The uint64 divide function calls _mul64x32 to do a 64x32-bit multiply
and then compares the result against the 64-bit numerator.
If the result is bigger than the numerator, must use the slow path.
Unfortunately, the 64x32 produces a 96-bit product, and only the
low 64 bits were being used in the comparison. Return all 96 bits,
the bottom 64 via the original uint64* pointer, and the top 32
as the function's return value.
Fixes 386 build (broken by ARM division tests).
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/13722044
Remove NOPROF/DUPOK from everything.
Edits done with a script, except pclinetest.asm which depended
on the DUPOK flag on main().
R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/12613044
Collapse the arch,os-specific directories into the main directory
by renaming xxx/foo.c to foo_xxx.c, and so on.
There are no substantial edits here, except to the Makefile.
The assumption is that the Go tool will #define GOOS_darwin
and GOARCH_amd64 and will make any file named something
like signals_darwin.h available as signals_GOOS.h during the
build. This replaces what used to be done with -I$(GOOS).
There is still work to be done to make runtime build with
standard tools, but this is a big step. After this we will have
to write a script to generate all the generated files so they
can be checked in (instead of generated during the build).
R=r, iant, r, lucio.dere
CC=golang-dev
https://golang.org/cl/5490053