From 7ffbea9fd838be851c287b2a21ee6ce1e2776b54 Mon Sep 17 00:00:00 2001 From: Keith Randall Date: Tue, 3 Mar 2020 18:07:32 +0000 Subject: [PATCH] reflect: when Converting between float32s, don't lose signal NaNs Trying this CL again, with a test that skips 387. When converting from float32->float64->float32, any signal NaNs get converted to quiet NaNs. Avoid that so using reflect.Value.Convert between two float32 types keeps the signal bit of NaNs. Skip the test on 387. I don't see any sane way of ensuring that a float load + float store is faithful on that platform. Fixes #36400 Change-Id: Ic316c74ddc155632e40424e207375b5d50dcd853 Reviewed-on: https://go-review.googlesource.com/c/go/+/221792 Run-TryBot: Keith Randall TryBot-Result: Gobot Gobot Reviewed-by: Josh Bleecher Snyder --- src/reflect/all_test.go | 31 +++++++++++++++++++++++++++++++ src/reflect/value.go | 14 ++++++++++++++ 2 files changed, 45 insertions(+) diff --git a/src/reflect/all_test.go b/src/reflect/all_test.go index 00c18104eb..66d9661aeb 100644 --- a/src/reflect/all_test.go +++ b/src/reflect/all_test.go @@ -4163,6 +4163,37 @@ func TestConvert(t *testing.T) { } } +var gFloat32 float32 + +func TestConvertNaNs(t *testing.T) { + const snan uint32 = 0x7f800001 + + // Test to see if a store followed by a load of a signaling NaN + // maintains the signaling bit. The only platform known to fail + // this test is 386,GO386=387. The real test below will always fail + // if the platform can't even store+load a float without mucking + // with the bits. + gFloat32 = math.Float32frombits(snan) + runtime.Gosched() // make sure we don't optimize the store/load away + r := math.Float32bits(gFloat32) + if r != snan { + // This should only happen on 386,GO386=387. We have no way to + // test for 387, so we just make sure we're at least on 386. + if runtime.GOARCH != "386" { + t.Errorf("store/load of sNaN not faithful") + } + t.Skip("skipping test, float store+load not faithful") + } + + type myFloat32 float32 + x := V(myFloat32(math.Float32frombits(snan))) + y := x.Convert(TypeOf(float32(0))) + z := y.Interface().(float32) + if got := math.Float32bits(z); got != snan { + t.Errorf("signaling nan conversion got %x, want %x", got, snan) + } +} + type ComparableStruct struct { X int } diff --git a/src/reflect/value.go b/src/reflect/value.go index 51e7d195fe..08f0d259de 100644 --- a/src/reflect/value.go +++ b/src/reflect/value.go @@ -2541,6 +2541,14 @@ func makeFloat(f flag, v float64, t Type) Value { return Value{typ, ptr, f | flagIndir | flag(typ.Kind())} } +// makeFloat returns a Value of type t equal to v, where t is a float32 type. +func makeFloat32(f flag, v float32, t Type) Value { + typ := t.common() + ptr := unsafe_New(typ) + *(*float32)(ptr) = v + return Value{typ, ptr, f | flagIndir | flag(typ.Kind())} +} + // makeComplex returns a Value of type t equal to v (possibly truncated to complex64), // where t is a complex64 or complex128 type. func makeComplex(f flag, v complex128, t Type) Value { @@ -2613,6 +2621,12 @@ func cvtUintFloat(v Value, t Type) Value { // convertOp: floatXX -> floatXX func cvtFloat(v Value, t Type) Value { + if v.Type().Kind() == Float32 && t.Kind() == Float32 { + // Don't do any conversion if both types have underlying type float32. + // This avoids converting to float64 and back, which will + // convert a signaling NaN to a quiet NaN. See issue 36400. + return makeFloat32(v.flag.ro(), *(*float32)(v.ptr), t) + } return makeFloat(v.flag.ro(), v.Float(), t) }