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cmd/compile: "invalid variable name x in type switch", where x is a name of a constant
Small fix: looks like a short variable declaration with a type switch checks to make sure the variable used had valid shape (ONAME, OTYPE, or ONONAME) and rejects everything else. Then a new variable is declared. If the symbol contained in the declaration was a named OLITERAL (still a valid identifier obviously) it would be rejected, even though a new variable would have been declared. Fix adds this case to the check. Added a test case from issue12413. Fixes #12413 Change-Id: I150dadafa8ee5612c867d58031027f2dca8c6ebc Reviewed-on: https://go-review.googlesource.com/15760 Reviewed-by: Minux Ma <minux@golang.org> Run-TryBot: Minux Ma <minux@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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@ -510,7 +510,7 @@ simple_stmt:
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}
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if $1.Next != nil {
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Yyerror("argument count mismatch: %d = %d", count($1), 1);
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} else if ($1.N.Op != ONAME && $1.N.Op != OTYPE && $1.N.Op != ONONAME) || isblank($1.N) {
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} else if ($1.N.Op != ONAME && $1.N.Op != OTYPE && $1.N.Op != ONONAME && ($1.N.Op != OLITERAL || $1.N.Name == nil)) || isblank($1.N) {
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Yyerror("invalid variable name %s in type switch", $1.N);
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} else {
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$$.Left = dclname($1.N.Sym);
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@ -1586,7 +1586,7 @@ yydefault:
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}
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if yyDollar[1].list.Next != nil {
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Yyerror("argument count mismatch: %d = %d", count(yyDollar[1].list), 1)
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} else if (yyDollar[1].list.N.Op != ONAME && yyDollar[1].list.N.Op != OTYPE && yyDollar[1].list.N.Op != ONONAME) || isblank(yyDollar[1].list.N) {
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} else if (yyDollar[1].list.N.Op != ONAME && yyDollar[1].list.N.Op != OTYPE && yyDollar[1].list.N.Op != ONONAME && (yyDollar[1].list.N.Op != OLITERAL || yyDollar[1].list.N.Name == nil)) || isblank(yyDollar[1].list.N) {
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Yyerror("invalid variable name %s in type switch", yyDollar[1].list.N)
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} else {
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yyVAL.node.Left = dclname(yyDollar[1].list.N.Sym)
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19
test/fixedbugs/issue12413.go
Normal file
19
test/fixedbugs/issue12413.go
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@ -0,0 +1,19 @@
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// compile
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// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// issue 12413: invalid variable name x in type switch: code would fail
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// to compile if the variable used in the short variable declaration was
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// previously declared as a constant.
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package main
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func main() {
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const x = 42
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switch x := interface{}(nil).(type) {
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default:
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_ = x
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}
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}
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