Update to Mesa 7.0.1. For now only indirect GLX is enabled in libGL.
This commit is contained in:
parent
5257e11db0
commit
733e3c4fff
@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.8 2007/04/07 15:37:50 matthieu Exp $
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# $OpenBSD: Makefile,v 1.9 2007/11/24 17:46:55 matthieu Exp $
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all: ${OBJS}
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LIB= GL
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@ -8,8 +8,13 @@ GL= ${.CURDIR}/../../dist/Mesa/src/GL
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GLX= ${.CURDIR}/../../dist/Mesa/src/glx/x11
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MESA_INCLUDE= ${.CURDIR}/../../dist/Mesa/include
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DRI_DRIVER_INSTALL_DIR= ${X11BASE}/lib/modules/dri
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DRI_DRIVER_SEARCH_DIR= $(DRI_DRIVER_INSTALL_DIR)
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INCSDIR= ${X11BASE}/include/GL
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LDADD= -L${X11BASE}/lib -lXext -lX11
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LDADD= -lpthread
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#LDADD= -L${X11BASE}/lib -lXfixes -lXdamage -lXext -lX11 -ldrm -lpthread
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CPP= cpp -notraditional
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DEBUG?=
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@ -17,6 +22,7 @@ DEBUG?=
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CPPFLAGS+= \
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-I. \
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-I${MESA_INCLUDE} \
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-I${MESA_INCLUDE}/GL/internal \
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-I${MESA} \
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-I${MESA}/main \
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-I${MESA}/math \
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@ -25,18 +31,12 @@ CPPFLAGS+= \
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-I${MESA}/shader \
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-I${MESA}/shader/grammar \
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-I${MESA}/shader/slang \
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-I${MESA}/shader/slang/OSDependent/Linux \
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-I${MESA}/shader/slang/OGLCompilersDLL \
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-I${MESA}/x86 \
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-I${MESA}/drivers/dri/common \
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-I${GL}/dri \
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-I${GLX} \
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-I${X11BASE}/include \
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-DCSRG_BASED \
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-DUSE_GAS \
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-DGLX_INDIRECT_RENDERING \
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-DGLX_USE_MESA \
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-DXF86VIDMODE
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-I${X11BASE}/include/drm \
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-DPTHREADS -DGLX_INDIRECT_RENDERING \
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-DHAVE_ALIAS \
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-D_REENTRANT
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.if ${MACHINE_ARCH} == "i386"
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CPPFLAGS += \
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@ -45,7 +45,7 @@ CPPFLAGS += \
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-DUSE_3DNOW_ASM \
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-DUSE_SSE_ASM
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.elif ${MACHINE_ARCH} == "amd64"
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CPPFLAGS += -D__GLX_ALIGN64
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CPPFLAGS += -D__GLX_ALIGN64 -DUSE_X86_64_ASM
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.endif
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INCS= \
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@ -57,13 +57,13 @@ INCS= \
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# main
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MAIN_SOURCES= \
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accum.c \
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api_arrayelt.c \
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api_loopback.c \
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api_noop.c \
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api_validate.c \
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arrayobj.c \
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accum.c \
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attrib.c \
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arrayobj.c \
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blend.c \
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bufferobj.c \
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buffers.c \
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@ -81,8 +81,8 @@ MAIN_SOURCES= \
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eval.c \
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execmem.c \
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extensions.c \
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feedback.c \
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fbobject.c \
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feedback.c \
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fog.c \
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framebuffer.c \
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get.c \
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@ -97,17 +97,19 @@ MAIN_SOURCES= \
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matrix.c \
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mipmap.c \
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mm.c \
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occlude.c \
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pixel.c \
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points.c \
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polygon.c \
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queryobj.c \
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rastpos.c \
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rbadaptors.c \
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renderbuffer.c \
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shaders.c \
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state.c \
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stencil.c \
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texcompress.c \
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texcompress_fxt1.c \
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texcompress_s3tc.c \
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texcompress_fxt1.c \
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texenvprogram.c \
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texformat.c \
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teximage.c \
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@ -121,12 +123,8 @@ MAIN_SOURCES= \
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GLAPI_SOURCES= \
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dispatch.c \
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glapi.c \
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glthread.c
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.if ${MACHINE_ARCH} == "i386"
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GLAPI_SOURCES+= \
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glapi_x86.S
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.endif
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glthread.c \
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$(ASM_API)
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# math
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MATH_SOURCES= \
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@ -139,19 +137,12 @@ MATH_SOURCES= \
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m_vector.c \
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m_xform.c
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# array_cache
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ARRAY_CACHE_SOURCES= \
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ac_context.c \
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ac_import.c
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# swrast
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SWRAST_SOURCES= \
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s_aaline.c \
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s_aatriangle.c \
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s_accum.c \
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s_alpha.c \
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s_arbshader.c \
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s_atifragshader.c \
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s_bitmap.c \
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s_blend.c \
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@ -163,11 +154,11 @@ SWRAST_SOURCES= \
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s_drawpix.c \
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s_feedback.c \
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s_fog.c \
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s_fragprog.c \
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s_imaging.c \
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s_lines.c \
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s_logic.c \
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s_masking.c \
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s_nvfragprog.c \
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s_points.c \
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s_readpix.c \
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s_span.c \
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@ -185,16 +176,9 @@ SWRAST_SETUP_SOURCES= \
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# tnl
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TNL_SOURCES= \
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t_array_api.c \
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t_array_import.c \
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t_context.c \
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t_pipeline.c \
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t_save_api.c \
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t_save_loopback.c \
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t_save_playback.c \
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t_vb_arbprogram.c \
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t_vb_arbprogram_sse.c \
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t_vb_arbshader.c\
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t_draw.c \
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t_vb_program.c \
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t_vb_render.c \
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t_vb_texgen.c \
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@ -209,11 +193,22 @@ TNL_SOURCES= \
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t_vertex.c \
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t_vertex_sse.c \
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t_vertex_generic.c \
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t_vtx_api.c \
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t_vtx_generic.c \
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t_vtx_x86.c \
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t_vtx_eval.c \
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t_vtx_exec.c
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VBO_SOURCES = \
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vbo_context.c \
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vbo_exec.c \
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vbo_exec_api.c \
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vbo_exec_array.c \
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vbo_exec_draw.c \
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vbo_exec_eval.c \
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vbo_rebase.c \
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vbo_split.c \
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vbo_split_copy.c \
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vbo_split_inplace.c \
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vbo_save.c \
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vbo_save_api.c \
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vbo_save_draw.c \
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vbo_save_loopback.c
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# shader
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SHADER_SOURCES= \
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@ -223,73 +218,61 @@ SHADER_SOURCES= \
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grammar_mesa.c \
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nvfragparse.c \
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nvprogram.c \
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nvvertexec.c \
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nvvertparse.c \
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program.c \
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shaderobjects.c \
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shaderobjects_3dlabs.c
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# shader/slang C
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SLANG_C_SOURCES= \
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atom.c \
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cpp.c \
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cppstruct.c \
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memory.c \
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scanner.c \
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symbols.c \
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tokens.c
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# shader/slang CPP
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SLANG_CPP_SOURCES= \
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slang_mesa.cpp \
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Gen_glslang.cpp \
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Gen_glslang_tab.cpp \
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InfoSink.cpp \
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Initialize.cpp \
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Intermediate.cpp \
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intermOut.cpp \
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IntermTraverse.cpp \
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parseConst.cpp \
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ParseHelper.cpp \
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PoolAlloc.cpp \
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QualifierAlive.cpp \
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RemoveTree.cpp \
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ShaderLang.cpp \
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SymbolTable.cpp \
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Initialisation.cpp \
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ossource.cpp
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prog_debug.c \
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prog_execute.c \
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prog_instruction.c \
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prog_parameter.c \
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prog_print.c \
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prog_statevars.c \
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programopt.c \
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shader_api.c \
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# shader/slang
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SLANG_SOURCES= \
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slang_analyse.c \
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slang_assemble.c \
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slang_assemble_assignment.c \
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slang_assemble_conditional.c \
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slang_assemble_constructor.c \
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slang_assemble_typeinfo.c \
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slang_builtin.c \
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slang_codegen.c \
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slang_compile.c \
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slang_compile_function.c \
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slang_compile_operation.c \
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slang_compile_struct.c \
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slang_compile_variable.c \
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slang_execute.c \
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slang_export.c \
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slang_emit.c \
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slang_ir.c \
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slang_label.c \
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slang_library_noise.c \
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slang_library_texsample.c \
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slang_link.c \
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slang_log.c \
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slang_mem.c \
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slang_preprocess.c \
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slang_print.c \
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slang_simplify.c \
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slang_storage.c \
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slang_typeinfo.c \
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slang_vartable.c \
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slang_utility.c
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.if ${MACHINE_ARCH} == "i386"
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# x86
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.if ${MACHINE_ARCH} == i386
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ASM_C_SOURCES= \
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common_x86.c \
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x86.c \
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3dnow.c \
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sse.c \
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x86sse.c \
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slang_execute_x86.c
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x86sse.c
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.endif
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.if ${MACHINE_ARCH} == sparc
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ASM_C_SOURCES= \
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sparc.c
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.endif
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.if ${MACHINE_ARCH} == powerpc
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ASM_C_SOURCES= \
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common_ppc.c
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.endif
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.if ${MACHINE_ARCH} == amd64
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ASM_C_SOURCES= \
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x86-64.c
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.endif
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X86_SOURCES= \
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common_x86_asm.S \
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@ -309,52 +292,109 @@ X86_SOURCES= \
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sse_xform4.S \
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sse_normal.S \
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read_rgba_span_x86.S \
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t_vtx_x86_gcc.S
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.endif
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X86_API = \
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glapi_x86.S
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X86-64_SOURCES = \
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xform4.S
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X86-64_API = \
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glapi_x86-64.S
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SPARC_SOURCES = \
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clip.S \
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norm.S \
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xform.S
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SPARC_API = \
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glapi_sparc.S
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COMMON_DRIVER_SOURCES = \
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driverfuncs.c
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X11_DRIVER_SOURCES = \
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glxapi.c \
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fakeglx.c \
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xfonts.c \
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xm_api.c \
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xm_buffer.c \
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xm_dd.c \
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xm_glide.c \
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xm_line.c \
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xm_span.c \
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xm_tri.c
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GLX_SOURCES= \
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glcontextmodes.c \
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clientattrib.c \
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compsize.c \
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glxeval.c \
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glxcmds.c \
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glxext.c \
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glxextensions.c \
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indirect.c \
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indirect_init.c \
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indirect_size.c \
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indirect_window_pos.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_program.c \
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glxpixel.c \
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pixelstore.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c \
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xfont.c \
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glx_pbuffer.c \
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glx_query.c \
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glx_texture_compression.c \
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dri_glx.c
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glcontextmodes.c \
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clientattrib.c \
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compsize.c \
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glxeval.c \
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glxcmds.c \
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glxext.c \
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glxextensions.c \
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indirect.c \
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indirect_init.c \
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indirect_size.c \
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indirect_window_pos.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_program.c \
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glxpixel.c \
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pixelstore.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c \
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xfont.c \
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glx_pbuffer.c \
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glx_query.c \
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glx_texture_compression.c \
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dri_glx.c \
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XF86dri.c
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SRCS = $(MAIN_SOURCES) \
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# x86
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.if ${MACHINE_ARCH} == "i386"
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ASM_SOURCES = $(X86_SOURCES)
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ASM_API = $(X86_API)
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.endif
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# x86-64
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.if ${MACHINE_ARCH} == "amd64"
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ASM_SOURCES = $(X86-64_SOURCES)
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ASM_API = $(X86-64_API)
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.endif
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ALL_SOURCES = \
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$(GLAPI_SOURCES) \
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$(SOLO_SOURCES) \
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$(ASM_SOURCES) \
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$(COMMON_DRIVER_SOURCES)\
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$(X11_DRIVER_SOURCES) \
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$(FBDEV_DRIVER_SOURCES) \
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$(OSMESA_DRIVER_SOURCES)
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SOLO_SOURCES = \
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$(MAIN_SOURCES) \
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$(MATH_SOURCES) \
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$(ARRAY_CACHE_SOURCES) \
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$(VBO_SOURCES) \
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$(TNL_SOURCES) \
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$(SHADER_SOURCES) \
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$(SWRAST_SOURCES) \
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$(SWRAST_SETUP_SOURCES) \
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$(SWRAST_SETUP_SOURCES) \
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$(ASM_C_SOURCES) \
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$(SLANG_SOURCES) \
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$(X86_SOURCES) \
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$(GLAPI_SOURCES) \
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$(GLX_SOURCES)
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$(SLANG_SOURCES)
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# $(SLANG_C_SOURCES)
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#SRCS = $(SOLO_SOURCES) \
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# $(ASM_SOURCES) \
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# $(GLX_SOURCES) \
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# $(GLAPI_SOURCES)
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SRCS = $(GLX_SOURCES) \
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$(ASM_SOURCES) \
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$(GLAPI_SOURCES)
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includes:
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cd ${MESA_INCLUDE}/GL; for i in ${INCS}; do \
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@ -410,9 +450,19 @@ glxpixel.c: ${GLX}/pixel.c
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CLEANFILES+= glxeval.c glxpixel.c
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.if ${MACHINE_ARCH} == i386
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.PATH: ${MESA}/x86
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.PATH: ${MESA}/x86/rtasm
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.PATH: ${MESA}/array_cache
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.endif
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.if ${MACHINE_ARCH} == powerpc
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.PATH: ${MESA}/ppc
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.endif
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.if ${MACHINE_ARCH} == sparc
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.PATH: ${MESA}/sparc
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.endif
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.if ${MACHINE_ARCH} == amd64
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.PATH: ${MESA}/x86-64
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.endif
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.PATH: ${MESA}/glapi
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.PATH: ${MESA}/main
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.PATH: ${MESA}/math
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@ -426,7 +476,9 @@ CLEANFILES+= glxeval.c glxpixel.c
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.PATH: ${MESA}/shader/slang/MachineIndependent/preprocessor
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.PATH: ${MESA}/shader/slang/OGLCompilersDLL
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.PATH: ${MESA}/shader/slang/OSDependent/Linux
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.PATH: ${MESA}/drivers/dri/common
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.PATH: ${MESA}/vbo
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.PATH: ${MESA}/drivers/common
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.PATH: ${MESA}/drivers/x11
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.PATH: ${GLX}
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.SUFFIXES: .cpp
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@ -454,4 +506,3 @@ CLEANFILES+= glxeval.c glxpixel.c
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@${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}.o
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@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
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@rm -f ${.TARGET}.o
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|
@ -1,3 +1,3 @@
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major=5
|
||||
minor=1
|
||||
major=6
|
||||
minor=0
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user