3535 lines
162 KiB
C
3535 lines
162 KiB
C
/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
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/*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* (C) Copyright IBM Corporation 2004, 2006
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL, IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/* This file is only included by glapi.c and is used for
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* the GetProcAddress() function
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*/
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typedef struct {
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GLint Name_offset;
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#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
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_glapi_proc Address;
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#endif
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GLuint Offset;
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} glprocs_table_t;
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#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
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#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
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#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
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#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
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#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
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#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
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#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
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#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
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#endif
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static const char gl_string_table[] =
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"glNewList\0"
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"glEndList\0"
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"glCallList\0"
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"glCallLists\0"
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"glDeleteLists\0"
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"glGenLists\0"
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"glListBase\0"
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"glBegin\0"
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"glBitmap\0"
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"glColor3b\0"
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"glColor3bv\0"
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"glColor3d\0"
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"glColor3dv\0"
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"glColor3f\0"
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"glColor3fv\0"
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"glColor3i\0"
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"glColor3iv\0"
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"glColor3s\0"
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"glColor3sv\0"
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"glColor3ub\0"
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"glColor3ubv\0"
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"glColor3ui\0"
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"glColor3uiv\0"
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"glColor3us\0"
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"glColor3usv\0"
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"glColor4b\0"
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"glColor4bv\0"
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"glColor4d\0"
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"glColor4dv\0"
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"glColor4f\0"
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"glColor4fv\0"
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"glColor4i\0"
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"glColor4iv\0"
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"glColor4s\0"
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"glColor4sv\0"
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"glColor4ub\0"
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"glColor4ubv\0"
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"glColor4ui\0"
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"glColor4uiv\0"
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"glColor4us\0"
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"glColor4usv\0"
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"glEdgeFlag\0"
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"glEdgeFlagv\0"
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"glEnd\0"
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"glIndexd\0"
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"glIndexdv\0"
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"glIndexf\0"
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"glIndexfv\0"
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"glIndexi\0"
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"glIndexiv\0"
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"glIndexs\0"
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"glIndexsv\0"
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"glNormal3b\0"
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"glNormal3bv\0"
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"glNormal3d\0"
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"glNormal3dv\0"
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"glNormal3f\0"
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"glNormal3fv\0"
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"glNormal3i\0"
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"glNormal3iv\0"
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"glNormal3s\0"
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"glNormal3sv\0"
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"glRasterPos2d\0"
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"glRasterPos2dv\0"
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"glRasterPos2f\0"
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"glRasterPos2fv\0"
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"glRasterPos2i\0"
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"glRasterPos2iv\0"
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"glRasterPos2s\0"
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"glRasterPos2sv\0"
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"glRasterPos3d\0"
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"glRasterPos3dv\0"
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"glRasterPos3f\0"
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"glRasterPos3fv\0"
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"glRasterPos3i\0"
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"glRasterPos3iv\0"
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"glRasterPos3s\0"
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"glRasterPos3sv\0"
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"glRasterPos4d\0"
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"glRasterPos4dv\0"
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"glRasterPos4f\0"
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"glRasterPos4fv\0"
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"glRasterPos4i\0"
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"glRasterPos4iv\0"
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"glRasterPos4s\0"
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"glRasterPos4sv\0"
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"glRectd\0"
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"glRectdv\0"
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"glRectf\0"
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"glRectfv\0"
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"glRecti\0"
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"glRectiv\0"
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"glRects\0"
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"glRectsv\0"
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"glTexCoord1d\0"
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"glTexCoord1dv\0"
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"glTexCoord1f\0"
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"glTexCoord1fv\0"
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"glTexCoord1i\0"
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"glTexCoord1iv\0"
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"glTexCoord1s\0"
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"glTexCoord1sv\0"
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"glTexCoord2d\0"
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"glTexCoord2dv\0"
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"glTexCoord2f\0"
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"glTexCoord2fv\0"
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"glTexCoord2i\0"
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"glTexCoord2iv\0"
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"glTexCoord2s\0"
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"glTexCoord2sv\0"
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"glTexCoord3d\0"
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"glTexCoord3dv\0"
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"glTexCoord3f\0"
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"glTexCoord3fv\0"
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"glTexCoord3i\0"
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"glTexCoord3iv\0"
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"glTexCoord3s\0"
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"glTexCoord3sv\0"
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"glTexCoord4d\0"
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"glTexCoord4dv\0"
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"glTexCoord4f\0"
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"glTexCoord4fv\0"
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"glTexCoord4i\0"
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"glTexCoord4iv\0"
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"glTexCoord4s\0"
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"glTexCoord4sv\0"
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"glVertex2d\0"
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"glVertex2dv\0"
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"glVertex2f\0"
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"glVertex2fv\0"
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"glVertex2i\0"
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"glVertex2iv\0"
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"glVertex2s\0"
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"glVertex2sv\0"
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"glVertex3d\0"
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"glVertex3dv\0"
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"glVertex3f\0"
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"glVertex3fv\0"
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"glVertex3i\0"
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"glVertex3iv\0"
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"glVertex3s\0"
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"glVertex3sv\0"
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"glVertex4d\0"
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"glVertex4dv\0"
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"glVertex4f\0"
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"glVertex4fv\0"
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"glVertex4i\0"
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"glVertex4iv\0"
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"glVertex4s\0"
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"glVertex4sv\0"
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"glClipPlane\0"
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"glColorMaterial\0"
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"glCullFace\0"
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"glFogf\0"
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"glFogfv\0"
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"glFogi\0"
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"glFogiv\0"
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"glFrontFace\0"
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"glHint\0"
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"glLightf\0"
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"glLightfv\0"
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"glLighti\0"
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"glLightiv\0"
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"glLightModelf\0"
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"glLightModelfv\0"
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"glLightModeli\0"
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"glLightModeliv\0"
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"glLineStipple\0"
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"glLineWidth\0"
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"glMaterialf\0"
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"glMaterialfv\0"
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"glMateriali\0"
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"glMaterialiv\0"
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"glPointSize\0"
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"glPolygonMode\0"
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"glPolygonStipple\0"
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"glScissor\0"
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"glShadeModel\0"
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"glTexParameterf\0"
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"glTexParameterfv\0"
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"glTexParameteri\0"
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"glTexParameteriv\0"
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"glTexImage1D\0"
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"glTexImage2D\0"
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"glTexEnvf\0"
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"glTexEnvfv\0"
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"glTexEnvi\0"
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"glTexEnviv\0"
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"glTexGend\0"
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"glTexGendv\0"
|
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"glTexGenf\0"
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"glTexGenfv\0"
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"glTexGeni\0"
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"glTexGeniv\0"
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"glFeedbackBuffer\0"
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"glSelectBuffer\0"
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"glRenderMode\0"
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"glInitNames\0"
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"glLoadName\0"
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"glPassThrough\0"
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"glPopName\0"
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"glPushName\0"
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"glDrawBuffer\0"
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"glClear\0"
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"glClearAccum\0"
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"glClearIndex\0"
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"glClearColor\0"
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"glClearStencil\0"
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"glClearDepth\0"
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"glStencilMask\0"
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"glColorMask\0"
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"glDepthMask\0"
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"glIndexMask\0"
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"glAccum\0"
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"glDisable\0"
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"glEnable\0"
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"glFinish\0"
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"glFlush\0"
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"glPopAttrib\0"
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"glPushAttrib\0"
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"glMap1d\0"
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"glMap1f\0"
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"glMap2d\0"
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"glMap2f\0"
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"glMapGrid1d\0"
|
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"glMapGrid1f\0"
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"glMapGrid2d\0"
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"glMapGrid2f\0"
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"glEvalCoord1d\0"
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"glEvalCoord1dv\0"
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"glEvalCoord1f\0"
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"glEvalCoord1fv\0"
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"glEvalCoord2d\0"
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"glEvalCoord2dv\0"
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"glEvalCoord2f\0"
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"glEvalCoord2fv\0"
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"glEvalMesh1\0"
|
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"glEvalPoint1\0"
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"glEvalMesh2\0"
|
|
"glEvalPoint2\0"
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"glAlphaFunc\0"
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"glBlendFunc\0"
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"glLogicOp\0"
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"glStencilFunc\0"
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"glStencilOp\0"
|
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"glDepthFunc\0"
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"glPixelZoom\0"
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"glPixelTransferf\0"
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"glPixelTransferi\0"
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"glPixelStoref\0"
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"glPixelStorei\0"
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"glPixelMapfv\0"
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"glPixelMapuiv\0"
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"glPixelMapusv\0"
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"glReadBuffer\0"
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"glCopyPixels\0"
|
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"glReadPixels\0"
|
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"glDrawPixels\0"
|
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"glGetBooleanv\0"
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"glGetClipPlane\0"
|
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"glGetDoublev\0"
|
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"glGetError\0"
|
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"glGetFloatv\0"
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"glGetIntegerv\0"
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"glGetLightfv\0"
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"glGetLightiv\0"
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"glGetMapdv\0"
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"glGetMapfv\0"
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"glGetMapiv\0"
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"glGetMaterialfv\0"
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"glGetMaterialiv\0"
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"glGetPixelMapfv\0"
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"glGetPixelMapuiv\0"
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"glGetPixelMapusv\0"
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"glGetPolygonStipple\0"
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"glGetString\0"
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"glGetTexEnvfv\0"
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"glGetTexEnviv\0"
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"glGetTexGendv\0"
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"glGetTexGenfv\0"
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"glGetTexGeniv\0"
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"glGetTexImage\0"
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"glGetTexParameterfv\0"
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"glGetTexParameteriv\0"
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"glGetTexLevelParameterfv\0"
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"glGetTexLevelParameteriv\0"
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"glIsEnabled\0"
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"glIsList\0"
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"glDepthRange\0"
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"glFrustum\0"
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"glLoadIdentity\0"
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"glLoadMatrixf\0"
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"glLoadMatrixd\0"
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"glMatrixMode\0"
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"glMultMatrixf\0"
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"glMultMatrixd\0"
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"glOrtho\0"
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"glPopMatrix\0"
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"glPushMatrix\0"
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"glRotated\0"
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"glRotatef\0"
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"glScaled\0"
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"glScalef\0"
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"glTranslated\0"
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"glTranslatef\0"
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"glViewport\0"
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"glArrayElement\0"
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"glBindTexture\0"
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"glColorPointer\0"
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"glDisableClientState\0"
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"glDrawArrays\0"
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"glDrawElements\0"
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"glEdgeFlagPointer\0"
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"glEnableClientState\0"
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"glIndexPointer\0"
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"glIndexub\0"
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"glIndexubv\0"
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"glInterleavedArrays\0"
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"glNormalPointer\0"
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"glPolygonOffset\0"
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"glTexCoordPointer\0"
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"glVertexPointer\0"
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"glAreTexturesResident\0"
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"glCopyTexImage1D\0"
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"glCopyTexImage2D\0"
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"glCopyTexSubImage1D\0"
|
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"glCopyTexSubImage2D\0"
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"glDeleteTextures\0"
|
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"glGenTextures\0"
|
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"glGetPointerv\0"
|
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"glIsTexture\0"
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"glPrioritizeTextures\0"
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"glTexSubImage1D\0"
|
|
"glTexSubImage2D\0"
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"glPopClientAttrib\0"
|
|
"glPushClientAttrib\0"
|
|
"glBlendColor\0"
|
|
"glBlendEquation\0"
|
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"glDrawRangeElements\0"
|
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"glColorTable\0"
|
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"glColorTableParameterfv\0"
|
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"glColorTableParameteriv\0"
|
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"glCopyColorTable\0"
|
|
"glGetColorTable\0"
|
|
"glGetColorTableParameterfv\0"
|
|
"glGetColorTableParameteriv\0"
|
|
"glColorSubTable\0"
|
|
"glCopyColorSubTable\0"
|
|
"glConvolutionFilter1D\0"
|
|
"glConvolutionFilter2D\0"
|
|
"glConvolutionParameterf\0"
|
|
"glConvolutionParameterfv\0"
|
|
"glConvolutionParameteri\0"
|
|
"glConvolutionParameteriv\0"
|
|
"glCopyConvolutionFilter1D\0"
|
|
"glCopyConvolutionFilter2D\0"
|
|
"glGetConvolutionFilter\0"
|
|
"glGetConvolutionParameterfv\0"
|
|
"glGetConvolutionParameteriv\0"
|
|
"glGetSeparableFilter\0"
|
|
"glSeparableFilter2D\0"
|
|
"glGetHistogram\0"
|
|
"glGetHistogramParameterfv\0"
|
|
"glGetHistogramParameteriv\0"
|
|
"glGetMinmax\0"
|
|
"glGetMinmaxParameterfv\0"
|
|
"glGetMinmaxParameteriv\0"
|
|
"glHistogram\0"
|
|
"glMinmax\0"
|
|
"glResetHistogram\0"
|
|
"glResetMinmax\0"
|
|
"glTexImage3D\0"
|
|
"glTexSubImage3D\0"
|
|
"glCopyTexSubImage3D\0"
|
|
"glActiveTextureARB\0"
|
|
"glClientActiveTextureARB\0"
|
|
"glMultiTexCoord1dARB\0"
|
|
"glMultiTexCoord1dvARB\0"
|
|
"glMultiTexCoord1fARB\0"
|
|
"glMultiTexCoord1fvARB\0"
|
|
"glMultiTexCoord1iARB\0"
|
|
"glMultiTexCoord1ivARB\0"
|
|
"glMultiTexCoord1sARB\0"
|
|
"glMultiTexCoord1svARB\0"
|
|
"glMultiTexCoord2dARB\0"
|
|
"glMultiTexCoord2dvARB\0"
|
|
"glMultiTexCoord2fARB\0"
|
|
"glMultiTexCoord2fvARB\0"
|
|
"glMultiTexCoord2iARB\0"
|
|
"glMultiTexCoord2ivARB\0"
|
|
"glMultiTexCoord2sARB\0"
|
|
"glMultiTexCoord2svARB\0"
|
|
"glMultiTexCoord3dARB\0"
|
|
"glMultiTexCoord3dvARB\0"
|
|
"glMultiTexCoord3fARB\0"
|
|
"glMultiTexCoord3fvARB\0"
|
|
"glMultiTexCoord3iARB\0"
|
|
"glMultiTexCoord3ivARB\0"
|
|
"glMultiTexCoord3sARB\0"
|
|
"glMultiTexCoord3svARB\0"
|
|
"glMultiTexCoord4dARB\0"
|
|
"glMultiTexCoord4dvARB\0"
|
|
"glMultiTexCoord4fARB\0"
|
|
"glMultiTexCoord4fvARB\0"
|
|
"glMultiTexCoord4iARB\0"
|
|
"glMultiTexCoord4ivARB\0"
|
|
"glMultiTexCoord4sARB\0"
|
|
"glMultiTexCoord4svARB\0"
|
|
"glAttachShader\0"
|
|
"glCreateProgram\0"
|
|
"glCreateShader\0"
|
|
"glDeleteProgram\0"
|
|
"glDeleteShader\0"
|
|
"glDetachShader\0"
|
|
"glGetAttachedShaders\0"
|
|
"glGetProgramInfoLog\0"
|
|
"glGetProgramiv\0"
|
|
"glGetShaderInfoLog\0"
|
|
"glGetShaderiv\0"
|
|
"glIsProgram\0"
|
|
"glIsShader\0"
|
|
"glStencilFuncSeparate\0"
|
|
"glStencilMaskSeparate\0"
|
|
"glStencilOpSeparate\0"
|
|
"glUniformMatrix2x3fv\0"
|
|
"glUniformMatrix2x4fv\0"
|
|
"glUniformMatrix3x2fv\0"
|
|
"glUniformMatrix3x4fv\0"
|
|
"glUniformMatrix4x2fv\0"
|
|
"glUniformMatrix4x3fv\0"
|
|
"glClampColor\0"
|
|
"glClearBufferfi\0"
|
|
"glClearBufferfv\0"
|
|
"glClearBufferiv\0"
|
|
"glClearBufferuiv\0"
|
|
"glGetStringi\0"
|
|
"glTexBuffer\0"
|
|
"glFramebufferTexture\0"
|
|
"glGetBufferParameteri64v\0"
|
|
"glGetInteger64i_v\0"
|
|
"glVertexAttribDivisor\0"
|
|
"glLoadTransposeMatrixdARB\0"
|
|
"glLoadTransposeMatrixfARB\0"
|
|
"glMultTransposeMatrixdARB\0"
|
|
"glMultTransposeMatrixfARB\0"
|
|
"glSampleCoverageARB\0"
|
|
"glCompressedTexImage1DARB\0"
|
|
"glCompressedTexImage2DARB\0"
|
|
"glCompressedTexImage3DARB\0"
|
|
"glCompressedTexSubImage1DARB\0"
|
|
"glCompressedTexSubImage2DARB\0"
|
|
"glCompressedTexSubImage3DARB\0"
|
|
"glGetCompressedTexImageARB\0"
|
|
"glDisableVertexAttribArrayARB\0"
|
|
"glEnableVertexAttribArrayARB\0"
|
|
"glGetProgramEnvParameterdvARB\0"
|
|
"glGetProgramEnvParameterfvARB\0"
|
|
"glGetProgramLocalParameterdvARB\0"
|
|
"glGetProgramLocalParameterfvARB\0"
|
|
"glGetProgramStringARB\0"
|
|
"glGetProgramivARB\0"
|
|
"glGetVertexAttribdvARB\0"
|
|
"glGetVertexAttribfvARB\0"
|
|
"glGetVertexAttribivARB\0"
|
|
"glProgramEnvParameter4dARB\0"
|
|
"glProgramEnvParameter4dvARB\0"
|
|
"glProgramEnvParameter4fARB\0"
|
|
"glProgramEnvParameter4fvARB\0"
|
|
"glProgramLocalParameter4dARB\0"
|
|
"glProgramLocalParameter4dvARB\0"
|
|
"glProgramLocalParameter4fARB\0"
|
|
"glProgramLocalParameter4fvARB\0"
|
|
"glProgramStringARB\0"
|
|
"glVertexAttrib1dARB\0"
|
|
"glVertexAttrib1dvARB\0"
|
|
"glVertexAttrib1fARB\0"
|
|
"glVertexAttrib1fvARB\0"
|
|
"glVertexAttrib1sARB\0"
|
|
"glVertexAttrib1svARB\0"
|
|
"glVertexAttrib2dARB\0"
|
|
"glVertexAttrib2dvARB\0"
|
|
"glVertexAttrib2fARB\0"
|
|
"glVertexAttrib2fvARB\0"
|
|
"glVertexAttrib2sARB\0"
|
|
"glVertexAttrib2svARB\0"
|
|
"glVertexAttrib3dARB\0"
|
|
"glVertexAttrib3dvARB\0"
|
|
"glVertexAttrib3fARB\0"
|
|
"glVertexAttrib3fvARB\0"
|
|
"glVertexAttrib3sARB\0"
|
|
"glVertexAttrib3svARB\0"
|
|
"glVertexAttrib4NbvARB\0"
|
|
"glVertexAttrib4NivARB\0"
|
|
"glVertexAttrib4NsvARB\0"
|
|
"glVertexAttrib4NubARB\0"
|
|
"glVertexAttrib4NubvARB\0"
|
|
"glVertexAttrib4NuivARB\0"
|
|
"glVertexAttrib4NusvARB\0"
|
|
"glVertexAttrib4bvARB\0"
|
|
"glVertexAttrib4dARB\0"
|
|
"glVertexAttrib4dvARB\0"
|
|
"glVertexAttrib4fARB\0"
|
|
"glVertexAttrib4fvARB\0"
|
|
"glVertexAttrib4ivARB\0"
|
|
"glVertexAttrib4sARB\0"
|
|
"glVertexAttrib4svARB\0"
|
|
"glVertexAttrib4ubvARB\0"
|
|
"glVertexAttrib4uivARB\0"
|
|
"glVertexAttrib4usvARB\0"
|
|
"glVertexAttribPointerARB\0"
|
|
"glBindBufferARB\0"
|
|
"glBufferDataARB\0"
|
|
"glBufferSubDataARB\0"
|
|
"glDeleteBuffersARB\0"
|
|
"glGenBuffersARB\0"
|
|
"glGetBufferParameterivARB\0"
|
|
"glGetBufferPointervARB\0"
|
|
"glGetBufferSubDataARB\0"
|
|
"glIsBufferARB\0"
|
|
"glMapBufferARB\0"
|
|
"glUnmapBufferARB\0"
|
|
"glBeginQueryARB\0"
|
|
"glDeleteQueriesARB\0"
|
|
"glEndQueryARB\0"
|
|
"glGenQueriesARB\0"
|
|
"glGetQueryObjectivARB\0"
|
|
"glGetQueryObjectuivARB\0"
|
|
"glGetQueryivARB\0"
|
|
"glIsQueryARB\0"
|
|
"glAttachObjectARB\0"
|
|
"glCompileShaderARB\0"
|
|
"glCreateProgramObjectARB\0"
|
|
"glCreateShaderObjectARB\0"
|
|
"glDeleteObjectARB\0"
|
|
"glDetachObjectARB\0"
|
|
"glGetActiveUniformARB\0"
|
|
"glGetAttachedObjectsARB\0"
|
|
"glGetHandleARB\0"
|
|
"glGetInfoLogARB\0"
|
|
"glGetObjectParameterfvARB\0"
|
|
"glGetObjectParameterivARB\0"
|
|
"glGetShaderSourceARB\0"
|
|
"glGetUniformLocationARB\0"
|
|
"glGetUniformfvARB\0"
|
|
"glGetUniformivARB\0"
|
|
"glLinkProgramARB\0"
|
|
"glShaderSourceARB\0"
|
|
"glUniform1fARB\0"
|
|
"glUniform1fvARB\0"
|
|
"glUniform1iARB\0"
|
|
"glUniform1ivARB\0"
|
|
"glUniform2fARB\0"
|
|
"glUniform2fvARB\0"
|
|
"glUniform2iARB\0"
|
|
"glUniform2ivARB\0"
|
|
"glUniform3fARB\0"
|
|
"glUniform3fvARB\0"
|
|
"glUniform3iARB\0"
|
|
"glUniform3ivARB\0"
|
|
"glUniform4fARB\0"
|
|
"glUniform4fvARB\0"
|
|
"glUniform4iARB\0"
|
|
"glUniform4ivARB\0"
|
|
"glUniformMatrix2fvARB\0"
|
|
"glUniformMatrix3fvARB\0"
|
|
"glUniformMatrix4fvARB\0"
|
|
"glUseProgramObjectARB\0"
|
|
"glValidateProgramARB\0"
|
|
"glBindAttribLocationARB\0"
|
|
"glGetActiveAttribARB\0"
|
|
"glGetAttribLocationARB\0"
|
|
"glDrawBuffersARB\0"
|
|
"glClampColorARB\0"
|
|
"glDrawArraysInstancedARB\0"
|
|
"glDrawElementsInstancedARB\0"
|
|
"glRenderbufferStorageMultisample\0"
|
|
"glFramebufferTextureARB\0"
|
|
"glFramebufferTextureFaceARB\0"
|
|
"glProgramParameteriARB\0"
|
|
"glVertexAttribDivisorARB\0"
|
|
"glFlushMappedBufferRange\0"
|
|
"glMapBufferRange\0"
|
|
"glTexBufferARB\0"
|
|
"glBindVertexArray\0"
|
|
"glGenVertexArrays\0"
|
|
"glCopyBufferSubData\0"
|
|
"glClientWaitSync\0"
|
|
"glDeleteSync\0"
|
|
"glFenceSync\0"
|
|
"glGetInteger64v\0"
|
|
"glGetSynciv\0"
|
|
"glIsSync\0"
|
|
"glWaitSync\0"
|
|
"glDrawElementsBaseVertex\0"
|
|
"glDrawElementsInstancedBaseVertex\0"
|
|
"glDrawRangeElementsBaseVertex\0"
|
|
"glMultiDrawElementsBaseVertex\0"
|
|
"glBlendEquationSeparateiARB\0"
|
|
"glBlendEquationiARB\0"
|
|
"glBlendFuncSeparateiARB\0"
|
|
"glBlendFunciARB\0"
|
|
"glBindSampler\0"
|
|
"glDeleteSamplers\0"
|
|
"glGenSamplers\0"
|
|
"glGetSamplerParameterIiv\0"
|
|
"glGetSamplerParameterIuiv\0"
|
|
"glGetSamplerParameterfv\0"
|
|
"glGetSamplerParameteriv\0"
|
|
"glIsSampler\0"
|
|
"glSamplerParameterIiv\0"
|
|
"glSamplerParameterIuiv\0"
|
|
"glSamplerParameterf\0"
|
|
"glSamplerParameterfv\0"
|
|
"glSamplerParameteri\0"
|
|
"glSamplerParameteriv\0"
|
|
"glColorP3ui\0"
|
|
"glColorP3uiv\0"
|
|
"glColorP4ui\0"
|
|
"glColorP4uiv\0"
|
|
"glMultiTexCoordP1ui\0"
|
|
"glMultiTexCoordP1uiv\0"
|
|
"glMultiTexCoordP2ui\0"
|
|
"glMultiTexCoordP2uiv\0"
|
|
"glMultiTexCoordP3ui\0"
|
|
"glMultiTexCoordP3uiv\0"
|
|
"glMultiTexCoordP4ui\0"
|
|
"glMultiTexCoordP4uiv\0"
|
|
"glNormalP3ui\0"
|
|
"glNormalP3uiv\0"
|
|
"glSecondaryColorP3ui\0"
|
|
"glSecondaryColorP3uiv\0"
|
|
"glTexCoordP1ui\0"
|
|
"glTexCoordP1uiv\0"
|
|
"glTexCoordP2ui\0"
|
|
"glTexCoordP2uiv\0"
|
|
"glTexCoordP3ui\0"
|
|
"glTexCoordP3uiv\0"
|
|
"glTexCoordP4ui\0"
|
|
"glTexCoordP4uiv\0"
|
|
"glVertexAttribP1ui\0"
|
|
"glVertexAttribP1uiv\0"
|
|
"glVertexAttribP2ui\0"
|
|
"glVertexAttribP2uiv\0"
|
|
"glVertexAttribP3ui\0"
|
|
"glVertexAttribP3uiv\0"
|
|
"glVertexAttribP4ui\0"
|
|
"glVertexAttribP4uiv\0"
|
|
"glVertexP2ui\0"
|
|
"glVertexP2uiv\0"
|
|
"glVertexP3ui\0"
|
|
"glVertexP3uiv\0"
|
|
"glVertexP4ui\0"
|
|
"glVertexP4uiv\0"
|
|
"glBindTransformFeedback\0"
|
|
"glDeleteTransformFeedbacks\0"
|
|
"glDrawTransformFeedback\0"
|
|
"glGenTransformFeedbacks\0"
|
|
"glIsTransformFeedback\0"
|
|
"glPauseTransformFeedback\0"
|
|
"glResumeTransformFeedback\0"
|
|
"glClearDepthf\0"
|
|
"glDepthRangef\0"
|
|
"glGetShaderPrecisionFormat\0"
|
|
"glReleaseShaderCompiler\0"
|
|
"glShaderBinary\0"
|
|
"glGetGraphicsResetStatusARB\0"
|
|
"glGetnColorTableARB\0"
|
|
"glGetnCompressedTexImageARB\0"
|
|
"glGetnConvolutionFilterARB\0"
|
|
"glGetnHistogramARB\0"
|
|
"glGetnMapdvARB\0"
|
|
"glGetnMapfvARB\0"
|
|
"glGetnMapivARB\0"
|
|
"glGetnMinmaxARB\0"
|
|
"glGetnPixelMapfvARB\0"
|
|
"glGetnPixelMapuivARB\0"
|
|
"glGetnPixelMapusvARB\0"
|
|
"glGetnPolygonStippleARB\0"
|
|
"glGetnSeparableFilterARB\0"
|
|
"glGetnTexImageARB\0"
|
|
"glGetnUniformdvARB\0"
|
|
"glGetnUniformfvARB\0"
|
|
"glGetnUniformivARB\0"
|
|
"glGetnUniformuivARB\0"
|
|
"glReadnPixelsARB\0"
|
|
"glTexStorage1D\0"
|
|
"glTexStorage2D\0"
|
|
"glTexStorage3D\0"
|
|
"glTextureStorage1DEXT\0"
|
|
"glTextureStorage2DEXT\0"
|
|
"glTextureStorage3DEXT\0"
|
|
"glPolygonOffsetEXT\0"
|
|
"glGetPixelTexGenParameterfvSGIS\0"
|
|
"glGetPixelTexGenParameterivSGIS\0"
|
|
"glPixelTexGenParameterfSGIS\0"
|
|
"glPixelTexGenParameterfvSGIS\0"
|
|
"glPixelTexGenParameteriSGIS\0"
|
|
"glPixelTexGenParameterivSGIS\0"
|
|
"glSampleMaskSGIS\0"
|
|
"glSamplePatternSGIS\0"
|
|
"glColorPointerEXT\0"
|
|
"glEdgeFlagPointerEXT\0"
|
|
"glIndexPointerEXT\0"
|
|
"glNormalPointerEXT\0"
|
|
"glTexCoordPointerEXT\0"
|
|
"glVertexPointerEXT\0"
|
|
"glPointParameterfEXT\0"
|
|
"glPointParameterfvEXT\0"
|
|
"glLockArraysEXT\0"
|
|
"glUnlockArraysEXT\0"
|
|
"glSecondaryColor3bEXT\0"
|
|
"glSecondaryColor3bvEXT\0"
|
|
"glSecondaryColor3dEXT\0"
|
|
"glSecondaryColor3dvEXT\0"
|
|
"glSecondaryColor3fEXT\0"
|
|
"glSecondaryColor3fvEXT\0"
|
|
"glSecondaryColor3iEXT\0"
|
|
"glSecondaryColor3ivEXT\0"
|
|
"glSecondaryColor3sEXT\0"
|
|
"glSecondaryColor3svEXT\0"
|
|
"glSecondaryColor3ubEXT\0"
|
|
"glSecondaryColor3ubvEXT\0"
|
|
"glSecondaryColor3uiEXT\0"
|
|
"glSecondaryColor3uivEXT\0"
|
|
"glSecondaryColor3usEXT\0"
|
|
"glSecondaryColor3usvEXT\0"
|
|
"glSecondaryColorPointerEXT\0"
|
|
"glMultiDrawArraysEXT\0"
|
|
"glMultiDrawElementsEXT\0"
|
|
"glFogCoordPointerEXT\0"
|
|
"glFogCoorddEXT\0"
|
|
"glFogCoorddvEXT\0"
|
|
"glFogCoordfEXT\0"
|
|
"glFogCoordfvEXT\0"
|
|
"glPixelTexGenSGIX\0"
|
|
"glBlendFuncSeparateEXT\0"
|
|
"glFlushVertexArrayRangeNV\0"
|
|
"glVertexArrayRangeNV\0"
|
|
"glCombinerInputNV\0"
|
|
"glCombinerOutputNV\0"
|
|
"glCombinerParameterfNV\0"
|
|
"glCombinerParameterfvNV\0"
|
|
"glCombinerParameteriNV\0"
|
|
"glCombinerParameterivNV\0"
|
|
"glFinalCombinerInputNV\0"
|
|
"glGetCombinerInputParameterfvNV\0"
|
|
"glGetCombinerInputParameterivNV\0"
|
|
"glGetCombinerOutputParameterfvNV\0"
|
|
"glGetCombinerOutputParameterivNV\0"
|
|
"glGetFinalCombinerInputParameterfvNV\0"
|
|
"glGetFinalCombinerInputParameterivNV\0"
|
|
"glResizeBuffersMESA\0"
|
|
"glWindowPos2dMESA\0"
|
|
"glWindowPos2dvMESA\0"
|
|
"glWindowPos2fMESA\0"
|
|
"glWindowPos2fvMESA\0"
|
|
"glWindowPos2iMESA\0"
|
|
"glWindowPos2ivMESA\0"
|
|
"glWindowPos2sMESA\0"
|
|
"glWindowPos2svMESA\0"
|
|
"glWindowPos3dMESA\0"
|
|
"glWindowPos3dvMESA\0"
|
|
"glWindowPos3fMESA\0"
|
|
"glWindowPos3fvMESA\0"
|
|
"glWindowPos3iMESA\0"
|
|
"glWindowPos3ivMESA\0"
|
|
"glWindowPos3sMESA\0"
|
|
"glWindowPos3svMESA\0"
|
|
"glWindowPos4dMESA\0"
|
|
"glWindowPos4dvMESA\0"
|
|
"glWindowPos4fMESA\0"
|
|
"glWindowPos4fvMESA\0"
|
|
"glWindowPos4iMESA\0"
|
|
"glWindowPos4ivMESA\0"
|
|
"glWindowPos4sMESA\0"
|
|
"glWindowPos4svMESA\0"
|
|
"glMultiModeDrawArraysIBM\0"
|
|
"glMultiModeDrawElementsIBM\0"
|
|
"glDeleteFencesNV\0"
|
|
"glFinishFenceNV\0"
|
|
"glGenFencesNV\0"
|
|
"glGetFenceivNV\0"
|
|
"glIsFenceNV\0"
|
|
"glSetFenceNV\0"
|
|
"glTestFenceNV\0"
|
|
"glAreProgramsResidentNV\0"
|
|
"glBindProgramNV\0"
|
|
"glDeleteProgramsNV\0"
|
|
"glExecuteProgramNV\0"
|
|
"glGenProgramsNV\0"
|
|
"glGetProgramParameterdvNV\0"
|
|
"glGetProgramParameterfvNV\0"
|
|
"glGetProgramStringNV\0"
|
|
"glGetProgramivNV\0"
|
|
"glGetTrackMatrixivNV\0"
|
|
"glGetVertexAttribPointervNV\0"
|
|
"glGetVertexAttribdvNV\0"
|
|
"glGetVertexAttribfvNV\0"
|
|
"glGetVertexAttribivNV\0"
|
|
"glIsProgramNV\0"
|
|
"glLoadProgramNV\0"
|
|
"glProgramParameters4dvNV\0"
|
|
"glProgramParameters4fvNV\0"
|
|
"glRequestResidentProgramsNV\0"
|
|
"glTrackMatrixNV\0"
|
|
"glVertexAttrib1dNV\0"
|
|
"glVertexAttrib1dvNV\0"
|
|
"glVertexAttrib1fNV\0"
|
|
"glVertexAttrib1fvNV\0"
|
|
"glVertexAttrib1sNV\0"
|
|
"glVertexAttrib1svNV\0"
|
|
"glVertexAttrib2dNV\0"
|
|
"glVertexAttrib2dvNV\0"
|
|
"glVertexAttrib2fNV\0"
|
|
"glVertexAttrib2fvNV\0"
|
|
"glVertexAttrib2sNV\0"
|
|
"glVertexAttrib2svNV\0"
|
|
"glVertexAttrib3dNV\0"
|
|
"glVertexAttrib3dvNV\0"
|
|
"glVertexAttrib3fNV\0"
|
|
"glVertexAttrib3fvNV\0"
|
|
"glVertexAttrib3sNV\0"
|
|
"glVertexAttrib3svNV\0"
|
|
"glVertexAttrib4dNV\0"
|
|
"glVertexAttrib4dvNV\0"
|
|
"glVertexAttrib4fNV\0"
|
|
"glVertexAttrib4fvNV\0"
|
|
"glVertexAttrib4sNV\0"
|
|
"glVertexAttrib4svNV\0"
|
|
"glVertexAttrib4ubNV\0"
|
|
"glVertexAttrib4ubvNV\0"
|
|
"glVertexAttribPointerNV\0"
|
|
"glVertexAttribs1dvNV\0"
|
|
"glVertexAttribs1fvNV\0"
|
|
"glVertexAttribs1svNV\0"
|
|
"glVertexAttribs2dvNV\0"
|
|
"glVertexAttribs2fvNV\0"
|
|
"glVertexAttribs2svNV\0"
|
|
"glVertexAttribs3dvNV\0"
|
|
"glVertexAttribs3fvNV\0"
|
|
"glVertexAttribs3svNV\0"
|
|
"glVertexAttribs4dvNV\0"
|
|
"glVertexAttribs4fvNV\0"
|
|
"glVertexAttribs4svNV\0"
|
|
"glVertexAttribs4ubvNV\0"
|
|
"glGetTexBumpParameterfvATI\0"
|
|
"glGetTexBumpParameterivATI\0"
|
|
"glTexBumpParameterfvATI\0"
|
|
"glTexBumpParameterivATI\0"
|
|
"glAlphaFragmentOp1ATI\0"
|
|
"glAlphaFragmentOp2ATI\0"
|
|
"glAlphaFragmentOp3ATI\0"
|
|
"glBeginFragmentShaderATI\0"
|
|
"glBindFragmentShaderATI\0"
|
|
"glColorFragmentOp1ATI\0"
|
|
"glColorFragmentOp2ATI\0"
|
|
"glColorFragmentOp3ATI\0"
|
|
"glDeleteFragmentShaderATI\0"
|
|
"glEndFragmentShaderATI\0"
|
|
"glGenFragmentShadersATI\0"
|
|
"glPassTexCoordATI\0"
|
|
"glSampleMapATI\0"
|
|
"glSetFragmentShaderConstantATI\0"
|
|
"glPointParameteriNV\0"
|
|
"glPointParameterivNV\0"
|
|
"glActiveStencilFaceEXT\0"
|
|
"glBindVertexArrayAPPLE\0"
|
|
"glDeleteVertexArraysAPPLE\0"
|
|
"glGenVertexArraysAPPLE\0"
|
|
"glIsVertexArrayAPPLE\0"
|
|
"glGetProgramNamedParameterdvNV\0"
|
|
"glGetProgramNamedParameterfvNV\0"
|
|
"glProgramNamedParameter4dNV\0"
|
|
"glProgramNamedParameter4dvNV\0"
|
|
"glProgramNamedParameter4fNV\0"
|
|
"glProgramNamedParameter4fvNV\0"
|
|
"glPrimitiveRestartIndexNV\0"
|
|
"glPrimitiveRestartNV\0"
|
|
"glDepthBoundsEXT\0"
|
|
"glBlendEquationSeparateEXT\0"
|
|
"glBindFramebufferEXT\0"
|
|
"glBindRenderbufferEXT\0"
|
|
"glCheckFramebufferStatusEXT\0"
|
|
"glDeleteFramebuffersEXT\0"
|
|
"glDeleteRenderbuffersEXT\0"
|
|
"glFramebufferRenderbufferEXT\0"
|
|
"glFramebufferTexture1DEXT\0"
|
|
"glFramebufferTexture2DEXT\0"
|
|
"glFramebufferTexture3DEXT\0"
|
|
"glGenFramebuffersEXT\0"
|
|
"glGenRenderbuffersEXT\0"
|
|
"glGenerateMipmapEXT\0"
|
|
"glGetFramebufferAttachmentParameterivEXT\0"
|
|
"glGetRenderbufferParameterivEXT\0"
|
|
"glIsFramebufferEXT\0"
|
|
"glIsRenderbufferEXT\0"
|
|
"glRenderbufferStorageEXT\0"
|
|
"glBlitFramebufferEXT\0"
|
|
"glBufferParameteriAPPLE\0"
|
|
"glFlushMappedBufferRangeAPPLE\0"
|
|
"glBindFragDataLocationEXT\0"
|
|
"glGetFragDataLocationEXT\0"
|
|
"glGetUniformuivEXT\0"
|
|
"glGetVertexAttribIivEXT\0"
|
|
"glGetVertexAttribIuivEXT\0"
|
|
"glUniform1uiEXT\0"
|
|
"glUniform1uivEXT\0"
|
|
"glUniform2uiEXT\0"
|
|
"glUniform2uivEXT\0"
|
|
"glUniform3uiEXT\0"
|
|
"glUniform3uivEXT\0"
|
|
"glUniform4uiEXT\0"
|
|
"glUniform4uivEXT\0"
|
|
"glVertexAttribI1iEXT\0"
|
|
"glVertexAttribI1ivEXT\0"
|
|
"glVertexAttribI1uiEXT\0"
|
|
"glVertexAttribI1uivEXT\0"
|
|
"glVertexAttribI2iEXT\0"
|
|
"glVertexAttribI2ivEXT\0"
|
|
"glVertexAttribI2uiEXT\0"
|
|
"glVertexAttribI2uivEXT\0"
|
|
"glVertexAttribI3iEXT\0"
|
|
"glVertexAttribI3ivEXT\0"
|
|
"glVertexAttribI3uiEXT\0"
|
|
"glVertexAttribI3uivEXT\0"
|
|
"glVertexAttribI4bvEXT\0"
|
|
"glVertexAttribI4iEXT\0"
|
|
"glVertexAttribI4ivEXT\0"
|
|
"glVertexAttribI4svEXT\0"
|
|
"glVertexAttribI4ubvEXT\0"
|
|
"glVertexAttribI4uiEXT\0"
|
|
"glVertexAttribI4uivEXT\0"
|
|
"glVertexAttribI4usvEXT\0"
|
|
"glVertexAttribIPointerEXT\0"
|
|
"glFramebufferTextureLayerEXT\0"
|
|
"glColorMaskIndexedEXT\0"
|
|
"glDisableIndexedEXT\0"
|
|
"glEnableIndexedEXT\0"
|
|
"glGetBooleanIndexedvEXT\0"
|
|
"glGetIntegerIndexedvEXT\0"
|
|
"glIsEnabledIndexedEXT\0"
|
|
"glClearColorIiEXT\0"
|
|
"glClearColorIuiEXT\0"
|
|
"glGetTexParameterIivEXT\0"
|
|
"glGetTexParameterIuivEXT\0"
|
|
"glTexParameterIivEXT\0"
|
|
"glTexParameterIuivEXT\0"
|
|
"glBeginConditionalRenderNV\0"
|
|
"glEndConditionalRenderNV\0"
|
|
"glBeginTransformFeedbackEXT\0"
|
|
"glBindBufferBaseEXT\0"
|
|
"glBindBufferOffsetEXT\0"
|
|
"glBindBufferRangeEXT\0"
|
|
"glEndTransformFeedbackEXT\0"
|
|
"glGetTransformFeedbackVaryingEXT\0"
|
|
"glTransformFeedbackVaryingsEXT\0"
|
|
"glProvokingVertexEXT\0"
|
|
"glGetTexParameterPointervAPPLE\0"
|
|
"glTextureRangeAPPLE\0"
|
|
"glGetObjectParameterivAPPLE\0"
|
|
"glObjectPurgeableAPPLE\0"
|
|
"glObjectUnpurgeableAPPLE\0"
|
|
"glActiveProgramEXT\0"
|
|
"glCreateShaderProgramEXT\0"
|
|
"glUseShaderProgramEXT\0"
|
|
"glTextureBarrierNV\0"
|
|
"glStencilFuncSeparateATI\0"
|
|
"glProgramEnvParameters4fvEXT\0"
|
|
"glProgramLocalParameters4fvEXT\0"
|
|
"glGetQueryObjecti64vEXT\0"
|
|
"glGetQueryObjectui64vEXT\0"
|
|
"glEGLImageTargetRenderbufferStorageOES\0"
|
|
"glEGLImageTargetTexture2DOES\0"
|
|
"glArrayElementEXT\0"
|
|
"glBindTextureEXT\0"
|
|
"glDrawArraysEXT\0"
|
|
"glAreTexturesResidentEXT\0"
|
|
"glCopyTexImage1DEXT\0"
|
|
"glCopyTexImage2DEXT\0"
|
|
"glCopyTexSubImage1DEXT\0"
|
|
"glCopyTexSubImage2DEXT\0"
|
|
"glDeleteTexturesEXT\0"
|
|
"glGenTexturesEXT\0"
|
|
"glGetPointervEXT\0"
|
|
"glIsTextureEXT\0"
|
|
"glPrioritizeTexturesEXT\0"
|
|
"glTexSubImage1DEXT\0"
|
|
"glTexSubImage2DEXT\0"
|
|
"glBlendColorEXT\0"
|
|
"glBlendEquationEXT\0"
|
|
"glDrawRangeElementsEXT\0"
|
|
"glColorTableSGI\0"
|
|
"glColorTableEXT\0"
|
|
"glColorTableParameterfvSGI\0"
|
|
"glColorTableParameterivSGI\0"
|
|
"glCopyColorTableSGI\0"
|
|
"glGetColorTableSGI\0"
|
|
"glGetColorTableEXT\0"
|
|
"glGetColorTableParameterfvSGI\0"
|
|
"glGetColorTableParameterfvEXT\0"
|
|
"glGetColorTableParameterivSGI\0"
|
|
"glGetColorTableParameterivEXT\0"
|
|
"glColorSubTableEXT\0"
|
|
"glCopyColorSubTableEXT\0"
|
|
"glConvolutionFilter1DEXT\0"
|
|
"glConvolutionFilter2DEXT\0"
|
|
"glConvolutionParameterfEXT\0"
|
|
"glConvolutionParameterfvEXT\0"
|
|
"glConvolutionParameteriEXT\0"
|
|
"glConvolutionParameterivEXT\0"
|
|
"glCopyConvolutionFilter1DEXT\0"
|
|
"glCopyConvolutionFilter2DEXT\0"
|
|
"glGetConvolutionFilterEXT\0"
|
|
"glGetConvolutionParameterfvEXT\0"
|
|
"glGetConvolutionParameterivEXT\0"
|
|
"glGetSeparableFilterEXT\0"
|
|
"glSeparableFilter2DEXT\0"
|
|
"glGetHistogramEXT\0"
|
|
"glGetHistogramParameterfvEXT\0"
|
|
"glGetHistogramParameterivEXT\0"
|
|
"glGetMinmaxEXT\0"
|
|
"glGetMinmaxParameterfvEXT\0"
|
|
"glGetMinmaxParameterivEXT\0"
|
|
"glHistogramEXT\0"
|
|
"glMinmaxEXT\0"
|
|
"glResetHistogramEXT\0"
|
|
"glResetMinmaxEXT\0"
|
|
"glTexImage3DEXT\0"
|
|
"glTexSubImage3DEXT\0"
|
|
"glCopyTexSubImage3DEXT\0"
|
|
"glActiveTexture\0"
|
|
"glClientActiveTexture\0"
|
|
"glMultiTexCoord1d\0"
|
|
"glMultiTexCoord1dv\0"
|
|
"glMultiTexCoord1f\0"
|
|
"glMultiTexCoord1fv\0"
|
|
"glMultiTexCoord1i\0"
|
|
"glMultiTexCoord1iv\0"
|
|
"glMultiTexCoord1s\0"
|
|
"glMultiTexCoord1sv\0"
|
|
"glMultiTexCoord2d\0"
|
|
"glMultiTexCoord2dv\0"
|
|
"glMultiTexCoord2f\0"
|
|
"glMultiTexCoord2fv\0"
|
|
"glMultiTexCoord2i\0"
|
|
"glMultiTexCoord2iv\0"
|
|
"glMultiTexCoord2s\0"
|
|
"glMultiTexCoord2sv\0"
|
|
"glMultiTexCoord3d\0"
|
|
"glMultiTexCoord3dv\0"
|
|
"glMultiTexCoord3f\0"
|
|
"glMultiTexCoord3fv\0"
|
|
"glMultiTexCoord3i\0"
|
|
"glMultiTexCoord3iv\0"
|
|
"glMultiTexCoord3s\0"
|
|
"glMultiTexCoord3sv\0"
|
|
"glMultiTexCoord4d\0"
|
|
"glMultiTexCoord4dv\0"
|
|
"glMultiTexCoord4f\0"
|
|
"glMultiTexCoord4fv\0"
|
|
"glMultiTexCoord4i\0"
|
|
"glMultiTexCoord4iv\0"
|
|
"glMultiTexCoord4s\0"
|
|
"glMultiTexCoord4sv\0"
|
|
"glStencilOpSeparateATI\0"
|
|
"glLoadTransposeMatrixd\0"
|
|
"glLoadTransposeMatrixf\0"
|
|
"glMultTransposeMatrixd\0"
|
|
"glMultTransposeMatrixf\0"
|
|
"glSampleCoverage\0"
|
|
"glCompressedTexImage1D\0"
|
|
"glCompressedTexImage2D\0"
|
|
"glCompressedTexImage3D\0"
|
|
"glCompressedTexSubImage1D\0"
|
|
"glCompressedTexSubImage2D\0"
|
|
"glCompressedTexSubImage3D\0"
|
|
"glGetCompressedTexImage\0"
|
|
"glDisableVertexAttribArray\0"
|
|
"glEnableVertexAttribArray\0"
|
|
"glGetVertexAttribdv\0"
|
|
"glGetVertexAttribfv\0"
|
|
"glGetVertexAttribiv\0"
|
|
"glProgramParameter4dNV\0"
|
|
"glProgramParameter4dvNV\0"
|
|
"glProgramParameter4fNV\0"
|
|
"glProgramParameter4fvNV\0"
|
|
"glVertexAttrib1d\0"
|
|
"glVertexAttrib1dv\0"
|
|
"glVertexAttrib1f\0"
|
|
"glVertexAttrib1fv\0"
|
|
"glVertexAttrib1s\0"
|
|
"glVertexAttrib1sv\0"
|
|
"glVertexAttrib2d\0"
|
|
"glVertexAttrib2dv\0"
|
|
"glVertexAttrib2f\0"
|
|
"glVertexAttrib2fv\0"
|
|
"glVertexAttrib2s\0"
|
|
"glVertexAttrib2sv\0"
|
|
"glVertexAttrib3d\0"
|
|
"glVertexAttrib3dv\0"
|
|
"glVertexAttrib3f\0"
|
|
"glVertexAttrib3fv\0"
|
|
"glVertexAttrib3s\0"
|
|
"glVertexAttrib3sv\0"
|
|
"glVertexAttrib4Nbv\0"
|
|
"glVertexAttrib4Niv\0"
|
|
"glVertexAttrib4Nsv\0"
|
|
"glVertexAttrib4Nub\0"
|
|
"glVertexAttrib4Nubv\0"
|
|
"glVertexAttrib4Nuiv\0"
|
|
"glVertexAttrib4Nusv\0"
|
|
"glVertexAttrib4bv\0"
|
|
"glVertexAttrib4d\0"
|
|
"glVertexAttrib4dv\0"
|
|
"glVertexAttrib4f\0"
|
|
"glVertexAttrib4fv\0"
|
|
"glVertexAttrib4iv\0"
|
|
"glVertexAttrib4s\0"
|
|
"glVertexAttrib4sv\0"
|
|
"glVertexAttrib4ubv\0"
|
|
"glVertexAttrib4uiv\0"
|
|
"glVertexAttrib4usv\0"
|
|
"glVertexAttribPointer\0"
|
|
"glBindBuffer\0"
|
|
"glBufferData\0"
|
|
"glBufferSubData\0"
|
|
"glDeleteBuffers\0"
|
|
"glGenBuffers\0"
|
|
"glGetBufferParameteriv\0"
|
|
"glGetBufferPointerv\0"
|
|
"glGetBufferSubData\0"
|
|
"glIsBuffer\0"
|
|
"glMapBuffer\0"
|
|
"glUnmapBuffer\0"
|
|
"glBeginQuery\0"
|
|
"glDeleteQueries\0"
|
|
"glEndQuery\0"
|
|
"glGenQueries\0"
|
|
"glGetQueryObjectiv\0"
|
|
"glGetQueryObjectuiv\0"
|
|
"glGetQueryiv\0"
|
|
"glIsQuery\0"
|
|
"glCompileShader\0"
|
|
"glGetActiveUniform\0"
|
|
"glGetShaderSource\0"
|
|
"glGetUniformLocation\0"
|
|
"glGetUniformfv\0"
|
|
"glGetUniformiv\0"
|
|
"glLinkProgram\0"
|
|
"glShaderSource\0"
|
|
"glUniform1f\0"
|
|
"glUniform1fv\0"
|
|
"glUniform1i\0"
|
|
"glUniform1iv\0"
|
|
"glUniform2f\0"
|
|
"glUniform2fv\0"
|
|
"glUniform2i\0"
|
|
"glUniform2iv\0"
|
|
"glUniform3f\0"
|
|
"glUniform3fv\0"
|
|
"glUniform3i\0"
|
|
"glUniform3iv\0"
|
|
"glUniform4f\0"
|
|
"glUniform4fv\0"
|
|
"glUniform4i\0"
|
|
"glUniform4iv\0"
|
|
"glUniformMatrix2fv\0"
|
|
"glUniformMatrix3fv\0"
|
|
"glUniformMatrix4fv\0"
|
|
"glUseProgram\0"
|
|
"glValidateProgram\0"
|
|
"glBindAttribLocation\0"
|
|
"glGetActiveAttrib\0"
|
|
"glGetAttribLocation\0"
|
|
"glDrawBuffers\0"
|
|
"glDrawBuffersATI\0"
|
|
"glDrawBuffersNV\0"
|
|
"glDrawArraysInstancedEXT\0"
|
|
"glDrawArraysInstanced\0"
|
|
"glDrawElementsInstancedEXT\0"
|
|
"glDrawElementsInstanced\0"
|
|
"glRenderbufferStorageMultisampleEXT\0"
|
|
"glBlendEquationSeparateIndexedAMD\0"
|
|
"glBlendEquationIndexedAMD\0"
|
|
"glBlendFuncSeparateIndexedAMD\0"
|
|
"glBlendFuncIndexedAMD\0"
|
|
"glSampleMaskEXT\0"
|
|
"glSamplePatternEXT\0"
|
|
"glPointParameterf\0"
|
|
"glPointParameterfARB\0"
|
|
"glPointParameterfSGIS\0"
|
|
"glPointParameterfv\0"
|
|
"glPointParameterfvARB\0"
|
|
"glPointParameterfvSGIS\0"
|
|
"glSecondaryColor3b\0"
|
|
"glSecondaryColor3bv\0"
|
|
"glSecondaryColor3d\0"
|
|
"glSecondaryColor3dv\0"
|
|
"glSecondaryColor3f\0"
|
|
"glSecondaryColor3fv\0"
|
|
"glSecondaryColor3i\0"
|
|
"glSecondaryColor3iv\0"
|
|
"glSecondaryColor3s\0"
|
|
"glSecondaryColor3sv\0"
|
|
"glSecondaryColor3ub\0"
|
|
"glSecondaryColor3ubv\0"
|
|
"glSecondaryColor3ui\0"
|
|
"glSecondaryColor3uiv\0"
|
|
"glSecondaryColor3us\0"
|
|
"glSecondaryColor3usv\0"
|
|
"glSecondaryColorPointer\0"
|
|
"glMultiDrawArrays\0"
|
|
"glMultiDrawElements\0"
|
|
"glFogCoordPointer\0"
|
|
"glFogCoordd\0"
|
|
"glFogCoorddv\0"
|
|
"glFogCoordf\0"
|
|
"glFogCoordfv\0"
|
|
"glBlendFuncSeparate\0"
|
|
"glBlendFuncSeparateINGR\0"
|
|
"glWindowPos2d\0"
|
|
"glWindowPos2dARB\0"
|
|
"glWindowPos2dv\0"
|
|
"glWindowPos2dvARB\0"
|
|
"glWindowPos2f\0"
|
|
"glWindowPos2fARB\0"
|
|
"glWindowPos2fv\0"
|
|
"glWindowPos2fvARB\0"
|
|
"glWindowPos2i\0"
|
|
"glWindowPos2iARB\0"
|
|
"glWindowPos2iv\0"
|
|
"glWindowPos2ivARB\0"
|
|
"glWindowPos2s\0"
|
|
"glWindowPos2sARB\0"
|
|
"glWindowPos2sv\0"
|
|
"glWindowPos2svARB\0"
|
|
"glWindowPos3d\0"
|
|
"glWindowPos3dARB\0"
|
|
"glWindowPos3dv\0"
|
|
"glWindowPos3dvARB\0"
|
|
"glWindowPos3f\0"
|
|
"glWindowPos3fARB\0"
|
|
"glWindowPos3fv\0"
|
|
"glWindowPos3fvARB\0"
|
|
"glWindowPos3i\0"
|
|
"glWindowPos3iARB\0"
|
|
"glWindowPos3iv\0"
|
|
"glWindowPos3ivARB\0"
|
|
"glWindowPos3s\0"
|
|
"glWindowPos3sARB\0"
|
|
"glWindowPos3sv\0"
|
|
"glWindowPos3svARB\0"
|
|
"glBindProgramARB\0"
|
|
"glDeleteProgramsARB\0"
|
|
"glGenProgramsARB\0"
|
|
"glGetVertexAttribPointerv\0"
|
|
"glGetVertexAttribPointervARB\0"
|
|
"glIsProgramARB\0"
|
|
"glPointParameteri\0"
|
|
"glPointParameteriv\0"
|
|
"glDeleteVertexArrays\0"
|
|
"glIsVertexArray\0"
|
|
"glPrimitiveRestartIndex\0"
|
|
"glBlendEquationSeparate\0"
|
|
"glBlendEquationSeparateATI\0"
|
|
"glBindFramebuffer\0"
|
|
"glBindRenderbuffer\0"
|
|
"glCheckFramebufferStatus\0"
|
|
"glDeleteFramebuffers\0"
|
|
"glDeleteRenderbuffers\0"
|
|
"glFramebufferRenderbuffer\0"
|
|
"glFramebufferTexture1D\0"
|
|
"glFramebufferTexture2D\0"
|
|
"glFramebufferTexture3D\0"
|
|
"glGenFramebuffers\0"
|
|
"glGenRenderbuffers\0"
|
|
"glGenerateMipmap\0"
|
|
"glGetFramebufferAttachmentParameteriv\0"
|
|
"glGetRenderbufferParameteriv\0"
|
|
"glIsFramebuffer\0"
|
|
"glIsRenderbuffer\0"
|
|
"glRenderbufferStorage\0"
|
|
"glBlitFramebuffer\0"
|
|
"glBindFragDataLocation\0"
|
|
"glGetFragDataLocation\0"
|
|
"glGetUniformuiv\0"
|
|
"glGetVertexAttribIiv\0"
|
|
"glGetVertexAttribIuiv\0"
|
|
"glUniform1ui\0"
|
|
"glUniform1uiv\0"
|
|
"glUniform2ui\0"
|
|
"glUniform2uiv\0"
|
|
"glUniform3ui\0"
|
|
"glUniform3uiv\0"
|
|
"glUniform4ui\0"
|
|
"glUniform4uiv\0"
|
|
"glVertexAttribI1i\0"
|
|
"glVertexAttribI1iv\0"
|
|
"glVertexAttribI1ui\0"
|
|
"glVertexAttribI1uiv\0"
|
|
"glVertexAttribI2i\0"
|
|
"glVertexAttribI2iv\0"
|
|
"glVertexAttribI2ui\0"
|
|
"glVertexAttribI2uiv\0"
|
|
"glVertexAttribI3i\0"
|
|
"glVertexAttribI3iv\0"
|
|
"glVertexAttribI3ui\0"
|
|
"glVertexAttribI3uiv\0"
|
|
"glVertexAttribI4bv\0"
|
|
"glVertexAttribI4i\0"
|
|
"glVertexAttribI4iv\0"
|
|
"glVertexAttribI4sv\0"
|
|
"glVertexAttribI4ubv\0"
|
|
"glVertexAttribI4ui\0"
|
|
"glVertexAttribI4uiv\0"
|
|
"glVertexAttribI4usv\0"
|
|
"glVertexAttribIPointer\0"
|
|
"glFramebufferTextureLayer\0"
|
|
"glFramebufferTextureLayerARB\0"
|
|
"glColorMaski\0"
|
|
"glDisablei\0"
|
|
"glEnablei\0"
|
|
"glGetBooleani_v\0"
|
|
"glGetIntegeri_v\0"
|
|
"glIsEnabledi\0"
|
|
"glGetTexParameterIiv\0"
|
|
"glGetTexParameterIuiv\0"
|
|
"glTexParameterIiv\0"
|
|
"glTexParameterIuiv\0"
|
|
"glBeginConditionalRender\0"
|
|
"glEndConditionalRender\0"
|
|
"glBeginTransformFeedback\0"
|
|
"glBindBufferBase\0"
|
|
"glBindBufferRange\0"
|
|
"glEndTransformFeedback\0"
|
|
"glGetTransformFeedbackVarying\0"
|
|
"glTransformFeedbackVaryings\0" "glProvokingVertex\0";
|
|
|
|
#ifdef USE_MGL_NAMESPACE
|
|
#define gl_dispatch_stub_343 mgl_dispatch_stub_343
|
|
#define gl_dispatch_stub_344 mgl_dispatch_stub_344
|
|
#define gl_dispatch_stub_345 mgl_dispatch_stub_345
|
|
#define gl_dispatch_stub_356 mgl_dispatch_stub_356
|
|
#define gl_dispatch_stub_357 mgl_dispatch_stub_357
|
|
#define gl_dispatch_stub_358 mgl_dispatch_stub_358
|
|
#define gl_dispatch_stub_359 mgl_dispatch_stub_359
|
|
#define gl_dispatch_stub_361 mgl_dispatch_stub_361
|
|
#define gl_dispatch_stub_362 mgl_dispatch_stub_362
|
|
#define gl_dispatch_stub_363 mgl_dispatch_stub_363
|
|
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
|
|
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
|
|
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
|
|
#define gl_dispatch_stub_692 mgl_dispatch_stub_692
|
|
#define gl_dispatch_stub_693 mgl_dispatch_stub_693
|
|
#define gl_dispatch_stub_694 mgl_dispatch_stub_694
|
|
#define gl_dispatch_stub_695 mgl_dispatch_stub_695
|
|
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
|
|
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
|
|
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
|
|
#define gl_dispatch_stub_699 mgl_dispatch_stub_699
|
|
#define gl_dispatch_stub_734 mgl_dispatch_stub_734
|
|
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
|
|
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
|
|
#define gl_dispatch_stub_778 mgl_dispatch_stub_778
|
|
#define gl_dispatch_stub_779 mgl_dispatch_stub_779
|
|
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
|
|
#define gl_dispatch_stub_781 mgl_dispatch_stub_781
|
|
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
|
|
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
|
|
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
|
|
#define gl_dispatch_stub_865 mgl_dispatch_stub_865
|
|
#define gl_dispatch_stub_866 mgl_dispatch_stub_866
|
|
#define gl_dispatch_stub_867 mgl_dispatch_stub_867
|
|
#define gl_dispatch_stub_868 mgl_dispatch_stub_868
|
|
#define gl_dispatch_stub_869 mgl_dispatch_stub_869
|
|
#define gl_dispatch_stub_878 mgl_dispatch_stub_878
|
|
#define gl_dispatch_stub_879 mgl_dispatch_stub_879
|
|
#define gl_dispatch_stub_897 mgl_dispatch_stub_897
|
|
#define gl_dispatch_stub_898 mgl_dispatch_stub_898
|
|
#define gl_dispatch_stub_899 mgl_dispatch_stub_899
|
|
#define gl_dispatch_stub_957 mgl_dispatch_stub_957
|
|
#define gl_dispatch_stub_958 mgl_dispatch_stub_958
|
|
#define gl_dispatch_stub_966 mgl_dispatch_stub_966
|
|
#define gl_dispatch_stub_967 mgl_dispatch_stub_967
|
|
#define gl_dispatch_stub_968 mgl_dispatch_stub_968
|
|
#define gl_dispatch_stub_969 mgl_dispatch_stub_969
|
|
#define gl_dispatch_stub_970 mgl_dispatch_stub_970
|
|
#endif /* USE_MGL_NAMESPACE */
|
|
|
|
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
|
|
void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type,
|
|
GLvoid * table);
|
|
void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname,
|
|
GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname,
|
|
GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
|
|
GLvoid * image);
|
|
void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname,
|
|
GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname,
|
|
GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type,
|
|
GLvoid * row, GLvoid * column,
|
|
GLvoid * span);
|
|
void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset,
|
|
GLenum format, GLenum type,
|
|
GLvoid * values);
|
|
void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname,
|
|
GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname,
|
|
GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset,
|
|
GLenum format, GLenum type,
|
|
GLvoid * values);
|
|
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname,
|
|
GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname,
|
|
GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
|
|
void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
|
|
void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
|
|
void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
|
|
void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
|
|
void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
|
|
void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first,
|
|
const GLsizei * count, GLsizei primcount,
|
|
GLint modestride);
|
|
void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count,
|
|
GLenum type, const GLvoid * const *indices,
|
|
GLsizei primcount, GLint modestride);
|
|
void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
|
|
void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
|
|
void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
|
|
void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname,
|
|
GLint * params);
|
|
GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
|
|
void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
|
|
GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
|
|
void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
|
|
void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
|
|
void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
|
|
void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
|
|
GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
|
|
void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
|
|
void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
|
|
void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint dstX0, GLint dstY0,
|
|
GLint dstX1, GLint dstY1, GLbitfield mask,
|
|
GLenum filter);
|
|
void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
|
|
void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset,
|
|
GLsizeiptr size);
|
|
void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname,
|
|
GLvoid ** params);
|
|
void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length,
|
|
GLvoid * pointer);
|
|
void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc,
|
|
GLint ref, GLuint mask);
|
|
void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count,
|
|
const GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count,
|
|
const GLfloat * params);
|
|
void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname,
|
|
GLint64EXT * params);
|
|
void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname,
|
|
GLuint64EXT * params);
|
|
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
|
|
|
|
static const glprocs_table_t static_functions[] = {
|
|
NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0),
|
|
NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1),
|
|
NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2),
|
|
NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3),
|
|
NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4),
|
|
NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5),
|
|
NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6),
|
|
NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7),
|
|
NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8),
|
|
NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9),
|
|
NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10),
|
|
NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11),
|
|
NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12),
|
|
NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13),
|
|
NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14),
|
|
NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15),
|
|
NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16),
|
|
NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17),
|
|
NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18),
|
|
NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19),
|
|
NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20),
|
|
NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21),
|
|
NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22),
|
|
NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23),
|
|
NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24),
|
|
NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25),
|
|
NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26),
|
|
NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27),
|
|
NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28),
|
|
NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29),
|
|
NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30),
|
|
NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31),
|
|
NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32),
|
|
NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33),
|
|
NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
|
|
NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35),
|
|
NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36),
|
|
NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37),
|
|
NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38),
|
|
NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39),
|
|
NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40),
|
|
NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41),
|
|
NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
|
|
NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43),
|
|
NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44),
|
|
NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45),
|
|
NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46),
|
|
NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47),
|
|
NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48),
|
|
NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49),
|
|
NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50),
|
|
NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51),
|
|
NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52),
|
|
NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53),
|
|
NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54),
|
|
NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55),
|
|
NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56),
|
|
NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57),
|
|
NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58),
|
|
NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59),
|
|
NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60),
|
|
NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61),
|
|
NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62),
|
|
NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
|
|
NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64),
|
|
NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
|
|
NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66),
|
|
NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
|
|
NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68),
|
|
NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
|
|
NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70),
|
|
NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
|
|
NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72),
|
|
NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
|
|
NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74),
|
|
NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
|
|
NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76),
|
|
NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
|
|
NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78),
|
|
NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
|
|
NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80),
|
|
NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
|
|
NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82),
|
|
NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
|
|
NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84),
|
|
NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
|
|
NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86),
|
|
NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87),
|
|
NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88),
|
|
NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89),
|
|
NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90),
|
|
NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91),
|
|
NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92),
|
|
NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93),
|
|
NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94),
|
|
NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
|
|
NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96),
|
|
NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
|
|
NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98),
|
|
NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
|
|
NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100),
|
|
NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
|
|
NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102),
|
|
NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
|
|
NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104),
|
|
NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
|
|
NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106),
|
|
NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
|
|
NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108),
|
|
NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
|
|
NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110),
|
|
NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
|
|
NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112),
|
|
NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
|
|
NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114),
|
|
NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
|
|
NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116),
|
|
NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
|
|
NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118),
|
|
NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
|
|
NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120),
|
|
NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
|
|
NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122),
|
|
NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
|
|
NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124),
|
|
NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
|
|
NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126),
|
|
NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127),
|
|
NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128),
|
|
NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129),
|
|
NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130),
|
|
NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131),
|
|
NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132),
|
|
NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133),
|
|
NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134),
|
|
NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135),
|
|
NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136),
|
|
NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137),
|
|
NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138),
|
|
NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139),
|
|
NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140),
|
|
NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141),
|
|
NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142),
|
|
NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143),
|
|
NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144),
|
|
NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145),
|
|
NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146),
|
|
NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147),
|
|
NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148),
|
|
NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149),
|
|
NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150),
|
|
NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151),
|
|
NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152),
|
|
NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153),
|
|
NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154),
|
|
NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155),
|
|
NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156),
|
|
NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157),
|
|
NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158),
|
|
NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159),
|
|
NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160),
|
|
NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161),
|
|
NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162),
|
|
NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163),
|
|
NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164),
|
|
NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165),
|
|
NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166),
|
|
NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167),
|
|
NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168),
|
|
NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169),
|
|
NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170),
|
|
NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171),
|
|
NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172),
|
|
NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173),
|
|
NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174),
|
|
NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175),
|
|
NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176),
|
|
NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177),
|
|
NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178),
|
|
NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179),
|
|
NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180),
|
|
NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181),
|
|
NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182),
|
|
NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
|
|
NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184),
|
|
NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185),
|
|
NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186),
|
|
NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187),
|
|
NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188),
|
|
NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189),
|
|
NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190),
|
|
NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191),
|
|
NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192),
|
|
NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193),
|
|
NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
|
|
NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195),
|
|
NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196),
|
|
NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197),
|
|
NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198),
|
|
NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199),
|
|
NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200),
|
|
NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201),
|
|
NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202),
|
|
NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203),
|
|
NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204),
|
|
NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205),
|
|
NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206),
|
|
NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207),
|
|
NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208),
|
|
NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209),
|
|
NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210),
|
|
NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211),
|
|
NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212),
|
|
NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213),
|
|
NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214),
|
|
NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215),
|
|
NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216),
|
|
NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217),
|
|
NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218),
|
|
NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219),
|
|
NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220),
|
|
NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221),
|
|
NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222),
|
|
NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223),
|
|
NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224),
|
|
NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225),
|
|
NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226),
|
|
NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227),
|
|
NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
|
|
NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
|
|
NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
|
|
NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
|
|
NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
|
|
NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
|
|
NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
|
|
NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
|
|
NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236),
|
|
NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237),
|
|
NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238),
|
|
NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239),
|
|
NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240),
|
|
NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241),
|
|
NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242),
|
|
NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243),
|
|
NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244),
|
|
NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245),
|
|
NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246),
|
|
NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247),
|
|
NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248),
|
|
NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249),
|
|
NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250),
|
|
NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251),
|
|
NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
|
|
NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253),
|
|
NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254),
|
|
NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255),
|
|
NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256),
|
|
NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257),
|
|
NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258),
|
|
NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259),
|
|
NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260),
|
|
NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261),
|
|
NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262),
|
|
NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263),
|
|
NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264),
|
|
NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265),
|
|
NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266),
|
|
NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267),
|
|
NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268),
|
|
NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
|
|
NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
|
|
NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
|
|
NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
|
|
NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
|
|
NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
|
|
NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275),
|
|
NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
|
|
NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
|
|
NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278),
|
|
NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
|
|
NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
|
|
NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281),
|
|
NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
|
|
NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
|
|
NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv,
|
|
NULL, 284),
|
|
NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv,
|
|
NULL, 285),
|
|
NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286),
|
|
NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287),
|
|
NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288),
|
|
NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289),
|
|
NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290),
|
|
NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
|
|
NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
|
|
NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293),
|
|
NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294),
|
|
NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295),
|
|
NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296),
|
|
NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297),
|
|
NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298),
|
|
NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299),
|
|
NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300),
|
|
NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301),
|
|
NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302),
|
|
NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303),
|
|
NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304),
|
|
NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305),
|
|
NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306),
|
|
NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307),
|
|
NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308),
|
|
NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL,
|
|
309),
|
|
NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310),
|
|
NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311),
|
|
NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
|
|
NAME_FUNC_OFFSET(3879, glEnableClientState, glEnableClientState, NULL, 313),
|
|
NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314),
|
|
NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315),
|
|
NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316),
|
|
NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
|
|
NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318),
|
|
NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319),
|
|
NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
|
|
NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321),
|
|
NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL,
|
|
322),
|
|
NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
|
|
NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
|
|
NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
|
|
NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
|
|
NAME_FUNC_OFFSET(4117, glDeleteTextures, glDeleteTextures, NULL, 327),
|
|
NAME_FUNC_OFFSET(4134, glGenTextures, glGenTextures, NULL, 328),
|
|
NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329),
|
|
NAME_FUNC_OFFSET(4162, glIsTexture, glIsTexture, NULL, 330),
|
|
NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL,
|
|
331),
|
|
NAME_FUNC_OFFSET(4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
|
|
NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
|
|
NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
|
|
NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
|
|
NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336),
|
|
NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337),
|
|
NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
|
|
NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339),
|
|
NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv,
|
|
NULL, 340),
|
|
NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv,
|
|
NULL, 341),
|
|
NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342),
|
|
NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343),
|
|
NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv,
|
|
glGetColorTableParameterfv, NULL, 344),
|
|
NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv,
|
|
glGetColorTableParameteriv, NULL, 345),
|
|
NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346),
|
|
NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
|
|
NAME_FUNC_OFFSET(4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
|
|
348),
|
|
NAME_FUNC_OFFSET(4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
|
|
349),
|
|
NAME_FUNC_OFFSET(4541, glConvolutionParameterf, glConvolutionParameterf,
|
|
NULL, 350),
|
|
NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv,
|
|
NULL, 351),
|
|
NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri,
|
|
NULL, 352),
|
|
NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv,
|
|
NULL, 353),
|
|
NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D,
|
|
NULL, 354),
|
|
NAME_FUNC_OFFSET(4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D,
|
|
NULL, 355),
|
|
NAME_FUNC_OFFSET(4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL,
|
|
356),
|
|
NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv,
|
|
glGetConvolutionParameterfv, NULL, 357),
|
|
NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv,
|
|
glGetConvolutionParameteriv, NULL, 358),
|
|
NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL,
|
|
359),
|
|
NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
|
|
NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361),
|
|
NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv,
|
|
NULL, 362),
|
|
NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv,
|
|
NULL, 363),
|
|
NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364),
|
|
NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL,
|
|
365),
|
|
NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL,
|
|
366),
|
|
NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367),
|
|
NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368),
|
|
NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369),
|
|
NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370),
|
|
NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371),
|
|
NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
|
|
NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
|
|
NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
|
|
NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB,
|
|
NULL, 375),
|
|
NAME_FUNC_OFFSET(5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
|
|
376),
|
|
NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
|
|
377),
|
|
NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
|
|
378),
|
|
NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
|
|
379),
|
|
NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
|
|
380),
|
|
NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
|
|
381),
|
|
NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
|
|
382),
|
|
NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
|
|
383),
|
|
NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
|
|
384),
|
|
NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
|
|
385),
|
|
NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
|
|
386),
|
|
NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
|
|
387),
|
|
NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
|
|
388),
|
|
NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
|
|
389),
|
|
NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
|
|
390),
|
|
NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
|
|
391),
|
|
NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
|
|
392),
|
|
NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
|
|
393),
|
|
NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
|
|
394),
|
|
NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
|
|
395),
|
|
NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
|
|
396),
|
|
NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
|
|
397),
|
|
NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
|
|
398),
|
|
NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
|
|
399),
|
|
NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
|
|
400),
|
|
NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
|
|
401),
|
|
NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
|
|
402),
|
|
NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
|
|
403),
|
|
NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
|
|
404),
|
|
NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
|
|
405),
|
|
NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
|
|
406),
|
|
NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
|
|
407),
|
|
NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408),
|
|
NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409),
|
|
NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410),
|
|
NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411),
|
|
NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412),
|
|
NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413),
|
|
NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL,
|
|
414),
|
|
NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
|
|
NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416),
|
|
NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
|
|
NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418),
|
|
NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419),
|
|
NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420),
|
|
NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL,
|
|
421),
|
|
NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL,
|
|
422),
|
|
NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
|
|
NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL,
|
|
424),
|
|
NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL,
|
|
425),
|
|
NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL,
|
|
426),
|
|
NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL,
|
|
427),
|
|
NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL,
|
|
428),
|
|
NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL,
|
|
429),
|
|
NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430),
|
|
NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431),
|
|
NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432),
|
|
NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433),
|
|
NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
|
|
NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435),
|
|
NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436),
|
|
NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL,
|
|
437),
|
|
NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v,
|
|
NULL, 438),
|
|
NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
|
|
NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL,
|
|
440),
|
|
NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB,
|
|
NULL, 441),
|
|
NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB,
|
|
NULL, 442),
|
|
NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB,
|
|
NULL, 443),
|
|
NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB,
|
|
NULL, 444),
|
|
NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
|
|
NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB,
|
|
NULL, 446),
|
|
NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB,
|
|
NULL, 447),
|
|
NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB,
|
|
NULL, 448),
|
|
NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB,
|
|
glCompressedTexSubImage1DARB, NULL, 449),
|
|
NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB,
|
|
glCompressedTexSubImage2DARB, NULL, 450),
|
|
NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB,
|
|
glCompressedTexSubImage3DARB, NULL, 451),
|
|
NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB,
|
|
glGetCompressedTexImageARB, NULL, 452),
|
|
NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB,
|
|
glDisableVertexAttribArrayARB, NULL, 453),
|
|
NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB,
|
|
glEnableVertexAttribArrayARB, NULL, 454),
|
|
NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB,
|
|
glGetProgramEnvParameterdvARB, NULL, 455),
|
|
NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB,
|
|
glGetProgramEnvParameterfvARB, NULL, 456),
|
|
NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB,
|
|
glGetProgramLocalParameterdvARB, NULL, 457),
|
|
NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB,
|
|
glGetProgramLocalParameterfvARB, NULL, 458),
|
|
NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL,
|
|
459),
|
|
NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
|
|
NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL,
|
|
461),
|
|
NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL,
|
|
462),
|
|
NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL,
|
|
463),
|
|
NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB,
|
|
glProgramEnvParameter4dARB, NULL, 464),
|
|
NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB,
|
|
glProgramEnvParameter4dvARB, NULL, 465),
|
|
NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB,
|
|
glProgramEnvParameter4fARB, NULL, 466),
|
|
NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB,
|
|
glProgramEnvParameter4fvARB, NULL, 467),
|
|
NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB,
|
|
glProgramLocalParameter4dARB, NULL, 468),
|
|
NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB,
|
|
glProgramLocalParameter4dvARB, NULL, 469),
|
|
NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB,
|
|
glProgramLocalParameter4fARB, NULL, 470),
|
|
NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB,
|
|
glProgramLocalParameter4fvARB, NULL, 471),
|
|
NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472),
|
|
NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
|
|
NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
|
|
474),
|
|
NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
|
|
NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
|
|
476),
|
|
NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
|
|
NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
|
|
478),
|
|
NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
|
|
NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
|
|
480),
|
|
NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
|
|
NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
|
|
482),
|
|
NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
|
|
NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
|
|
484),
|
|
NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
|
|
NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
|
|
486),
|
|
NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
|
|
NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
|
|
488),
|
|
NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
|
|
NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
|
|
490),
|
|
NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
|
|
491),
|
|
NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
|
|
492),
|
|
NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
|
|
493),
|
|
NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
|
|
494),
|
|
NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL,
|
|
495),
|
|
NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL,
|
|
496),
|
|
NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL,
|
|
497),
|
|
NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
|
|
498),
|
|
NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
|
|
NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
|
|
500),
|
|
NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
|
|
NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
|
|
502),
|
|
NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
|
|
503),
|
|
NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
|
|
NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
|
|
505),
|
|
NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
|
|
506),
|
|
NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
|
|
507),
|
|
NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
|
|
508),
|
|
NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB,
|
|
NULL, 509),
|
|
NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510),
|
|
NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511),
|
|
NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
|
|
NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
|
|
NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
|
|
NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB,
|
|
NULL, 515),
|
|
NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL,
|
|
516),
|
|
NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
|
|
517),
|
|
NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518),
|
|
NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519),
|
|
NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
|
|
NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
|
|
NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
|
|
NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523),
|
|
NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
|
|
NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
|
|
525),
|
|
NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL,
|
|
526),
|
|
NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
|
|
NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528),
|
|
NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
|
|
NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
|
|
NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB,
|
|
NULL, 531),
|
|
NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB,
|
|
NULL, 532),
|
|
NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
|
|
NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
|
|
NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
|
|
535),
|
|
NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB,
|
|
NULL, 536),
|
|
NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537),
|
|
NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
|
|
NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB,
|
|
NULL, 539),
|
|
NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB,
|
|
NULL, 540),
|
|
NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
|
|
541),
|
|
NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB,
|
|
NULL, 542),
|
|
NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
|
|
NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
|
|
NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
|
|
NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
|
|
NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547),
|
|
NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
|
|
NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549),
|
|
NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
|
|
NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551),
|
|
NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
|
|
NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553),
|
|
NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
|
|
NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555),
|
|
NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
|
|
NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557),
|
|
NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
|
|
NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559),
|
|
NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
|
|
NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561),
|
|
NAME_FUNC_OFFSET(8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
|
|
NAME_FUNC_OFFSET(8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
|
|
563),
|
|
NAME_FUNC_OFFSET(8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
|
|
564),
|
|
NAME_FUNC_OFFSET(8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
|
|
565),
|
|
NAME_FUNC_OFFSET(9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
|
|
566),
|
|
NAME_FUNC_OFFSET(9034, glValidateProgramARB, glValidateProgramARB, NULL,
|
|
567),
|
|
NAME_FUNC_OFFSET(9055, glBindAttribLocationARB, glBindAttribLocationARB,
|
|
NULL, 568),
|
|
NAME_FUNC_OFFSET(9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
|
|
569),
|
|
NAME_FUNC_OFFSET(9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL,
|
|
570),
|
|
NAME_FUNC_OFFSET(9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
|
|
NAME_FUNC_OFFSET(9140, glClampColorARB, glClampColorARB, NULL, 572),
|
|
NAME_FUNC_OFFSET(9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
|
|
NULL, 573),
|
|
NAME_FUNC_OFFSET(9181, glDrawElementsInstancedARB,
|
|
glDrawElementsInstancedARB, NULL, 574),
|
|
NAME_FUNC_OFFSET(9208, glRenderbufferStorageMultisample,
|
|
glRenderbufferStorageMultisample, NULL, 575),
|
|
NAME_FUNC_OFFSET(9241, glFramebufferTextureARB, glFramebufferTextureARB,
|
|
NULL, 576),
|
|
NAME_FUNC_OFFSET(9265, glFramebufferTextureFaceARB,
|
|
glFramebufferTextureFaceARB, NULL, 577),
|
|
NAME_FUNC_OFFSET(9293, glProgramParameteriARB, glProgramParameteriARB, NULL,
|
|
578),
|
|
NAME_FUNC_OFFSET(9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB,
|
|
NULL, 579),
|
|
NAME_FUNC_OFFSET(9341, glFlushMappedBufferRange, glFlushMappedBufferRange,
|
|
NULL, 580),
|
|
NAME_FUNC_OFFSET(9366, glMapBufferRange, glMapBufferRange, NULL, 581),
|
|
NAME_FUNC_OFFSET(9383, glTexBufferARB, glTexBufferARB, NULL, 582),
|
|
NAME_FUNC_OFFSET(9398, glBindVertexArray, glBindVertexArray, NULL, 583),
|
|
NAME_FUNC_OFFSET(9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
|
|
NAME_FUNC_OFFSET(9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
|
|
NAME_FUNC_OFFSET(9454, glClientWaitSync, glClientWaitSync, NULL, 586),
|
|
NAME_FUNC_OFFSET(9471, glDeleteSync, glDeleteSync, NULL, 587),
|
|
NAME_FUNC_OFFSET(9484, glFenceSync, glFenceSync, NULL, 588),
|
|
NAME_FUNC_OFFSET(9496, glGetInteger64v, glGetInteger64v, NULL, 589),
|
|
NAME_FUNC_OFFSET(9512, glGetSynciv, glGetSynciv, NULL, 590),
|
|
NAME_FUNC_OFFSET(9524, glIsSync, glIsSync, NULL, 591),
|
|
NAME_FUNC_OFFSET(9533, glWaitSync, glWaitSync, NULL, 592),
|
|
NAME_FUNC_OFFSET(9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex,
|
|
NULL, 593),
|
|
NAME_FUNC_OFFSET(9569, glDrawElementsInstancedBaseVertex,
|
|
glDrawElementsInstancedBaseVertex, NULL, 594),
|
|
NAME_FUNC_OFFSET(9603, glDrawRangeElementsBaseVertex,
|
|
glDrawRangeElementsBaseVertex, NULL, 595),
|
|
NAME_FUNC_OFFSET(9633, glMultiDrawElementsBaseVertex,
|
|
glMultiDrawElementsBaseVertex, NULL, 596),
|
|
NAME_FUNC_OFFSET(9663, glBlendEquationSeparateiARB,
|
|
glBlendEquationSeparateiARB, NULL, 597),
|
|
NAME_FUNC_OFFSET(9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
|
|
NAME_FUNC_OFFSET(9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
|
|
NULL, 599),
|
|
NAME_FUNC_OFFSET(9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
|
|
NAME_FUNC_OFFSET(9751, glBindSampler, glBindSampler, NULL, 601),
|
|
NAME_FUNC_OFFSET(9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
|
|
NAME_FUNC_OFFSET(9782, glGenSamplers, glGenSamplers, NULL, 603),
|
|
NAME_FUNC_OFFSET(9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv,
|
|
NULL, 604),
|
|
NAME_FUNC_OFFSET(9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv,
|
|
NULL, 605),
|
|
NAME_FUNC_OFFSET(9847, glGetSamplerParameterfv, glGetSamplerParameterfv,
|
|
NULL, 606),
|
|
NAME_FUNC_OFFSET(9871, glGetSamplerParameteriv, glGetSamplerParameteriv,
|
|
NULL, 607),
|
|
NAME_FUNC_OFFSET(9895, glIsSampler, glIsSampler, NULL, 608),
|
|
NAME_FUNC_OFFSET(9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL,
|
|
609),
|
|
NAME_FUNC_OFFSET(9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL,
|
|
610),
|
|
NAME_FUNC_OFFSET(9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
|
|
NAME_FUNC_OFFSET(9972, glSamplerParameterfv, glSamplerParameterfv, NULL,
|
|
612),
|
|
NAME_FUNC_OFFSET(9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
|
|
NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL,
|
|
614),
|
|
NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615),
|
|
NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616),
|
|
NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617),
|
|
NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618),
|
|
NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL,
|
|
619),
|
|
NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL,
|
|
620),
|
|
NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL,
|
|
621),
|
|
NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL,
|
|
622),
|
|
NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL,
|
|
623),
|
|
NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL,
|
|
624),
|
|
NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL,
|
|
625),
|
|
NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL,
|
|
626),
|
|
NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627),
|
|
NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628),
|
|
NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL,
|
|
629),
|
|
NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL,
|
|
630),
|
|
NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631),
|
|
NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632),
|
|
NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633),
|
|
NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634),
|
|
NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635),
|
|
NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636),
|
|
NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637),
|
|
NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638),
|
|
NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639),
|
|
NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL,
|
|
640),
|
|
NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641),
|
|
NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL,
|
|
642),
|
|
NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643),
|
|
NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL,
|
|
644),
|
|
NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645),
|
|
NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL,
|
|
646),
|
|
NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647),
|
|
NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
|
|
NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649),
|
|
NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650),
|
|
NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651),
|
|
NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652),
|
|
NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback,
|
|
NULL, 653),
|
|
NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks,
|
|
glDeleteTransformFeedbacks, NULL, 654),
|
|
NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback,
|
|
NULL, 655),
|
|
NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks,
|
|
NULL, 656),
|
|
NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL,
|
|
657),
|
|
NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback,
|
|
NULL, 658),
|
|
NAME_FUNC_OFFSET(10825, glResumeTransformFeedback,
|
|
glResumeTransformFeedback, NULL, 659),
|
|
NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660),
|
|
NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661),
|
|
NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat,
|
|
glGetShaderPrecisionFormat, NULL, 662),
|
|
NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler,
|
|
NULL, 663),
|
|
NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
|
|
NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB,
|
|
glGetGraphicsResetStatusARB, NULL, 665),
|
|
NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL,
|
|
666),
|
|
NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB,
|
|
glGetnCompressedTexImageARB, NULL, 667),
|
|
NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB,
|
|
glGetnConvolutionFilterARB, NULL, 668),
|
|
NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
|
|
NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
|
|
NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
|
|
NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
|
|
NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
|
|
NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL,
|
|
674),
|
|
NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL,
|
|
675),
|
|
NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL,
|
|
676),
|
|
NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB,
|
|
NULL, 677),
|
|
NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB,
|
|
NULL, 678),
|
|
NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
|
|
NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
|
|
NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
|
|
NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
|
|
NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL,
|
|
683),
|
|
NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
|
|
NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
|
|
NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
|
|
NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
|
|
NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL,
|
|
688),
|
|
NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL,
|
|
689),
|
|
NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL,
|
|
690),
|
|
NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
|
|
NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL,
|
|
692),
|
|
NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL,
|
|
693),
|
|
NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL,
|
|
694),
|
|
NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL,
|
|
695),
|
|
NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL,
|
|
696),
|
|
NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL,
|
|
697),
|
|
NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
|
|
698),
|
|
NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
|
|
699),
|
|
NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
|
|
NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL,
|
|
701),
|
|
NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
|
|
NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
|
|
NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL,
|
|
704),
|
|
NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
|
|
NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL,
|
|
706),
|
|
NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
|
|
707),
|
|
NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
|
|
NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
|
|
NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
|
|
710),
|
|
NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
|
|
NULL, 711),
|
|
NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
|
|
712),
|
|
NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
|
|
NULL, 713),
|
|
NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
|
|
714),
|
|
NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
|
|
NULL, 715),
|
|
NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
|
|
716),
|
|
NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
|
|
NULL, 717),
|
|
NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
|
|
718),
|
|
NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
|
|
NULL, 719),
|
|
NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
|
|
NULL, 720),
|
|
NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
|
|
NULL, 721),
|
|
NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
|
|
NULL, 722),
|
|
NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
|
|
NULL, 723),
|
|
NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
|
|
NULL, 724),
|
|
NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
|
|
NULL, 725),
|
|
NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT,
|
|
glSecondaryColorPointerEXT, NULL, 726),
|
|
NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
|
|
727),
|
|
NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
|
|
NULL, 728),
|
|
NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
|
|
729),
|
|
NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
|
|
NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
|
|
NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
|
|
NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
|
|
NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL,
|
|
734),
|
|
NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
|
|
NULL, 735),
|
|
NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV,
|
|
glFlushVertexArrayRangeNV, NULL, 736),
|
|
NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL,
|
|
737),
|
|
NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
|
|
NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
|
|
NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV,
|
|
NULL, 740),
|
|
NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV,
|
|
NULL, 741),
|
|
NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV,
|
|
NULL, 742),
|
|
NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV,
|
|
NULL, 743),
|
|
NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV,
|
|
NULL, 744),
|
|
NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV,
|
|
glGetCombinerInputParameterfvNV, NULL, 745),
|
|
NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV,
|
|
glGetCombinerInputParameterivNV, NULL, 746),
|
|
NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV,
|
|
glGetCombinerOutputParameterfvNV, NULL, 747),
|
|
NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV,
|
|
glGetCombinerOutputParameterivNV, NULL, 748),
|
|
NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV,
|
|
glGetFinalCombinerInputParameterfvNV, NULL, 749),
|
|
NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV,
|
|
glGetFinalCombinerInputParameterivNV, NULL, 750),
|
|
NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL,
|
|
751),
|
|
NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
|
|
NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
|
|
NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
|
|
NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
|
|
NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
|
|
NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
|
|
NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
|
|
NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
|
|
NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
|
|
NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
|
|
NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
|
|
NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
|
|
NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
|
|
NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
|
|
NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
|
|
NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
|
|
NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
|
|
NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
|
|
NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
|
|
NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
|
|
NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
|
|
NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
|
|
NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
|
|
NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
|
|
NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL,
|
|
776),
|
|
NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL,
|
|
777),
|
|
NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL,
|
|
778),
|
|
NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL,
|
|
779),
|
|
NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL,
|
|
780),
|
|
NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL,
|
|
781),
|
|
NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL,
|
|
782),
|
|
NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL,
|
|
783),
|
|
NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL,
|
|
784),
|
|
NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV,
|
|
NULL, 785),
|
|
NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
|
|
NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
|
|
NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788),
|
|
NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
|
|
NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV,
|
|
glGetProgramParameterdvNV, NULL, 790),
|
|
NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV,
|
|
glGetProgramParameterfvNV, NULL, 791),
|
|
NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL,
|
|
792),
|
|
NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
|
|
NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL,
|
|
794),
|
|
NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV,
|
|
glGetVertexAttribPointervNV, NULL, 795),
|
|
NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL,
|
|
796),
|
|
NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL,
|
|
797),
|
|
NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL,
|
|
798),
|
|
NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799),
|
|
NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800),
|
|
NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV,
|
|
NULL, 801),
|
|
NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV,
|
|
NULL, 802),
|
|
NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV,
|
|
glRequestResidentProgramsNV, NULL, 803),
|
|
NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804),
|
|
NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805),
|
|
NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL,
|
|
806),
|
|
NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807),
|
|
NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL,
|
|
808),
|
|
NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809),
|
|
NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL,
|
|
810),
|
|
NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811),
|
|
NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL,
|
|
812),
|
|
NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813),
|
|
NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL,
|
|
814),
|
|
NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815),
|
|
NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL,
|
|
816),
|
|
NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817),
|
|
NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL,
|
|
818),
|
|
NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819),
|
|
NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL,
|
|
820),
|
|
NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821),
|
|
NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL,
|
|
822),
|
|
NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823),
|
|
NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL,
|
|
824),
|
|
NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825),
|
|
NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL,
|
|
826),
|
|
NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827),
|
|
NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL,
|
|
828),
|
|
NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL,
|
|
829),
|
|
NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL,
|
|
830),
|
|
NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV,
|
|
NULL, 831),
|
|
NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL,
|
|
832),
|
|
NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL,
|
|
833),
|
|
NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL,
|
|
834),
|
|
NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL,
|
|
835),
|
|
NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL,
|
|
836),
|
|
NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL,
|
|
837),
|
|
NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL,
|
|
838),
|
|
NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL,
|
|
839),
|
|
NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL,
|
|
840),
|
|
NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL,
|
|
841),
|
|
NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL,
|
|
842),
|
|
NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL,
|
|
843),
|
|
NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL,
|
|
844),
|
|
NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI,
|
|
glGetTexBumpParameterfvATI, NULL, 845),
|
|
NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI,
|
|
glGetTexBumpParameterivATI, NULL, 846),
|
|
NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI,
|
|
NULL, 847),
|
|
NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI,
|
|
NULL, 848),
|
|
NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL,
|
|
849),
|
|
NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL,
|
|
850),
|
|
NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL,
|
|
851),
|
|
NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI,
|
|
NULL, 852),
|
|
NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI,
|
|
NULL, 853),
|
|
NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL,
|
|
854),
|
|
NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL,
|
|
855),
|
|
NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL,
|
|
856),
|
|
NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI,
|
|
glDeleteFragmentShaderATI, NULL, 857),
|
|
NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI,
|
|
NULL, 858),
|
|
NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI,
|
|
NULL, 859),
|
|
NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860),
|
|
NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861),
|
|
NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI,
|
|
glSetFragmentShaderConstantATI, NULL, 862),
|
|
NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL,
|
|
863),
|
|
NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL,
|
|
864),
|
|
NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL,
|
|
865),
|
|
NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL,
|
|
866),
|
|
NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
|
|
867),
|
|
NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL,
|
|
868),
|
|
NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
|
|
869),
|
|
NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV,
|
|
glGetProgramNamedParameterdvNV, NULL, 870),
|
|
NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV,
|
|
glGetProgramNamedParameterfvNV, NULL, 871),
|
|
NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV,
|
|
glProgramNamedParameter4dNV, NULL, 872),
|
|
NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV,
|
|
glProgramNamedParameter4dvNV, NULL, 873),
|
|
NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV,
|
|
glProgramNamedParameter4fNV, NULL, 874),
|
|
NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV,
|
|
glProgramNamedParameter4fvNV, NULL, 875),
|
|
NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV,
|
|
glPrimitiveRestartIndexNV, NULL, 876),
|
|
NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL,
|
|
877),
|
|
NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL,
|
|
878),
|
|
NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
|
|
879),
|
|
NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
|
|
880),
|
|
NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
|
|
881),
|
|
NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT,
|
|
glCheckFramebufferStatusEXT, NULL, 882),
|
|
NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
|
|
NULL, 883),
|
|
NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
|
|
NULL, 884),
|
|
NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT,
|
|
glFramebufferRenderbufferEXT, NULL, 885),
|
|
NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT,
|
|
glFramebufferTexture1DEXT, NULL, 886),
|
|
NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT,
|
|
glFramebufferTexture2DEXT, NULL, 887),
|
|
NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT,
|
|
glFramebufferTexture3DEXT, NULL, 888),
|
|
NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
|
|
889),
|
|
NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
|
|
890),
|
|
NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
|
|
891),
|
|
NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT,
|
|
glGetFramebufferAttachmentParameterivEXT, NULL, 892),
|
|
NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT,
|
|
glGetRenderbufferParameterivEXT, NULL, 893),
|
|
NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
|
|
NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
|
|
895),
|
|
NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
|
|
NULL, 896),
|
|
NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
|
|
897),
|
|
NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL,
|
|
898),
|
|
NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL,
|
|
899),
|
|
NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT,
|
|
glBindFragDataLocationEXT, NULL, 900),
|
|
NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
|
|
NULL, 901),
|
|
NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
|
|
NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
|
|
NULL, 903),
|
|
NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
|
|
NULL, 904),
|
|
NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
|
|
NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
|
|
NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
|
|
NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
|
|
NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
|
|
NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
|
|
NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
|
|
NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
|
|
NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
|
|
913),
|
|
NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
|
|
914),
|
|
NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
|
|
915),
|
|
NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
|
|
NULL, 916),
|
|
NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
|
|
917),
|
|
NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
|
|
918),
|
|
NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
|
|
919),
|
|
NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
|
|
NULL, 920),
|
|
NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
|
|
921),
|
|
NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
|
|
922),
|
|
NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
|
|
923),
|
|
NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
|
|
NULL, 924),
|
|
NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
|
|
925),
|
|
NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
|
|
926),
|
|
NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
|
|
927),
|
|
NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
|
|
928),
|
|
NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
|
|
NULL, 929),
|
|
NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
|
|
930),
|
|
NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
|
|
NULL, 931),
|
|
NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
|
|
NULL, 932),
|
|
NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT,
|
|
glVertexAttribIPointerEXT, NULL, 933),
|
|
NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT,
|
|
glFramebufferTextureLayerEXT, NULL, 934),
|
|
NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
|
|
935),
|
|
NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
|
|
936),
|
|
NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
|
|
NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
|
|
NULL, 938),
|
|
NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
|
|
NULL, 939),
|
|
NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
|
|
940),
|
|
NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
|
|
NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
|
|
NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
|
|
NULL, 943),
|
|
NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
|
|
NULL, 944),
|
|
NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
|
|
945),
|
|
NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
|
|
946),
|
|
NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV,
|
|
glBeginConditionalRenderNV, NULL, 947),
|
|
NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV,
|
|
NULL, 948),
|
|
NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT,
|
|
glBeginTransformFeedbackEXT, NULL, 949),
|
|
NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
|
|
950),
|
|
NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL,
|
|
951),
|
|
NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
|
|
952),
|
|
NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT,
|
|
glEndTransformFeedbackEXT, NULL, 953),
|
|
NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT,
|
|
glGetTransformFeedbackVaryingEXT, NULL, 954),
|
|
NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT,
|
|
glTransformFeedbackVaryingsEXT, NULL, 955),
|
|
NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
|
|
956),
|
|
NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL,
|
|
957),
|
|
NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL,
|
|
958),
|
|
NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE,
|
|
glGetObjectParameterivAPPLE, NULL, 959),
|
|
NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE,
|
|
NULL, 960),
|
|
NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE,
|
|
NULL, 961),
|
|
NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
|
|
NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT,
|
|
NULL, 963),
|
|
NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL,
|
|
964),
|
|
NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
|
|
NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL,
|
|
966),
|
|
NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL,
|
|
967),
|
|
NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL,
|
|
968),
|
|
NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL,
|
|
969),
|
|
NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL,
|
|
970),
|
|
NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES,
|
|
glEGLImageTargetRenderbufferStorageOES, NULL, 971),
|
|
NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES,
|
|
glEGLImageTargetTexture2DOES, NULL, 972),
|
|
NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
|
|
NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
|
|
NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
|
|
NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT,
|
|
glAreTexturesResidentEXT, 322),
|
|
NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
|
|
NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
|
|
NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL,
|
|
325),
|
|
NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL,
|
|
326),
|
|
NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT,
|
|
glDeleteTexturesEXT, 327),
|
|
NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT,
|
|
328),
|
|
NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
|
|
NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
|
|
NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL,
|
|
331),
|
|
NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
|
|
NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
|
|
NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336),
|
|
NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
|
|
NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL,
|
|
338),
|
|
NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
|
|
NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
|
|
NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv,
|
|
NULL, 340),
|
|
NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv,
|
|
NULL, 341),
|
|
NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
|
|
NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT,
|
|
glGetColorTableEXT, 343),
|
|
NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT,
|
|
glGetColorTableEXT, 343),
|
|
NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv,
|
|
glGetColorTableParameterfvEXT,
|
|
glGetColorTableParameterfvEXT, 344),
|
|
NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv,
|
|
glGetColorTableParameterfvEXT,
|
|
glGetColorTableParameterfvEXT, 344),
|
|
NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv,
|
|
glGetColorTableParameterivEXT,
|
|
glGetColorTableParameterivEXT, 345),
|
|
NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv,
|
|
glGetColorTableParameterivEXT,
|
|
glGetColorTableParameterivEXT, 345),
|
|
NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
|
|
NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL,
|
|
347),
|
|
NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
|
|
348),
|
|
NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
|
|
349),
|
|
NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf,
|
|
NULL, 350),
|
|
NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv,
|
|
NULL, 351),
|
|
NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri,
|
|
NULL, 352),
|
|
NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv,
|
|
NULL, 353),
|
|
NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D,
|
|
glCopyConvolutionFilter1D, NULL, 354),
|
|
NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D,
|
|
glCopyConvolutionFilter2D, NULL, 355),
|
|
NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356,
|
|
gl_dispatch_stub_356, 356),
|
|
NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357,
|
|
gl_dispatch_stub_357, 357),
|
|
NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358,
|
|
gl_dispatch_stub_358, 358),
|
|
NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359,
|
|
gl_dispatch_stub_359, 359),
|
|
NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL,
|
|
360),
|
|
NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361,
|
|
gl_dispatch_stub_361, 361),
|
|
NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362,
|
|
gl_dispatch_stub_362, 362),
|
|
NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363,
|
|
gl_dispatch_stub_363, 363),
|
|
NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364,
|
|
gl_dispatch_stub_364, 364),
|
|
NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365,
|
|
gl_dispatch_stub_365, 365),
|
|
NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366,
|
|
gl_dispatch_stub_366, 366),
|
|
NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
|
|
NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
|
|
NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
|
|
NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
|
|
NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
|
|
NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
|
|
NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL,
|
|
373),
|
|
NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
|
|
NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB,
|
|
NULL, 375),
|
|
NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
|
|
376),
|
|
NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
|
|
377),
|
|
NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
|
|
378),
|
|
NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
|
|
379),
|
|
NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
|
|
380),
|
|
NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
|
|
381),
|
|
NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
|
|
382),
|
|
NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
|
|
383),
|
|
NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
|
|
384),
|
|
NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
|
|
385),
|
|
NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
|
|
386),
|
|
NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
|
|
387),
|
|
NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
|
|
388),
|
|
NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
|
|
389),
|
|
NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
|
|
390),
|
|
NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
|
|
391),
|
|
NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
|
|
392),
|
|
NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
|
|
393),
|
|
NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
|
|
394),
|
|
NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
|
|
395),
|
|
NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
|
|
396),
|
|
NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
|
|
397),
|
|
NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
|
|
398),
|
|
NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
|
|
399),
|
|
NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
|
|
400),
|
|
NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
|
|
401),
|
|
NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
|
|
402),
|
|
NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
|
|
403),
|
|
NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
|
|
404),
|
|
NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
|
|
405),
|
|
NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
|
|
406),
|
|
NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
|
|
407),
|
|
NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL,
|
|
423),
|
|
NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB,
|
|
glLoadTransposeMatrixdARB, NULL, 441),
|
|
NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB,
|
|
glLoadTransposeMatrixfARB, NULL, 442),
|
|
NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB,
|
|
glMultTransposeMatrixdARB, NULL, 443),
|
|
NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB,
|
|
glMultTransposeMatrixfARB, NULL, 444),
|
|
NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL,
|
|
445),
|
|
NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB,
|
|
glCompressedTexImage1DARB, NULL, 446),
|
|
NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB,
|
|
glCompressedTexImage2DARB, NULL, 447),
|
|
NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB,
|
|
glCompressedTexImage3DARB, NULL, 448),
|
|
NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB,
|
|
glCompressedTexSubImage1DARB, NULL, 449),
|
|
NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB,
|
|
glCompressedTexSubImage2DARB, NULL, 450),
|
|
NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB,
|
|
glCompressedTexSubImage3DARB, NULL, 451),
|
|
NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB,
|
|
glGetCompressedTexImageARB, NULL, 452),
|
|
NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB,
|
|
glDisableVertexAttribArrayARB, NULL, 453),
|
|
NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB,
|
|
glEnableVertexAttribArrayARB, NULL, 454),
|
|
NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB,
|
|
NULL, 461),
|
|
NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB,
|
|
NULL, 462),
|
|
NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB,
|
|
NULL, 463),
|
|
NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB,
|
|
glProgramEnvParameter4dARB, NULL, 464),
|
|
NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB,
|
|
glProgramEnvParameter4dvARB, NULL, 465),
|
|
NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB,
|
|
glProgramEnvParameter4fARB, NULL, 466),
|
|
NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB,
|
|
glProgramEnvParameter4fvARB, NULL, 467),
|
|
NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL,
|
|
473),
|
|
NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
|
|
474),
|
|
NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL,
|
|
475),
|
|
NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
|
|
476),
|
|
NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL,
|
|
477),
|
|
NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
|
|
478),
|
|
NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL,
|
|
479),
|
|
NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
|
|
480),
|
|
NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL,
|
|
481),
|
|
NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
|
|
482),
|
|
NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL,
|
|
483),
|
|
NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
|
|
484),
|
|
NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL,
|
|
485),
|
|
NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
|
|
486),
|
|
NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL,
|
|
487),
|
|
NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
|
|
488),
|
|
NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL,
|
|
489),
|
|
NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
|
|
490),
|
|
NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
|
|
491),
|
|
NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
|
|
492),
|
|
NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
|
|
493),
|
|
NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
|
|
494),
|
|
NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB,
|
|
NULL, 495),
|
|
NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB,
|
|
NULL, 496),
|
|
NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB,
|
|
NULL, 497),
|
|
NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
|
|
498),
|
|
NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL,
|
|
499),
|
|
NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
|
|
500),
|
|
NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL,
|
|
501),
|
|
NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
|
|
502),
|
|
NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
|
|
503),
|
|
NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL,
|
|
504),
|
|
NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
|
|
505),
|
|
NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
|
|
506),
|
|
NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
|
|
507),
|
|
NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
|
|
508),
|
|
NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB,
|
|
NULL, 509),
|
|
NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510),
|
|
NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511),
|
|
NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
|
|
NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
|
|
NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514),
|
|
NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB,
|
|
glGetBufferParameterivARB, NULL, 515),
|
|
NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB,
|
|
NULL, 516),
|
|
NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
|
|
517),
|
|
NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518),
|
|
NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519),
|
|
NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
|
|
NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521),
|
|
NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
|
|
NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523),
|
|
NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524),
|
|
NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
|
|
525),
|
|
NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB,
|
|
NULL, 526),
|
|
NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527),
|
|
NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528),
|
|
NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530),
|
|
NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
|
|
535),
|
|
NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
|
|
541),
|
|
NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB,
|
|
NULL, 542),
|
|
NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
|
|
NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544),
|
|
NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545),
|
|
NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546),
|
|
NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547),
|
|
NAME_FUNC_OFFSET(21240, glUniform1fvARB, glUniform1fvARB, NULL, 548),
|
|
NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549),
|
|
NAME_FUNC_OFFSET(21265, glUniform1ivARB, glUniform1ivARB, NULL, 550),
|
|
NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551),
|
|
NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552),
|
|
NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553),
|
|
NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554),
|
|
NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555),
|
|
NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556),
|
|
NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557),
|
|
NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558),
|
|
NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559),
|
|
NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560),
|
|
NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561),
|
|
NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562),
|
|
NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
|
|
563),
|
|
NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
|
|
564),
|
|
NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
|
|
565),
|
|
NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
|
|
566),
|
|
NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL,
|
|
567),
|
|
NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB,
|
|
NULL, 568),
|
|
NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
|
|
569),
|
|
NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB,
|
|
NULL, 570),
|
|
NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
|
|
NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
|
|
NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
|
|
NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
|
|
NULL, 573),
|
|
NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
|
|
NULL, 573),
|
|
NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB,
|
|
glDrawElementsInstancedARB, NULL, 574),
|
|
NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB,
|
|
glDrawElementsInstancedARB, NULL, 574),
|
|
NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample,
|
|
glRenderbufferStorageMultisample, NULL, 575),
|
|
NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB,
|
|
glBlendEquationSeparateiARB, NULL, 597),
|
|
NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL,
|
|
598),
|
|
NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
|
|
NULL, 599),
|
|
NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600),
|
|
NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
|
|
698),
|
|
NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
|
|
699),
|
|
NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL,
|
|
706),
|
|
NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL,
|
|
706),
|
|
NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL,
|
|
706),
|
|
NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
|
|
707),
|
|
NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
|
|
707),
|
|
NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
|
|
707),
|
|
NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
|
|
710),
|
|
NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
|
|
NULL, 711),
|
|
NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
|
|
712),
|
|
NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
|
|
NULL, 713),
|
|
NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
|
|
714),
|
|
NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
|
|
NULL, 715),
|
|
NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
|
|
716),
|
|
NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
|
|
NULL, 717),
|
|
NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
|
|
718),
|
|
NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
|
|
NULL, 719),
|
|
NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
|
|
NULL, 720),
|
|
NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
|
|
NULL, 721),
|
|
NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
|
|
NULL, 722),
|
|
NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
|
|
NULL, 723),
|
|
NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
|
|
NULL, 724),
|
|
NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
|
|
NULL, 725),
|
|
NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT,
|
|
glSecondaryColorPointerEXT, NULL, 726),
|
|
NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
|
|
727),
|
|
NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
|
|
NULL, 728),
|
|
NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
|
|
729),
|
|
NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
|
|
NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
|
|
NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
|
|
NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
|
|
NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
|
|
NULL, 735),
|
|
NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
|
|
NULL, 735),
|
|
NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
|
|
NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
|
|
NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
|
|
NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
|
|
NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
|
|
NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
|
|
NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
|
|
NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
|
|
NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
|
|
NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
|
|
NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
|
|
NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
|
|
NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
|
|
NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
|
|
NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
|
|
NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
|
|
NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
|
|
NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
|
|
NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
|
|
NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
|
|
NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
|
|
NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
|
|
NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
|
|
NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
|
|
NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
|
|
NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
|
|
NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
|
|
NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
|
|
NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
|
|
NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
|
|
NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
|
|
NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
|
|
NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786),
|
|
NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
|
|
NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789),
|
|
NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV,
|
|
glGetVertexAttribPointervNV, NULL, 795),
|
|
NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV,
|
|
glGetVertexAttribPointervNV, NULL, 795),
|
|
NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799),
|
|
NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL,
|
|
863),
|
|
NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL,
|
|
864),
|
|
NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
|
|
867),
|
|
NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
|
|
869),
|
|
NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV,
|
|
glPrimitiveRestartIndexNV, NULL, 876),
|
|
NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
|
|
879),
|
|
NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
|
|
879),
|
|
NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
|
|
880),
|
|
NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
|
|
881),
|
|
NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT,
|
|
glCheckFramebufferStatusEXT, NULL, 882),
|
|
NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
|
|
NULL, 883),
|
|
NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
|
|
NULL, 884),
|
|
NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT,
|
|
glFramebufferRenderbufferEXT, NULL, 885),
|
|
NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT,
|
|
glFramebufferTexture1DEXT, NULL, 886),
|
|
NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT,
|
|
glFramebufferTexture2DEXT, NULL, 887),
|
|
NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT,
|
|
glFramebufferTexture3DEXT, NULL, 888),
|
|
NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
|
|
889),
|
|
NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
|
|
890),
|
|
NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
|
|
891),
|
|
NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT,
|
|
glGetFramebufferAttachmentParameterivEXT, NULL, 892),
|
|
NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT,
|
|
glGetRenderbufferParameterivEXT, NULL, 893),
|
|
NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
|
|
NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
|
|
895),
|
|
NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
|
|
NULL, 896),
|
|
NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
|
|
897),
|
|
NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT,
|
|
glBindFragDataLocationEXT, NULL, 900),
|
|
NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
|
|
NULL, 901),
|
|
NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
|
|
NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
|
|
NULL, 903),
|
|
NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
|
|
NULL, 904),
|
|
NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
|
|
NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
|
|
NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
|
|
NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
|
|
NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
|
|
NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
|
|
NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
|
|
NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
|
|
NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
|
|
913),
|
|
NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
|
|
914),
|
|
NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
|
|
915),
|
|
NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
|
|
NULL, 916),
|
|
NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
|
|
917),
|
|
NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
|
|
918),
|
|
NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
|
|
919),
|
|
NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
|
|
NULL, 920),
|
|
NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
|
|
921),
|
|
NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
|
|
922),
|
|
NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
|
|
923),
|
|
NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
|
|
NULL, 924),
|
|
NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
|
|
925),
|
|
NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
|
|
926),
|
|
NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
|
|
927),
|
|
NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
|
|
928),
|
|
NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
|
|
NULL, 929),
|
|
NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
|
|
930),
|
|
NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
|
|
NULL, 931),
|
|
NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
|
|
NULL, 932),
|
|
NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT,
|
|
glVertexAttribIPointerEXT, NULL, 933),
|
|
NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT,
|
|
glFramebufferTextureLayerEXT, NULL, 934),
|
|
NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT,
|
|
glFramebufferTextureLayerEXT, NULL, 934),
|
|
NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
|
|
935),
|
|
NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
|
|
936),
|
|
NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
|
|
NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
|
|
NULL, 938),
|
|
NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
|
|
NULL, 939),
|
|
NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
|
|
940),
|
|
NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
|
|
NULL, 943),
|
|
NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
|
|
NULL, 944),
|
|
NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
|
|
945),
|
|
NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
|
|
946),
|
|
NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV,
|
|
glBeginConditionalRenderNV, NULL, 947),
|
|
NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV,
|
|
NULL, 948),
|
|
NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT,
|
|
glBeginTransformFeedbackEXT, NULL, 949),
|
|
NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
|
|
950),
|
|
NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
|
|
952),
|
|
NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT,
|
|
glEndTransformFeedbackEXT, NULL, 953),
|
|
NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT,
|
|
glGetTransformFeedbackVaryingEXT, NULL, 954),
|
|
NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT,
|
|
glTransformFeedbackVaryingsEXT, NULL, 955),
|
|
NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
|
|
956),
|
|
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
|
|
};
|
|
|
|
#undef NAME_FUNC_OFFSET
|