xenocara/app/xlockmore/modes/glx/text3d2.h

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2006-11-26 04:07:42 -07:00
/* text3d2 --- Shows moving 3D texts */
/* Copyright (c) E. Lassauge, 2004. */
/*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* Eric Lassauge (March-09-2004)
*
*/
extern "C" {
#include <GL/gl.h>
#include <GL/glx.h>
} typedef struct {
/* global Parameters */
int wire, counter;
char *words, *words_start;
/* per Screen variables */
GLint WinH, WinW;
GLXContext *glx_context;
FTFont *font;
rotator *rot;
} text3d2struct;