplit
func semasleep(ns int64) int32 {
var r int32
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
r = semasleep1(ns)
})
return r
}
//go:nosplit
func mach_semrelease(sem uint32) {
for {
r := mach_semaphore_signal(sem)
if r == 0 {
break
}
if r == _KERN_ABORTED { // interrupted
continue
}
// mach_semrelease must be completely nosplit,
// because it is called from Go code.
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
// If we're going to die, start that process on the system stack
// to avoid a Go stack split.
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() { macherror(r, "semaphore_signal") })
}
}
//go:nosplit
func osyield() {
usleep(1)
}
func memlimit() uintptr {
// NOTE(rsc): Could use getrlimit here,
// like on FreeBSD or Linux, but Darwin doesn't enforce
// ulimit -v, so it's unclear why we'd try to stay within
// the limit.
return 0
}
const (
_NSIG = 32
_SI_USER = 0 /* empirically true, but not what headers say */
_SIG_BLOCK = 1
_SIG_UNBLOCK = 2
_SIG_SETMASK = 3
_SS_DISABLE = 4
)
//go:noescape
func sigprocmask(how int32, new, old *sigset)
//go:noescape
func sigaction(mode uint32, new *sigactiont, old *usigactiont)
//go:noescape
func sigaltstack(new, old *stackt)
// darwin/arm64 uses registers instead of stack-based arguments.
// TODO: does this matter?
func sigtramp(fn uintptr, infostyle, sig uint32, info *siginfo, ctx unsafe.Pointer)
//go:noescape
func setitimer(mode int32, new, old *itimerval)
func raise(sig uint32)
func raiseproc(sig uint32)
//extern SigTabTT runtime·sigtab[];
type sigset uint32
var sigset_all = ^sigset(0)
//go:nosplit
//go:nowritebarrierrec
func setsig(i uint32, fn uintptr) {
var sa sigactiont
sa.sa_flags = _SA_SIGINFO | _SA_ONSTACK | _SA_RESTART
sa.sa_mask = ^uint32(0)
sa.sa_tramp = unsafe.Pointer(funcPC(sigtramp)) // runtime·sigtramp's job is to call into real handler
*(*uintptr)(unsafe.Pointer(&sa.__sigaction_u)) = fn
sigaction(i, &sa, nil)
}
//go:nosplit
//go:nowritebarrierrec
func setsigstack(i uint32) {
var osa usigactiont
sigaction(i, nil, &osa)
handler := *(*uintptr)(unsafe.Pointer(&osa.__sigaction_u))
if osa.sa_flags&_SA_ONSTACK != 0 {
return
}
var sa sigactiont
*(*uintptr)(unsafe.Pointer(&sa.__sigaction_u)) = handler
sa.sa_tramp = unsafe.Pointer(funcPC(sigtramp))
sa.sa_mask = osa.sa_mask
sa.sa_flags = osa.sa_flags | _SA_ONSTACK
sigaction(i, &sa, nil)
}
//go:nosplit
//go:nowritebarrierrec
func getsig(i uint32) uintptr {
var sa usigactiont
sigaction(i, nil, &sa)
return *(*uintptr)(unsafe.Pointer(&sa.__sigaction_u))
}
// setSignaltstackSP sets the ss_sp field of a stackt.
//go:nosplit
func setSignalstackSP(s *stackt, sp uintptr) {
*(*uintptr)(unsafe.Pointer(&s.ss_sp)) = sp
}
//go:nosplit
//go:nowritebarrierrec
func sigaddset(mask *sigset, i int) {
*mask |= 1 << (uint32(i) - 1)
}
func sigdelset(mask *sigset, i int) {
*mask &^= 1 << (uint32(i) - 1)
}
//go:linkname executablePath os.executablePath
var executablePath string
func sysargs(argc int32, argv **byte) {
// skip over argv, envv and the first string will be the path
n := argc + 1
for argv_index(argv, n) != nil {
n++
}
executablePath = gostringnocopy(argv_index(argv, n+1))
// strip "executable_path=" prefix if available, it's added after OS X 10.11.
const prefix = "executable_path="
if len(executablePath) > len(prefix) && executablePath[:len(prefix)] == prefix {
executablePath = executablePath[len(prefix):]
}
}