For example, "GOARCH=sparc go build -compiler=gccgo" should not crash
merely because the architecture character for sparc is not known.
Change-Id: I18912c7f5d90ef8f586592235ec9d6e5053e4bef
Reviewed-on: https://go-review.googlesource.com/7695
Reviewed-by: Russ Cox <rsc@golang.org>
The value in question is really a bit pattern
(a pointer with extra bits thrown in),
so treat it as a uintptr instead, avoiding the
generation of a write barrier when there
might not be a p.
Also add the obligatory //go:nowritebarrier.
Change-Id: I4ea097945dd7093a140f4740bcadca3ce7191971
Reviewed-on: https://go-review.googlesource.com/7667
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
The GC assumes that there will be no asynchronous write barriers when
the world is stopped. This keeps the synchronization between write
barriers and the GC simple. However, currently, there are a few places
in runtime code where this assumption does not hold.
The GC stops the world by collecting all Ps, which stops all user Go
code, but small parts of the runtime can run without a P. For example,
the code that releases a P must still deschedule its G onto a runnable
queue before stopping. Similarly, when a G returns from a long-running
syscall, it must run code to reacquire a P.
Currently, this code can contain write barriers. This can lead to the
GC collecting reachable objects if something like the following
sequence of events happens:
1. GC stops the world by collecting all Ps.
2. G #1 returns from a syscall (for example), tries to install a
pointer to object X, and calls greyobject on X.
3. greyobject on G #1 marks X, but does not yet add it to a write
buffer. At this point, X is effectively black, not grey, even though
it may point to white objects.
4. GC reaches X through some other path and calls greyobject on X, but
greyobject does nothing because X is already marked.
5. GC completes.
6. greyobject on G #1 adds X to a work buffer, but it's too late.
7. Objects that were reachable only through X are incorrectly collected.
To fix this, we check the invariant that no asynchronous write
barriers happen when the world is stopped by checking that write
barriers always have a P, and modify all currently known sources of
these writes to disable the write barrier. In all modified cases this
is safe because the object in question will always be reachable via
some other path.
Some of the trace code was turned off, in particular the
code that traces returning from a syscall. The GC assumes
that as far as the heap is concerned the thread is stopped
when it is in a syscall. Upon returning the trace code
must not do any heap writes for the same reasons discussed
above.
Fixes#10098Fixes#9953Fixes#9951Fixes#9884
May relate to #9610#9771
Change-Id: Ic2e70b7caffa053e56156838eb8d89503e3c0c8a
Reviewed-on: https://go-review.googlesource.com/7504
Reviewed-by: Austin Clements <austin@google.com>
Some versions of libc, in this case Android's bionic, point environ
directly at the envp memory.
https://android.googlesource.com/platform/bionic/+/master/libc/bionic/libc_init_common.cpp#104
The Go runtime does something surprisingly similar, building the
runtime's envs []string using gostringnocopy. Both libc and the Go
runtime reusing memory interacts badly. When syscall.Setenv uses cgo
to call setenv(3), C modifies the underlying memory of a Go string.
This manifests on android/arm. With GOROOT=/data/local/tmp, a
runtime test calls syscall.Setenv("/os"), resulting in
runtime.GOROOT()=="/os\x00a/local/tmp/goroot".
Avoid this by copying environment string memory into Go.
Covered by runtime.TestFixedGOROOT on android/arm.
Change-Id: Id0cf9553969f587addd462f2239dafca1cf371fa
Reviewed-on: https://go-review.googlesource.com/7663
Reviewed-by: Keith Randall <khr@golang.org>
Channels and sync.Mutex'es allow another goroutine to acquire resource
ahead of an unblocked goroutine. This is good for performance, but
leads to futile wakeups (the unblocked goroutine needs to block again).
Futile wakeups caused user confusion during the very first evaluation
of tracing functionality on a real server (a goroutine as if acquires a mutex
in a loop, while there is no loop in user code).
This change detects futile wakeups on channels and emits a special event
to denote the fact. Later parser finds entire wakeup sequences
(unblock->start->block) and removes them.
sync.Mutex will be supported in a separate change.
Change-Id: Iaaaee9d5c0921afc62b449a97447445030ac19d3
Reviewed-on: https://go-review.googlesource.com/7380
Reviewed-by: Keith Randall <khr@golang.org>
The Go builders (and standard development cycle) for programs on iOS
require running the programs under lldb. Unfortunately lldb intercepts
SIGSEGV and will not give it back.
https://llvm.org/bugs/show_bug.cgi?id=22868
We get around this by never letting lldb see the SIGSEGV. On darwin,
Unix signals are emulated on top of mach exceptions. The debugger
registers a task-level mach exception handler. We register a
thread-level exception handler which acts as a faux signal handler.
The thread-level handler gets precedence over the task-level handler,
so we can turn the exception EXC_BAD_ACCESS into a panic before lldb
can see it.
Fixes#10043
Change-Id: I64d7c310dfa7ecf60eb1e59f094966520d473335
Reviewed-on: https://go-review.googlesource.com/7072
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
Fix recover4.go to work on 64kb systems.
Change-Id: I211cb048de1268a8bbac77c6f3a1e0b8c8277594
Reviewed-on: https://go-review.googlesource.com/7673
Reviewed-by: Minux Ma <minux@golang.org>
Updates #10180
Temporarily disable this test on ppc64 systems as all our builders use 64k page size.
We need a portable way to get the page size of the host so we can correctly size the mmap hole.
Change-Id: Ibd36ebe2f54cf75a44667e2070c385f0daaca481
Reviewed-on: https://go-review.googlesource.com/7652
Reviewed-by: Andrew Gerrand <adg@golang.org>
When checkmark fails, greyobject dumps both the object that pointed to
the unmarked object and the unmarked object. This code cluttered up
greyobject, was copy-pasted for the two objects, and the copy for
dumping the unmarked object was not entirely correct.
Extract object dumping out to a new function. This declutters
greyobject and fixes the bugs in dumping the unmarked object. The new
function is slightly cleaned up from the original code to have more
natural control flow and shows a marker on the field in the base
object that points to the unmarked object to make it easy to find.
Change-Id: Ib51318a943f50b0b99995f0941d03ee8876b9fcf
Reviewed-on: https://go-review.googlesource.com/7506
Reviewed-by: Rick Hudson <rlh@golang.org>
scanobject no longer returns the new wbuf.
Change-Id: I0da335ae5cd7ef7ea0e0fa965cf0e9f3a650d0e6
Reviewed-on: https://go-review.googlesource.com/7505
Reviewed-by: Rick Hudson <rlh@golang.org>
This directory is processed by mkbuiltin.go and generates builtin.go.
It should be named builtin too, not builtins, both for consistency
and because file and directory names in general are singular unless
forced otherwise.
Commented on CL 6233 too.
Change-Id: Ic5d3671443ae9292b69fda118f61a11c88d823fa
Reviewed-on: https://go-review.googlesource.com/7660
Reviewed-by: Minux Ma <minux@golang.org>
Also replace proginfo call with cheaper calls where only flags are needed.
Change-Id: Ib6e5c12bd8752b87c0d8bcf22fa9e25e04a7941f
Reviewed-on: https://go-review.googlesource.com/7630
Reviewed-by: Rob Pike <r@golang.org>
- avoid copy in range ytab
- add fast path to prefixof
Change-Id: I88aa9d91a0abe80d253f7c3bca950b4613297499
Reviewed-on: https://go-review.googlesource.com/7628
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Rob Pike <r@golang.org>
These were introduced during C -> Go translation when the loop increment
contained multiple statements.
Change-Id: Ic8abd8dcb3308851a1f7024de00711f0f984e684
Reviewed-on: https://go-review.googlesource.com/7627
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Rob Pike <r@golang.org>
Substituting in multiple passes meant walking the type
multiple times, and worse, if a complex type was substituted
in an early pass, later passes would follow it, possibly recursively,
until hitting the depth 10 limit.
Change-Id: Ie61d6ec08438e297baabe932afe33d08f358e55f
Reviewed-on: https://go-review.googlesource.com/7625
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Rob Pike <r@golang.org>
In addition to possibly being clearer code,
this replaces an O(n) lookup with an O(log n) lookup.
Change-Id: I0a574c536a965a87f7ad6dcdcc30f737bc771cd5
Reviewed-on: https://go-review.googlesource.com/7623
Reviewed-by: Rob Pike <r@golang.org>
Commit f1d669aee9 added support for
AES_256_GCM_SHA384 cipher suites as specified in RFC5289. However, it
did not take the arbitrary hash function into account in the TLS client
handshake when using client certificates.
The hashForClientCertificate method always returned SHA256 as its
hashing function, even if it actually used a different one to calculate
its digest. Setting up the connection would eventually fail with the
error "tls: failed to sign handshake with client certificate:
crypto/rsa: input must be hashed message".
Included is an additional test for this specific situation that uses the
SHA384 hash.
Fixes#9808
Change-Id: Iccbf4ab225633471ef897907c208ad31f92855a3
Reviewed-on: https://go-review.googlesource.com/7040
Reviewed-by: Adam Langley <agl@golang.org>
Run-TryBot: Adam Langley <agl@golang.org>
Decrypter is an interface to support opaque private keys that perform
decryption operations. This interface is analogous to the crypto.Signer
interface.
This change introduces the crypto.Decrypter interface and implements
the crypto.Decrypter interface for rsa.PrivateKey with both OAEP and
PKCS#1 v1.5 padding modes.
Change-Id: I433f649f84ed3c2148337d735cafd75f1d94a904
Reviewed-on: https://go-review.googlesource.com/3900
Reviewed-by: Adam Langley <agl@golang.org>
This came up in private mail.
It works today and I want to make sure it stays working.
Change-Id: I13ebdc2dfadb3c72d7f179be89883137320c05d0
Reviewed-on: https://go-review.googlesource.com/7390
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Rob Pike <r@golang.org>
An explicit nil in an expression like nil.Foo caused a panic
because the evaluator attempted to reflect on the nil.
A typeless nil like this cannot be used to do anything, so
just error out.
Fixes#9426
Change-Id: Icd2c9c7533dda742748bf161eced163991a12f54
Reviewed-on: https://go-review.googlesource.com/7643
Reviewed-by: David Symonds <dsymonds@golang.org>
While we're here, also fix two HTML issues.
Fixes#9235.
Change-Id: I6e2f50931c0f387881271484a726ac2308518cf4
Reviewed-on: https://go-review.googlesource.com/7602
Reviewed-by: Rob Pike <r@golang.org>
Only internal linking without cgo is supported for now.
Change-Id: I91eb1572c1ccc805db62fc4c29080df98797d51a
Reviewed-on: https://go-review.googlesource.com/7048
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Pre/post-index addressing modes with writeback use .W and .P
instruction suffixes, like on ARM.
Complex addressing modes are not supported yet.
Change-Id: I537a1c3fe5b057c0812662677d0010bc8c468ffb
Reviewed-on: https://go-review.googlesource.com/7047
Reviewed-by: Rob Pike <r@golang.org>
ARM64 (ARMv8) has 32 general purpose, 64-bit integer registers
(R0-R31), 32 64-bit scalar floating point registers (F0-F31), and
32 128-bit vector registers (unused, V0-V31).
R31 is either the stack pointer (RSP), or the zero register (ZR),
depending on the instruction. Note the distinction between the
hardware stack pointer, RSP, and the virtual stack pointer SP.
The (hardware) stack pointer must be 16-byte aligned at all times;
the RSP register itself must be aligned, offset(RSP) only has to
have natural alignment.
Instructions are fixed-width, and are 32-bit wide. ARM64 supports
ARMv7 too (32-bit ARM), but not in the same process. In general,
there is not much in common between 32-bit ARM and ARM64, it's a
new architecture.
All implementations have floating point instructions.
This change adds a Prog.To3 field analogous to Prog.To. It is used
by exclusive load/store instructions such as STLXR which read from
one register, and write to both a register and a memory address.
STLXRW R1, (R0), R3
This will store the word contained in R1 to the memory address
pointed by R0. R3 will be updated with the status result of the
store. It is used to implement atomic operations.
No other changes are made to the portable Prog and Addr structures.
Change-Id: Ie839029aa5265bbad35769d9689eca11e1c48c47
Reviewed-on: https://go-review.googlesource.com/7046
Reviewed-by: Russ Cox <rsc@golang.org>
ARM64 doesn't have the old assembler.
Change-Id: I9253271029440e2b7f2813d3e98a7d2e7a65bfbc
Reviewed-on: https://go-review.googlesource.com/7045
Reviewed-by: Russ Cox <rsc@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>