Small fix: looks like a short variable declaration with a type switch
checks to make sure the variable used had valid shape (ONAME, OTYPE, or
ONONAME) and rejects everything else. Then a new variable is declared.
If the symbol contained in the declaration was a named OLITERAL (still a
valid identifier obviously) it would be rejected, even though a new
variable would have been declared.
Fix adds this case to the check.
Added a test case from issue12413.
Fixes#12413
Change-Id: I150dadafa8ee5612c867d58031027f2dca8c6ebc
Reviewed-on: https://go-review.googlesource.com/15760
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Apply static bounds checking logic during type checking even to
zero-element arrays, but skip synthesized OINDEX nodes that the
compiler has asserted are within bounds (such as the ones generated
while desugaring ORANGE nodes). This matches the logic in walkexpr
that also skips static bounds checking when Bounded is true.
Passes toolstash/buildall.
Fixes#12944.
Change-Id: I14ba03d71c002bf969d69783bec8d1a8e10e7d75
Reviewed-on: https://go-review.googlesource.com/15902
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Following the C to Go translation, some useless variables
were left in the code. In fmt.go, this was harmless.
In lex.go, it broke the error message related to
non-canonical import paths.
Fix it, and remove the useless variables.
The added test case is ignored in the go/types tests, since
the behavior of the non-canonical import path check seems
to be different.
Fixes#11362
Change-Id: Ic9129139ede90357dc79ebf167af638cf44536fa
Reviewed-on: https://go-review.googlesource.com/15580
Reviewed-by: Marvin Stenger <marvin.stenger94@gmail.com>
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This lets us re-enable duffzero.
Fixes#12108
Change-Id: Iefd24d26eaa56067caa2c29ff99cd20a42d8714a
Reviewed-on: https://go-review.googlesource.com/14937
Reviewed-by: Keith Randall <khr@golang.org>
The current heap sampling introduces some bias that interferes
with unsampling, producing unexpected heap profiles.
The solution is to use a Poisson process to generate the
sampling points, using the formulas described at
https://en.wikipedia.org/wiki/Poisson_process
This fixes#12620
Change-Id: If2400809ed3c41de504dd6cff06be14e476ff96c
Reviewed-on: https://go-review.googlesource.com/14590
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Turns out the summary information for the ... args was
already correctly computed, all that lacked was to make
use of it and correct tests that documented our prior
deficiencies.
Fixes#12006
Change-Id: Ie8adfab7547f179391d470679598f0904aabf9f7
Reviewed-on: https://go-review.googlesource.com/15200
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Internal error arose from calling methodfunc on a invalid interface
field during the implements check. int obviously isn't a function,
and errors on getinarg...
for im := iface.Type; im != nil; im = im.Down {
imtype = methodfunc(im.Type, nil)
// ...
}
Fix handles the internal compiler error, but does not throw an
additional error, i.e. the following code will error on the I
interface, but type A will pass the implements check since
'Read(string) string' is implemented and 'int' is skipped
type I interface {
Read(string) string
int
}
type A struct {
}
func (a *A) Read(s string) string {
return s
}
func New() I {
return new(A)
}
Fixes#10975
Change-Id: I4b54013afb2814db3f315515f0c742d8631ca500
Reviewed-on: https://go-review.googlesource.com/13747
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The existing test did not take into account the implicit
dereference of &fixedArray and thus heap-escaped when it
was not necessary.
Also added a detailed test for this and related cases.
Fixes#12588
Change-Id: I951e9684a093082ccdca47710f69f4366bd6b3cf
Reviewed-on: https://go-review.googlesource.com/15130
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
As detailed in #11910, the current implementation attempts to execute an area
of memory with unknown content. If the memory is executable, the result is
unpredictable - instead, make the test deterministic by attempting to execute
an instruction that is known to trigger a trap on the given architecture.
The new implementation is written by iant@ and provided via #11910.
Update issue #11910
Change-Id: Ia698c36e0dd98a9d9d16a701f60f6748c6faf896
Reviewed-on: https://go-review.googlesource.com/15058
Run-TryBot: Joel Sing <jsing@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
recover4 allocates 16 pages of memory via mmap, makes a 4 page hole in it with
munmap, allocates another 16 pages of memory via normal allocation and then
tries to copy from one to the other. For some reason on arm64 (but no other
platform I have tested) the second allocation sometimes causes the runtime to
ask the kernel for 4 additional pages of memory -- which the kernel satisfies
by remapping the pages that were just unmapped!
Moving the second allocation before the munmap fixes this behaviour, I can run
recover4 tens of thousands of times without failure with this fix vs a failure
rate of ~0.5% before.
Fixes#12549
Change-Id: I490b895b606897e4f7f25b1b51f5d485a366fffb
Reviewed-on: https://go-review.googlesource.com/14632
Reviewed-by: Dave Cheney <dave@cheney.net>
This one of a set of changes to make the transition away from NodeList
easier by removing cases in which NodeList doesn't act semi-trivially like a
[]*Node.
This CL was originally prepared by Josh Bleecher Snyder <josharian@gmail.com>.
This change passes go build -toolexec 'toolstash -cmp' -a std.
Change-Id: I4d041b343952f4a31f3150fd70669e08fcaa74f8
Reviewed-on: https://go-review.googlesource.com/14305
Run-TryBot: Dave Cheney <dave@cheney.net>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
This is a first of a set of changes to make the transition away from NodeList
easier by removing cases in which NodeList doesn't act semi-trivially like a
[]*Node.
This CL was originally prepared by Josh Bleecher Snyder <josharian@gmail.com>.
This change passes go build -toolexec 'toolstash -cmp' -a std.
Change-Id: Iad10b75e42b5b24e1694407841282fa3bab2dc9f
Reviewed-on: https://go-review.googlesource.com/14232
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The issue 12226 has been caused by the allocation of the same register
for the equality check of two byte values. The code in cgen.go freed the
register for the second operand before the allocation of the register
for the first operand.
Fixes#12226
Change-Id: Ie4dc33a488bd48a17f8ae9b497fd63c1ae390555
Reviewed-on: https://go-review.googlesource.com/13771
Reviewed-by: Russ Cox <rsc@golang.org>
Currently an expression like
var v = 0 >> 1000
is rejected by gc with a "stupid shift" error, while gotype
compiles it successfully.
As suggested by gri on the issue tracker, allow an rsh right
operand to be any valid uint value.
Fixes#11328
Change-Id: I6ccb3b7f842338d91fd26ae37dd4fa279d7fc440
Reviewed-on: https://go-review.googlesource.com/13777
Reviewed-by: Robert Griesemer <gri@golang.org>
The reg[] array in .../gc is where truth lies. The copy in .../ARCH
is incorrect as it is mostly not updated to reflect regalloc decisions.
This bug was introduced in the rewrite
https://go-review.googlesource.com/#/c/7853/. The new reg[] array was
introduced in .../gc but not all of the uses were removed in the
.../ARCH directories.
Fixes#12133
Change-Id: I6364fc403cdab92d802d17f2913ba1607734037c
Reviewed-on: https://go-review.googlesource.com/13630
Reviewed-by: Russ Cox <rsc@golang.org>
ODOTTYPE should be treated a whole lot like ODOT,
but it was missing completely from the switch in
escwalk and thus escape status did not propagate
to fields.
Since interfaces are required to trigger this bug,
the test was added to escape_iface.go.
Fixes#11931.
Change-Id: Id0383981cc4b1a160f6ad447192a112eed084538
Reviewed-on: https://go-review.googlesource.com/12921
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Russ Cox <rsc@golang.org>
Instead of pushing the denominator argument on the stack,
the denominator is now passed in m.
This fixes a variety of bugs related to trying to take stack traces
backwards from the middle of the software div/mod routines.
Some of those bugs have been kludged around in the past,
but others have not. Instead of trying to patch up after breaking
the stack, this CL stops breaking the stack.
This is an update of https://golang.org/cl/19810043,
which was rolled back in https://golang.org/cl/20350043.
The problem in the original CL was that there were divisions
at bad times, when m was not available. These were divisions
by constant denominators, either in C code or in assembly.
The Go compiler knows how to generate division by multiplication
for constant denominators, but the C compiler did not.
There is no longer any C code, so that's taken care of.
There was one problematic DIV in runtime.usleep (assembly)
but https://golang.org/cl/12898 took care of that one.
So now this approach is safe.
Reject DIV/MOD in NOSPLIT functions to keep them from
coming back.
Fixes#6681.
Fixes#6699.
Fixes#10486.
Change-Id: I09a13c76ad08ba75b3bd5d46a3eb78e66a84ab38
Reviewed-on: https://go-review.googlesource.com/12899
Reviewed-by: Ian Lance Taylor <iant@golang.org>
The layout code has to date insisted on stack frames that are 16-aligned
including the saved LR, and it ensured this by growing the frame itself.
This breaks code that refers to values near the top of the frame by positive
offset from SP, and in general it's too magical: if you see TEXT xxx, $N,
you expect that the frame size is actually N, not sometimes N and sometimes N+8.
This led to a serious bug in the compiler where ambiguously live values
were not being zeroed correctly, which in turn triggered an assertion
in the GC about finding only valid pointers. The compiler has been
fixed to always emit aligned frames, and the hand-written assembly
has also been fixed.
Now that everything is aligned, make unaligned an error instead of
something to "fix" silently.
For #9880.
Change-Id: I05f01a9df174d64b37fa19b36a6b6c5f18d5ba2d
Reviewed-on: https://go-review.googlesource.com/12848
Reviewed-by: Austin Clements <austin@google.com>
Russ Cox fixed this issue for other systems
in CL 12026, but the Plan 9 part was forgotten.
Fixes#11656.
Change-Id: I91c033687987ba43d13ad8f42e3fe4c7a78e6075
Reviewed-on: https://go-review.googlesource.com/12762
Reviewed-by: Russ Cox <rsc@golang.org>
This is a reprise of https://golang.org/cl/12623. In that a CL I made
a suggestion which forgot that the +build constraints in the test
directory are not the same as those supported by the go tool: in the
test directory, if a single +build line fails, the test is skipped.
(In my defense, the code I was commenting on was also wrong.)
Change-Id: I8f29392a80b1983027f9a33043c803578409d678
Reviewed-on: https://go-review.googlesource.com/12776
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Old code appended, did not play well with a closure
with a ... param.
Fixes#11075.
Change-Id: Ib7c8590c5c4e576e798837e7499e00f3494efb4a
Reviewed-on: https://go-review.googlesource.com/12580
Reviewed-by: Russ Cox <rsc@golang.org>
Run-TryBot: David Chase <drchase@google.com>
There was already special code to recognize "?" in hidden_structdcl,
which is used for inlined types and variables. This recognizes "?" in
structdcl as well, a case that arises when a struct type appears
within an inlined function body.
Fixes#10219.
Change-Id: Ic5257ae54f817e0d4a189c2294dcd633c9f2101a
Reviewed-on: https://go-review.googlesource.com/12241
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
The one in misc/makerelease/makerelease.go is particularly bad and
probably warrants rotating our keys.
I didn't update old weekly notes, and reverted some changes involving
test code for now, since we're late in the Go 1.5 freeze. Otherwise,
the rest are all auto-generated changes, and all manually reviewed.
Change-Id: Ia2753576ab5d64826a167d259f48a2f50508792d
Reviewed-on: https://go-review.googlesource.com/12048
Reviewed-by: Rob Pike <r@golang.org>
This avoids both a write barrier and then dynamic initialization
globals of the form
var x something
var xp = unsafe.Pointer(&x)
Using static initialization avoids emitting a relocation for &x,
which helps cgo.
Fixes#9411.
Change-Id: I0dbf480859cce6ab57ab805d1b8609c45b48f156
Reviewed-on: https://go-review.googlesource.com/11693
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Russ Cox <rsc@golang.org>
We can't address more than this on amd64 anyway.
Fixes#9862.
Change-Id: Ifb1abae558e2e1ee2dc953a76995f3f08c60b1df
Reviewed-on: https://go-review.googlesource.com/11715
Reviewed-by: Austin Clements <austin@google.com>
Currently the runtime fails to clear a G's stack barriers in gfput if
the G's stack allocation is _FixedStack bytes. This causes the runtime
to panic if the following sequence of events happens:
1) The runtime installs stack barriers on a G.
2) The G exits by calling runtime.Goexit. Since this does not
necessarily return through the stack barriers installed on the G,
there may still be untriggered stack barriers left on the G's stack
in recorded in g.stkbar.
3) The runtime calls gfput to add the exiting G to the free pool. If
the G's stack allocation is _FixedStack bytes, we fail to clear
g.stkbar.
4) A new G starts and allocates the G that was just added to the free
pool.
5) The new G begins to execute and overwrites the stack slots that had
stack barriers in them.
6) The garbage collector enters mark termination, attempts to remove
stack barriers from the new G, and finds that they've been
overwritten.
Fix this by clearing the stack barriers in gfput in the case where it
reuses the stack.
Fixes#11256.
Change-Id: I377c44258900e6bcc2d4b3451845814a8eeb2bcf
Reviewed-on: https://go-review.googlesource.com/11461
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: Russ Cox <rsc@golang.org>
In walkdiv, an OMUL node was created and passed to typecheck,
before the op was changed back to OHMUL. In some instances,
the node that came back was an evaluated literal constant that
occurred with a full multiply. The end result was a literal node
with a non-shifted value and an OHMUL op. This change causes code
to be generated for the OHMUL.
Fixes#11358Fixes#11369
Change-Id: If42a98c6830d07fe065d5ca57717704fb8cfbd33
Reviewed-on: https://go-review.googlesource.com/11400
Reviewed-by: Russ Cox <rsc@golang.org>
When heapBitsSetType repeats a source bitmap with a scalar tail
(typ.ptrdata < typ.size), it lays out the tail upon reaching the end
of the source bitmap by simply increasing the number of bits claimed
to be in the incoming bit buffer. This causes later iterations to read
the appropriate number of zeros out of the bit buffer before starting
on the next repeat of the source bitmap.
Currently, however, later iterations of the loop continue to read bits
from the source bitmap *regardless of the number of bits currently in
the bit buffer*. The bit buffer can only hold 32 or 64 bits, so if the
scalar tail is large and the padding bits exceed the size of the bit
buffer, the read from the source bitmap on the next iteration will
shift the incoming bits into oblivion when it attempts to put them in
the bit buffer. When the buffer does eventually shift down to where
these bits were supposed to be, it will contain zeros. As a result,
words that should be marked as pointers on later repetitions are
marked as scalars, so the garbage collector does not trace them. If
this is the only reference to an object, it will be incorrectly freed.
Fix this by adding logic to drain the bit buffer down if it is large
instead of reading more bits from the source bitmap.
Fixes#11286.
Change-Id: I964432c4b9f1cec334fc8c3da0ff16460203feb6
Reviewed-on: https://go-review.googlesource.com/11360
Reviewed-by: Russ Cox <rsc@golang.org>
When a method is called using the Type.Method(receiver, args...) syntax
without the receiver, or enough arguments, provide the more helpful
error message "not enough arguments in call to method expression
Type.Method" instead of the old message "not enough arguments in call
to Type.Method".
Fixes#8385
Change-Id: Id5037eb1ee5fa93687d4a6557b4a8233b29e9df2
Reviewed-on: https://go-review.googlesource.com/2193
Reviewed-by: Russ Cox <rsc@golang.org>