mirror of
https://github.com/golang/go
synced 2024-11-05 18:56:10 -07:00
cb538dbcf8
Explain how to make changes to the project's static files and get them compiled in to the godoc binary. Change-Id: I12e0c50bf31925b3f211b6d0dd3e5f8cff547f32 Reviewed-on: https://go-review.googlesource.com/34925 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
32 lines
1.1 KiB
Markdown
32 lines
1.1 KiB
Markdown
# godoc
|
|
|
|
This directory contains most of the code for running a godoc server. The
|
|
executable lives at golang.org/x/tools/cmd/godoc.
|
|
|
|
## Development mode
|
|
|
|
In production, CSS/JS/template assets need to be compiled into the godoc
|
|
binary. It can be tedious to recompile assets every time, but you can pass a
|
|
flag to load CSS/JS/templates from disk every time a page loads:
|
|
|
|
```
|
|
godoc --templates=$GOPATH/src/golang.org/x/tools/godoc/static --http=:6060
|
|
```
|
|
|
|
## Recompiling static assets
|
|
|
|
The files that live at `static/style.css`, `static/jquery.js` and so on are not
|
|
present in the final binary. They are placed into `static/static.go` by running
|
|
`go generate`. So to compile a change and test it in your browser:
|
|
|
|
1) Make changes to e.g. `static/style.css`.
|
|
|
|
2) Run `go generate golang.org/x/tools/godoc/static` so `static/static.go` picks
|
|
up the change.
|
|
|
|
3) Run `go install golang.org/x/tools/cmd/godoc` so the compiled `godoc` binary
|
|
picks up the change.
|
|
|
|
4) Run `godoc -http=:6060` and view your changes in the browser. You may need
|
|
to disable your browser's cache to avoid reloading a stale file.
|