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go/test/bench/binary-tree.c
Rob Pike 3a23e53387 binary tree
R=rsc
DELTA=324  (323 added, 0 deleted, 1 changed)
OCL=32759
CL=32768
2009-08-04 19:38:08 -07:00

166 lines
4.3 KiB
C

/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of "The Computer Language Benchmarks Game" nor the
name of "The Computer Language Shootout Benchmarks" nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
/* The Computer Language Shootout Benchmarks
http://shootout.alioth.debian.org/
contributed by Kevin Carson
compilation:
gcc -O3 -fomit-frame-pointer -funroll-loops -static binary-trees.c -lm
icc -O3 -ip -unroll -static binary-trees.c -lm
*/
#include <malloc.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
typedef struct tn {
struct tn* left;
struct tn* right;
long item;
} treeNode;
treeNode* NewTreeNode(treeNode* left, treeNode* right, long item)
{
treeNode* new;
new = (treeNode*)malloc(sizeof(treeNode));
new->left = left;
new->right = right;
new->item = item;
return new;
} /* NewTreeNode() */
long ItemCheck(treeNode* tree)
{
if (tree->left == NULL)
return tree->item;
else
return tree->item + ItemCheck(tree->left) - ItemCheck(tree->right);
} /* ItemCheck() */
treeNode* BottomUpTree(long item, unsigned depth)
{
if (depth > 0)
return NewTreeNode
(
BottomUpTree(2 * item - 1, depth - 1),
BottomUpTree(2 * item, depth - 1),
item
);
else
return NewTreeNode(NULL, NULL, item);
} /* BottomUpTree() */
void DeleteTree(treeNode* tree)
{
if (tree->left != NULL)
{
DeleteTree(tree->left);
DeleteTree(tree->right);
}
free(tree);
} /* DeleteTree() */
int main(int argc, char* argv[])
{
unsigned N, depth, minDepth, maxDepth, stretchDepth;
treeNode *stretchTree, *longLivedTree, *tempTree;
N = atol(argv[1]);
minDepth = 4;
if ((minDepth + 2) > N)
maxDepth = minDepth + 2;
else
maxDepth = N;
stretchDepth = maxDepth + 1;
stretchTree = BottomUpTree(0, stretchDepth);
printf
(
"stretch tree of depth %u\t check: %li\n",
stretchDepth,
ItemCheck(stretchTree)
);
DeleteTree(stretchTree);
longLivedTree = BottomUpTree(0, maxDepth);
for (depth = minDepth; depth <= maxDepth; depth += 2)
{
long i, iterations, check;
iterations = pow(2, maxDepth - depth + minDepth);
check = 0;
for (i = 1; i <= iterations; i++)
{
tempTree = BottomUpTree(i, depth);
check += ItemCheck(tempTree);
DeleteTree(tempTree);
tempTree = BottomUpTree(-i, depth);
check += ItemCheck(tempTree);
DeleteTree(tempTree);
} /* for(i = 1...) */
printf
(
"%li\t trees of depth %u\t check: %li\n",
iterations * 2,
depth,
check
);
} /* for(depth = minDepth...) */
printf
(
"long lived tree of depth %u\t check: %li\n",
maxDepth,
ItemCheck(longLivedTree)
);
return 0;
} /* main() */