xenocara/lib/libGL/Makefile

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# $OpenBSD: Makefile,v 1.10 2007/11/25 10:18:21 matthieu Exp $
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all: ${OBJS}
LIB= GL
MESA= ${.CURDIR}/../../dist/Mesa/src/mesa
GL= ${.CURDIR}/../../dist/Mesa/src/GL
GLX= ${.CURDIR}/../../dist/Mesa/src/glx/x11
MESA_INCLUDE= ${.CURDIR}/../../dist/Mesa/include
DRI_DRIVER_INSTALL_DIR= ${X11BASE}/lib/modules/dri
DRI_DRIVER_SEARCH_DIR= $(DRI_DRIVER_INSTALL_DIR)
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INCSDIR= ${X11BASE}/include/GL
LDADD= -L${X11BASE}/lib -lXext -lX11
#LDADD= -L${X11BASE}/lib -lXfixes -lXdamage -lXext -lX11 -ldrm -lpthread
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CPP= cpp -notraditional
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DEBUG?=
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CPPFLAGS+= \
-I. \
-I${MESA_INCLUDE} \
-I${MESA_INCLUDE}/GL/internal \
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-I${MESA} \
-I${MESA}/main \
-I${MESA}/math \
-I${MESA}/glapi \
-I${MESA}/tnl \
-I${MESA}/shader \
-I${MESA}/shader/grammar \
-I${MESA}/shader/slang \
-I${GLX} \
-I${X11BASE}/include \
-I${X11BASE}/include/drm \
-DGLX_INDIRECT_RENDERING \
-DHAVE_ALIAS \
-D_REENTRANT
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.if ${MACHINE_ARCH} == "i386"
CPPFLAGS += \
-DUSE_X86_ASM \
-DUSE_MMX_ASM \
-DUSE_3DNOW_ASM \
-DUSE_SSE_ASM
.elif ${MACHINE_ARCH} == "amd64"
CPPFLAGS += -D__GLX_ALIGN64 -DUSE_X86_64_ASM
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.endif
INCS= \
gl.h \
glext.h \
glx.h \
glxext.h \
osmesa.h
# main
MAIN_SOURCES= \
api_arrayelt.c \
api_loopback.c \
api_noop.c \
api_validate.c \
accum.c \
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attrib.c \
arrayobj.c \
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blend.c \
bufferobj.c \
buffers.c \
clip.c \
colortab.c \
context.c \
convolve.c \
debug.c \
depth.c \
depthstencil.c \
dlist.c \
drawpix.c \
enable.c \
enums.c \
eval.c \
execmem.c \
extensions.c \
fbobject.c \
feedback.c \
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fog.c \
framebuffer.c \
get.c \
getstring.c \
hash.c \
hint.c \
histogram.c \
image.c \
imports.c \
light.c \
lines.c \
matrix.c \
mipmap.c \
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mm.c \
pixel.c \
points.c \
polygon.c \
queryobj.c \
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rastpos.c \
rbadaptors.c \
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renderbuffer.c \
shaders.c \
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state.c \
stencil.c \
texcompress.c \
texcompress_s3tc.c \
texcompress_fxt1.c \
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texenvprogram.c \
texformat.c \
teximage.c \
texobj.c \
texrender.c \
texstate.c \
texstore.c \
varray.c \
vtxfmt.c
GLAPI_SOURCES= \
dispatch.c \
glapi.c \
glthread.c \
$(ASM_API)
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# math
MATH_SOURCES= \
m_debug_clip.c \
m_debug_norm.c \
m_debug_xform.c \
m_eval.c \
m_matrix.c \
m_translate.c \
m_vector.c \
m_xform.c
# swrast
SWRAST_SOURCES= \
s_aaline.c \
s_aatriangle.c \
s_accum.c \
s_alpha.c \
s_atifragshader.c \
s_bitmap.c \
s_blend.c \
s_blit.c \
s_buffers.c \
s_copypix.c \
s_context.c \
s_depth.c \
s_drawpix.c \
s_feedback.c \
s_fog.c \
s_fragprog.c \
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s_imaging.c \
s_lines.c \
s_logic.c \
s_masking.c \
s_points.c \
s_readpix.c \
s_span.c \
s_stencil.c \
s_texcombine.c \
s_texfilter.c \
s_texstore.c \
s_triangle.c \
s_zoom.c
# swrast_setup
SWRAST_SETUP_SOURCES= \
ss_context.c \
ss_triangle.c
# tnl
TNL_SOURCES= \
t_context.c \
t_pipeline.c \
t_draw.c \
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t_vb_program.c \
t_vb_render.c \
t_vb_texgen.c \
t_vb_texmat.c \
t_vb_vertex.c \
t_vb_cull.c \
t_vb_fog.c \
t_vb_light.c \
t_vb_normals.c \
t_vb_points.c \
t_vp_build.c \
t_vertex.c \
t_vertex_sse.c \
t_vertex_generic.c \
VBO_SOURCES = \
vbo_context.c \
vbo_exec.c \
vbo_exec_api.c \
vbo_exec_array.c \
vbo_exec_draw.c \
vbo_exec_eval.c \
vbo_rebase.c \
vbo_split.c \
vbo_split_copy.c \
vbo_split_inplace.c \
vbo_save.c \
vbo_save_api.c \
vbo_save_draw.c \
vbo_save_loopback.c
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# shader
SHADER_SOURCES= \
arbprogparse.c \
arbprogram.c \
atifragshader.c \
grammar_mesa.c \
nvfragparse.c \
nvprogram.c \
nvvertparse.c \
program.c \
prog_debug.c \
prog_execute.c \
prog_instruction.c \
prog_parameter.c \
prog_print.c \
prog_statevars.c \
programopt.c \
shader_api.c \
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# shader/slang
SLANG_SOURCES= \
slang_builtin.c \
slang_codegen.c \
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slang_compile.c \
slang_compile_function.c \
slang_compile_operation.c \
slang_compile_struct.c \
slang_compile_variable.c \
slang_emit.c \
slang_ir.c \
slang_label.c \
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slang_library_noise.c \
slang_link.c \
slang_log.c \
slang_mem.c \
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slang_preprocess.c \
slang_print.c \
slang_simplify.c \
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slang_storage.c \
slang_typeinfo.c \
slang_vartable.c \
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slang_utility.c
.if ${MACHINE_ARCH} == i386
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ASM_C_SOURCES= \
common_x86.c \
x86.c \
3dnow.c \
sse.c \
x86sse.c
.endif
.if ${MACHINE_ARCH} == sparc
ASM_C_SOURCES= \
sparc.c
.endif
.if ${MACHINE_ARCH} == powerpc
ASM_C_SOURCES= \
common_ppc.c
.endif
.if ${MACHINE_ARCH} == amd64
ASM_C_SOURCES= \
x86-64.c
.endif
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X86_SOURCES= \
common_x86_asm.S \
x86_xform2.S \
x86_xform3.S \
x86_xform4.S \
x86_cliptest.S \
mmx_blend.S \
3dnow_xform1.S \
3dnow_xform2.S \
3dnow_xform3.S \
3dnow_xform4.S \
3dnow_normal.S \
sse_xform1.S \
sse_xform2.S \
sse_xform3.S \
sse_xform4.S \
sse_normal.S \
read_rgba_span_x86.S \
X86_API = \
glapi_x86.S
X86-64_SOURCES = \
xform4.S
X86-64_API = \
glapi_x86-64.S
SPARC_SOURCES = \
clip.S \
norm.S \
xform.S
SPARC_API = \
glapi_sparc.S
COMMON_DRIVER_SOURCES = \
driverfuncs.c
X11_DRIVER_SOURCES = \
glxapi.c \
fakeglx.c \
xfonts.c \
xm_api.c \
xm_buffer.c \
xm_dd.c \
xm_glide.c \
xm_line.c \
xm_span.c \
xm_tri.c
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GLX_SOURCES= \
glcontextmodes.c \
clientattrib.c \
compsize.c \
glxeval.c \
glxcmds.c \
glxext.c \
glxextensions.c \
indirect.c \
indirect_init.c \
indirect_size.c \
indirect_window_pos.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_program.c \
glxpixel.c \
pixelstore.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c \
xfont.c \
glx_pbuffer.c \
glx_query.c \
glx_texture_compression.c \
dri_glx.c \
XF86dri.c
# x86
.if ${MACHINE_ARCH} == "i386"
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)
.endif
# x86-64
.if ${MACHINE_ARCH} == "amd64"
ASM_SOURCES = $(X86-64_SOURCES)
ASM_API = $(X86-64_API)
.endif
ALL_SOURCES = \
$(GLAPI_SOURCES) \
$(SOLO_SOURCES) \
$(ASM_SOURCES) \
$(COMMON_DRIVER_SOURCES)\
$(X11_DRIVER_SOURCES) \
$(FBDEV_DRIVER_SOURCES) \
$(OSMESA_DRIVER_SOURCES)
SOLO_SOURCES = \
$(MAIN_SOURCES) \
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$(MATH_SOURCES) \
$(VBO_SOURCES) \
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$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
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$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
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#SRCS = $(SOLO_SOURCES) \
# $(ASM_SOURCES) \
# $(GLX_SOURCES) \
# $(GLAPI_SOURCES)
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SRCS = $(GLX_SOURCES) \
$(ASM_SOURCES) \
$(GLAPI_SOURCES)
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includes:
cd ${MESA_INCLUDE}/GL; for i in ${INCS}; do \
j="cmp -s $$i ${DESTDIR}${INCSDIR}/GL/$$i || \
${INSTALL} ${INSTALL_COPY} -o ${BINOWN} -g ${BINGRP} -m 444 \
$$i ${DESTDIR}${INCSDIR}/GL"; \
echo "\tinstalling $$i"; \
eval "$$j"; \
done
gen_matypes: gen_matypes.c
$(CC) $(CPPFLAGS) $(CFLAGS) ${MESA}/x86/gen_matypes.c -o gen_matypes
matypes.h: mtypes.h t_context.h gen_matypes
./gen_matypes > matypes.h
CLEANFILES+= gen_matypes matypes.h
common_x86_asm.o: matypes.h
3dnow_normal.o: matypes.h
3dnow_xform1.o: matypes.h
3dnow_xform2.o: matypes.h
3dnow_xform3.o: matypes.h
3dnow_xform4.o: matypes.h
mmx_blend.o: matypes.h
sse_normal.o: matypes.h
sse_xform1.o: matypes.h
sse_xform2.o: matypes.h
sse_xform3.o: matypes.h
sse_xform4.o: matypes.h
x86_cliptest.o: matypes.h
x86_xform2.o: matypes.h
x86_xform3.o: matypes.h
x86_xform4.o: matypes.h
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NOPROFILE=
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obj: _xenocara_obj
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.include <bsd.lib.mk>
.include <bsd.xorg.mk>
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.if ${MACHINE_ARCH} == powerpc || ${MACHINE_ARCH} == sparc
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PICFLAG = -fPIC
.endif
# name conflicts
glxeval.c: ${GLX}/eval.c
ln -s ${GLX}/eval.c $@
glxpixel.c: ${GLX}/pixel.c
ln -s ${GLX}/pixel.c $@
CLEANFILES+= glxeval.c glxpixel.c
.if ${MACHINE_ARCH} == i386
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.PATH: ${MESA}/x86
.PATH: ${MESA}/x86/rtasm
.endif
.if ${MACHINE_ARCH} == powerpc
.PATH: ${MESA}/ppc
.endif
.if ${MACHINE_ARCH} == sparc
.PATH: ${MESA}/sparc
.endif
.if ${MACHINE_ARCH} == amd64
.PATH: ${MESA}/x86-64
.endif
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.PATH: ${MESA}/glapi
.PATH: ${MESA}/main
.PATH: ${MESA}/math
.PATH: ${MESA}/swrast
.PATH: ${MESA}/swrast_setup
.PATH: ${MESA}/tnl
.PATH: ${MESA}/shader
.PATH: ${MESA}/shader/grammar
.PATH: ${MESA}/shader/slang
.PATH: ${MESA}/shader/slang/MachineIndependent
.PATH: ${MESA}/shader/slang/MachineIndependent/preprocessor
.PATH: ${MESA}/shader/slang/OGLCompilersDLL
.PATH: ${MESA}/shader/slang/OSDependent/Linux
.PATH: ${MESA}/vbo
.PATH: ${MESA}/drivers/common
.PATH: ${MESA}/drivers/x11
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.PATH: ${GLX}
.SUFFIXES: .cpp
.cpp.o:
@echo "${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.go:
@echo "${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.po:
@echo "${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.so:
@echo "${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o