Count only number of frees, everything else is derivable
and does not need to be counted on every malloc.
benchmark old ns/op new ns/op delta
BenchmarkMalloc8 68 66 -3.07%
BenchmarkMalloc16 75 70 -6.48%
BenchmarkMallocTypeInfo8 102 97 -4.80%
BenchmarkMallocTypeInfo16 108 105 -2.78%
R=golang-dev, dave, rsc
CC=golang-dev
https://golang.org/cl/9776043
This depends on: 9791044: runtime: allocate page table lazily
Once page table is moved out of heap, the heap becomes small.
This removes unnecessary dereferences during heap access.
No logical changes.
R=golang-dev, khr
CC=golang-dev
https://golang.org/cl/9802043
The nlistmin/size thresholds are copied from tcmalloc,
but are unnecesary for Go malloc. We do not do explicit
frees into MCache. For sparse cases when we do (mainly hashmap),
simpler logic will do.
R=rsc, dave, iant
CC=gobot, golang-dev, r, remyoudompheng
https://golang.org/cl/9373043
Finer-grained transfers were relevant with per-M caches,
with per-P caches they are not relevant and harmful for performance.
For few small size classes where it makes difference,
it's fine to grab the whole span (4K).
benchmark old ns/op new ns/op delta
BenchmarkMalloc 42 40 -4.45%
R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/9374043
Before, the mheap structure was in the bss,
but it's quite large (today, 256 MB, much of
which is never actually paged in), and it makes
Go binaries run afoul of exec-time bss size
limits on some BSD systems.
Fixes#4447.
R=golang-dev, dave, minux.ma, remyoudompheng, iant
CC=golang-dev
https://golang.org/cl/7307122
Collapse the arch,os-specific directories into the main directory
by renaming xxx/foo.c to foo_xxx.c, and so on.
There are no substantial edits here, except to the Makefile.
The assumption is that the Go tool will #define GOOS_darwin
and GOARCH_amd64 and will make any file named something
like signals_darwin.h available as signals_GOOS.h during the
build. This replaces what used to be done with -I$(GOOS).
There is still work to be done to make runtime build with
standard tools, but this is a big step. After this we will have
to write a script to generate all the generated files so they
can be checked in (instead of generated during the build).
R=r, iant, r, lucio.dere
CC=golang-dev
https://golang.org/cl/5490053
Used to fault trying to access l->list->next
when l->list == nil after MCentral_AllocList.
Now prints
runtime: out of memory: no room in arena for 65536-byte allocation (536870912 in use)
throw: out of memory
followed by stack trace.
Fixes#1650.
R=r, dfc
CC=golang-dev
https://golang.org/cl/4446062
Prefix all external symbols in runtime by runtime·,
to avoid conflicts with possible symbols of the same
name in linked-in C libraries. The obvious conflicts
are printf, malloc, and free, but hide everything to
avoid future pain.
The symbols left alone are:
** known to cgo **
_cgo_free
_cgo_malloc
libcgo_thread_start
initcgo
ncgocall
** known to linker **
_rt0_$GOARCH
_rt0_$GOARCH_$GOOS
text
etext
data
end
pclntab
epclntab
symtab
esymtab
** known to C compiler **
_divv
_modv
_div64by32
etc (arch specific)
Tested on darwin/386, darwin/amd64, linux/386, linux/amd64.
Built (but not tested) for freebsd/386, freebsd/amd64, linux/arm, windows/386.
R=r, PeterGo
CC=golang-dev
https://golang.org/cl/2899041
Old code was using recursion to traverse object graph.
New code uses an explicit stack, cutting the per-pointer
footprint to two words during the recursion and avoiding
the standard allocator and stack splitting code.
in test/garbage:
Reduces parser runtime by 2-3%
Reduces Peano runtime by 40%
Increases tree runtime by 4-5%
R=r
CC=golang-dev
https://golang.org/cl/2150042
This keeps fragmentation from delaying
garbage collections (and causing more fragmentation).
Cuts fresh godoc (with indexes) from 261M to 166M (120M live).
Cuts toy wc program from 50M to 8M.
Fixes#647.
R=r, cw
CC=golang-dev
https://golang.org/cl/257041