On stack overflow, if all frames on the stack are
copyable, we copy the frames to a new stack twice
as large as the old one. During GC, if a G is using
less than 1/4 of its stack, copy the stack to a stack
half its size.
TODO
- Do something about C frames. When a C frame is in the
stack segment, it isn't copyable. We allocate a new segment
in this case.
- For idempotent C code, we can abort it, copy the stack,
then retry. I'm working on a separate CL for this.
- For other C code, we can raise the stackguard
to the lowest Go frame so the next call that Go frame
makes triggers a copy, which will then succeed.
- Pick a starting stack size?
The plan is that eventually we reach a point where the
stack contains only copyable frames.
LGTM=rsc
R=dvyukov, rsc
CC=golang-codereviews
https://golang.org/cl/54650044
SetPanicOnFault allows recovery from unexpected memory faults.
This can be useful if you are using a memory-mapped file
or probing the address space of the current program.
LGTM=r
R=r
CC=golang-codereviews
https://golang.org/cl/66590044
Package runtime's C functions written to be called from Go
started out written in C using carefully constructed argument
lists and the FLUSH macro to write a result back to memory.
For some functions, the appropriate parameter list ended up
being architecture-dependent due to differences in alignment,
so we added 'goc2c', which takes a .goc file containing Go func
declarations but C bodies, rewrites the Go func declaration to
equivalent C declarations for the target architecture, adds the
needed FLUSH statements, and writes out an equivalent C file.
That C file is compiled as part of package runtime.
Native Client's x86-64 support introduces the most complex
alignment rules yet, breaking many functions that could until
now be portably written in C. Using goc2c for those avoids the
breakage.
Separately, Keith's work on emitting stack information from
the C compiler would require the hand-written functions
to add #pragmas specifying how many arguments are result
parameters. Using goc2c for those avoids maintaining #pragmas.
For both reasons, use goc2c for as many Go-called C functions
as possible.
This CL is a replay of the bulk of CL 15400047 and CL 15790043,
both of which were reviewed as part of the NaCl port and are
checked in to the NaCl branch. This CL is part of bringing the
NaCl code into the main tree.
No new code here, just reformatting and occasional movement
into .h files.
LGTM=r
R=dave, alex.brainman, r
CC=golang-codereviews
https://golang.org/cl/65220044
[Repeat of CL 64100044, after 32-bit fix in CL 66170043.]
Precisestack makes stack collection completely precise,
in the sense that there are no "used and not set" errors
in the collection of stack frames, no times where the collector
reads a pointer from a stack word that has not actually been
initialized with a pointer (possibly a nil pointer) in that function.
The most important part is interfaces: precisestack means
that if reading an interface value, the interface value is guaranteed
to be initialized, meaning that the type word can be relied
upon to be either nil or a valid interface type word describing
the data word.
This requires additional zeroing of certain values on the stack
on entry, which right now costs about 5% overall execution
time in all.bash. That cost will come down before Go 1.3
(issue 7345).
There are at least two known garbage collector bugs right now,
issues 7343 and 7344. The first happens even without precisestack.
The second I have only seen with precisestack, but that does not
mean that precisestack is what causes it. In fact it is very difficult
to explain by what precisestack does directly. Precisestack may
be exacerbating an existing problem. Both of those issues are
marked for Go 1.3 as well.
The reasons for enabling precisestack now are to give it more
time to soak and because the copying stack work depends on it.
LGTM=r
R=r
CC=golang-codereviews
https://golang.org/cl/65820044
broke 32-bit builds
««« original CL description
cmd/gc, runtime: enable precisestack by default
Precisestack makes stack collection completely precise,
in the sense that there are no "used and not set" errors
in the collection of stack frames, no times where the collector
reads a pointer from a stack word that has not actually been
initialized with a pointer (possibly a nil pointer) in that function.
The most important part is interfaces: precisestack means
that if reading an interface value, the interface value is guaranteed
to be initialized, meaning that the type word can be relied
upon to be either nil or a valid interface type word describing
the data word.
This requires additional zeroing of certain values on the stack
on entry, which right now costs about 5% overall execution
time in all.bash. That cost will come down before Go 1.3
(issue 7345).
There are at least two known garbage collector bugs right now,
issues 7343 and 7344. The first happens even without precisestack.
The second I have only seen with precisestack, but that does not
mean that precisestack is what causes it. In fact it is very difficult
to explain by what precisestack does directly. Precisestack may
be exacerbating an existing problem. Both of those issues are
marked for Go 1.3 as well.
The reasons for enabling precisestack now are to give it more
time to soak and because the copying stack work depends on it.
LGTM=r
R=r
CC=golang-codereviews, iant, khr
https://golang.org/cl/64100044
»»»
TBR=r
CC=golang-codereviews
https://golang.org/cl/65230043
Precisestack makes stack collection completely precise,
in the sense that there are no "used and not set" errors
in the collection of stack frames, no times where the collector
reads a pointer from a stack word that has not actually been
initialized with a pointer (possibly a nil pointer) in that function.
The most important part is interfaces: precisestack means
that if reading an interface value, the interface value is guaranteed
to be initialized, meaning that the type word can be relied
upon to be either nil or a valid interface type word describing
the data word.
This requires additional zeroing of certain values on the stack
on entry, which right now costs about 5% overall execution
time in all.bash. That cost will come down before Go 1.3
(issue 7345).
There are at least two known garbage collector bugs right now,
issues 7343 and 7344. The first happens even without precisestack.
The second I have only seen with precisestack, but that does not
mean that precisestack is what causes it. In fact it is very difficult
to explain by what precisestack does directly. Precisestack may
be exacerbating an existing problem. Both of those issues are
marked for Go 1.3 as well.
The reasons for enabling precisestack now are to give it more
time to soak and because the copying stack work depends on it.
LGTM=r
R=r
CC=golang-codereviews, iant, khr
https://golang.org/cl/64100044
The following checkdead message is false positive:
$ go test -race -c runtime
$ ./runtime.test -test.cpu=2 -test.run=TestSmhasherWindowed -test.v
=== RUN TestSmhasherWindowed-2
checkdead: find g 18 in status 1
SIGABRT: abort
PC=0x42bff1
LGTM=rsc
R=golang-codereviews, gobot, rsc
CC=golang-codereviews, iant, khr
https://golang.org/cl/59490046
Currently it periodically fails with the following message.
The immediate cause is the wrong base register when obtaining g
in sys_windows_amd64/386.s.
But there are several secondary problems as well.
runtime: unknown pc 0x0 after stack split
panic: invalid memory address or nil pointer dereference
fatal error: panic during malloc
[signal 0xc0000005 code=0x0 addr=0x60 pc=0x42267a]
runtime stack:
runtime.panic(0x7914c0, 0xc862af)
c:/src/perfer/work/windows-amd64-a15f344a9efa/go/src/pkg/runtime/panic.c:217 +0x2c
runtime: unexpected return pc for runtime.externalthreadhandler called from 0x0
R=rsc, alex.brainman
CC=golang-codereviews
https://golang.org/cl/63310043
Current "System->etext" is not very informative.
Add parent "GC" frame.
Replace un-unwindable syscall/cgo frames with Go stack that leads to the call.
LGTM=rsc
R=rsc, alex.brainman, ality
CC=golang-codereviews
https://golang.org/cl/61270043
mp->mcache can be concurrently modified by runtime·helpgc.
In such case sigprof can remember mcache=nil, then helpgc sets it to non-nil,
then sigprof restores it back to nil, GC crashes with nil mcache.
R=rsc
CC=golang-codereviews
https://golang.org/cl/58860044
When GOMAXPROCS>1 the last P in syscall is never retaken
(because there are already idle P's -- npidle>0).
This prevents sysmon thread from sleeping.
On a darwin machine the program from issue 6673 constantly
consumes ~0.2% CPU. With this change it stably consumes 0.0% CPU.
Fixes#6673.
R=golang-codereviews, r
CC=bradfitz, golang-codereviews, iant, khr
https://golang.org/cl/56990045
Introduces two-phase goroutine parking mechanism -- prepare to park, commit park.
This mechanism does not require backing mutex to protect wait predicate.
Use it in netpoll. See comment in netpoll.goc for details.
This slightly reduces contention between reader, writer and read/write io notifications;
and just eliminates a bunch of mutex operations from hotpaths, thus making then faster.
benchmark old ns/op new ns/op delta
BenchmarkTCP4ConcurrentReadWrite 2109 1945 -7.78%
BenchmarkTCP4ConcurrentReadWrite-2 1162 1113 -4.22%
BenchmarkTCP4ConcurrentReadWrite-4 798 755 -5.39%
BenchmarkTCP4ConcurrentReadWrite-8 803 748 -6.85%
BenchmarkTCP4Persistent 9411 9240 -1.82%
BenchmarkTCP4Persistent-2 5888 5813 -1.27%
BenchmarkTCP4Persistent-4 4016 3968 -1.20%
BenchmarkTCP4Persistent-8 3943 3857 -2.18%
R=golang-codereviews, mikioh.mikioh, gobot, iant, rsc
CC=golang-codereviews, khr
https://golang.org/cl/45700043
- do not lose profiling signals when we have no mcache (possible for syscalls/cgo)
- do not lose any profiling signals on windows
- fix profiling of cgo programs on windows (they had no m->thread setup)
- properly setup tls in cgo programs on windows
- check _beginthread return value
Fixes#6417.
Fixes#6986.
R=alex.brainman, rsc
CC=golang-codereviews
https://golang.org/cl/44820047
Currently we collect (add) all roots into a global array in a single-threaded GC phase.
This hinders parallelism.
With this change we just kick off parallel for for number_of_goroutines+5 iterations.
Then parallel for callback decides whether it needs to scan stack of a goroutine
scan data segment, scan finalizers, etc. This eliminates the single-threaded phase entirely.
This requires to store all goroutines in an array instead of a linked list
(to allow direct indexing).
This CL also removes DebugScan functionality. It is broken because it uses
unbounded stack, so it can not run on g0. When it was working, I've found
it helpless for debugging issues because the two algorithms are too different now.
This change would require updating the DebugScan, so it's simpler to just delete it.
With 8 threads this change reduces GC pause by ~6%, while keeping cputime roughly the same.
garbage-8
allocated 2987886 2989221 +0.04%
allocs 62885 62887 +0.00%
cputime 21286000 21272000 -0.07%
gc-pause-one 26633247 24885421 -6.56%
gc-pause-total 873570 811264 -7.13%
rss 242089984 242515968 +0.18%
sys-gc 13934336 13869056 -0.47%
sys-heap 205062144 205062144 +0.00%
sys-other 12628288 12628288 +0.00%
sys-stack 11534336 11927552 +3.41%
sys-total 243159104 243487040 +0.13%
time 2809477 2740795 -2.44%
R=golang-codereviews, rsc
CC=cshapiro, golang-codereviews, khr
https://golang.org/cl/46860043
Instead of a per-goroutine stack of defers for all sizes,
introduce per-P defer pool for argument sizes 8, 24, 40, 56, 72 bytes.
For a program that starts 1e6 goroutines and then joins then:
old: rss=6.6g virtmem=10.2g time=4.85s
new: rss=4.5g virtmem= 8.2g time=3.48s
R=golang-codereviews, rsc
CC=golang-codereviews
https://golang.org/cl/42750044
What was happenning is as follows:
Each writer goroutine always triggers GC during its scheduling quntum.
After GC goroutines are shuffled so that the timer goroutine is always second in the queue.
This repeats infinitely, causing timer goroutine starvation.
Fixes#7126.
R=golang-codereviews, shanemhansen, khr, khr
CC=golang-codereviews
https://golang.org/cl/53080043
Example of output:
goroutine 4 [sleep for 3 min]:
time.Sleep(0x34630b8a000)
src/pkg/runtime/time.goc:31 +0x31
main.func·002()
block.go:16 +0x2c
created by main.main
block.go:17 +0x33
Full program and output are here:
http://play.golang.org/p/NEZdADI3TdFixes#6809.
R=golang-codereviews, khr, kamil.kisiel, bradfitz, rsc
CC=golang-codereviews
https://golang.org/cl/50420043
Use lock-free fixed-size ring for work queues
instead of an unbounded mutex-protected array.
The ring has single producer and multiple consumers.
If the ring overflows, work is put onto global queue.
benchmark old ns/op new ns/op delta
BenchmarkMatmult 7 5 -18.12%
BenchmarkMatmult-4 2 2 -18.98%
BenchmarkMatmult-16 1 0 -12.84%
BenchmarkCreateGoroutines 105 88 -16.10%
BenchmarkCreateGoroutines-4 376 219 -41.76%
BenchmarkCreateGoroutines-16 241 174 -27.80%
BenchmarkCreateGoroutinesParallel 103 87 -14.66%
BenchmarkCreateGoroutinesParallel-4 169 143 -15.38%
BenchmarkCreateGoroutinesParallel-16 158 151 -4.43%
R=golang-codereviews, rsc
CC=ddetlefs, devon.odell, golang-codereviews
https://golang.org/cl/46170044
record finalizers and heap profile info. Enables
removing the special bit from the heap bitmap. Also
provides a generic mechanism for annotating occasional
heap objects.
finalizers
overhead per obj
old 680 B 80 B avg
new 16 B/span 48 B
profile
overhead per obj
old 32KB 24 B + hash tables
new 16 B/span 24 B
R=cshapiro, khr, dvyukov, gobot
CC=golang-codereviews
https://golang.org/cl/13314053
Nomemprof seems to be unneeded now, there is no recursion.
If the recursion will be re-introduced, it will break loudly by deadlocking.
Fixes#6566.
R=golang-dev, minux.ma, rsc
CC=golang-dev
https://golang.org/cl/14695044
If a fault happens in malloc, inevitably the next thing that happens
is a deadlock trying to allocate the panic value that says the fault
happened. Stop doing that, two ways.
First, reject panic in malloc just as we reject panic in garbage collection.
Second, runtime.panicstring was using an error implementation
backed by a Go string, so the interface held an allocated *string.
Since the actual errors are C strings, define a new error
implementation backed by a C char*, which needs no indirection
and therefore no allocation.
This second fix will avoid allocation for errors like nil panic derefs
or division by zero, so it is worth doing even though the first fix
should take care of faults during malloc.
Update #6419
R=golang-dev, dvyukov, dave
CC=golang-dev
https://golang.org/cl/13774043
The code for call site-specific pointer bitmaps was not ready in time,
but the zeroing required without it is too expensive to use by default.
We will have to wait for precise collection of stack frames until Go 1.3.
The precise collection can be re-enabled by
GOEXPERIMENT=precisestack ./all.bash
but that will not be the default for a Go 1.2 build.
Fixes#6087.
R=golang-dev, jeremyjackins, dan.kortschak, r
CC=golang-dev
https://golang.org/cl/13677045
The test 'gp == m->curg' is not valid on Windows,
because the goroutine being profiled is not from the
current m.
TBR=golang-dev
CC=golang-dev
https://golang.org/cl/13718043
Because profiling signals can arrive at any time, we must
handle the case where a profiling signal arrives halfway
through a goroutine switch. Luckily, although there is much
to think through, very little needs to change.
Fixes#6000.
Fixes#6015.
R=golang-dev, dvyukov
CC=golang-dev
https://golang.org/cl/13421048
Bug #1:
Issue 5406 identified an interesting case:
defer iface.M()
may end up calling a wrapper that copies an indirect receiver
from the iface value and then calls the real M method. That's
two calls down, not just one, and so recover() == nil always
in the real M method, even during a panic.
[For the purposes of this entire discussion, a wrapper's
implementation is a function containing an ordinary call, not
the optimized tail call form that is somtimes possible. The
tail call does not create a second frame, so it is already
handled correctly.]
Fix this bug by introducing g->panicwrap, which counts the
number of bytes on current stack segment that are due to
wrapper calls that should not count against the recover
check. All wrapper functions must now adjust g->panicwrap up
on entry and back down on exit. This adds slightly to their
expense; on the x86 it is a single instruction at entry and
exit; on the ARM it is three. However, the alternative is to
make a call to recover depend on being able to walk the stack,
which I very much want to avoid. We have enough problems
walking the stack for garbage collection and profiling.
Also, if performance is critical in a specific case, it is already
faster to use a pointer receiver and avoid this kind of wrapper
entirely.
Bug #2:
The old code, which did not consider the possibility of two
calls, already contained a check to see if the call had split
its stack and so the panic-created segment was one behind the
current segment. In the wrapper case, both of the two calls
might split their stacks, so the panic-created segment can be
two behind the current segment.
Fix this by propagating the Stktop.panic flag forward during
stack splits instead of looking backward during recover.
Fixes#5406.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/13367052
This replaces the mcall frame with the badmcall frame instead of
leaving the mcall frame on the stack and adding the badmcall frame.
Because mcall is no longer on the stack, traceback will now report what
called mcall, which is what we would like to see in this situation.
R=golang-dev, cshapiro
CC=golang-dev
https://golang.org/cl/13012044
Actually working to stay within the limit could cause subtle deadlocks.
Crashing avoids the subtlety.
Fixes#4056.
R=golang-dev, r, dvyukov
CC=golang-dev
https://golang.org/cl/13037043
The goal is to stop only those programs that would keep
going and run the machine out of memory, but before they do that.
1 GB on 64-bit, 250 MB on 32-bit.
That seems implausibly large, and it can be adjusted.
Fixes#2556.
Fixes#4494.
Fixes#5173.
R=khr, r, dvyukov
CC=golang-dev
https://golang.org/cl/12541052
Currently it's possible that a goroutine
that periodically executes non-blocking
cgo/syscalls is never preempted.
This change splits scheduler and syscall
ticks to prevent such situation.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12658045
Currently we lose lots of profiling signals.
Most notably, GC is not accounted at all.
But stack splits, scheduler, syscalls, etc are lost as well.
This creates seriously misleading profile.
With this change all profiling signals are accounted.
Now I see these additional entries that were previously absent:
161 29.7% 29.7% 164 30.3% syscall.Syscall
12 2.2% 50.9% 12 2.2% scanblock
11 2.0% 55.0% 11 2.0% markonly
10 1.8% 58.9% 10 1.8% sweepspan
2 0.4% 85.8% 2 0.4% runtime.newstack
It is still impossible to understand what causes stack splits,
but at least it's clear how many time is spent on them.
Update #2197.
Update #5659.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12179043
The mutex, fdMutex, handles locking and lifetime of sysfd,
and serializes Read and Write methods.
This allows to strip 2 sync.Mutex.Lock calls,
2 sync.Mutex.Unlock calls, 1 defer and some amount
of misc overhead from every network operation.
On linux/amd64, Intel E5-2690:
benchmark old ns/op new ns/op delta
BenchmarkTCP4Persistent 9595 9454 -1.47%
BenchmarkTCP4Persistent-2 8978 8772 -2.29%
BenchmarkTCP4ConcurrentReadWrite 4900 4625 -5.61%
BenchmarkTCP4ConcurrentReadWrite-2 2603 2500 -3.96%
In general it strips 70-500 ns from every network operation depending
on processor model. On my relatively new E5-2690 it accounts to ~5%
of network op cost.
Fixes#6074.
R=golang-dev, bradfitz, alex.brainman, iant, mikioh.mikioh
CC=golang-dev
https://golang.org/cl/12418043
Introduce freezetheworld function that is a best-effort attempt to stop any concurrently running goroutines. Call it during crash.
Fixes#5873.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12054044
gcpc/gcsp are used by GC in similar situation.
gcpc/gcsp are also more stable than gp->sched,
because gp->sched is mutated by entersyscall/exitsyscall
in morestack and mcall. So it has higher chances of being inconsistent.
Also, rename gcpc/gcsp to syscallpc/syscallsp.
This is the same as reverted change 12250043
with save marked as textflag 7.
The problem was that if save calls morestack,
then subsequent lessstack spoils g->sched.pc/sp.
And that bad values were remembered in g->syscallpc/sp.
Entersyscallblock had the same problem,
but it was never triggered to date.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12478043
This means that pprof will no longer report profiles on OS X.
That's unfortunate, but the profiles were often wrong and, worse,
it was difficult to tell whether the profile was wrong or not.
The workarounds were making the scheduler more complex,
possibly caused a deadlock (see issue 5519), and did not actually
deliver reliable results.
It may be possible for adventurous users to apply a patch to
their kernels to get working results, or perhaps having no results
will encourage someone to do the work of creating a profiling
thread like on Windows. Issue 6047 has details.
Fixes#5519.
Fixes#6047.
R=golang-dev, bradfitz, r
CC=golang-dev
https://golang.org/cl/12429045
Break all 386 builders.
««« original CL description
runtime: use gcpc/gcsp during traceback of goroutines in syscalls
gcpc/gcsp are used by GC in similar situation.
gcpc/gcsp are also more stable than gp->sched,
because gp->sched is mutated by entersyscall/exitsyscall
in morestack and mcall. So it has higher chances of being inconsistent.
Also, rename gcpc/gcsp to syscallpc/syscallsp.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12250043
»»»
R=rsc
CC=golang-dev
https://golang.org/cl/12424045
It was needed for the old scheduler,
because there temporary could be more threads than gomaxprocs.
In the new scheduler gomaxprocs is always respected.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12438043
gcpc/gcsp are used by GC in similar situation.
gcpc/gcsp are also more stable than gp->sched,
because gp->sched is mutated by entersyscall/exitsyscall
in morestack and mcall. So it has higher chances of being inconsistent.
Also, rename gcpc/gcsp to syscallpc/syscallsp.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12250043
This allows to at least determine goroutine "identity".
Now it looks like:
goroutine 12 [running]:
goroutine running on other thread; stack unavailable
created by testing.RunTests
src/pkg/testing/testing.go:440 +0x88e
R=golang-dev, r, rsc
CC=golang-dev
https://golang.org/cl/12248043
Sysmon thread parks if no goroutines are running (runtime.sched.npidle ==
runtime.gomaxprocs).
Currently it's unparked when a goroutine enters syscall, it was enough
to retake P's from blocking syscalls.
But it's not enough for reliable goroutine preemption. We need to ensure that
sysmon runs if any goroutines are running.
R=rsc
CC=golang-dev
https://golang.org/cl/12176043
Submitted with some unrelated changes that were not intended to go in.
««« original CL description
runtime: do not park sysmon thread if any goroutines are running
Sysmon thread parks if no goroutines are running (runtime.sched.npidle == runtime.gomaxprocs).
Currently it's unparked when a goroutine enters syscall, it was enough
to retake P's from blocking syscalls.
But it's not enough for reliable goroutine preemption. We need to ensure that
sysmon runs if any goroutines are running.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12167043
»»»
R=rsc
CC=golang-dev
https://golang.org/cl/12171044
Sysmon thread parks if no goroutines are running (runtime.sched.npidle == runtime.gomaxprocs).
Currently it's unparked when a goroutine enters syscall, it was enough
to retake P's from blocking syscalls.
But it's not enough for reliable goroutine preemption. We need to ensure that
sysmon runs if any goroutines are running.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/12167043
Split stack checks (morestack) corrupt g->sched,
but g->sched must be preserved consistent for GC/traceback.
The change implements runtime.notetsleepg function,
which does entersyscall/exitsyscall and is carefully arranged
to not call any split functions in between.
R=rsc
CC=golang-dev
https://golang.org/cl/11575044
Make it accept type, combine flags.
Several reasons for the change:
1. mallocgc and settype must be atomic wrt GC
2. settype is called from only one place now
3. it will help performance (eventually settype
functionality must be combined with markallocated)
4. flags are easier to read now (no mallocgc(sz, 0, 1, 0) anymore)
R=golang-dev, iant, nightlyone, rsc, dave, khr, bradfitz, r
CC=golang-dev
https://golang.org/cl/10136043
Debugging the Windows breakage I noticed that SEH
only exists on 386, so we can balance the two stacks
a little more on amd64 and reclaim another word.
Now we're down to just one word consumed by
cgocallback_gofunc, having reclaimed 25% of the
overall budget (4 words out of 16).
Separately, fix windows/386 - the SEH must be on the
m0 stack, as must the saved SP, so we are forced to have
a three-word frame for 386. It matters much less for
386, because there 128 bytes gives 32 words to use.
R=dvyukov, alex.brainman
CC=golang-dev
https://golang.org/cl/11551044
Tying preemption to stack splits means that we have to able to
complete the call to exitsyscall (inside cgocallbackg at least for now)
without any stack split checks, meaning that the whole sequence
has to work within 128 bytes of stack, unless we increase the size
of the red zone. This CL frees up 24 bytes along that critical path
on amd64. (The 32-bit systems have plenty of space because all
their words are smaller.)
R=dvyukov
CC=golang-dev
https://golang.org/cl/11676043
If the network is not polled for 10ms, sysmon starts polling network
on every iteration (every 20us) until another thread blocks in netpoll.
Fixes#5922.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/11569043
If we start a garbage collection on g0 during a
stack split or unsplit, we'll see morestack or lessstack
at the top of the stack. Record an argument frame size
for those, and record that they terminate the stack.
R=golang-dev, dvyukov
CC=golang-dev
https://golang.org/cl/11533043
Otherwise the tests in pkg/runtime fail:
runtime: unknown argument frame size for runtime.deferreturn called from 0x48657b [runtime_test.func·022]
fatal error: invalid stack
...
R=golang-dev, dave
CC=golang-dev
https://golang.org/cl/11483043
Update #543
I believe the runtime is strong enough now to reenable
preemption during the function prologue.
Assuming this is or can be made stable, it will be in Go 1.2.
More aggressive preemption is not planned for Go 1.2.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/11433045
Currently preemption signal g->stackguard0==StackPreempt
can be lost if it is received when preemption is disabled
(e.g. m->lock!=0). This change duplicates the preemption
signal in g->preempt and restores g->stackguard0
when preemption is enabled.
Update #543.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/10792043
With this CL, I believe the runtime always knows
the frame size during the gc walk. There is no fallback
to "assume entire stack frame of caller" anymore.
R=golang-dev, khr, cshapiro, dvyukov
CC=golang-dev
https://golang.org/cl/11374044
runtime.newproc/ready are deliberately sloppy about waking new M's,
they only ensure that there is at least 1 spinning M.
Currently to compensate for that, schedule() checks if the current P
has local work and there are no spinning M's, it wakes up another one.
It does not work if goroutines do not call schedule.
With this change a spinning M wakes up another M when it finds work to do.
It's also not ideal, but it fixes the underutilization.
A proper check would require to know the exact number of runnable G's,
but it's too expensive to maintain.
Fixes#5586.
This is reincarnation of cl/9776044 with the bug fixed.
The bug was due to code added after cl/9776044 was created:
if(tick - (((uint64)tick*0x4325c53fu)>>36)*61 == 0 && runtime·sched.runqsize > 0) {
runtime·lock(&runtime·sched);
gp = globrunqget(m->p, 1);
runtime·unlock(&runtime·sched);
}
If M gets gp from global runq here, it does not reset m->spinning.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/10743044
There are various problems, and both Dmitriy and I
will be away for the next week. Make the runtime a bit
more stable while we're gone.
R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/10848043
Currently it replaces GOGCTRACE env var (GODEBUG=gctrace=1).
The plan is to extend it with other type of debug tracing,
e.g. GODEBUG=gctrace=1,schedtrace=100.
R=rsc
CC=bradfitz, daniel.morsing, gobot, golang-dev
https://golang.org/cl/10026045
The last patch for preemptive scheduler,
with this change stoptheworld issues preemption
requests every 100us.
Update #543.
R=golang-dev, daniel.morsing, rsc
CC=golang-dev
https://golang.org/cl/10264044
Failure on bot:
http://build.golang.org/log/f4c648906e1289ec2237c1d0880fb1a8b1852a08
««« original CL description
runtime: fix CPU underutilization
runtime.newproc/ready are deliberately sloppy about waking new M's,
they only ensure that there is at least 1 spinning M.
Currently to compensate for that, schedule() checks if the current P
has local work and there are no spinning M's, it wakes up another one.
It does not work if goroutines do not call schedule.
With this change a spinning M wakes up another M when it finds work to do.
It's also not ideal, but it fixes the underutilization.
A proper check would require to know the exact number of runnable G's,
but it's too expensive to maintain.
Fixes#5586.
R=rsc
TBR=rsc
CC=gobot, golang-dev
https://golang.org/cl/9776044
»»»
R=golang-dev
CC=golang-dev
https://golang.org/cl/10692043
runtime.newproc/ready are deliberately sloppy about waking new M's,
they only ensure that there is at least 1 spinning M.
Currently to compensate for that, schedule() checks if the current P
has local work and there are no spinning M's, it wakes up another one.
It does not work if goroutines do not call schedule.
With this change a spinning M wakes up another M when it finds work to do.
It's also not ideal, but it fixes the underutilization.
A proper check would require to know the exact number of runnable G's,
but it's too expensive to maintain.
Fixes#5586.
R=rsc
CC=gobot, golang-dev
https://golang.org/cl/9776044
Until now, the goroutine state has been scattered during the
execution of newstack and oldstack. It's all there, and those routines
know how to get back to a working goroutine, but other pieces of
the system, like stack traces, do not. If something does interrupt
the newstack or oldstack execution, the rest of the system can't
understand the goroutine. For example, if newstack decides there
is an overflow and calls throw, the stack tracer wouldn't dump the
goroutine correctly.
For newstack to save a useful state snapshot, it needs to be able
to rewind the PC in the function that triggered the split back to
the beginning of the function. (The PC is a few instructions in, just
after the call to morestack.) To make that possible, we change the
prologues to insert a jmp back to the beginning of the function
after the call to morestack. That is, the prologue used to be roughly:
TEXT myfunc
check for split
jmpcond nosplit
call morestack
nosplit:
sub $xxx, sp
Now an extra instruction is inserted after the call:
TEXT myfunc
start:
check for split
jmpcond nosplit
call morestack
jmp start
nosplit:
sub $xxx, sp
The jmp is not executed directly. It is decoded and simulated by
runtime.rewindmorestack to discover the beginning of the function,
and then the call to morestack returns directly to the start label
instead of to the jump instruction. So logically the jmp is still
executed, just not by the cpu.
The prologue thus repeats in the case of a function that needs a
stack split, but against the cost of the split itself, the extra few
instructions are noise. The repeated prologue has the nice effect of
making a stack split double-check that the new stack is big enough:
if morestack happens to return on a too-small stack, we'll now notice
before corruption happens.
The ability for newstack to rewind to the beginning of the function
should help preemption too. If newstack decides that it was called
for preemption instead of a stack split, it now has the goroutine state
correctly paused if rescheduling is needed, and when the goroutine
can run again, it can return to the start label on its original stack
and re-execute the split check.
Here is an example of a split stack overflow showing the full
trace, without any special cases in the stack printer.
(This one was triggered by making the split check incorrect.)
runtime: newstack framesize=0x0 argsize=0x18 sp=0x6aebd0 stack=[0x6b0000, 0x6b0fa0]
morebuf={pc:0x69f5b sp:0x6aebd8 lr:0x0}
sched={pc:0x68880 sp:0x6aebd0 lr:0x0 ctxt:0x34e700}
runtime: split stack overflow: 0x6aebd0 < 0x6b0000
fatal error: runtime: split stack overflow
goroutine 1 [stack split]:
runtime.mallocgc(0x290, 0x100000000, 0x1)
/Users/rsc/g/go/src/pkg/runtime/zmalloc_darwin_amd64.c:21 fp=0x6aebd8
runtime.new()
/Users/rsc/g/go/src/pkg/runtime/zmalloc_darwin_amd64.c:682 +0x5b fp=0x6aec08
go/build.(*Context).Import(0x5ae340, 0xc210030c71, 0xa, 0xc2100b4380, 0x1b, ...)
/Users/rsc/g/go/src/pkg/go/build/build.go:424 +0x3a fp=0x6b00a0
main.loadImport(0xc210030c71, 0xa, 0xc2100b4380, 0x1b, 0xc2100b42c0, ...)
/Users/rsc/g/go/src/cmd/go/pkg.go:249 +0x371 fp=0x6b01a8
main.(*Package).load(0xc21017c800, 0xc2100b42c0, 0xc2101828c0, 0x0, 0x0, ...)
/Users/rsc/g/go/src/cmd/go/pkg.go:431 +0x2801 fp=0x6b0c98
main.loadPackage(0x369040, 0x7, 0xc2100b42c0, 0x0)
/Users/rsc/g/go/src/cmd/go/pkg.go:709 +0x857 fp=0x6b0f80
----- stack segment boundary -----
main.(*builder).action(0xc2100902a0, 0x0, 0x0, 0xc2100e6c00, 0xc2100e5750, ...)
/Users/rsc/g/go/src/cmd/go/build.go:539 +0x437 fp=0x6b14a0
main.(*builder).action(0xc2100902a0, 0x0, 0x0, 0xc21015b400, 0x2, ...)
/Users/rsc/g/go/src/cmd/go/build.go:528 +0x1d2 fp=0x6b1658
main.(*builder).test(0xc2100902a0, 0xc210092000, 0x0, 0x0, 0xc21008ff60, ...)
/Users/rsc/g/go/src/cmd/go/test.go:622 +0x1b53 fp=0x6b1f68
----- stack segment boundary -----
main.runTest(0x5a6b20, 0xc21000a020, 0x2, 0x2)
/Users/rsc/g/go/src/cmd/go/test.go:366 +0xd09 fp=0x6a5cf0
main.main()
/Users/rsc/g/go/src/cmd/go/main.go:161 +0x4f9 fp=0x6a5f78
runtime.main()
/Users/rsc/g/go/src/pkg/runtime/proc.c:183 +0x92 fp=0x6a5fa0
runtime.goexit()
/Users/rsc/g/go/src/pkg/runtime/proc.c:1266 fp=0x6a5fa8
And here is a seg fault during oldstack:
SIGSEGV: segmentation violation
PC=0x1b2a6
runtime.oldstack()
/Users/rsc/g/go/src/pkg/runtime/stack.c:159 +0x76
runtime.lessstack()
/Users/rsc/g/go/src/pkg/runtime/asm_amd64.s:270 +0x22
goroutine 1 [stack unsplit]:
fmt.(*pp).printArg(0x2102e64e0, 0xe5c80, 0x2102c9220, 0x73, 0x0, ...)
/Users/rsc/g/go/src/pkg/fmt/print.go:818 +0x3d3 fp=0x221031e6f8
fmt.(*pp).doPrintf(0x2102e64e0, 0x12fb20, 0x2, 0x221031eb98, 0x1, ...)
/Users/rsc/g/go/src/pkg/fmt/print.go:1183 +0x15cb fp=0x221031eaf0
fmt.Sprintf(0x12fb20, 0x2, 0x221031eb98, 0x1, 0x1, ...)
/Users/rsc/g/go/src/pkg/fmt/print.go:234 +0x67 fp=0x221031eb40
flag.(*stringValue).String(0x2102c9210, 0x1, 0x0)
/Users/rsc/g/go/src/pkg/flag/flag.go:180 +0xb3 fp=0x221031ebb0
flag.(*FlagSet).Var(0x2102f6000, 0x293d38, 0x2102c9210, 0x143490, 0xa, ...)
/Users/rsc/g/go/src/pkg/flag/flag.go:633 +0x40 fp=0x221031eca0
flag.(*FlagSet).StringVar(0x2102f6000, 0x2102c9210, 0x143490, 0xa, 0x12fa60, ...)
/Users/rsc/g/go/src/pkg/flag/flag.go:550 +0x91 fp=0x221031ece8
flag.(*FlagSet).String(0x2102f6000, 0x143490, 0xa, 0x12fa60, 0x0, ...)
/Users/rsc/g/go/src/pkg/flag/flag.go:563 +0x87 fp=0x221031ed38
flag.String(0x143490, 0xa, 0x12fa60, 0x0, 0x161950, ...)
/Users/rsc/g/go/src/pkg/flag/flag.go:570 +0x6b fp=0x221031ed80
testing.init()
/Users/rsc/g/go/src/pkg/testing/testing.go:-531 +0xbb fp=0x221031edc0
strings_test.init()
/Users/rsc/g/go/src/pkg/strings/strings_test.go:1115 +0x62 fp=0x221031ef70
main.init()
strings/_test/_testmain.go:90 +0x3d fp=0x221031ef78
runtime.main()
/Users/rsc/g/go/src/pkg/runtime/proc.c:180 +0x8a fp=0x221031efa0
runtime.goexit()
/Users/rsc/g/go/src/pkg/runtime/proc.c:1269 fp=0x221031efa8
goroutine 2 [runnable]:
runtime.MHeap_Scavenger()
/Users/rsc/g/go/src/pkg/runtime/mheap.c:438
runtime.goexit()
/Users/rsc/g/go/src/pkg/runtime/proc.c:1269
created by runtime.main
/Users/rsc/g/go/src/pkg/runtime/proc.c:166
rax 0x23ccc0
rbx 0x23ccc0
rcx 0x0
rdx 0x38
rdi 0x2102c0170
rsi 0x221032cfe0
rbp 0x221032cfa0
rsp 0x7fff5fbff5b0
r8 0x2102c0120
r9 0x221032cfa0
r10 0x221032c000
r11 0x104ce8
r12 0xe5c80
r13 0x1be82baac718
r14 0x13091135f7d69200
r15 0x0
rip 0x1b2a6
rflags 0x10246
cs 0x2b
fs 0x0
gs 0x0
Fixes#5723.
R=r, dvyukov, go.peter.90, dave, iant
CC=golang-dev
https://golang.org/cl/10360048
Currently global runqueue is starved if a group of goroutines
constantly respawn each other (local runqueue never becomes empty).
Fixes#5639.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/10042044
Add gostartcall and gostartcallfn.
The old gogocall = gostartcall + gogo.
The old gogocallfn = gostartcallfn + gogo.
R=dvyukov, minux.ma
CC=golang-dev
https://golang.org/cl/10036044
In starttheworld() we assume that P's with local work
are situated in the beginning of idle P list.
However, once we start the first M, it can execute all local G's
and steal G's from other P's.
That breaks the assumption above. Thus starttheworld() will fail
to start some P's with local work.
It seems that it can not lead to very bad things, but still
it's wrong and breaks other assumtions
(e.g. we can have a spinning M with local work).
The fix is to collect all P's with local work first,
and only then start them.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/10051045
The garbage collection routine addframeroots is duplicating
logic in the traceback routine that calls it, sometimes correctly,
sometimes incorrectly, sometimes incompletely.
Pass necessary information to addframeroots instead of
deriving it anew.
Should make addframeroots significantly more robust.
It's certainly smaller.
Also try to standardize on uintptr for saved pc, sp values.
Will make CL 10036044 trivial.
R=golang-dev, dave, dvyukov
CC=golang-dev
https://golang.org/cl/10169045
This is part of preemptive scheduler.
stackguard0 is checked in split stack checks and can be set to StackPreempt.
stackguard is not set to StackPreempt (holds the original value).
R=golang-dev, daniel.morsing, iant
CC=golang-dev
https://golang.org/cl/9875043
When cgo is used, runtime creates an additional M to handle callbacks on threads not created by Go.
This effectively disabled deadlock detection, which is a right thing, because Go program can be blocked
and only serve callbacks on external threads.
This also disables deadlock detection under race detector, because it happens to use cgo.
With this change the additional M is created lazily on first cgo call. So deadlock detector
works for programs that import "C", "net" or "net/http/pprof" but do not use them in fact.
Also fixes deadlock detector under race detector.
It should be fine to create the M later, because C code can not call into Go before first cgo call,
because C code does not know when Go initialization has completed. So a Go program need to call into C
first either to create an external thread, or notify a thread created in global ctor that Go
initialization has completed.
Fixes#4973.
Fixes#5475.
R=golang-dev, minux.ma, iant
CC=golang-dev
https://golang.org/cl/9303046
The invariant is that there must be at least one running P or a thread polling network.
It was broken.
Fixes#5216.
R=golang-dev, bradfitz, r
CC=golang-dev
https://golang.org/cl/8459043
If for whatever reason seh points into Go heap region,
the dangling pointer will cause memory corruption during GC.
Update #5193.
R=golang-dev, alex.brainman, iant
CC=golang-dev
https://golang.org/cl/8402045