Fixes crash when cgo consumes more than 8K
of stack and makes a callback.
Fixes#1328.
R=golang-dev, rogpeppe, rsc
CC=golang-dev, mpimenov
https://golang.org/cl/5371042
There may be more fine-tuning down the line,
but this CL fixes the most pressing issue at
hand.
Also: gofmt -w src misc
Fixes#1524.
R=rsc, bradfitz
CC=golang-dev
https://golang.org/cl/4975053
Allocate Defer on stack during cgo calls, as suggested
by dvyukov. Also includes some comment corrections.
benchmark old,ns/op new,ns/op
BenchmarkCgoCall 669 330
(Intel Xeon CPU 1.80GHz * 4, Linux 386)
R=dvyukov, rsc
CC=golang-dev
https://golang.org/cl/4910041
When the C API being used includes multiple names for the same
underlying symbol (e.g. multiple #define's for the same variable), then
cgo will generate the same placeholder variables for each name. This
then prevents the code from compiling due to multiple declarations of
the same variable - so change cgo to only create one instance of the
variable for the underlying symbol.
R=rsc
CC=golang-dev
https://golang.org/cl/4826055
The new gotest ignores Test functions outside *_test.go files
(the old shell script allowed them), so replace one clumsy hack
with another.
The root problem is that the package makefiles only know
how to run cgo for source files in the package proper, not
for test files. Making it work for test files is probably more
trouble than it's worth.
R=bradfitz
CC=golang-dev
https://golang.org/cl/4452060
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes#1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054