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reflect: when Converting between float32s, don't lose signal NaNs

Trying this CL again, with a test that skips 387.

When converting from float32->float64->float32, any signal NaNs
get converted to quiet NaNs. Avoid that so using reflect.Value.Convert
between two float32 types keeps the signal bit of NaNs.

Skip the test on 387. I don't see any sane way of ensuring that a
float load + float store is faithful on that platform.

Fixes #36400

Change-Id: Ic316c74ddc155632e40424e207375b5d50dcd853
Reviewed-on: https://go-review.googlesource.com/c/go/+/221792
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
This commit is contained in:
Keith Randall 2020-03-03 18:07:32 +00:00
parent 8e6a8d9e28
commit 7ffbea9fd8
2 changed files with 45 additions and 0 deletions

View File

@ -4163,6 +4163,37 @@ func TestConvert(t *testing.T) {
} }
} }
var gFloat32 float32
func TestConvertNaNs(t *testing.T) {
const snan uint32 = 0x7f800001
// Test to see if a store followed by a load of a signaling NaN
// maintains the signaling bit. The only platform known to fail
// this test is 386,GO386=387. The real test below will always fail
// if the platform can't even store+load a float without mucking
// with the bits.
gFloat32 = math.Float32frombits(snan)
runtime.Gosched() // make sure we don't optimize the store/load away
r := math.Float32bits(gFloat32)
if r != snan {
// This should only happen on 386,GO386=387. We have no way to
// test for 387, so we just make sure we're at least on 386.
if runtime.GOARCH != "386" {
t.Errorf("store/load of sNaN not faithful")
}
t.Skip("skipping test, float store+load not faithful")
}
type myFloat32 float32
x := V(myFloat32(math.Float32frombits(snan)))
y := x.Convert(TypeOf(float32(0)))
z := y.Interface().(float32)
if got := math.Float32bits(z); got != snan {
t.Errorf("signaling nan conversion got %x, want %x", got, snan)
}
}
type ComparableStruct struct { type ComparableStruct struct {
X int X int
} }

View File

@ -2541,6 +2541,14 @@ func makeFloat(f flag, v float64, t Type) Value {
return Value{typ, ptr, f | flagIndir | flag(typ.Kind())} return Value{typ, ptr, f | flagIndir | flag(typ.Kind())}
} }
// makeFloat returns a Value of type t equal to v, where t is a float32 type.
func makeFloat32(f flag, v float32, t Type) Value {
typ := t.common()
ptr := unsafe_New(typ)
*(*float32)(ptr) = v
return Value{typ, ptr, f | flagIndir | flag(typ.Kind())}
}
// makeComplex returns a Value of type t equal to v (possibly truncated to complex64), // makeComplex returns a Value of type t equal to v (possibly truncated to complex64),
// where t is a complex64 or complex128 type. // where t is a complex64 or complex128 type.
func makeComplex(f flag, v complex128, t Type) Value { func makeComplex(f flag, v complex128, t Type) Value {
@ -2613,6 +2621,12 @@ func cvtUintFloat(v Value, t Type) Value {
// convertOp: floatXX -> floatXX // convertOp: floatXX -> floatXX
func cvtFloat(v Value, t Type) Value { func cvtFloat(v Value, t Type) Value {
if v.Type().Kind() == Float32 && t.Kind() == Float32 {
// Don't do any conversion if both types have underlying type float32.
// This avoids converting to float64 and back, which will
// convert a signaling NaN to a quiet NaN. See issue 36400.
return makeFloat32(v.flag.ro(), *(*float32)(v.ptr), t)
}
return makeFloat(v.flag.ro(), v.Float(), t) return makeFloat(v.flag.ro(), v.Float(), t)
} }