is correctly handled. without fixes to mesa and the ddx, the so-called
backwards compat goop that was added just plain does not work and ends
up with rendering bullshit.
light of day and has already been removed in mesa master (ages ago).
As a bonus, removes the annoying "falling back to classic" message on
launching a gl application.
ok matthieu@.
from this was removed from the kernel and is very much deprecated.
Pageflipping is also probably broken and should not be used. Similar
change happened in mesa master a while back.
ok matthieu@
really don't need it. There's one case where it's used, and that is on
``older'' drms, newer ones provide that one value via a parameter.
This is the first stage in my project to stop all cards mapping
registers. This does mean that drivers that depend on this may
eventually die (tdfx, i'm looking at you!).
ok matthieu@
but this one (from mesa, prompted by my diff) should run a little faster.
Now mplayer -vo gl or gl2 works with dri enabled.
Detected by otto malloc. Some debugging help from todd.
ok matthieu@, todd@.
that the memory was not set to executable. This caused some horrible
segfaults that due to lack of hardware i've been unable to track down
for months.
Conveniently, there was already a memory allocator that uses mmap to
create executable memory, #ifdef linux. Make it usable for us too.
Problem solved!
Thanks for todd@ for helping me debug, and deraadt@ for noticing the
allocator.
Makes SiS work with dri, probaby solves a bunch of other people too.
ok matthieu@ (who has sent this upstream).
[965] Fix potential segfaults from bad realloc.
C has no order of evaluation restrictions on function arguments, so we
attempted to realloc from new-size to new-size.