xenocara/app/xlockmore/modes/glx/i_linkage.h

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2006-11-26 04:07:42 -07:00
#include <GL/gl.h>
#include <GL/glx.h>
typedef struct {
GLfloat view_rotx, view_roty, view_rotz;
GLXContext *glx_context;
GLuint frames;
int numsteps;
int construction;
int time;
char *partlist;
int forwards;
Window window;
} spherestruct;
#ifdef __cplusplus
extern "C" {
#endif
Bool invert_draw(spherestruct *gp);
#ifdef __cplusplus
}
#endif