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https://github.com/golang/go
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R=rsc DELTA=324 (323 added, 0 deleted, 1 changed) OCL=32759 CL=32768
This commit is contained in:
parent
4dec8ef35a
commit
3a23e53387
130
test/bench/binary-tree-freelist.go
Normal file
130
test/bench/binary-tree-freelist.go
Normal file
@ -0,0 +1,130 @@
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of "The Computer Language Benchmarks Game" nor the
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name of "The Computer Language Shootout Benchmarks" nor the names of
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its contributors may be used to endorse or promote products derived
|
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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/* The Computer Language Benchmarks Game
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* http://shootout.alioth.debian.org/
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*
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* contributed by The Go Authors.
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* based on C program by Kevin Carson
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*/
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package main
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import (
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"flag";
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"fmt";
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"os";
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)
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var n = flag.Int("n", 20, "depth")
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type Node struct {
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item int;
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left, right *Node;
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}
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type Arena struct {
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head *Node
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}
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var arena Arena
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func (n *Node) free() {
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if n.left != nil {
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n.left.free()
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}
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if n.right != nil {
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n.right.free()
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}
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n.left = arena.head;
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arena.head = n;
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}
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func (a *Arena) New(item int, left, right *Node) *Node {
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if a.head == nil {
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nodes := make([]Node, 3 << uint(*n));
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for i := 0; i < len(nodes)-1; i++ {
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nodes[i].left = &nodes[i+1];
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}
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a.head = &nodes[0];
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}
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n := a.head;
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a.head = a.head.left;
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n.item = item;
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n.left = left;
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n.right = right;
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return n;
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}
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func bottomUpTree(item, depth int) *Node {
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if depth <= 0 {
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return arena.New(item, nil, nil)
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}
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return arena.New(item, bottomUpTree(2*item-1, depth-1), bottomUpTree(2*item, depth-1))
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}
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func (n *Node) itemCheck() int {
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if n.left == nil {
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return n.item
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}
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return n.item + n.left.itemCheck() - n.right.itemCheck();
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}
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const minDepth = 4;
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func main() {
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flag.Parse();
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maxDepth := *n;
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if minDepth + 2 > *n {
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maxDepth = minDepth + 2
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}
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stretchDepth := maxDepth + 1;
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check := bottomUpTree(0, stretchDepth).itemCheck();
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fmt.Println("stretch tree of depth ", stretchDepth, "\t check:", check);
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longLivedTree := bottomUpTree(0, maxDepth);
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for depth := minDepth; depth <= maxDepth; depth+=2 {
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iterations := 1 << uint(maxDepth - depth + minDepth);
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check = 0;
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for i := 1; i <= iterations; i++ {
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t := bottomUpTree(i,depth);
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check += t.itemCheck();
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t.free();
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t = bottomUpTree(-i,depth);
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check += t.itemCheck();
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t.free();
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}
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fmt.Println(iterations*2, "\t trees of depth ", depth, "\t check: ", check);
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}
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fmt.Println("long lived tree of depth", maxDepth, "\t check:", longLivedTree.itemCheck());
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}
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165
test/bench/binary-tree.c
Normal file
165
test/bench/binary-tree.c
Normal file
@ -0,0 +1,165 @@
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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|
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of "The Computer Language Benchmarks Game" nor the
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name of "The Computer Language Shootout Benchmarks" nor the names of
|
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its contributors may be used to endorse or promote products derived
|
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from this software without specific prior written permission.
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||||
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
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POSSIBILITY OF SUCH DAMAGE.
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*/
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/* The Computer Language Shootout Benchmarks
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http://shootout.alioth.debian.org/
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contributed by Kevin Carson
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compilation:
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gcc -O3 -fomit-frame-pointer -funroll-loops -static binary-trees.c -lm
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icc -O3 -ip -unroll -static binary-trees.c -lm
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*/
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#include <malloc.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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typedef struct tn {
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struct tn* left;
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struct tn* right;
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long item;
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} treeNode;
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treeNode* NewTreeNode(treeNode* left, treeNode* right, long item)
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{
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treeNode* new;
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new = (treeNode*)malloc(sizeof(treeNode));
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new->left = left;
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new->right = right;
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new->item = item;
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return new;
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} /* NewTreeNode() */
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long ItemCheck(treeNode* tree)
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{
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if (tree->left == NULL)
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return tree->item;
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else
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return tree->item + ItemCheck(tree->left) - ItemCheck(tree->right);
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} /* ItemCheck() */
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treeNode* BottomUpTree(long item, unsigned depth)
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{
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if (depth > 0)
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return NewTreeNode
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(
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BottomUpTree(2 * item - 1, depth - 1),
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BottomUpTree(2 * item, depth - 1),
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item
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);
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else
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return NewTreeNode(NULL, NULL, item);
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} /* BottomUpTree() */
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void DeleteTree(treeNode* tree)
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{
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if (tree->left != NULL)
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{
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DeleteTree(tree->left);
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DeleteTree(tree->right);
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}
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free(tree);
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} /* DeleteTree() */
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int main(int argc, char* argv[])
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{
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unsigned N, depth, minDepth, maxDepth, stretchDepth;
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treeNode *stretchTree, *longLivedTree, *tempTree;
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N = atol(argv[1]);
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minDepth = 4;
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if ((minDepth + 2) > N)
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maxDepth = minDepth + 2;
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else
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maxDepth = N;
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stretchDepth = maxDepth + 1;
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stretchTree = BottomUpTree(0, stretchDepth);
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printf
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(
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"stretch tree of depth %u\t check: %li\n",
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stretchDepth,
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ItemCheck(stretchTree)
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);
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DeleteTree(stretchTree);
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longLivedTree = BottomUpTree(0, maxDepth);
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for (depth = minDepth; depth <= maxDepth; depth += 2)
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{
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long i, iterations, check;
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iterations = pow(2, maxDepth - depth + minDepth);
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check = 0;
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for (i = 1; i <= iterations; i++)
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{
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tempTree = BottomUpTree(i, depth);
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check += ItemCheck(tempTree);
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DeleteTree(tempTree);
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tempTree = BottomUpTree(-i, depth);
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check += ItemCheck(tempTree);
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DeleteTree(tempTree);
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} /* for(i = 1...) */
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printf
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(
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"%li\t trees of depth %u\t check: %li\n",
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iterations * 2,
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depth,
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check
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);
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} /* for(depth = minDepth...) */
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printf
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(
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"long lived tree of depth %u\t check: %li\n",
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maxDepth,
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ItemCheck(longLivedTree)
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);
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return 0;
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} /* main() */
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93
test/bench/binary-tree.go
Normal file
93
test/bench/binary-tree.go
Normal file
@ -0,0 +1,93 @@
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
|
||||
|
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* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
* Neither the name of "The Computer Language Benchmarks Game" nor the
|
||||
name of "The Computer Language Shootout Benchmarks" nor the names of
|
||||
its contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
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||||
*/
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/* The Computer Language Benchmarks Game
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||||
* http://shootout.alioth.debian.org/
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*
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* contributed by The Go Authors.
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* based on C program by Kevin Carson
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*/
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package main
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import (
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"flag";
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"fmt";
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"os";
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)
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var n = flag.Int("n", 20, "depth")
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type Node struct {
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item int;
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left, right *Node;
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}
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func bottomUpTree(item, depth int) *Node {
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if depth <= 0 {
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return &Node{item: item}
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}
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return &Node{ item, bottomUpTree(2*item-1, depth-1), bottomUpTree(2*item, depth-1) }
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}
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func (n *Node) itemCheck() int {
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if n.left == nil {
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return n.item
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}
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return n.item + n.left.itemCheck() - n.right.itemCheck();
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}
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const minDepth = 4;
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func main() {
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flag.Parse();
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maxDepth := *n;
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if minDepth + 2 > *n {
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maxDepth = minDepth + 2
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}
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stretchDepth := maxDepth + 1;
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check := bottomUpTree(0, stretchDepth).itemCheck();
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fmt.Println("stretch tree of depth ", stretchDepth, "\t check:", check);
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longLivedTree := bottomUpTree(0, maxDepth);
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for depth := minDepth; depth <= maxDepth; depth+=2 {
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iterations := 1 << uint(maxDepth - depth + minDepth);
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check = 0;
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for i := 1; i <= iterations; i++ {
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check += bottomUpTree(i,depth).itemCheck();
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check += bottomUpTree(-i,depth).itemCheck();
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}
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fmt.Println(iterations*2, "\t trees of depth ", depth, "\t check: ", check);
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}
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fmt.Println("long lived tree of depth", maxDepth, "\t check:", longLivedTree.itemCheck());
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}
|
8
test/bench/binary-tree.txt
Normal file
8
test/bench/binary-tree.txt
Normal file
@ -0,0 +1,8 @@
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stretch tree of depth 16 check: -1
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65536 trees of depth 4 check: -65536
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16384 trees of depth 6 check: -16384
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4096 trees of depth 8 check: -4096
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1024 trees of depth 10 check: -1024
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256 trees of depth 12 check: -256
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64 trees of depth 14 check: -64
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long lived tree of depth 15 check: -1
|
@ -38,3 +38,10 @@ nbody 50000000
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hacked Sqrt in assembler
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gc nbody 31.97u 0.00s 32.01r
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]
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binary-tree 15 # too slow to use 20
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gcc -O2 binary-tree.c -lm 0.86u 0.00s 0.87r
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gccgo -O2 binary-tree.go 1.69u 0.46s 2.15r
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gccgo -O2 binary-tree-freelist.go 8.48u 0.00s 8.48r
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gc binary-tree 9.60u 0.01s 9.62r
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gc binary-tree-freelist 0.48u 0.01s 0.50r
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|
@ -48,9 +48,18 @@ nbody() {
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run 'gc_B nbody' $O.out -n 50000000
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}
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binarytree() {
|
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echo 'binary-tree 15 # too slow to use 20'
|
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run 'gcc -O2 binary-tree.c -lm' a.out 15
|
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run 'gccgo -O2 binary-tree.go' a.out -n 15
|
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run 'gccgo -O2 binary-tree-freelist.go' $O.out -n 15
|
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run 'gc binary-tree' $O.out -n 15
|
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run 'gc binary-tree-freelist' $O.out -n 15
|
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}
|
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|
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case $# in
|
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0)
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run="fasta revcom nbody"
|
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run="fasta revcom nbody binarytree"
|
||||
;;
|
||||
*)
|
||||
run=$*
|
||||
|
Loading…
Reference in New Issue
Block a user