It is hit ~70k times building go.
This make the go binary, 0.04% smaller.
I didn't included benchmarks because this is just constant foldings
and is hard to mesure objectively.
For example, this enable rewriting things like:
if x == 20 {
return x + 30 + z
}
Into:
if x == 20 {
return 50 + z
}
It's not just fixing programer's code,
the ssa generator generate code like this sometimes.
Change-Id: I0861f342b27f7227b5f1c34d8267fa0057b1bbbc
GitHub-Last-Rev: 4c2f9b5216
GitHub-Pull-Request: golang/go#52669
Reviewed-on: https://go-review.googlesource.com/c/go/+/403735
Reviewed-by: Keith Randall <khr@google.com>
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This shows up in a few crypto functions, and other
assorted places.
Change-Id: I5a7f4c25ddd4a6499dc295ef693b9fe43d2448ab
Reviewed-on: https://go-review.googlesource.com/c/go/+/404057
Run-TryBot: Paul Murphy <murp@ibm.com>
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Reviewed-by: Russ Cox <rsc@golang.org>
When we convert a type to a shaped interface type, we are not able
to recognize the itab. So passing the itab by dictionary as the
workaround.
Fixes#52026.
Change-Id: I75c23c7dd215daf9761dc24116a8af2c28c6d948
Reviewed-on: https://go-review.googlesource.com/c/go/+/401034
Run-TryBot: Wayne Zuo <wdvxdr@golangcn.org>
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Reviewed-by: Keith Randall <khr@golang.org>
In #52529, we observed that checking types for duplicate fields and
methods during method collection can result in incorrect early expansion
of the base type. Fix this by delaying the check for duplicate fields.
Notably, we can't delay the check for duplicate methods as we must
preserve the invariant that added method names are unique.
After this change, it may be possible in the presence of errors to have
a type-checked type containing a method name that conflicts with a field
name. With the previous logic conflicting methods would have been
skipped. This is a change in behavior, but only for invalid code.
Preserving the existing behavior would likely require delaying method
collection, which could have more significant consequences.
As a result of this change, the compiler test fixedbugs/issue28268.go
started passing with types2, being previously marked as broken. The fix
was not actually related to the duplicate method error, but rather the
fact that we stopped reporting redundant errors on the calls to x.b()
and x.E(), because they are now (valid!) methods.
Fixes#52529
Change-Id: I850ce85c6ba76d79544f46bfd3deb8538d8c7d00
Reviewed-on: https://go-review.googlesource.com/c/go/+/403455
Reviewed-by: Robert Griesemer <gri@google.com>
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We need to use the same marker everywhere. My CL to rename the
marker (CL 241661) and the CL to add more uses of the marker
under the old name (CL 241678) weren't coordinated with each other.
Fixes#52612
Change-Id: I97023c0769e518491924ef457fe03bf64a2cefa6
Reviewed-on: https://go-review.googlesource.com/c/go/+/403094
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Accept ~x as ordinary unary expression in the parser but recognize
such expressions as invalid in the type checker.
This change opens the door to recognizing complex type constraint
literals such as `*E|~int` in `[P *E|~int]` and parse them correctly
instead of reporting a parse error because `P*E|~int` syntactically
looks like an incorrect array length expression (binary expression
where the RHS of | is an invalid unary expression ~int).
As a result, the parser is more forgiving with expressions but the
type checker will reject invalid uses as before.
We could pass extra information into the binary/unary expression
parse functions to prevent the use of ~ in invalid situations but
it doesn't seem worth the trouble. In fact it may be advantageous
to allow a more liberal expression syntax especially in the presence
of errors (better parser synchronization after an error).
Preparation for fixing #49482.
Change-Id: I119e8bd9445dfa6460fcd7e0658e3554a34b2769
Reviewed-on: https://go-review.googlesource.com/c/go/+/402255
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Auto-Submit: Robert Griesemer <gri@google.com>
Change-Id: Ia0a4be56d4e1fbfc73e6ce24f01a658c89a74adb
GitHub-Last-Rev: dd95e50c4b
GitHub-Pull-Request: golang/go#52393
Reviewed-on: https://go-review.googlesource.com/c/go/+/400694
Reviewed-by: Ian Lance Taylor <iant@google.com>
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This CL exports the existing ir.UintptrKeepAlive via the new directive
//go:uintptrkeepalive. This makes the compiler insert KeepAlives for
pointers converted to uintptr in calls, keeping them alive for the
duration of the call.
//go:uintptrkeepalive requires //go:nosplit, as stack growth can't
handle these arguments (it cannot know which are pointers). We currently
check this on the immediate function, but the actual restriction applies
to all transitive calls.
The existing //go:uintptrescapes is an extension of
//go:uintptrkeepalive which forces pointers to escape to the heap, thus
eliminating the stack growth issue.
This pragma is limited to the standard library.
For #51087
Change-Id: If9a19d484d3561b4219e5539b70c11a3cc09391e
Reviewed-on: https://go-review.googlesource.com/c/go/+/388095
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CL 388095 will change this file significantly. Move it preemptively to
ensure git tracks the move properly.
For #51087
Change-Id: I1408aecf8675723041b64e54cf44cdec38cc655c
Reviewed-on: https://go-review.googlesource.com/c/go/+/388094
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Fixes#52438.
Change-Id: I5cbf8c448dba037e9e0c5fe8f209401d6bf7d43f
Reviewed-on: https://go-review.googlesource.com/c/go/+/401134
Reviewed-by: Ian Lance Taylor <iant@google.com>
Reviewed-by: Robert Griesemer <gri@google.com>
The linker performs a global analysis of all nosplit call chains to
check they fit in the stack space ensured by splittable functions.
That analysis has two problems right now:
1. It's inefficient. It performs a top-down analysis, starting with
every nosplit function and the nosplit stack limit and walking *down*
the call graph to compute how much stack remains at every call. As a
result, it visits the same functions over and over, often with
different remaining stack depths. This approach is historical: this
check was originally written in C and this approach avoided the need
for any interesting data structures.
2. If some call chain is over the limit, it only reports a single call
chain. As a result, if the check does fail, you often wind up playing
whack-a-mole by guessing where the problem is in the one chain, trying
to reduce the stack size, and then seeing if the link works or reports
a different path.
This CL completely rewrites the nosplit stack check. It now uses a
bottom-up analysis, computing the maximum stack height required by
every function's call tree. This visits every function exactly once,
making it much more efficient. It uses slightly more heap space for
intermediate storage, but still very little in the scheme of the
overall link. For example, when linking cmd/go, the new algorithm
virtually eliminates the time spent in this pass, and reduces overall
link time:
│ before │ after │
│ sec/op │ sec/op vs base │
Dostkcheck 7.926m ± 4% 1.831m ± 6% -76.90% (p=0.000 n=20)
TotalTime 301.3m ± 1% 296.4m ± 3% -1.62% (p=0.040 n=20)
│ before │ after │
│ B/op │ B/op vs base │
Dostkcheck 40.00Ki ± 0% 212.15Ki ± 0% +430.37% (p=0.000 n=20)
Most of this time is spent analyzing the runtime, so for larger
binaries, the total time saved is roughly the same, and proportionally
less of the overall link.
If the new implementation finds an error, it redoes the analysis,
switching to preferring quality of error reporting over performance.
For error reporting, it computes stack depths top-down (like the old
algorithm), and reports *all* paths that are over the stack limit,
presented as a tree for compactness. For example, this is the output
from a simple test case from test/nosplit with two over-limit paths
from f1:
main.f1: nosplit stack overflow
main.f1
grows 768 bytes, calls main.f2
grows 56 bytes, calls main.f4
grows 48 bytes
80 bytes over limit
grows 768 bytes, calls main.f3
grows 104 bytes
80 bytes over limit
While we're here, we do a few nice cleanups:
- We add a debug output flag, which will be useful for understanding
what our nosplit chains look like and which ones are close to
running over.
- We move the implementation out of the fog of lib.go to its own file.
- The implementation is generally more Go-like and less C-like.
Change-Id: If1ab31197f5215475559b93695c44a01bd16e276
Reviewed-on: https://go-review.googlesource.com/c/go/+/398176
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The nosplit test was originally written when the stack limit was a
mere 128 bytes. Now it's much larger, but rather than rewriting all of
the tests, we apply a hack to just add the extra space into the stack
frames of the existing tests.
Unfortunately, we add it in the wrong place. The extra space should be
added just once per chain of nosplit functions, but instead we add it
to every frame that appears first on a line in the test's little
script language. This means that for tests like
start 0 call f1
f1 16 nosplit call f2
f2 16 nosplit call f3
f3 16 nosplit call f4
f4 16 nosplit call f5
f5 16 nosplit call f6
f6 16 nosplit call f7
f7 16 nosplit call f8
f8 16 nosplit call end
end 1000
REJECT
we add 672 bytes to *every* frame, meaning that we wind up way over
the stack limit by the end of the stanza, rather than just a little as
originally intended.
Fix this by instead adding the extra space to the first nosplit
function in a stanza. This isn't perfect either, since we could have a
nosplit -> split -> nosplit chain, but it's the best we can do without
a graph analysis.
Change-Id: Ibf156c68fe3eb1b64a438115f4a17f1a6c7e2bd1
Reviewed-on: https://go-review.googlesource.com/c/go/+/398174
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So that the inliner knows all the other cases are dead and doesn't
accumulate any cost for them.
The canonical case for this is switching on runtime.GOOS, which occurs
several places in the stdlib.
Fixes#50253
Change-Id: I44823aaebb6c1b03c9b0c12d10086db81954350f
Reviewed-on: https://go-review.googlesource.com/c/go/+/399694
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runtime.getitab need filled fun[0] to identify whether
implemented the interface.
Fixes#51700Fixes#52228
Change-Id: I0173b98f4e1b45e3a0183a5b60229d289140d1e6
Reviewed-on: https://go-review.googlesource.com/c/go/+/399058
Reviewed-by: Keith Randall <khr@golang.org>
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gofmt is rewriting +build comments into //go:build anyway, so update
the test script to support both.
Change-Id: Ia6d950cfaa2fca9f184b8b2d3625a551bff88dde
Reviewed-on: https://go-review.googlesource.com/c/go/+/399794
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After CL 398014 fixed a compiler deadlock on syntax errors,
this CL adds a test case and more details for that.
How it was fixed:
CL 57751 introduced a channel "sem" to limit the number of
simultaneously open files.
Unfortunately, when the number of syntax processing goroutines
exceeds this limit, will easily trigger deadlock.
In the original implementation, "sem" only limited the number
of open files, not the number of concurrent goroutines, which
will cause extra goroutines to block on "sem". When the p.err
of the following iteration happens to be held by the blocking
goroutine, it will fall into a circular wait, which is a deadlock.
CL 398014 fixed the above deadlock, also see issue #52127.
First, move "sem <- struct{}{}" to the outside of the syntax
processing goroutine, so that the number of concurrent goroutines
does not exceed the number of open files, to ensure that all
goroutines in execution can eventually write to p.err.
Second, move the entire syntax processing logic into a separate
goroutine to avoid blocking on the producer side.
Change-Id: I1bb89bfee3d2703784f0c0d4ded82baab2ae867a
Reviewed-on: https://go-review.googlesource.com/c/go/+/399054
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Fixes#52278
Change-Id: Ibf67c7b019feec277d316e04d93b458efea133fb
Reviewed-on: https://go-review.googlesource.com/c/go/+/399574
Reviewed-by: Keith Randall <khr@golang.org>
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In the load tests, we only want to test the assembly produced by
the load operations. If we use the global variable sink, it will produce
one load operation and one store operation(assign to sink).
For example:
func load_be64(b []byte) uint64 {
sink64 = binary.BigEndian.Uint64(b)
}
If we compile this function with GOAMD64=v3, it may produce MOVBEQload
and MOVQstore or MOVQload and MOVBEQstore, but we only want MOVBEQload.
Discovered when developing CL 395474.
Same for the store tests.
Change-Id: I65c3c742f1eff657c3a0d2dd103f51140ae8079e
Reviewed-on: https://go-review.googlesource.com/c/go/+/397875
Reviewed-by: Keith Randall <khr@golang.org>
Trust: Cherry Mui <cherryyz@google.com>
With this change, the shift checking code matches the corresponding
go/types code, but for the differences in the internal error reporting,
and call of check.overflow.
The change leads to the recording of an untyped int value if the RHS
of a non-constant shift is an untyped integer value. Adjust the type
in the compiler's irgen accordingly. Add test/shift3.go to verify
behavior.
Change-Id: I20386fcb1d5c48becffdc2203081fb70c08b282d
Reviewed-on: https://go-review.googlesource.com/c/go/+/398236
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The SHRX/SHLX instruction can take any general register as the shift count operand, and can read source from memory. This CL introduces some operators to combine load and shift to one instruction.
For #47120
Change-Id: I13b48f53c7d30067a72eb2c8382242045dead36a
Reviewed-on: https://go-review.googlesource.com/c/go/+/385174
Reviewed-by: Keith Randall <khr@golang.org>
Trust: Cherry Mui <cherryyz@google.com>
LZCNT is similar to BSR, but BSR(x) is undefined when x == 0, so using
LZCNT can avoid a special case for zero input. Except that case,
LZCNTQ(x) == 63-BSRQ(x) and LZCNTL(x) == 31-BSRL(x).
And according to https://www.agner.org/optimize/instruction_tables.pdf,
LZCNT instructions are much faster than BSR on AMD CPU.
name old time/op new time/op delta
LeadingZeros-8 0.91ns ± 1% 0.80ns ± 7% -11.68% (p=0.000 n=9+9)
LeadingZeros8-8 0.98ns ±15% 0.91ns ± 1% -7.34% (p=0.000 n=9+9)
LeadingZeros16-8 0.94ns ± 3% 0.92ns ± 2% -2.36% (p=0.001 n=10+10)
LeadingZeros32-8 0.89ns ± 1% 0.78ns ± 2% -12.49% (p=0.000 n=10+10)
LeadingZeros64-8 0.92ns ± 1% 0.78ns ± 1% -14.48% (p=0.000 n=10+10)
Change-Id: I125147fe3d6994a4cfe558432780408e9a27557a
Reviewed-on: https://go-review.googlesource.com/c/go/+/396794
Reviewed-by: Keith Randall <khr@golang.org>
Trust: Emmanuel Odeke <emmanuel@orijtech.com>
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This CL add MOVBE support for 16-bit version, but MOVBEWload is
excluded because it does not satisfy zero extented.
For #51724
Change-Id: I3fadf20bcbb9b423f6355e6a1e340107e8e621ac
Reviewed-on: https://go-review.googlesource.com/c/go/+/396617
Reviewed-by: Keith Randall <khr@golang.org>
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The -G compiler option doesn't exist anymore. Update some variable
names and comments to reflect the new reality.
Change-Id: I227e9c59a01615c3a40c3869102e8045cb012980
Reviewed-on: https://go-review.googlesource.com/c/go/+/397254
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For syntax errors in various (syntactic) lists, instead of reporting
a set of "expected" tokens (which may be incomplete), provide context
and mention "possibly missing" tokens. The result is a friendlier and
more accurate error message.
Fixes#49205.
Change-Id: I38ae7bf62febfe790075e62deb33ec8c17d64476
Reviewed-on: https://go-review.googlesource.com/c/go/+/396914
Trust: Robert Griesemer <gri@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
When parsing method declarations in an interface, the parser has
for historic reasons gracefully handled a list of method names with
a single (common) signature, and then reported an error. For example
interface {
m1, m2, m3 (x int)
}
This code originally came from the very first parser for Go which
initially permitted such declarations (or at least assumed that
people would write such declarations). Nobody is doing this at this
point, so there's no need for being extra careful here. Remove the
respective code and adjust the corresponding test.
Change-Id: If6f9b398bbc9e425dcd4328a80d8bf77c37fe8b6
Reviewed-on: https://go-review.googlesource.com/c/go/+/396654
Trust: Robert Griesemer <gri@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
CL 367755 added soleComponent for handling 1-byte type interface conversion.
This implementation must be kept in sync with Type.SoleComponent, but it
does not. When seeing a blank field in struct, we must continue looking
at the field type to find sole component, if any. The current code just
terminate immediately, which causes wrong sole component type returned.
Fixes#52020
Change-Id: I4f506fe094fa7c5532de23467a4f9139476bb0a4
Reviewed-on: https://go-review.googlesource.com/c/go/+/396614
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Use the 1.17 compiler error message, sans "array" prefix.
Change-Id: I0e70781c5ff02dca30a2004ab4d0ea82b0849eae
Reviewed-on: https://go-review.googlesource.com/c/go/+/396296
Trust: Robert Griesemer <gri@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
CL 394074 broke the noopt builder. Something about time.After's inlining
depends on the build flags to make.bash, not the build flags that run.go
passes.
Change-Id: Ib284c66ea2008a4d32829c055d57c54a34ec3fb4
Reviewed-on: https://go-review.googlesource.com/c/go/+/396037
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Historically, we sometimes recorded imports based on either package
path ("net/http") or object file path ("net/http.a"). But modern Go
build systems always use package path, and the extra ".a" suffix
doesn't mean anything anyway.
Change-Id: I6060ef8bafa324168710d152a353f4d8db062133
Reviewed-on: https://go-review.googlesource.com/c/go/+/395254
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Add a new rewrite rule to merge ANDconst and UBFX into
UBFX.
Add test cases.
Change-Id: I24d6442d0c956d7ce092c3a3858d4a3a41771670
Reviewed-on: https://go-review.googlesource.com/c/go/+/377054
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This CL updates test/run.go to compile xxx.dir/x.go with a package
path of "test/x" instead of just "x". This prevents collisions with
standard library packages.
It also requires updating a handful of tests to account for the
updated package paths.
Fixes#25693.
Change-Id: I49208c56ab3cb229ed667d547cd6e004d2175fcf
Reviewed-on: https://go-review.googlesource.com/c/go/+/395258
Reviewed-by: Ian Lance Taylor <iant@golang.org>
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CL 187617 removed oldescape_linkname.go, but forgot to remove this
directory too.
Change-Id: I6d208c4d96d636b3df93adec1ee22fe1d4f5f61d
Reviewed-on: https://go-review.googlesource.com/c/go/+/395259
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bug302 compiles p.go with -p=p, and then manually creates a pp.a
archive, and imports it as both "p" and "pp". This is a misuse of
cmd/compile's -p flag, and it isn't representative of how any actual
Go build systems work anyway.
This test made sense back when cmd/compile still wrote out bare object
files, which was then split into separate __.PKGDEF and _go_.o archive
entries when added to a pack archive. But since CL 102236, cmd/compile
always writes out pack files.
Updates #51734.
Change-Id: I4b5de22d348ecc0a72c98b512351c2d267c77736
Reviewed-on: https://go-review.googlesource.com/c/go/+/393896
Trust: Matthew Dempsky <mdempsky@google.com>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
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Reviewed-by: Ian Lance Taylor <iant@golang.org>
Currently, run.go's *dir tests allow "x.go" to be imported
interchangeably as either "x" or "./x". This is generally fine, but
can cause problems when "x" is the name of a standard library
package (e.g., "fixedbugs/bug345.dir/io.go").
This CL is an automated rewrite to change all `import "x"` directives
to use `import "./x"` instead. It has no effect today, but will allow
subsequent CLs to update test/run.go to resolve "./x" to "test/x" to
avoid stdlib collisions.
Change-Id: Ic76cd7140e83b47e764f8a499e59936be2b3c876
Reviewed-on: https://go-review.googlesource.com/c/go/+/395116
Trust: Matthew Dempsky <mdempsky@google.com>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
The importer type param index used package name type parameter key,
causing type parameters to be reused/overwritten if two packages in the
import graph had the same combination of (name, declaration name, type
parameter name).
Fix this by instead using the *Package in the key.
Fixes#51836
Change-Id: I881ceaf3cf7c1ab4e0835962350feb552e79b233
Reviewed-on: https://go-review.googlesource.com/c/go/+/394219
Trust: Robert Findley <rfindley@google.com>
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Reviewed-by: Robert Griesemer <gri@golang.org>
First law of cmd/compile frontend development: thou shalt not rely on
types.Sym.
This CL replaces Type.OrigSym with Type.OrigType, which semantically
matches what all of the uses within the frontend actually care about,
and avoids using types.Sym, which invariably leads to mistakes because
symbol scoping in the frontend doesn't work how anyone intuitively
expects it to.
Fixes#51765.
Change-Id: I4affe6ee0718103ce5006ab68aa7e1bb0cac6881
Reviewed-on: https://go-review.googlesource.com/c/go/+/394274
Trust: Matthew Dempsky <mdempsky@google.com>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
CL 342350 fixed deadcode panic with dead hidden closures. However, a
closure may contains nested dead hidden closures, so we need to mark
them dead as well.
Fixes#51839
Change-Id: Ib54581adfc1bdea60e74d733cd30fd8e783da983
Reviewed-on: https://go-review.googlesource.com/c/go/+/394079
Trust: Cuong Manh Le <cuong.manhle.vn@gmail.com>
Run-TryBot: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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Reviewed-by: Cherry Mui <cherryyz@google.com>
They should not share a shape with regular pointers. We could coalesce
multiple pointer-to-not-in-heap types, but doesn't seem worth it - just
make them fully stenciled.
Fixes#51733
Change-Id: Ie8158177226fbc46a798e71c51897a82f15153df
Reviewed-on: https://go-review.googlesource.com/c/go/+/393895
Trust: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>