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go/src/runtime/mgc.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TODO(rsc): The code having to do with the heap bitmap needs very serious cleanup.
// It has gotten completely out of control.
// Garbage collector (GC).
//
// The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple
// GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is
// non-generational and non-compacting. Allocation is done using size segregated per P allocation
// areas to minimize fragmentation while eliminating locks in the common case.
//
// The algorithm decomposes into several steps.
// This is a high level description of the algorithm being used. For an overview of GC a good
// place to start is Richard Jones' gchandbook.org.
//
// The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see
// Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978.
// On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978),
// 966-975.
// For journal quality proofs that these steps are complete, correct, and terminate see
// Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world.
// Concurrency and Computation: Practice and Experience 15(3-5), 2003.
//
// 0. Set phase = GCscan from GCoff.
// 1. Wait for all P's to acknowledge phase change.
// At this point all goroutines have passed through a GC safepoint and
// know we are in the GCscan phase.
// 2. GC scans all goroutine stacks, mark and enqueues all encountered pointers
// (marking avoids most duplicate enqueuing but races may produce benign duplication).
// Preempted goroutines are scanned before P schedules next goroutine.
// 3. Set phase = GCmark.
// 4. Wait for all P's to acknowledge phase change.
// 5. Now write barrier marks and enqueues black, grey, or white to white pointers.
// Malloc still allocates white (non-marked) objects.
// 6. Meanwhile GC transitively walks the heap marking reachable objects.
// 7. When GC finishes marking heap, it preempts P's one-by-one and
// retakes partial wbufs (filled by write barrier or during a stack scan of the goroutine
// currently scheduled on the P).
// 8. Once the GC has exhausted all available marking work it sets phase = marktermination.
// 9. Wait for all P's to acknowledge phase change.
// 10. Malloc now allocates black objects, so number of unmarked reachable objects
// monotonically decreases.
// 11. GC preempts P's one-by-one taking partial wbufs and marks all unmarked yet
// reachable objects.
// 12. When GC completes a full cycle over P's and discovers no new grey
// objects, (which means all reachable objects are marked) set phase = GCsweep.
// 13. Wait for all P's to acknowledge phase change.
// 14. Now malloc allocates white (but sweeps spans before use).
// Write barrier becomes nop.
// 15. GC does background sweeping, see description below.
// 16. When sweeping is complete set phase to GCoff.
// 17. When sufficient allocation has taken place replay the sequence starting at 0 above,
// see discussion of GC rate below.
// Changing phases.
// Phases are changed by setting the gcphase to the next phase and possibly calling ackgcphase.
// All phase action must be benign in the presence of a change.
// Starting with GCoff
// GCoff to GCscan
// GSscan scans stacks and globals greying them and never marks an object black.
// Once all the P's are aware of the new phase they will scan gs on preemption.
// This means that the scanning of preempted gs can't start until all the Ps
// have acknowledged.
// GCscan to GCmark
// GCMark turns on the write barrier which also only greys objects. No scanning
// of objects (making them black) can happen until all the Ps have acknowledged
// the phase change.
// GCmark to GCmarktermination
// The only change here is that we start allocating black so the Ps must acknowledge
// the change before we begin the termination algorithm
// GCmarktermination to GSsweep
// Object currently on the freelist must be marked black for this to work.
// Are things on the free lists black or white? How does the sweep phase work?
// Concurrent sweep.
// The sweep phase proceeds concurrently with normal program execution.
// The heap is swept span-by-span both lazily (when a goroutine needs another span)
// and concurrently in a background goroutine (this helps programs that are not CPU bound).
// However, at the end of the stop-the-world GC phase we don't know the size of the live heap,
// and so next_gc calculation is tricky and happens as follows.
// At the end of the stop-the-world phase next_gc is conservatively set based on total
// heap size; all spans are marked as "needs sweeping".
// Whenever a span is swept, next_gc is decremented by GOGC*newly_freed_memory.
// The background sweeper goroutine simply sweeps spans one-by-one bringing next_gc
// closer to the target value. However, this is not enough to avoid over-allocating memory.
// Consider that a goroutine wants to allocate a new span for a large object and
// there are no free swept spans, but there are small-object unswept spans.
// If the goroutine naively allocates a new span, it can surpass the yet-unknown
// target next_gc value. In order to prevent such cases (1) when a goroutine needs
// to allocate a new small-object span, it sweeps small-object spans for the same
// object size until it frees at least one object; (2) when a goroutine needs to
// allocate large-object span from heap, it sweeps spans until it frees at least
// that many pages into heap. Together these two measures ensure that we don't surpass
// target next_gc value by a large margin. There is an exception: if a goroutine sweeps
// and frees two nonadjacent one-page spans to the heap, it will allocate a new two-page span,
// but there can still be other one-page unswept spans which could be combined into a
// two-page span.
// It's critical to ensure that no operations proceed on unswept spans (that would corrupt
// mark bits in GC bitmap). During GC all mcaches are flushed into the central cache,
// so they are empty. When a goroutine grabs a new span into mcache, it sweeps it.
// When a goroutine explicitly frees an object or sets a finalizer, it ensures that
// the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish).
// The finalizer goroutine is kicked off only when all spans are swept.
// When the next GC starts, it sweeps all not-yet-swept spans (if any).
// GC rate.
// Next GC is after we've allocated an extra amount of memory proportional to
// the amount already in use. The proportion is controlled by GOGC environment variable
// (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M
// (this mark is tracked in next_gc variable). This keeps the GC cost in linear
// proportion to the allocation cost. Adjusting GOGC just changes the linear constant
// (and also the amount of extra memory used).
package runtime
import "unsafe"
const (
_DebugGC = 0
_DebugGCPtrs = false // if true, print trace of every pointer load during GC
_ConcurrentSweep = true
_FinBlockSize = 4 * 1024
_RootData = 0
_RootBss = 1
_RootFinalizers = 2
_RootSpans = 3
_RootFlushCaches = 4
_RootCount = 5
)
// ptrmask for an allocation containing a single pointer.
var oneptr = [...]uint8{typePointer}
// Initialized from $GOGC. GOGC=off means no GC.
var gcpercent int32
// Holding worldsema grants an M the right to try to stop the world.
// The procedure is:
//
// semacquire(&worldsema);
// m.preemptoff = "reason";
// stoptheworld();
//
// ... do stuff ...
//
// m.preemptoff = "";
// semrelease(&worldsema);
// starttheworld();
//
var worldsema uint32 = 1
var data, edata, bss, ebss, gcdata, gcbss struct{}
var gcdatamask bitvector
var gcbssmask bitvector
var gclock mutex
var badblock [1024]uintptr
var nbadblock int32
type workdata struct {
full uint64 // lock-free list of full blocks workbuf
empty uint64 // lock-free list of empty blocks workbuf
partial uint64 // lock-free list of partially filled blocks workbuf
pad0 [_CacheLineSize]uint8 // prevents false-sharing between full/empty and nproc/nwait
nproc uint32
tstart int64
nwait uint32
ndone uint32
alldone note
markfor *parfor
// Copy of mheap.allspans for marker or sweeper.
spans []*mspan
}
var work workdata
//go:linkname weak_cgo_allocate go.weak.runtime._cgo_allocate_internal
var weak_cgo_allocate byte
// Is _cgo_allocate linked into the binary?
//go:nowritebarrier
func have_cgo_allocate() bool {
return &weak_cgo_allocate != nil
}
// To help debug the concurrent GC we remark with the world
// stopped ensuring that any object encountered has their normal
// mark bit set. To do this we use an orthogonal bit
// pattern to indicate the object is marked. The following pattern
// uses the upper two bits in the object's bounday nibble.
// 01: scalar not marked
// 10: pointer not marked
// 11: pointer marked
// 00: scalar marked
// Xoring with 01 will flip the pattern from marked to unmarked and vica versa.
// The higher bit is 1 for pointers and 0 for scalars, whether the object
// is marked or not.
// The first nibble no longer holds the typeDead pattern indicating that the
// there are no more pointers in the object. This information is held
// in the second nibble.
// When marking an object if the bool checkmarkphase is true one uses the above
// encoding, otherwise one uses the bitMarked bit in the lower two bits
// of the nibble.
var checkmarkphase = false
// inheap reports whether b is a pointer into a (potentially dead) heap object.
// It returns false for pointers into stack spans.
//go:nowritebarrier
func inheap(b uintptr) bool {
if b == 0 || b < mheap_.arena_start || b >= mheap_.arena_used {
return false
}
// Not a beginning of a block, consult span table to find the block beginning.
k := b >> _PageShift
x := k
x -= mheap_.arena_start >> _PageShift
s := h_spans[x]
if s == nil || pageID(k) < s.start || b >= s.limit || s.state != mSpanInUse {
return false
}
return true
}
// Slow for now as we serialize this, since this is on a debug path
// speed is not critical at this point.
var andlock mutex
//go:nowritebarrier
func atomicand8(src *byte, val byte) {
lock(&andlock)
*src &= val
unlock(&andlock)
}
// When in GCmarkterminate phase we allocate black.
//go:nowritebarrier
func gcmarknewobject_m(obj uintptr) {
if gcphase != _GCmarktermination {
throw("marking new object while not in mark termination phase")
}
if checkmarkphase { // The world should be stopped so this should not happen.
throw("gcmarknewobject called while doing checkmark")
}
heapBitsForAddr(obj).setMarked()
}
// obj is the start of an object with mark mbits.
// If it isn't already marked, mark it and enqueue into workbuf.
// Return possibly new workbuf to use.
// base and off are for debugging only and could be removed.
//go:nowritebarrier
func greyobject(obj, base, off uintptr, hbits heapBits, wbuf *workbuf) *workbuf {
// obj should be start of allocation, and so must be at least pointer-aligned.
if obj&(ptrSize-1) != 0 {
throw("greyobject: obj not pointer-aligned")
}
if checkmarkphase {
if !hbits.isMarked() {
print("runtime:greyobject: checkmarks finds unexpected unmarked object obj=", hex(obj), "\n")
print("runtime: found obj at *(", hex(base), "+", hex(off), ")\n")
// Dump the source (base) object
kb := base >> _PageShift
xb := kb
xb -= mheap_.arena_start >> _PageShift
sb := h_spans[xb]
printlock()
print("runtime:greyobject Span: base=", hex(base), " kb=", hex(kb))
if sb == nil {
print(" sb=nil\n")
} else {
print(" sb.start*_PageSize=", hex(sb.start*_PageSize), " sb.limit=", hex(sb.limit), " sb.sizeclass=", sb.sizeclass, " sb.elemsize=", sb.elemsize, "\n")
// base is (a pointer to) the source object holding the reference to object. Create a pointer to each of the fields
// fields in base and print them out as hex values.
for i := 0; i < int(sb.elemsize/ptrSize); i++ {
print(" *(base+", i*ptrSize, ") = ", hex(*(*uintptr)(unsafe.Pointer(base + uintptr(i)*ptrSize))), "\n")
}
}
// Dump the object
k := obj >> _PageShift
x := k
x -= mheap_.arena_start >> _PageShift
s := h_spans[x]
print("runtime:greyobject Span: obj=", hex(obj), " k=", hex(k))
if s == nil {
print(" s=nil\n")
} else {
print(" s.start=", hex(s.start*_PageSize), " s.limit=", hex(s.limit), " s.sizeclass=", s.sizeclass, " s.elemsize=", s.elemsize, "\n")
// NOTE(rsc): This code is using s.sizeclass as an approximation of the
// number of pointer-sized words in an object. Perhaps not what was intended.
for i := 0; i < int(s.sizeclass); i++ {
print(" *(obj+", i*ptrSize, ") = ", hex(*(*uintptr)(unsafe.Pointer(obj + uintptr(i)*ptrSize))), "\n")
}
}
throw("checkmark found unmarked object")
}
if !hbits.isCheckmarked() {
return wbuf
}
hbits.setCheckmarked()
if !hbits.isCheckmarked() {
throw("setCheckmarked and isCheckmarked disagree")
}
} else {
// If marked we have nothing to do.
if hbits.isMarked() {
return wbuf
}
// Each byte of GC bitmap holds info for two words.
// Might be racing with other updates, so use atomic update always.
// We used to be clever here and use a non-atomic update in certain
// cases, but it's not worth the risk.
hbits.setMarked()
}
if !checkmarkphase && hbits.typeBits() == typeDead {
return wbuf // noscan object
}
// Queue the obj for scanning. The PREFETCH(obj) logic has been removed but
// seems like a nice optimization that can be added back in.
// There needs to be time between the PREFETCH and the use.
// Previously we put the obj in an 8 element buffer that is drained at a rate
// to give the PREFETCH time to do its work.
// Use of PREFETCHNTA might be more appropriate than PREFETCH
// If workbuf is full, obtain an empty one.
if wbuf.nobj >= uintptr(len(wbuf.obj)) {
putfull(wbuf, 358)
wbuf = getempty(359)
}
wbuf.obj[wbuf.nobj] = obj
wbuf.nobj++
return wbuf
}
// Scan the object b of size n, adding pointers to wbuf.
// Return possibly new wbuf to use.
// If ptrmask != nil, it specifies where pointers are in b.
// If ptrmask == nil, the GC bitmap should be consulted.
// In this case, n may be an overestimate of the size; the GC bitmap
// must also be used to make sure the scan stops at the end of b.
//go:nowritebarrier
func scanobject(b, n uintptr, ptrmask *uint8, wbuf *workbuf) *workbuf {
arena_start := mheap_.arena_start
arena_used := mheap_.arena_used
// Find bits of the beginning of the object.
var hbits heapBits
if ptrmask == nil {
b, hbits = heapBitsForObject(b)
if b == 0 {
return wbuf
}
if n == 0 {
n = mheap_.arena_used - b
}
}
for i := uintptr(0); i < n; i += ptrSize {
// Find bits for this word.
var bits uintptr
if ptrmask != nil {
// dense mask (stack or data)
bits = (uintptr(*(*byte)(add(unsafe.Pointer(ptrmask), (i/ptrSize)/4))) >> (((i / ptrSize) % 4) * typeBitsWidth)) & typeMask
} else {
// Check if we have reached end of span.
// n is an overestimate of the size of the object.
if (b+i)%_PageSize == 0 && h_spans[(b-arena_start)>>_PageShift] != h_spans[(b+i-arena_start)>>_PageShift] {
break
}
bits = uintptr(hbits.typeBits())
if i > 0 && (hbits.isBoundary() || bits == typeDead) {
break // reached beginning of the next object
}
hbits = hbits.next()
}
if bits <= typeScalar { // typeScalar, typeDead, typeScalarMarked
continue
}
if bits&typePointer != typePointer {
print("gc checkmarkphase=", checkmarkphase, " b=", hex(b), " ptrmask=", ptrmask, "\n")
throw("unexpected garbage collection bits")
}
obj := *(*uintptr)(unsafe.Pointer(b + i))
// At this point we have extracted the next potential pointer.
// Check if it points into heap.
if obj == 0 || obj < arena_start || obj >= arena_used {
continue
}
if mheap_.shadow_enabled && debug.wbshadow >= 2 && debug.gccheckmark > 0 && checkmarkphase {
checkwbshadow((*uintptr)(unsafe.Pointer(b + i)))
}
// Mark the object.
if obj, hbits := heapBitsForObject(obj); obj != 0 {
wbuf = greyobject(obj, b, i, hbits, wbuf)
}
}
return wbuf
}
// scanblock scans b as scanobject would.
// If the gcphase is GCscan, scanblock performs additional checks.
//go:nowritebarrier
func scanblock(b0, n0 uintptr, ptrmask *uint8, wbuf *workbuf) *workbuf {
// Use local copies of original parameters, so that a stack trace
// due to one of the throws below shows the original block
// base and extent.
b := b0
n := n0
// ptrmask can have 2 possible values:
// 1. nil - obtain pointer mask from GC bitmap.
// 2. pointer to a compact mask (for stacks and data).
if wbuf == nil {
wbuf = getpartialorempty(460) // no wbuf passed in.
}
wbuf = scanobject(b, n, ptrmask, wbuf)
if gcphase == _GCscan {
if inheap(b) && ptrmask == nil {
// b is in heap, we are in GCscan so there should be a ptrmask.
throw("scanblock: In GCscan phase and inheap is true.")
}
}
return wbuf
}
// gcDrain scans objects in work buffers (starting with wbuf), blackening grey
// objects until all work buffers have been drained.
//go:nowritebarrier
func gcDrain(wbuf *workbuf) {
if wbuf == nil {
wbuf = getpartialorempty(472)
}
checknocurrentwbuf()
if gcphase != _GCmark && gcphase != _GCmarktermination {
throw("scanblock phase incorrect")
}
for {
if wbuf.nobj == 0 {
putempty(wbuf, 496)
// Refill workbuf from global queue.
wbuf = getfull(504)
if wbuf == nil { // nil means out of work barrier reached
break
}
wbuf.checknonempty()
}
// If another proc wants a pointer, give it some.
if work.nwait > 0 && wbuf.nobj > 4 && work.full == 0 {
wbuf = handoff(wbuf)
}
// This might be a good place to add prefetch code...
// if(wbuf.nobj > 4) {
// PREFETCH(wbuf->obj[wbuf.nobj - 3];
// }
wbuf.nobj--
b := wbuf.obj[wbuf.nobj]
// If the current wbuf is filled by the scan a new wbuf might be
// returned that could possibly hold only a single object. This
// could result in each iteration draining only a single object
// out of the wbuf passed in + a single object placed
// into an empty wbuf in scanobject so there could be
// a performance hit as we keep fetching fresh wbufs.
wbuf = scanobject(b, 0, nil, wbuf)
}
checknocurrentwbuf()
}
// gcDrainN scans n objects starting with those in wbuf, blackening
// grey objects.
//go:nowritebarrier
func gcDrainN(wbuf *workbuf, n int) *workbuf {
checknocurrentwbuf()
for i := 0; i < n; i++ {
if wbuf.nobj == 0 {
putempty(wbuf, 544)
wbuf = trygetfull(545)
if wbuf == nil {
return nil
}
}
// This might be a good place to add prefetch code...
// if(wbuf.nobj > 4) {
// PREFETCH(wbuf->obj[wbuf.nobj - 3];
// }
wbuf.nobj--
b := wbuf.obj[wbuf.nobj]
wbuf = scanobject(b, 0, nil, wbuf)
}
return wbuf
}
//go:nowritebarrier
func markroot(desc *parfor, i uint32) {
// Note: if you add a case here, please also update heapdump.c:dumproots.
wbuf := (*workbuf)(unsafe.Pointer(xchguintptr(&getg().m.currentwbuf, 0)))
switch i {
case _RootData:
wbuf = scanblock(uintptr(unsafe.Pointer(&data)), uintptr(unsafe.Pointer(&edata))-uintptr(unsafe.Pointer(&data)), gcdatamask.bytedata, wbuf)
case _RootBss:
wbuf = scanblock(uintptr(unsafe.Pointer(&bss)), uintptr(unsafe.Pointer(&ebss))-uintptr(unsafe.Pointer(&bss)), gcbssmask.bytedata, wbuf)
case _RootFinalizers:
for fb := allfin; fb != nil; fb = fb.alllink {
wbuf = scanblock(uintptr(unsafe.Pointer(&fb.fin[0])), uintptr(fb.cnt)*unsafe.Sizeof(fb.fin[0]), &finptrmask[0], wbuf)
}
case _RootSpans:
// mark MSpan.specials
sg := mheap_.sweepgen
for spanidx := uint32(0); spanidx < uint32(len(work.spans)); spanidx++ {
s := work.spans[spanidx]
if s.state != mSpanInUse {
continue
}
if !checkmarkphase && s.sweepgen != sg {
// sweepgen was updated (+2) during non-checkmark GC pass
print("sweep ", s.sweepgen, " ", sg, "\n")
throw("gc: unswept span")
}
for sp := s.specials; sp != nil; sp = sp.next {
if sp.kind != _KindSpecialFinalizer {
continue
}
// don't mark finalized object, but scan it so we
// retain everything it points to.
spf := (*specialfinalizer)(unsafe.Pointer(sp))
// A finalizer can be set for an inner byte of an object, find object beginning.
p := uintptr(s.start<<_PageShift) + uintptr(spf.special.offset)/s.elemsize*s.elemsize
if gcphase != _GCscan {
wbuf = scanblock(p, s.elemsize, nil, wbuf) // scanned during mark phase
}
wbuf = scanblock(uintptr(unsafe.Pointer(&spf.fn)), ptrSize, &oneptr[0], wbuf)
}
}
case _RootFlushCaches:
if gcphase != _GCscan { // Do not flush mcaches during GCscan phase.
flushallmcaches()
}
default:
// the rest is scanning goroutine stacks
if uintptr(i-_RootCount) >= allglen {
throw("markroot: bad index")
}
gp := allgs[i-_RootCount]
// remember when we've first observed the G blocked
// needed only to output in traceback
status := readgstatus(gp) // We are not in a scan state
if (status == _Gwaiting || status == _Gsyscall) && gp.waitsince == 0 {
gp.waitsince = work.tstart
}
// Shrink a stack if not much of it is being used but not in the scan phase.
if gcphase == _GCmarktermination {
// Shrink during STW GCmarktermination phase thus avoiding
// complications introduced by shrinking during
// non-STW phases.
shrinkstack(gp)
}
if readgstatus(gp) == _Gdead {
gp.gcworkdone = true
} else {
gp.gcworkdone = false
}
restart := stopg(gp)
// goroutine will scan its own stack when it stops running.
// Wait until it has.
for readgstatus(gp) == _Grunning && !gp.gcworkdone {
}
// scanstack(gp) is done as part of gcphasework
// But to make sure we finished we need to make sure that
// the stack traps have all responded so drop into
// this while loop until they respond.
for !gp.gcworkdone {
status = readgstatus(gp)
if status == _Gdead {
gp.gcworkdone = true // scan is a noop
break
}
if status == _Gwaiting || status == _Grunnable {
restart = stopg(gp)
}
}
if restart {
restartg(gp)
}
}
if wbuf == nil {
return
} else {
putpartial(wbuf, 670)
}
}
//go:nowritebarrier
func stackmapdata(stkmap *stackmap, n int32) bitvector {
if n < 0 || n >= stkmap.n {
throw("stackmapdata: index out of range")
}
return bitvector{stkmap.nbit, (*byte)(add(unsafe.Pointer(&stkmap.bytedata), uintptr(n*((stkmap.nbit+31)/32*4))))}
}
// Scan a stack frame: local variables and function arguments/results.
//go:nowritebarrier
func scanframeworker(frame *stkframe, unused unsafe.Pointer, wbuf *workbuf) *workbuf {
f := frame.fn
targetpc := frame.continpc
if targetpc == 0 {
// Frame is dead.
return wbuf
}
if _DebugGC > 1 {
print("scanframe ", funcname(f), "\n")
}
if targetpc != f.entry {
targetpc--
}
pcdata := pcdatavalue(f, _PCDATA_StackMapIndex, targetpc)
if pcdata == -1 {
// We do not have a valid pcdata value but there might be a
// stackmap for this function. It is likely that we are looking
// at the function prologue, assume so and hope for the best.
pcdata = 0
}
// Scan local variables if stack frame has been allocated.
size := frame.varp - frame.sp
var minsize uintptr
if thechar != '6' && thechar != '8' {
minsize = ptrSize
} else {
minsize = 0
}
if size > minsize {
stkmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps))
if stkmap == nil || stkmap.n <= 0 {
print("runtime: frame ", funcname(f), " untyped locals ", hex(frame.varp-size), "+", hex(size), "\n")
throw("missing stackmap")
}
// Locals bitmap information, scan just the pointers in locals.
if pcdata < 0 || pcdata >= stkmap.n {
// don't know where we are
print("runtime: pcdata is ", pcdata, " and ", stkmap.n, " locals stack map entries for ", funcname(f), " (targetpc=", targetpc, ")\n")
throw("scanframe: bad symbol table")
}
bv := stackmapdata(stkmap, pcdata)
size = (uintptr(bv.n) / typeBitsWidth) * ptrSize
wbuf = scanblock(frame.varp-size, size, bv.bytedata, wbuf)
}
// Scan arguments.
if frame.arglen > 0 {
var bv bitvector
if frame.argmap != nil {
bv = *frame.argmap
} else {
stkmap := (*stackmap)(funcdata(f, _FUNCDATA_ArgsPointerMaps))
if stkmap == nil || stkmap.n <= 0 {
print("runtime: frame ", funcname(f), " untyped args ", hex(frame.argp), "+", hex(frame.arglen), "\n")
throw("missing stackmap")
}
if pcdata < 0 || pcdata >= stkmap.n {
// don't know where we are
print("runtime: pcdata is ", pcdata, " and ", stkmap.n, " args stack map entries for ", funcname(f), " (targetpc=", targetpc, ")\n")
throw("scanframe: bad symbol table")
}
bv = stackmapdata(stkmap, pcdata)
}
wbuf = scanblock(frame.argp, uintptr(bv.n)/typeBitsWidth*ptrSize, bv.bytedata, wbuf)
}
return wbuf
}
//go:nowritebarrier
func scanstack(gp *g) {
if gp.gcscanvalid {
return
}
if readgstatus(gp)&_Gscan == 0 {
print("runtime:scanstack: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", hex(readgstatus(gp)), "\n")
throw("scanstack - bad status")
}
switch readgstatus(gp) &^ _Gscan {
default:
print("runtime: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", readgstatus(gp), "\n")
throw("mark - bad status")
case _Gdead:
return
case _Grunning:
print("runtime: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", readgstatus(gp), "\n")
throw("scanstack: goroutine not stopped")
case _Grunnable, _Gsyscall, _Gwaiting:
// ok
}
if gp == getg() {
throw("can't scan our own stack")
}
mp := gp.m
if mp != nil && mp.helpgc != 0 {
throw("can't scan gchelper stack")
}
wbuf := (*workbuf)(unsafe.Pointer(xchguintptr(&getg().m.currentwbuf, 0)))
scanframe := func(frame *stkframe, unused unsafe.Pointer) bool {
// Pick up wbuf as free variable so gentraceback and friends can
// keep the same signature.
wbuf = scanframeworker(frame, unused, wbuf)
return true
}
gentraceback(^uintptr(0), ^uintptr(0), 0, gp, 0, nil, 0x7fffffff, scanframe, nil, 0)
tracebackdefers(gp, scanframe, nil)
wbuf = (*workbuf)(unsafe.Pointer(xchguintptr(&getg().m.currentwbuf, uintptr(unsafe.Pointer(wbuf)))))
if wbuf != nil {
throw("wbuf not nil after stack scans")
}
gp.gcscanvalid = true
}
// Shade the object if it isn't already.
// The object is not nil and known to be in the heap.
//go:nowritebarrier
func shade(b uintptr) {
var wbuf *workbuf
if !inheap(b) {
throw("shade: passed an address not in the heap")
}
if obj, hbits := heapBitsForObject(b); obj != 0 {
// TODO: this would be a great place to put a check to see
// if we are harvesting and if we are then we should
// figure out why there is a call to shade when the
// harvester thinks we are in a STW.
// if atomicload(&harvestingwbufs) == uint32(1) {
// // Throw here to discover write barriers
// // being executed during a STW.
// }
wbuf = getpartialorempty(1181)
wbuf := greyobject(obj, 0, 0, hbits, wbuf)
checknocurrentwbuf()
// This is part of the write barrier so put the wbuf back.
if gcphase == _GCmarktermination {
putpartial(wbuf, 1191) // Put on full???
} else {
wbuf = (*workbuf)(unsafe.Pointer(xchguintptr(&getg().m.currentwbuf, uintptr(unsafe.Pointer(wbuf)))))
if wbuf != nil {
throw("m.currentwbuf lost in shade")
}
}
}
}
// gchelpwork does a small bounded amount of gc work. The purpose is to
// shorten the time (as measured by allocations) spent doing a concurrent GC.
// The number of mutator calls is roughly propotional to the number of allocations
// made by that mutator. This slows down the allocation while speeding up the GC.
//go:nowritebarrier
func gchelpwork() {
switch gcphase {
default:
throw("gcphasework in bad gcphase")
case _GCoff, _GCquiesce, _GCstw:
// No work.
case _GCsweep:
// We could help by calling sweepone to sweep a single span.
// _ = sweepone()
case _GCscan:
// scan the stack, mark the objects, put pointers in work buffers
// hanging off the P where this is being run.
// scanstack(gp)
case _GCmark:
// Get a full work buffer and empty it.
m := getg().m
// drain your own currentwbuf first in the hopes that it will
// be more cache friendly.
wbuf := (*workbuf)(unsafe.Pointer(xchguintptr(&m.currentwbuf, 0)))
// wbuf := (*workbuf)(unsafe.Pointer(m.currentwbuf))
// m.currentwbuf = 0
if wbuf == nil {
wbuf = trygetfull(1228)
}
if wbuf != nil {
const n = len(workbuf{}.obj)
wbuf = gcDrainN(wbuf, n) // drain upto one buffer's worth of objects
if wbuf != nil {
if wbuf.nobj != 0 {
putfull(wbuf, 1175)
} else {
putempty(wbuf, 1177)
}
}
}
case _GCmarktermination:
// We should never be here since the world is stopped.
// All available mark work will be emptied before returning.
throw("gcphasework in bad gcphase")
}
}
// The gp has been moved to a GC safepoint. GC phase specific
// work is done here.
//go:nowritebarrier
func gcphasework(gp *g) {
switch gcphase {
default:
throw("gcphasework in bad gcphase")
case _GCoff, _GCquiesce, _GCstw, _GCsweep:
// No work.
case _GCscan:
// scan the stack, mark the objects, put pointers in work buffers
// hanging off the P where this is being run.
// Indicate that the scan is valid until the goroutine runs again
scanstack(gp)
case _GCmark:
// No work.
case _GCmarktermination:
scanstack(gp)
// All available mark work will be emptied before returning.
}
gp.gcworkdone = true
}
// Returns only when span s has been swept.
//go:nowritebarrier
func mSpan_EnsureSwept(s *mspan) {
// Caller must disable preemption.
// Otherwise when this function returns the span can become unswept again
// (if GC is triggered on another goroutine).
_g_ := getg()
if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
throw("MSpan_EnsureSwept: m is not locked")
}
sg := mheap_.sweepgen
if atomicload(&s.sweepgen) == sg {
return
}
// The caller must be sure that the span is a MSpanInUse span.
if cas(&s.sweepgen, sg-2, sg-1) {
mSpan_Sweep(s, false)
return
}
// unfortunate condition, and we don't have efficient means to wait
for atomicload(&s.sweepgen) != sg {
osyield()
}
}
// Sweep frees or collects finalizers for blocks not marked in the mark phase.
// It clears the mark bits in preparation for the next GC round.
// Returns true if the span was returned to heap.
// If preserve=true, don't return it to heap nor relink in MCentral lists;
// caller takes care of it.
//TODO go:nowritebarrier
func mSpan_Sweep(s *mspan, preserve bool) bool {
if checkmarkphase {
throw("MSpan_Sweep: checkmark only runs in STW and after the sweep")
}
// It's critical that we enter this function with preemption disabled,
// GC must not start while we are in the middle of this function.
_g_ := getg()
if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
throw("MSpan_Sweep: m is not locked")
}
sweepgen := mheap_.sweepgen
if s.state != mSpanInUse || s.sweepgen != sweepgen-1 {
print("MSpan_Sweep: state=", s.state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
throw("MSpan_Sweep: bad span state")
}
if trace.enabled {
traceGCSweepStart()
}
cl := s.sizeclass
size := s.elemsize
res := false
nfree := 0
var head, end gclinkptr
c := _g_.m.mcache
sweepgenset := false
// Mark any free objects in this span so we don't collect them.
for link := s.freelist; link.ptr() != nil; link = link.ptr().next {
heapBitsForAddr(uintptr(link)).setMarkedNonAtomic()
}
// Unlink & free special records for any objects we're about to free.
specialp := &s.specials
special := *specialp
for special != nil {
// A finalizer can be set for an inner byte of an object, find object beginning.
p := uintptr(s.start<<_PageShift) + uintptr(special.offset)/size*size
hbits := heapBitsForAddr(p)
if !hbits.isMarked() {
// Find the exact byte for which the special was setup
// (as opposed to object beginning).
p := uintptr(s.start<<_PageShift) + uintptr(special.offset)
// about to free object: splice out special record
y := special
special = special.next
*specialp = special
if !freespecial(y, unsafe.Pointer(p), size, false) {
// stop freeing of object if it has a finalizer
hbits.setMarkedNonAtomic()
}
} else {
// object is still live: keep special record
specialp = &special.next
special = *specialp
}
}
// Sweep through n objects of given size starting at p.
// This thread owns the span now, so it can manipulate
// the block bitmap without atomic operations.
size, n, _ := s.layout()
heapBitsSweepSpan(s.base(), size, n, func(p uintptr) {
// At this point we know that we are looking at garbage object
// that needs to be collected.
if debug.allocfreetrace != 0 {
tracefree(unsafe.Pointer(p), size)
}
// Reset to allocated+noscan.
if cl == 0 {
// Free large span.
if preserve {
throw("can't preserve large span")
}
heapBitsForSpan(p).clearSpan(s.layout())
s.needzero = 1
// important to set sweepgen before returning it to heap
atomicstore(&s.sweepgen, sweepgen)
sweepgenset = true
// NOTE(rsc,dvyukov): The original implementation of efence
// in CL 22060046 used SysFree instead of SysFault, so that
// the operating system would eventually give the memory
// back to us again, so that an efence program could run
// longer without running out of memory. Unfortunately,
// calling SysFree here without any kind of adjustment of the
// heap data structures means that when the memory does
// come back to us, we have the wrong metadata for it, either in
// the MSpan structures or in the garbage collection bitmap.
// Using SysFault here means that the program will run out of
// memory fairly quickly in efence mode, but at least it won't
// have mysterious crashes due to confused memory reuse.
// It should be possible to switch back to SysFree if we also
// implement and then call some kind of MHeap_DeleteSpan.
if debug.efence > 0 {
s.limit = 0 // prevent mlookup from finding this span
sysFault(unsafe.Pointer(p), size)
} else {
mHeap_Free(&mheap_, s, 1)
}
c.local_nlargefree++
c.local_largefree += size
reduction := int64(size) * int64(gcpercent+100) / 100
if int64(memstats.next_gc)-reduction > int64(heapminimum) {
xadd64(&memstats.next_gc, -reduction)
} else {
atomicstore64(&memstats.next_gc, heapminimum)
}
res = true
} else {
// Free small object.
if size > 2*ptrSize {
*(*uintptr)(unsafe.Pointer(p + ptrSize)) = uintptrMask & 0xdeaddeaddeaddead // mark as "needs to be zeroed"
} else if size > ptrSize {
*(*uintptr)(unsafe.Pointer(p + ptrSize)) = 0
}
if head.ptr() == nil {
head = gclinkptr(p)
} else {
end.ptr().next = gclinkptr(p)
}
end = gclinkptr(p)
end.ptr().next = gclinkptr(0x0bade5)
nfree++
}
})
// We need to set s.sweepgen = h.sweepgen only when all blocks are swept,
// because of the potential for a concurrent free/SetFinalizer.
// But we need to set it before we make the span available for allocation
// (return it to heap or mcentral), because allocation code assumes that a
// span is already swept if available for allocation.
if !sweepgenset && nfree == 0 {
// The span must be in our exclusive ownership until we update sweepgen,
// check for potential races.
if s.state != mSpanInUse || s.sweepgen != sweepgen-1 {
print("MSpan_Sweep: state=", s.state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
throw("MSpan_Sweep: bad span state after sweep")
}
atomicstore(&s.sweepgen, sweepgen)
}
if nfree > 0 {
c.local_nsmallfree[cl] += uintptr(nfree)
c.local_cachealloc -= intptr(uintptr(nfree) * size)
reduction := int64(nfree) * int64(size) * int64(gcpercent+100) / 100
if int64(memstats.next_gc)-reduction > int64(heapminimum) {
xadd64(&memstats.next_gc, -reduction)
} else {
atomicstore64(&memstats.next_gc, heapminimum)
}
res = mCentral_FreeSpan(&mheap_.central[cl].mcentral, s, int32(nfree), head, end, preserve)
// MCentral_FreeSpan updates sweepgen
}
if trace.enabled {
traceGCSweepDone()
traceNextGC()
}
return res
}
// State of background sweep.
// Protected by gclock.
type sweepdata struct {
g *g
parked bool
started bool
spanidx uint32 // background sweeper position
nbgsweep uint32
npausesweep uint32
}
var sweep sweepdata
// State of the background concurrent GC goroutine.
var bggc struct {
lock mutex
g *g
working uint
started bool
}
// sweeps one span
// returns number of pages returned to heap, or ^uintptr(0) if there is nothing to sweep
//go:nowritebarrier
func sweepone() uintptr {
_g_ := getg()
// increment locks to ensure that the goroutine is not preempted
// in the middle of sweep thus leaving the span in an inconsistent state for next GC
_g_.m.locks++
sg := mheap_.sweepgen
for {
idx := xadd(&sweep.spanidx, 1) - 1
if idx >= uint32(len(work.spans)) {
mheap_.sweepdone = 1
_g_.m.locks--
return ^uintptr(0)
}
s := work.spans[idx]
if s.state != mSpanInUse {
s.sweepgen = sg
continue
}
if s.sweepgen != sg-2 || !cas(&s.sweepgen, sg-2, sg-1) {
continue
}
npages := s.npages
if !mSpan_Sweep(s, false) {
npages = 0
}
_g_.m.locks--
return npages
}
}
//go:nowritebarrier
func gosweepone() uintptr {
var ret uintptr
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
ret = sweepone()
})
return ret
}
//go:nowritebarrier
func gosweepdone() bool {
return mheap_.sweepdone != 0
}
//go:nowritebarrier
func gchelper() {
_g_ := getg()
_g_.m.traceback = 2
gchelperstart()
if trace.enabled {
traceGCScanStart()
}
// parallel mark for over GC roots
parfordo(work.markfor)
if gcphase != _GCscan {
gcDrain(nil) // blocks in getfull
}
if trace.enabled {
traceGCScanDone()
}
nproc := work.nproc // work.nproc can change right after we increment work.ndone
if xadd(&work.ndone, +1) == nproc-1 {
notewakeup(&work.alldone)
}
_g_.m.traceback = 0
}
//go:nowritebarrier
func cachestats() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
purgecachedstats(c)
}
}
//go:nowritebarrier
func flushallmcaches() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
mCache_ReleaseAll(c)
stackcache_clear(c)
}
}
//go:nowritebarrier
func updatememstats(stats *gcstats) {
if stats != nil {
*stats = gcstats{}
}
for mp := allm; mp != nil; mp = mp.alllink {
if stats != nil {
src := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(&mp.gcstats))
dst := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(stats))
for i, v := range src {
dst[i] += v
}
mp.gcstats = gcstats{}
}
}
memstats.mcache_inuse = uint64(mheap_.cachealloc.inuse)
memstats.mspan_inuse = uint64(mheap_.spanalloc.inuse)
memstats.sys = memstats.heap_sys + memstats.stacks_sys + memstats.mspan_sys +
memstats.mcache_sys + memstats.buckhash_sys + memstats.gc_sys + memstats.other_sys
// Calculate memory allocator stats.
// During program execution we only count number of frees and amount of freed memory.
// Current number of alive object in the heap and amount of alive heap memory
// are calculated by scanning all spans.
// Total number of mallocs is calculated as number of frees plus number of alive objects.
// Similarly, total amount of allocated memory is calculated as amount of freed memory
// plus amount of alive heap memory.
memstats.alloc = 0
memstats.total_alloc = 0
memstats.nmalloc = 0
memstats.nfree = 0
for i := 0; i < len(memstats.by_size); i++ {
memstats.by_size[i].nmalloc = 0
memstats.by_size[i].nfree = 0
}
// Flush MCache's to MCentral.
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(flushallmcaches)
// Aggregate local stats.
cachestats()
// Scan all spans and count number of alive objects.
lock(&mheap_.lock)
for i := uint32(0); i < mheap_.nspan; i++ {
s := h_allspans[i]
if s.state != mSpanInUse {
continue
}
if s.sizeclass == 0 {
memstats.nmalloc++
memstats.alloc += uint64(s.elemsize)
} else {
memstats.nmalloc += uint64(s.ref)
memstats.by_size[s.sizeclass].nmalloc += uint64(s.ref)
memstats.alloc += uint64(s.ref) * uint64(s.elemsize)
}
}
unlock(&mheap_.lock)
// Aggregate by size class.
smallfree := uint64(0)
memstats.nfree = mheap_.nlargefree
for i := 0; i < len(memstats.by_size); i++ {
memstats.nfree += mheap_.nsmallfree[i]
memstats.by_size[i].nfree = mheap_.nsmallfree[i]
memstats.by_size[i].nmalloc += mheap_.nsmallfree[i]
smallfree += uint64(mheap_.nsmallfree[i]) * uint64(class_to_size[i])
}
memstats.nfree += memstats.tinyallocs
memstats.nmalloc += memstats.nfree
// Calculate derived stats.
memstats.total_alloc = uint64(memstats.alloc) + uint64(mheap_.largefree) + smallfree
memstats.heap_alloc = memstats.alloc
memstats.heap_objects = memstats.nmalloc - memstats.nfree
}
// heapminimum is the minimum number of bytes in the heap.
// This cleans up the corner case of where we have a very small live set but a lot
// of allocations and collecting every GOGC * live set is expensive.
var heapminimum = uint64(4 << 20)
func gcinit() {
if unsafe.Sizeof(workbuf{}) != _WorkbufSize {
throw("size of Workbuf is suboptimal")
}
work.markfor = parforalloc(_MaxGcproc)
gcpercent = readgogc()
gcdatamask = unrollglobgcprog((*byte)(unsafe.Pointer(&gcdata)), uintptr(unsafe.Pointer(&edata))-uintptr(unsafe.Pointer(&data)))
gcbssmask = unrollglobgcprog((*byte)(unsafe.Pointer(&gcbss)), uintptr(unsafe.Pointer(&ebss))-uintptr(unsafe.Pointer(&bss)))
memstats.next_gc = heapminimum
}
// Called from malloc.go using systemstack, stopping and starting the world handled in caller.
//go:nowritebarrier
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func gc_m(start_time int64, eagersweep bool) {
_g_ := getg()
gp := _g_.m.curg
casgstatus(gp, _Grunning, _Gwaiting)
gp.waitreason = "garbage collection"
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
gc(start_time, eagersweep)
casgstatus(gp, _Gwaiting, _Grunning)
}
//go:nowritebarrier
func initCheckmarks() {
for _, s := range work.spans {
if s.state == _MSpanInUse {
heapBitsForSpan(s.base()).initCheckmarkSpan(s.layout())
}
}
}
func clearCheckmarks() {
for _, s := range work.spans {
if s.state == _MSpanInUse {
heapBitsForSpan(s.base()).clearCheckmarkSpan(s.layout())
}
}
}
// Called from malloc.go using systemstack.
// The world is stopped. Rerun the scan and mark phases
// using the bitMarkedCheck bit instead of the
// bitMarked bit. If the marking encounters an
// bitMarked bit that is not set then we throw.
//go:nowritebarrier
func gccheckmark_m(startTime int64, eagersweep bool) {
if debug.gccheckmark == 0 {
return
}
if checkmarkphase {
throw("gccheckmark_m, entered with checkmarkphase already true")
}
checkmarkphase = true
initCheckmarks()
gc_m(startTime, eagersweep) // turns off checkmarkphase + calls clearcheckmarkbits
}
//go:nowritebarrier
func finishsweep_m() {
// The world is stopped so we should be able to complete the sweeps
// quickly.
for sweepone() != ^uintptr(0) {
sweep.npausesweep++
}
// There may be some other spans being swept concurrently that
// we need to wait for. If finishsweep_m is done with the world stopped
// this code is not required.
sg := mheap_.sweepgen
for _, s := range work.spans {
if s.sweepgen != sg && s.state == _MSpanInUse {
mSpan_EnsureSwept(s)
}
}
}
// Scan all of the stacks, greying (or graying if in America) the referents
// but not blackening them since the mark write barrier isn't installed.
//go:nowritebarrier
func gcscan_m() {
_g_ := getg()
// Grab the g that called us and potentially allow rescheduling.
// This allows it to be scanned like other goroutines.
mastergp := _g_.m.curg
casgstatus(mastergp, _Grunning, _Gwaiting)
mastergp.waitreason = "garbage collection scan"
// Span sweeping has been done by finishsweep_m.
// Long term we will want to make this goroutine runnable
// by placing it onto a scanenqueue state and then calling
// runtime·restartg(mastergp) to make it Grunnable.
// At the bottom we will want to return this p back to the scheduler.
// Prepare flag indicating that the scan has not been completed.
lock(&allglock)
local_allglen := allglen
for i := uintptr(0); i < local_allglen; i++ {
gp := allgs[i]
gp.gcworkdone = false // set to true in gcphasework
gp.gcscanvalid = false // stack has not been scanned
}
unlock(&allglock)
work.nwait = 0
work.ndone = 0
work.nproc = 1 // For now do not do this in parallel.
// ackgcphase is not needed since we are not scanning running goroutines.
parforsetup(work.markfor, work.nproc, uint32(_RootCount+local_allglen), false, markroot)
parfordo(work.markfor)
lock(&allglock)
// Check that gc work is done.
for i := uintptr(0); i < local_allglen; i++ {
gp := allgs[i]
if !gp.gcworkdone {
throw("scan missed a g")
}
}
unlock(&allglock)
casgstatus(mastergp, _Gwaiting, _Grunning)
// Let the g that called us continue to run.
}
// Mark all objects that are known about.
// This is the concurrent mark phase.
//go:nowritebarrier
func gcmark_m() {
gcDrain(nil)
// TODO add another harvestwbuf and reset work.nwait=0, work.ndone=0, and work.nproc=1
// and repeat the above gcDrain.
}
// For now this must be bracketed with a stoptheworld and a starttheworld to ensure
// all go routines see the new barrier.
//go:nowritebarrier
func gcinstalloffwb_m() {
gcphase = _GCoff
}
// STW is in effect at this point.
//TODO go:nowritebarrier
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func gc(start_time int64, eagersweep bool) {
if _DebugGCPtrs {
print("GC start\n")
}
gcphase = _GCmarktermination
if debug.allocfreetrace > 0 {
tracegc()
}
_g_ := getg()
_g_.m.traceback = 2
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
t0 := start_time
work.tstart = start_time
var t1 int64
if debug.gctrace > 0 {
t1 = nanotime()
}
if !checkmarkphase {
// TODO(austin) This is a noop beceause we should
// already have swept everything to the current
// sweepgen.
finishsweep_m() // skip during checkmark debug phase.
}
// Cache runtime.mheap_.allspans in work.spans to avoid conflicts with
// resizing/freeing allspans.
// New spans can be created while GC progresses, but they are not garbage for
// this round:
// - new stack spans can be created even while the world is stopped.
// - new malloc spans can be created during the concurrent sweep
// Even if this is stop-the-world, a concurrent exitsyscall can allocate a stack from heap.
lock(&mheap_.lock)
// Free the old cached sweep array if necessary.
if work.spans != nil && &work.spans[0] != &h_allspans[0] {
sysFree(unsafe.Pointer(&work.spans[0]), uintptr(len(work.spans))*unsafe.Sizeof(work.spans[0]), &memstats.other_sys)
}
// Cache the current array for marking.
mheap_.gcspans = mheap_.allspans
work.spans = h_allspans
unlock(&mheap_.lock)
work.nwait = 0
work.ndone = 0
work.nproc = uint32(gcprocs())
// World is stopped so allglen will not change.
for i := uintptr(0); i < allglen; i++ {
gp := allgs[i]
gp.gcworkdone = false // set to true in gcphasework
}
if trace.enabled {
traceGCScanStart()
}
parforsetup(work.markfor, work.nproc, uint32(_RootCount+allglen), false, markroot)
if work.nproc > 1 {
noteclear(&work.alldone)
helpgc(int32(work.nproc))
}
var t2 int64
if debug.gctrace > 0 {
t2 = nanotime()
}
harvestwbufs() // move local workbufs onto global queues where the GC can find them
gchelperstart()
parfordo(work.markfor)
gcDrain(nil)
if work.full != 0 {
throw("work.full != 0")
}
if work.partial != 0 {
throw("work.partial != 0")
}
gcphase = _GCoff
var t3 int64
if debug.gctrace > 0 {
t3 = nanotime()
}
if work.nproc > 1 {
notesleep(&work.alldone)
}
if trace.enabled {
traceGCScanDone()
}
shrinkfinish()
cachestats()
// next_gc calculation is tricky with concurrent sweep since we don't know size of live heap
// estimate what was live heap size after previous GC (for printing only)
heap0 := memstats.next_gc * 100 / (uint64(gcpercent) + 100)
// conservatively set next_gc to high value assuming that everything is live
// concurrent/lazy sweep will reduce this number while discovering new garbage
memstats.next_gc = memstats.heap_alloc + memstats.heap_alloc*uint64(gcpercent)/100
if memstats.next_gc < heapminimum {
memstats.next_gc = heapminimum
}
if trace.enabled {
traceNextGC()
}
t4 := nanotime()
atomicstore64(&memstats.last_gc, uint64(unixnanotime())) // must be Unix time to make sense to user
memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(t4 - t0)
memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(t4)
memstats.pause_total_ns += uint64(t4 - t0)
memstats.numgc++
if memstats.debuggc {
print("pause ", t4-t0, "\n")
}
if debug.gctrace > 0 {
heap1 := memstats.heap_alloc
var stats gcstats
updatememstats(&stats)
if heap1 != memstats.heap_alloc {
print("runtime: mstats skew: heap=", heap1, "/", memstats.heap_alloc, "\n")
throw("mstats skew")
}
obj := memstats.nmalloc - memstats.nfree
stats.nprocyield += work.markfor.nprocyield
stats.nosyield += work.markfor.nosyield
stats.nsleep += work.markfor.nsleep
print("gc", memstats.numgc, "(", work.nproc, "): ",
(t1-t0)/1000, "+", (t2-t1)/1000, "+", (t3-t2)/1000, "+", (t4-t3)/1000, " us, ",
heap0>>20, " -> ", heap1>>20, " MB, ",
obj, " (", memstats.nmalloc, "-", memstats.nfree, ") objects, ",
gcount(), " goroutines, ",
len(work.spans), "/", sweep.nbgsweep, "/", sweep.npausesweep, " sweeps, ",
stats.nhandoff, "(", stats.nhandoffcnt, ") handoff, ",
work.markfor.nsteal, "(", work.markfor.nstealcnt, ") steal, ",
stats.nprocyield, "/", stats.nosyield, "/", stats.nsleep, " yields\n")
sweep.nbgsweep = 0
sweep.npausesweep = 0
}
// See the comment in the beginning of this function as to why we need the following.
// Even if this is still stop-the-world, a concurrent exitsyscall can allocate a stack from heap.
lock(&mheap_.lock)
// Free the old cached mark array if necessary.
if work.spans != nil && &work.spans[0] != &h_allspans[0] {
sysFree(unsafe.Pointer(&work.spans[0]), uintptr(len(work.spans))*unsafe.Sizeof(work.spans[0]), &memstats.other_sys)
}
if debug.gccheckmark > 0 {
if !checkmarkphase {
// first half of two-pass; don't set up sweep
unlock(&mheap_.lock)
return
}
checkmarkphase = false // done checking marks
clearCheckmarks()
}
// Cache the current array for sweeping.
mheap_.gcspans = mheap_.allspans
mheap_.sweepgen += 2
mheap_.sweepdone = 0
work.spans = h_allspans
sweep.spanidx = 0
unlock(&mheap_.lock)
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
if _ConcurrentSweep && !eagersweep {
lock(&gclock)
if !sweep.started {
go bgsweep()
sweep.started = true
} else if sweep.parked {
sweep.parked = false
ready(sweep.g)
}
unlock(&gclock)
} else {
// Sweep all spans eagerly.
for sweepone() != ^uintptr(0) {
sweep.npausesweep++
}
// Do an additional mProf_GC, because all 'free' events are now real as well.
mProf_GC()
}
mProf_GC()
_g_.m.traceback = 0
if _DebugGCPtrs {
print("GC end\n")
}
}
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func readmemstats_m(stats *MemStats) {
updatememstats(nil)
// Size of the trailing by_size array differs between Go and C,
// NumSizeClasses was changed, but we can not change Go struct because of backward compatibility.
memmove(unsafe.Pointer(stats), unsafe.Pointer(&memstats), sizeof_C_MStats)
// Stack numbers are part of the heap numbers, separate those out for user consumption
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
stats.StackSys = stats.StackInuse
stats.HeapInuse -= stats.StackInuse
stats.HeapSys -= stats.StackInuse
}
//go:linkname readGCStats runtime/debug.readGCStats
func readGCStats(pauses *[]uint64) {
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
readGCStats_m(pauses)
})
}
func readGCStats_m(pauses *[]uint64) {
p := *pauses
// Calling code in runtime/debug should make the slice large enough.
if cap(p) < len(memstats.pause_ns)+3 {
throw("short slice passed to readGCStats")
}
// Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
lock(&mheap_.lock)
n := memstats.numgc
if n > uint32(len(memstats.pause_ns)) {
n = uint32(len(memstats.pause_ns))
}
// The pause buffer is circular. The most recent pause is at
// pause_ns[(numgc-1)%len(pause_ns)], and then backward
// from there to go back farther in time. We deliver the times
// most recent first (in p[0]).
p = p[:cap(p)]
for i := uint32(0); i < n; i++ {
j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
p[i] = memstats.pause_ns[j]
p[n+i] = memstats.pause_end[j]
}
p[n+n] = memstats.last_gc
p[n+n+1] = uint64(memstats.numgc)
p[n+n+2] = memstats.pause_total_ns
unlock(&mheap_.lock)
*pauses = p[:n+n+3]
}
func setGCPercent(in int32) (out int32) {
lock(&mheap_.lock)
out = gcpercent
if in < 0 {
in = -1
}
gcpercent = in
unlock(&mheap_.lock)
return out
}
func gchelperstart() {
_g_ := getg()
if _g_.m.helpgc < 0 || _g_.m.helpgc >= _MaxGcproc {
throw("gchelperstart: bad m->helpgc")
}
if _g_ != _g_.m.g0 {
throw("gchelper not running on g0 stack")
}
}
func unixnanotime() int64 {
sec, nsec := time_now()
return sec*1e9 + int64(nsec)
}