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go/test/switch.go
Rémy Oudompheng f4f1ba2b1e cmd/gc: accept switches on comparable arrays.
The compiler is incorrectly rejecting switches on arrays of
comparable types. It also doesn't catch incomparable structs
when typechecking the switch, leading to unreadable errors
during typechecking of the generated code.

Fixes #3894.

R=rsc
CC=gobot, golang-dev, r, remy
https://golang.org/cl/6442074
2012-08-03 21:47:26 +02:00

328 lines
4.6 KiB
Go

// run
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test switch statements.
package main
import "os"
func assert(cond bool, msg string) {
if !cond {
print("assertion fail: ", msg, "\n")
panic(1)
}
}
func main() {
i5 := 5
i7 := 7
hello := "hello"
switch true {
case i5 < 5:
assert(false, "<")
case i5 == 5:
assert(true, "!")
case i5 > 5:
assert(false, ">")
}
switch {
case i5 < 5:
assert(false, "<")
case i5 == 5:
assert(true, "!")
case i5 > 5:
assert(false, ">")
}
switch x := 5; true {
case i5 < x:
assert(false, "<")
case i5 == x:
assert(true, "!")
case i5 > x:
assert(false, ">")
}
switch x := 5; true {
case i5 < x:
assert(false, "<")
case i5 == x:
assert(true, "!")
case i5 > x:
assert(false, ">")
}
switch i5 {
case 0:
assert(false, "0")
case 1:
assert(false, "1")
case 2:
assert(false, "2")
case 3:
assert(false, "3")
case 4:
assert(false, "4")
case 5:
assert(true, "5")
case 6:
assert(false, "6")
case 7:
assert(false, "7")
case 8:
assert(false, "8")
case 9:
assert(false, "9")
default:
assert(false, "default")
}
switch i5 {
case 0, 1, 2, 3, 4:
assert(false, "4")
case 5:
assert(true, "5")
case 6, 7, 8, 9:
assert(false, "9")
default:
assert(false, "default")
}
switch i5 {
case 0:
case 1:
case 2:
case 3:
case 4:
assert(false, "4")
case 5:
assert(true, "5")
case 6:
case 7:
case 8:
case 9:
default:
assert(i5 == 5, "good")
}
switch i5 {
case 0:
dummy := 0
_ = dummy
fallthrough
case 1:
dummy := 0
_ = dummy
fallthrough
case 2:
dummy := 0
_ = dummy
fallthrough
case 3:
dummy := 0
_ = dummy
fallthrough
case 4:
dummy := 0
_ = dummy
assert(false, "4")
case 5:
dummy := 0
_ = dummy
fallthrough
case 6:
dummy := 0
_ = dummy
fallthrough
case 7:
dummy := 0
_ = dummy
fallthrough
case 8:
dummy := 0
_ = dummy
fallthrough
case 9:
dummy := 0
_ = dummy
fallthrough
default:
dummy := 0
_ = dummy
assert(i5 == 5, "good")
}
fired := false
switch i5 {
case 0:
dummy := 0
_ = dummy
fallthrough // tests scoping of cases
case 1:
dummy := 0
_ = dummy
fallthrough
case 2:
dummy := 0
_ = dummy
fallthrough
case 3:
dummy := 0
_ = dummy
fallthrough
case 4:
dummy := 0
_ = dummy
assert(false, "4")
case 5:
dummy := 0
_ = dummy
fallthrough
case 6:
dummy := 0
_ = dummy
fallthrough
case 7:
dummy := 0
_ = dummy
fallthrough
case 8:
dummy := 0
_ = dummy
fallthrough
case 9:
dummy := 0
_ = dummy
fallthrough
default:
dummy := 0
_ = dummy
fired = !fired
assert(i5 == 5, "good")
}
assert(fired, "fired")
count := 0
switch i5 {
case 0:
count = count + 1
fallthrough
case 1:
count = count + 1
fallthrough
case 2:
count = count + 1
fallthrough
case 3:
count = count + 1
fallthrough
case 4:
count = count + 1
assert(false, "4")
case 5:
count = count + 1
fallthrough
case 6:
count = count + 1
fallthrough
case 7:
count = count + 1
fallthrough
case 8:
count = count + 1
fallthrough
case 9:
count = count + 1
fallthrough
default:
assert(i5 == count, "good")
}
assert(fired, "fired")
switch hello {
case "wowie":
assert(false, "wowie")
case "hello":
assert(true, "hello")
case "jumpn":
assert(false, "jumpn")
default:
assert(false, "default")
}
fired = false
switch i := i5 + 2; i {
case i7:
fired = true
default:
assert(false, "fail")
}
assert(fired, "var")
// switch on nil-only comparison types
switch f := func() {}; f {
case nil:
assert(false, "f should not be nil")
default:
}
switch m := make(map[int]int); m {
case nil:
assert(false, "m should not be nil")
default:
}
switch a := make([]int, 1); a {
case nil:
assert(false, "m should not be nil")
default:
}
// switch on interface.
switch i := interface{}("hello"); i {
case 42:
assert(false, `i should be "hello"`)
case "hello":
assert(true, "hello")
default:
assert(false, `i should be "hello"`)
}
// switch on array.
switch ar := [3]int{1, 2, 3}; ar {
case [3]int{1,2,3}:
assert(true, "[1 2 3]")
case [3]int{4,5,6}:
assert(false, "ar should be [1 2 3]")
default:
assert(false, "ar should be [1 2 3]")
}
// switch on channel
switch c1, c2 := make(chan int), make(chan int); c1 {
case nil:
assert(false, "c1 did not match itself")
case c2:
assert(false, "c1 did not match itself")
case c1:
assert(true, "chan")
default:
assert(false, "c1 did not match itself")
}
i := 0
switch x := 5; {
case i < x:
os.Exit(0)
case i == x:
case i > x:
os.Exit(1)
}
}