1
0
mirror of https://github.com/golang/go synced 2024-11-14 14:50:23 -07:00
go/src/runtime/mgc.go

2496 lines
78 KiB
Go
Raw Normal View History

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TODO(rsc): The code having to do with the heap bitmap needs very serious cleanup.
// It has gotten completely out of control.
// Garbage collector (GC).
//
// The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple
// GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is
// non-generational and non-compacting. Allocation is done using size segregated per P allocation
// areas to minimize fragmentation while eliminating locks in the common case.
//
// The algorithm decomposes into several steps.
// This is a high level description of the algorithm being used. For an overview of GC a good
// place to start is Richard Jones' gchandbook.org.
//
// The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see
// Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978.
// On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978),
// 966-975.
// For journal quality proofs that these steps are complete, correct, and terminate see
// Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world.
// Concurrency and Computation: Practice and Experience 15(3-5), 2003.
//
// 0. Set phase = GCscan from GCoff.
// 1. Wait for all P's to acknowledge phase change.
// At this point all goroutines have passed through a GC safepoint and
// know we are in the GCscan phase.
// 2. GC scans all goroutine stacks, mark and enqueues all encountered pointers
// (marking avoids most duplicate enqueuing but races may produce benign duplication).
// Preempted goroutines are scanned before P schedules next goroutine.
// 3. Set phase = GCmark.
// 4. Wait for all P's to acknowledge phase change.
// 5. Now write barrier marks and enqueues black, grey, or white to white pointers.
// Malloc still allocates white (non-marked) objects.
// 6. Meanwhile GC transitively walks the heap marking reachable objects.
// 7. When GC finishes marking heap, it preempts P's one-by-one and
// retakes partial wbufs (filled by write barrier or during a stack scan of the goroutine
// currently scheduled on the P).
// 8. Once the GC has exhausted all available marking work it sets phase = marktermination.
// 9. Wait for all P's to acknowledge phase change.
// 10. Malloc now allocates black objects, so number of unmarked reachable objects
// monotonically decreases.
// 11. GC preempts P's one-by-one taking partial wbufs and marks all unmarked yet
// reachable objects.
// 12. When GC completes a full cycle over P's and discovers no new grey
// objects, (which means all reachable objects are marked) set phase = GCsweep.
// 13. Wait for all P's to acknowledge phase change.
// 14. Now malloc allocates white (but sweeps spans before use).
// Write barrier becomes nop.
// 15. GC does background sweeping, see description below.
// 16. When sweeping is complete set phase to GCoff.
// 17. When sufficient allocation has taken place replay the sequence starting at 0 above,
// see discussion of GC rate below.
// Changing phases.
// Phases are changed by setting the gcphase to the next phase and possibly calling ackgcphase.
// All phase action must be benign in the presence of a change.
// Starting with GCoff
// GCoff to GCscan
// GSscan scans stacks and globals greying them and never marks an object black.
// Once all the P's are aware of the new phase they will scan gs on preemption.
// This means that the scanning of preempted gs can't start until all the Ps
// have acknowledged.
// GCscan to GCmark
// GCMark turns on the write barrier which also only greys objects. No scanning
// of objects (making them black) can happen until all the Ps have acknowledged
// the phase change.
// GCmark to GCmarktermination
// The only change here is that we start allocating black so the Ps must acknowledge
// the change before we begin the termination algorithm
// GCmarktermination to GSsweep
// Object currently on the freelist must be marked black for this to work.
// Are things on the free lists black or white? How does the sweep phase work?
// Concurrent sweep.
// The sweep phase proceeds concurrently with normal program execution.
// The heap is swept span-by-span both lazily (when a goroutine needs another span)
// and concurrently in a background goroutine (this helps programs that are not CPU bound).
// However, at the end of the stop-the-world GC phase we don't know the size of the live heap,
// and so next_gc calculation is tricky and happens as follows.
// At the end of the stop-the-world phase next_gc is conservatively set based on total
// heap size; all spans are marked as "needs sweeping".
// Whenever a span is swept, next_gc is decremented by GOGC*newly_freed_memory.
// The background sweeper goroutine simply sweeps spans one-by-one bringing next_gc
// closer to the target value. However, this is not enough to avoid over-allocating memory.
// Consider that a goroutine wants to allocate a new span for a large object and
// there are no free swept spans, but there are small-object unswept spans.
// If the goroutine naively allocates a new span, it can surpass the yet-unknown
// target next_gc value. In order to prevent such cases (1) when a goroutine needs
// to allocate a new small-object span, it sweeps small-object spans for the same
// object size until it frees at least one object; (2) when a goroutine needs to
// allocate large-object span from heap, it sweeps spans until it frees at least
// that many pages into heap. Together these two measures ensure that we don't surpass
// target next_gc value by a large margin. There is an exception: if a goroutine sweeps
// and frees two nonadjacent one-page spans to the heap, it will allocate a new two-page span,
// but there can still be other one-page unswept spans which could be combined into a
// two-page span.
// It's critical to ensure that no operations proceed on unswept spans (that would corrupt
// mark bits in GC bitmap). During GC all mcaches are flushed into the central cache,
// so they are empty. When a goroutine grabs a new span into mcache, it sweeps it.
// When a goroutine explicitly frees an object or sets a finalizer, it ensures that
// the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish).
// The finalizer goroutine is kicked off only when all spans are swept.
// When the next GC starts, it sweeps all not-yet-swept spans (if any).
// GC rate.
// Next GC is after we've allocated an extra amount of memory proportional to
// the amount already in use. The proportion is controlled by GOGC environment variable
// (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M
// (this mark is tracked in next_gc variable). This keeps the GC cost in linear
// proportion to the allocation cost. Adjusting GOGC just changes the linear constant
// (and also the amount of extra memory used).
package runtime
import "unsafe"
const (
_DebugGC = 0
_DebugGCPtrs = false // if true, print trace of every pointer load during GC
_ConcurrentSweep = true
_WorkbufSize = 4 * 1024
_FinBlockSize = 4 * 1024
_RootData = 0
_RootBss = 1
_RootFinalizers = 2
_RootSpans = 3
_RootFlushCaches = 4
_RootCount = 5
)
// ptrmask for an allocation containing a single pointer.
var oneptr = [...]uint8{bitsPointer}
// Initialized from $GOGC. GOGC=off means no GC.
var gcpercent int32
// Holding worldsema grants an M the right to try to stop the world.
// The procedure is:
//
// semacquire(&worldsema);
// m.gcing = 1;
// stoptheworld();
//
// ... do stuff ...
//
// m.gcing = 0;
// semrelease(&worldsema);
// starttheworld();
//
var worldsema uint32 = 1
// It is a bug if bits does not have bitBoundary set but
// there are still some cases where this happens related
// to stack spans.
type markbits struct {
bitp *byte // pointer to the byte holding xbits
shift uintptr // bits xbits needs to be shifted to get bits
xbits byte // byte holding all the bits from *bitp
bits byte // mark and boundary bits relevant to corresponding slot.
tbits byte // pointer||scalar bits relevant to corresponding slot.
}
type workbuf struct {
node lfnode // must be first
nobj uintptr
obj [(_WorkbufSize - unsafe.Sizeof(lfnode{}) - ptrSize) / ptrSize]uintptr
}
var data, edata, bss, ebss, gcdata, gcbss struct{}
var finlock mutex // protects the following variables
var fing *g // goroutine that runs finalizers
var finq *finblock // list of finalizers that are to be executed
var finc *finblock // cache of free blocks
var finptrmask [_FinBlockSize / ptrSize / pointersPerByte]byte
var fingwait bool
var fingwake bool
var allfin *finblock // list of all blocks
var gcdatamask bitvector
var gcbssmask bitvector
var gclock mutex
var badblock [1024]uintptr
var nbadblock int32
type workdata struct {
full uint64 // lock-free list of full blocks
empty uint64 // lock-free list of empty blocks
partial uint64 // lock-free list of partially filled blocks
pad0 [_CacheLineSize]uint8 // prevents false-sharing between full/empty and nproc/nwait
nproc uint32
tstart int64
nwait uint32
ndone uint32
alldone note
markfor *parfor
// Copy of mheap.allspans for marker or sweeper.
spans []*mspan
}
var work workdata
//go:linkname weak_cgo_allocate go.weak.runtime._cgo_allocate_internal
var weak_cgo_allocate byte
// Is _cgo_allocate linked into the binary?
//go:nowritebarrier
func have_cgo_allocate() bool {
return &weak_cgo_allocate != nil
}
// To help debug the concurrent GC we remark with the world
// stopped ensuring that any object encountered has their normal
// mark bit set. To do this we use an orthogonal bit
// pattern to indicate the object is marked. The following pattern
// uses the upper two bits in the object's bounday nibble.
// 01: scalar not marked
// 10: pointer not marked
// 11: pointer marked
// 00: scalar marked
// Xoring with 01 will flip the pattern from marked to unmarked and vica versa.
// The higher bit is 1 for pointers and 0 for scalars, whether the object
// is marked or not.
// The first nibble no longer holds the bitsDead pattern indicating that the
// there are no more pointers in the object. This information is held
// in the second nibble.
// When marking an object if the bool checkmark is true one uses the above
// encoding, otherwise one uses the bitMarked bit in the lower two bits
// of the nibble.
var (
checkmark = false
gccheckmarkenable = true
)
// inheap reports whether b is a pointer into a (potentially dead) heap object.
// It returns false for pointers into stack spans.
//go:nowritebarrier
func inheap(b uintptr) bool {
if b == 0 || b < mheap_.arena_start || b >= mheap_.arena_used {
return false
}
// Not a beginning of a block, consult span table to find the block beginning.
k := b >> _PageShift
x := k
x -= mheap_.arena_start >> _PageShift
s := h_spans[x]
if s == nil || pageID(k) < s.start || b >= s.limit || s.state != mSpanInUse {
return false
}
return true
}
// Given an address in the heap return the relevant byte from the gcmap. This routine
// can be used on addresses to the start of an object or to the interior of the an object.
//go:nowritebarrier
func slottombits(obj uintptr, mbits *markbits) {
off := (obj&^(ptrSize-1) - mheap_.arena_start) / ptrSize
*(*uintptr)(unsafe.Pointer(&mbits.bitp)) = mheap_.arena_start - off/wordsPerBitmapByte - 1
mbits.shift = off % wordsPerBitmapByte * gcBits
mbits.xbits = *mbits.bitp
mbits.bits = (mbits.xbits >> mbits.shift) & bitMask
mbits.tbits = ((mbits.xbits >> mbits.shift) & bitPtrMask) >> 2
}
// b is a pointer into the heap.
// Find the start of the object refered to by b.
// Set mbits to the associated bits from the bit map.
// If b is not a valid heap object return nil and
// undefined values in mbits.
//go:nowritebarrier
func objectstart(b uintptr, mbits *markbits) uintptr {
obj := b &^ (ptrSize - 1)
for {
slottombits(obj, mbits)
if mbits.bits&bitBoundary == bitBoundary {
break
}
// Not a beginning of a block, consult span table to find the block beginning.
k := b >> _PageShift
x := k
x -= mheap_.arena_start >> _PageShift
s := h_spans[x]
if s == nil || pageID(k) < s.start || b >= s.limit || s.state != mSpanInUse {
if s != nil && s.state == _MSpanStack {
return 0 // This is legit.
}
// The following ensures that we are rigorous about what data
// structures hold valid pointers
if false {
// Still happens sometimes. We don't know why.
printlock()
print("runtime:objectstart Span weird: obj=", hex(obj), " k=", hex(k))
if s == nil {
print(" s=nil\n")
} else {
print(" s.start=", hex(s.start<<_PageShift), " s.limit=", hex(s.limit), " s.state=", s.state, "\n")
}
printunlock()
throw("objectstart: bad pointer in unexpected span")
}
return 0
}
p := uintptr(s.start) << _PageShift
if s.sizeclass != 0 {
size := s.elemsize
idx := (obj - p) / size
p = p + idx*size
}
if p == obj {
print("runtime: failed to find block beginning for ", hex(p), " s=", hex(s.start*_PageSize), " s.limit=", hex(s.limit), "\n")
throw("failed to find block beginning")
}
obj = p
}
// if size(obj.firstfield) < PtrSize, the &obj.secondfield could map to the boundary bit
// Clear any low bits to get to the start of the object.
// greyobject depends on this.
return obj
}
// Slow for now as we serialize this, since this is on a debug path
// speed is not critical at this point.
var andlock mutex
//go:nowritebarrier
func atomicand8(src *byte, val byte) {
lock(&andlock)
*src &= val
unlock(&andlock)
}
// Mark using the checkmark scheme.
//go:nowritebarrier
func docheckmark(mbits *markbits) {
// xor 01 moves 01(scalar unmarked) to 00(scalar marked)
// and 10(pointer unmarked) to 11(pointer marked)
if mbits.tbits == _BitsScalar {
atomicand8(mbits.bitp, ^byte(_BitsCheckMarkXor<<mbits.shift<<2))
} else if mbits.tbits == _BitsPointer {
atomicor8(mbits.bitp, byte(_BitsCheckMarkXor<<mbits.shift<<2))
}
// reload bits for ischeckmarked
mbits.xbits = *mbits.bitp
mbits.bits = (mbits.xbits >> mbits.shift) & bitMask
mbits.tbits = ((mbits.xbits >> mbits.shift) & bitPtrMask) >> 2
}
// In the default scheme does mbits refer to a marked object.
//go:nowritebarrier
func ismarked(mbits *markbits) bool {
if mbits.bits&bitBoundary != bitBoundary {
throw("ismarked: bits should have boundary bit set")
}
return mbits.bits&bitMarked == bitMarked
}
// In the checkmark scheme does mbits refer to a marked object.
//go:nowritebarrier
func ischeckmarked(mbits *markbits) bool {
if mbits.bits&bitBoundary != bitBoundary {
throw("ischeckmarked: bits should have boundary bit set")
}
return mbits.tbits == _BitsScalarMarked || mbits.tbits == _BitsPointerMarked
}
// When in GCmarkterminate phase we allocate black.
//go:nowritebarrier
func gcmarknewobject_m(obj uintptr) {
if gcphase != _GCmarktermination {
throw("marking new object while not in mark termination phase")
}
if checkmark { // The world should be stopped so this should not happen.
throw("gcmarknewobject called while doing checkmark")
}
var mbits markbits
slottombits(obj, &mbits)
if mbits.bits&bitMarked != 0 {
return
}
// Each byte of GC bitmap holds info for two words.
// If the current object is larger than two words, or if the object is one word
// but the object it shares the byte with is already marked,
// then all the possible concurrent updates are trying to set the same bit,
// so we can use a non-atomic update.
if mbits.xbits&(bitMask|(bitMask<<gcBits)) != bitBoundary|bitBoundary<<gcBits || work.nproc == 1 {
*mbits.bitp = mbits.xbits | bitMarked<<mbits.shift
} else {
atomicor8(mbits.bitp, bitMarked<<mbits.shift)
}
}
// obj is the start of an object with mark mbits.
// If it isn't already marked, mark it and enqueue into workbuf.
// Return possibly new workbuf to use.
// base and off are for debugging only and could be removed.
//go:nowritebarrier
func greyobject(obj uintptr, base, off uintptr, mbits *markbits, wbuf *workbuf) *workbuf {
// obj should be start of allocation, and so must be at least pointer-aligned.
if obj&(ptrSize-1) != 0 {
throw("greyobject: obj not pointer-aligned")
}
if checkmark {
if !ismarked(mbits) {
print("runtime:greyobject: checkmarks finds unexpected unmarked object obj=", hex(obj), ", mbits->bits=", hex(mbits.bits), " *mbits->bitp=", hex(*mbits.bitp), "\n")
print("runtime: found obj at *(", hex(base), "+", hex(off), ")\n")
k := obj >> _PageShift
x := k
x -= mheap_.arena_start >> _PageShift
s := h_spans[x]
printlock()
print("runtime:greyobject Span: obj=", hex(obj), " k=", hex(k))
if s == nil {
print(" s=nil\n")
} else {
print(" s.start=", hex(s.start*_PageSize), " s.limit=", hex(s.limit), " s.sizeclass=", s.sizeclass, " s.elemsize=", s.elemsize, "\n")
// NOTE(rsc): This code is using s.sizeclass as an approximation of the
// number of pointer-sized words in an object. Perhaps not what was intended.
for i := 0; i < int(s.sizeclass); i++ {
print(" *(obj+", i*ptrSize, ") = ", hex(*(*uintptr)(unsafe.Pointer(obj + uintptr(i)*ptrSize))), "\n")
}
}
throw("checkmark found unmarked object")
}
if ischeckmarked(mbits) {
return wbuf
}
docheckmark(mbits)
if !ischeckmarked(mbits) {
print("mbits xbits=", hex(mbits.xbits), " bits=", hex(mbits.bits), " tbits=", hex(mbits.tbits), " shift=", mbits.shift, "\n")
throw("docheckmark and ischeckmarked disagree")
}
} else {
// If marked we have nothing to do.
if mbits.bits&bitMarked != 0 {
return wbuf
}
// Each byte of GC bitmap holds info for two words.
// If the current object is larger than two words, or if the object is one word
// but the object it shares the byte with is already marked,
// then all the possible concurrent updates are trying to set the same bit,
// so we can use a non-atomic update.
if mbits.xbits&(bitMask|bitMask<<gcBits) != bitBoundary|bitBoundary<<gcBits || work.nproc == 1 {
*mbits.bitp = mbits.xbits | bitMarked<<mbits.shift
} else {
atomicor8(mbits.bitp, bitMarked<<mbits.shift)
}
}
if !checkmark && (mbits.xbits>>(mbits.shift+2))&_BitsMask == _BitsDead {
return wbuf // noscan object
}
// Queue the obj for scanning. The PREFETCH(obj) logic has been removed but
// seems like a nice optimization that can be added back in.
// There needs to be time between the PREFETCH and the use.
// Previously we put the obj in an 8 element buffer that is drained at a rate
// to give the PREFETCH time to do its work.
// Use of PREFETCHNTA might be more appropriate than PREFETCH
// If workbuf is full, obtain an empty one.
if wbuf.nobj >= uintptr(len(wbuf.obj)) {
wbuf = getempty(wbuf)
}
wbuf.obj[wbuf.nobj] = obj
wbuf.nobj++
return wbuf
}
// Scan the object b of size n, adding pointers to wbuf.
// Return possibly new wbuf to use.
// If ptrmask != nil, it specifies where pointers are in b.
// If ptrmask == nil, the GC bitmap should be consulted.
// In this case, n may be an overestimate of the size; the GC bitmap
// must also be used to make sure the scan stops at the end of b.
//go:nowritebarrier
func scanobject(b, n uintptr, ptrmask *uint8, wbuf *workbuf) *workbuf {
arena_start := mheap_.arena_start
arena_used := mheap_.arena_used
// Find bits of the beginning of the object.
var ptrbitp unsafe.Pointer
var mbits markbits
if ptrmask == nil {
b = objectstart(b, &mbits)
if b == 0 {
return wbuf
}
ptrbitp = unsafe.Pointer(mbits.bitp)
}
for i := uintptr(0); i < n; i += ptrSize {
// Find bits for this word.
var bits uintptr
if ptrmask != nil {
// dense mask (stack or data)
bits = (uintptr(*(*byte)(add(unsafe.Pointer(ptrmask), (i/ptrSize)/4))) >> (((i / ptrSize) % 4) * bitsPerPointer)) & bitsMask
} else {
// Check if we have reached end of span.
// n is an overestimate of the size of the object.
if (b+i)%_PageSize == 0 && h_spans[(b-arena_start)>>_PageShift] != h_spans[(b+i-arena_start)>>_PageShift] {
break
}
// Consult GC bitmap.
bits = uintptr(*(*byte)(ptrbitp))
if wordsPerBitmapByte != 2 {
throw("alg doesn't work for wordsPerBitmapByte != 2")
}
j := (uintptr(b) + i) / ptrSize & 1 // j indicates upper nibble or lower nibble
bits >>= gcBits * j
if i == 0 {
bits &^= bitBoundary
}
ptrbitp = add(ptrbitp, -j)
if bits&bitBoundary != 0 && i != 0 {
break // reached beginning of the next object
}
bits = (bits & bitPtrMask) >> 2 // bits refer to the type bits.
if i != 0 && bits == bitsDead { // BitsDead in first nibble not valid during checkmark
break // reached no-scan part of the object
}
}
if bits <= _BitsScalar { // _BitsScalar, _BitsDead, _BitsScalarMarked
continue
}
if bits&_BitsPointer != _BitsPointer {
print("gc checkmark=", checkmark, " b=", hex(b), " ptrmask=", ptrmask, " mbits.bitp=", mbits.bitp, " mbits.xbits=", hex(mbits.xbits), " bits=", hex(bits), "\n")
throw("unexpected garbage collection bits")
}
obj := *(*uintptr)(unsafe.Pointer(b + i))
// At this point we have extracted the next potential pointer.
// Check if it points into heap.
if obj == 0 || obj < arena_start || obj >= arena_used {
continue
}
if mheap_.shadow_enabled && debug.wbshadow >= 2 && gccheckmarkenable && checkmark {
checkwbshadow((*uintptr)(unsafe.Pointer(b + i)))
}
// Mark the object. return some important bits.
// We we combine the following two rotines we don't have to pass mbits or obj around.
var mbits markbits
obj = objectstart(obj, &mbits)
if obj == 0 {
continue
}
wbuf = greyobject(obj, b, i, &mbits, wbuf)
}
return wbuf
}
// scanblock starts by scanning b as scanobject would.
// If the gcphase is GCscan, that's all scanblock does.
// Otherwise it traverses some fraction of the pointers it found in b, recursively.
// As a special case, scanblock(nil, 0, nil) means to scan previously queued work,
// stopping only when no work is left in the system.
//go:nowritebarrier
func scanblock(b0, n0 uintptr, ptrmask *uint8) {
// Use local copies of original parameters, so that a stack trace
// due to one of the throws below shows the original block
// base and extent.
b := b0
n := n0
wbuf := getpartialorempty()
if b != 0 {
wbuf = scanobject(b, n, ptrmask, wbuf)
if gcphase == _GCscan {
if inheap(b) && ptrmask == nil {
// b is in heap, we are in GCscan so there should be a ptrmask.
throw("scanblock: In GCscan phase and inheap is true.")
}
// GCscan only goes one level deep since mark wb not turned on.
putpartial(wbuf)
return
}
}
if gcphase == _GCscan {
throw("scanblock: In GCscan phase but no b passed in.")
}
keepworking := b == 0
if gcphase != _GCmark && gcphase != _GCmarktermination {
println("gcphase", gcphase)
throw("scanblock phase")
}
// ptrmask can have 2 possible values:
// 1. nil - obtain pointer mask from GC bitmap.
// 2. pointer to a compact mask (for stacks and data).
for {
if wbuf.nobj == 0 {
if !keepworking {
putempty(wbuf)
return
}
// Refill workbuf from global queue.
wbuf = getfull(wbuf)
if wbuf == nil { // nil means out of work barrier reached
return
}
if wbuf.nobj <= 0 {
throw("runtime:scanblock getfull returns empty buffer")
}
}
// If another proc wants a pointer, give it some.
if work.nwait > 0 && wbuf.nobj > 4 && work.full == 0 {
wbuf = handoff(wbuf)
}
// This might be a good place to add prefetch code...
// if(wbuf->nobj > 4) {
// PREFETCH(wbuf->obj[wbuf->nobj - 3];
// }
wbuf.nobj--
b = wbuf.obj[wbuf.nobj]
wbuf = scanobject(b, mheap_.arena_used-b, nil, wbuf)
}
}
//go:nowritebarrier
func markroot(desc *parfor, i uint32) {
// Note: if you add a case here, please also update heapdump.c:dumproots.
switch i {
case _RootData:
scanblock(uintptr(unsafe.Pointer(&data)), uintptr(unsafe.Pointer(&edata))-uintptr(unsafe.Pointer(&data)), gcdatamask.bytedata)
case _RootBss:
scanblock(uintptr(unsafe.Pointer(&bss)), uintptr(unsafe.Pointer(&ebss))-uintptr(unsafe.Pointer(&bss)), gcbssmask.bytedata)
case _RootFinalizers:
for fb := allfin; fb != nil; fb = fb.alllink {
scanblock(uintptr(unsafe.Pointer(&fb.fin[0])), uintptr(fb.cnt)*unsafe.Sizeof(fb.fin[0]), &finptrmask[0])
}
case _RootSpans:
// mark MSpan.specials
sg := mheap_.sweepgen
for spanidx := uint32(0); spanidx < uint32(len(work.spans)); spanidx++ {
s := work.spans[spanidx]
if s.state != mSpanInUse {
continue
}
if !checkmark && s.sweepgen != sg {
// sweepgen was updated (+2) during non-checkmark GC pass
print("sweep ", s.sweepgen, " ", sg, "\n")
throw("gc: unswept span")
}
for sp := s.specials; sp != nil; sp = sp.next {
if sp.kind != _KindSpecialFinalizer {
continue
}
// don't mark finalized object, but scan it so we
// retain everything it points to.
spf := (*specialfinalizer)(unsafe.Pointer(sp))
// A finalizer can be set for an inner byte of an object, find object beginning.
p := uintptr(s.start<<_PageShift) + uintptr(spf.special.offset)/s.elemsize*s.elemsize
if gcphase != _GCscan {
scanblock(p, s.elemsize, nil) // scanned during mark phase
}
scanblock(uintptr(unsafe.Pointer(&spf.fn)), ptrSize, &oneptr[0])
}
}
case _RootFlushCaches:
if gcphase != _GCscan { // Do not flush mcaches during GCscan phase.
flushallmcaches()
}
default:
// the rest is scanning goroutine stacks
if uintptr(i-_RootCount) >= allglen {
throw("markroot: bad index")
}
gp := allgs[i-_RootCount]
// remember when we've first observed the G blocked
// needed only to output in traceback
status := readgstatus(gp) // We are not in a scan state
if (status == _Gwaiting || status == _Gsyscall) && gp.waitsince == 0 {
gp.waitsince = work.tstart
}
// Shrink a stack if not much of it is being used but not in the scan phase.
if gcphase != _GCscan { // Do not shrink during GCscan phase.
shrinkstack(gp)
}
if readgstatus(gp) == _Gdead {
gp.gcworkdone = true
} else {
gp.gcworkdone = false
}
restart := stopg(gp)
// goroutine will scan its own stack when it stops running.
// Wait until it has.
for readgstatus(gp) == _Grunning && !gp.gcworkdone {
}
// scanstack(gp) is done as part of gcphasework
// But to make sure we finished we need to make sure that
// the stack traps have all responded so drop into
// this while loop until they respond.
for !gp.gcworkdone {
status = readgstatus(gp)
if status == _Gdead {
gp.gcworkdone = true // scan is a noop
break
}
if status == _Gwaiting || status == _Grunnable {
restart = stopg(gp)
}
}
if restart {
restartg(gp)
}
}
}
// Get an empty work buffer off the work.empty list,
// allocating new buffers as needed.
//go:nowritebarrier
func getempty(b *workbuf) *workbuf {
if b != nil {
putfull(b)
b = nil
}
if work.empty != 0 {
b = (*workbuf)(lfstackpop(&work.empty))
}
if b != nil && b.nobj != 0 {
_g_ := getg()
print("m", _g_.m.id, ": getempty: popped b=", b, " with non-zero b.nobj=", b.nobj, "\n")
throw("getempty: workbuffer not empty, b->nobj not 0")
}
if b == nil {
b = (*workbuf)(persistentalloc(unsafe.Sizeof(*b), _CacheLineSize, &memstats.gc_sys))
b.nobj = 0
}
return b
}
//go:nowritebarrier
func putempty(b *workbuf) {
if b.nobj != 0 {
throw("putempty: b->nobj not 0")
}
lfstackpush(&work.empty, &b.node)
}
//go:nowritebarrier
func putfull(b *workbuf) {
if b.nobj <= 0 {
throw("putfull: b->nobj <= 0")
}
lfstackpush(&work.full, &b.node)
}
// Get an partially empty work buffer
// if none are available get an empty one.
//go:nowritebarrier
func getpartialorempty() *workbuf {
b := (*workbuf)(lfstackpop(&work.partial))
if b == nil {
b = getempty(nil)
}
return b
}
//go:nowritebarrier
func putpartial(b *workbuf) {
if b.nobj == 0 {
lfstackpush(&work.empty, &b.node)
} else if b.nobj < uintptr(len(b.obj)) {
lfstackpush(&work.partial, &b.node)
} else if b.nobj == uintptr(len(b.obj)) {
lfstackpush(&work.full, &b.node)
} else {
print("b=", b, " b.nobj=", b.nobj, " len(b.obj)=", len(b.obj), "\n")
throw("putpartial: bad Workbuf b.nobj")
}
}
// Get a full work buffer off the work.full or a partially
// filled one off the work.partial list. If nothing is available
// wait until all the other gc helpers have finished and then
// return nil.
// getfull acts as a barrier for work.nproc helpers. As long as one
// gchelper is actively marking objects it
// may create a workbuffer that the other helpers can work on.
// The for loop either exits when a work buffer is found
// or when _all_ of the work.nproc GC helpers are in the loop
// looking for work and thus not capable of creating new work.
// This is in fact the termination condition for the STW mark
// phase.
//go:nowritebarrier
func getfull(b *workbuf) *workbuf {
if b != nil {
putempty(b)
}
b = (*workbuf)(lfstackpop(&work.full))
if b == nil {
b = (*workbuf)(lfstackpop(&work.partial))
}
if b != nil || work.nproc == 1 {
return b
}
xadd(&work.nwait, +1)
for i := 0; ; i++ {
if work.full != 0 {
xadd(&work.nwait, -1)
b = (*workbuf)(lfstackpop(&work.full))
if b == nil {
b = (*workbuf)(lfstackpop(&work.partial))
}
if b != nil {
return b
}
xadd(&work.nwait, +1)
}
if work.nwait == work.nproc {
return nil
}
_g_ := getg()
if i < 10 {
_g_.m.gcstats.nprocyield++
procyield(20)
} else if i < 20 {
_g_.m.gcstats.nosyield++
osyield()
} else {
_g_.m.gcstats.nsleep++
usleep(100)
}
}
}
//go:nowritebarrier
func handoff(b *workbuf) *workbuf {
// Make new buffer with half of b's pointers.
b1 := getempty(nil)
n := b.nobj / 2
b.nobj -= n
b1.nobj = n
memmove(unsafe.Pointer(&b1.obj[0]), unsafe.Pointer(&b.obj[b.nobj]), n*unsafe.Sizeof(b1.obj[0]))
_g_ := getg()
_g_.m.gcstats.nhandoff++
_g_.m.gcstats.nhandoffcnt += uint64(n)
// Put b on full list - let first half of b get stolen.
lfstackpush(&work.full, &b.node)
return b1
}
//go:nowritebarrier
func stackmapdata(stkmap *stackmap, n int32) bitvector {
if n < 0 || n >= stkmap.n {
throw("stackmapdata: index out of range")
}
return bitvector{stkmap.nbit, (*byte)(add(unsafe.Pointer(&stkmap.bytedata), uintptr(n*((stkmap.nbit+31)/32*4))))}
}
// Scan a stack frame: local variables and function arguments/results.
//go:nowritebarrier
func scanframe(frame *stkframe, unused unsafe.Pointer) bool {
f := frame.fn
targetpc := frame.continpc
if targetpc == 0 {
// Frame is dead.
return true
}
if _DebugGC > 1 {
print("scanframe ", funcname(f), "\n")
}
if targetpc != f.entry {
targetpc--
}
pcdata := pcdatavalue(f, _PCDATA_StackMapIndex, targetpc)
if pcdata == -1 {
// We do not have a valid pcdata value but there might be a
// stackmap for this function. It is likely that we are looking
// at the function prologue, assume so and hope for the best.
pcdata = 0
}
// Scan local variables if stack frame has been allocated.
size := frame.varp - frame.sp
var minsize uintptr
if thechar != '6' && thechar != '8' {
minsize = ptrSize
} else {
minsize = 0
}
if size > minsize {
stkmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps))
if stkmap == nil || stkmap.n <= 0 {
print("runtime: frame ", funcname(f), " untyped locals ", hex(frame.varp-size), "+", hex(size), "\n")
throw("missing stackmap")
}
// Locals bitmap information, scan just the pointers in locals.
if pcdata < 0 || pcdata >= stkmap.n {
// don't know where we are
print("runtime: pcdata is ", pcdata, " and ", stkmap.n, " locals stack map entries for ", funcname(f), " (targetpc=", targetpc, ")\n")
throw("scanframe: bad symbol table")
}
bv := stackmapdata(stkmap, pcdata)
size = (uintptr(bv.n) * ptrSize) / bitsPerPointer
scanblock(frame.varp-size, uintptr(bv.n)/bitsPerPointer*ptrSize, bv.bytedata)
}
// Scan arguments.
if frame.arglen > 0 {
var bv bitvector
if frame.argmap != nil {
bv = *frame.argmap
} else {
stkmap := (*stackmap)(funcdata(f, _FUNCDATA_ArgsPointerMaps))
if stkmap == nil || stkmap.n <= 0 {
print("runtime: frame ", funcname(f), " untyped args ", hex(frame.argp), "+", hex(frame.arglen), "\n")
throw("missing stackmap")
}
if pcdata < 0 || pcdata >= stkmap.n {
// don't know where we are
print("runtime: pcdata is ", pcdata, " and ", stkmap.n, " args stack map entries for ", funcname(f), " (targetpc=", targetpc, ")\n")
throw("scanframe: bad symbol table")
}
bv = stackmapdata(stkmap, pcdata)
}
scanblock(frame.argp, uintptr(bv.n)/bitsPerPointer*ptrSize, bv.bytedata)
}
return true
}
//go:nowritebarrier
func scanstack(gp *g) {
if readgstatus(gp)&_Gscan == 0 {
print("runtime:scanstack: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", hex(readgstatus(gp)), "\n")
throw("scanstack - bad status")
}
switch readgstatus(gp) &^ _Gscan {
default:
print("runtime: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", readgstatus(gp), "\n")
throw("mark - bad status")
case _Gdead:
return
case _Grunning:
print("runtime: gp=", gp, ", goid=", gp.goid, ", gp->atomicstatus=", readgstatus(gp), "\n")
throw("scanstack: goroutine not stopped")
case _Grunnable, _Gsyscall, _Gwaiting:
// ok
}
if gp == getg() {
throw("can't scan our own stack")
}
mp := gp.m
if mp != nil && mp.helpgc != 0 {
throw("can't scan gchelper stack")
}
gentraceback(^uintptr(0), ^uintptr(0), 0, gp, 0, nil, 0x7fffffff, scanframe, nil, 0)
tracebackdefers(gp, scanframe, nil)
}
// If the slot is grey or black return true, if white return false.
// If the slot is not in the known heap and thus does not have a valid GC bitmap then
// it is considered grey. Globals and stacks can hold such slots.
// The slot is grey if its mark bit is set and it is enqueued to be scanned.
// The slot is black if it has already been scanned.
// It is white if it has a valid mark bit and the bit is not set.
//go:nowritebarrier
func shaded(slot uintptr) bool {
if !inheap(slot) { // non-heap slots considered grey
return true
}
var mbits markbits
valid := objectstart(slot, &mbits)
if valid == 0 {
return true
}
if checkmark {
return ischeckmarked(&mbits)
}
return mbits.bits&bitMarked != 0
}
// Shade the object if it isn't already.
// The object is not nil and known to be in the heap.
//go:nowritebarrier
func shade(b uintptr) {
if !inheap(b) {
throw("shade: passed an address not in the heap")
}
wbuf := getpartialorempty()
// Mark the object, return some important bits.
// If we combine the following two rotines we don't have to pass mbits or obj around.
var mbits markbits
obj := objectstart(b, &mbits)
if obj != 0 {
wbuf = greyobject(obj, 0, 0, &mbits, wbuf) // augments the wbuf
}
putpartial(wbuf)
}
// This is the Dijkstra barrier coarsened to always shade the ptr (dst) object.
// The original Dijkstra barrier only shaded ptrs being placed in black slots.
//
// Shade indicates that it has seen a white pointer by adding the referent
// to wbuf as well as marking it.
//
// slot is the destination (dst) in go code
// ptr is the value that goes into the slot (src) in the go code
//
// Dijkstra pointed out that maintaining the no black to white
// pointers means that white to white pointers not need
// to be noted by the write barrier. Furthermore if either
// white object dies before it is reached by the
// GC then the object can be collected during this GC cycle
// instead of waiting for the next cycle. Unfortunately the cost of
// ensure that the object holding the slot doesn't concurrently
// change to black without the mutator noticing seems prohibitive.
//
// Consider the following example where the mutator writes into
// a slot and then loads the slot's mark bit while the GC thread
// writes to the slot's mark bit and then as part of scanning reads
// the slot.
//
// Initially both [slot] and [slotmark] are 0 (nil)
// Mutator thread GC thread
// st [slot], ptr st [slotmark], 1
//
// ld r1, [slotmark] ld r2, [slot]
//
// This is a classic example of independent reads of independent writes,
// aka IRIW. The question is if r1==r2==0 is allowed and for most HW the
// answer is yes without inserting a memory barriers between the st and the ld.
// These barriers are expensive so we have decided that we will
// always grey the ptr object regardless of the slot's color.
//go:nowritebarrier
func gcmarkwb_m(slot *uintptr, ptr uintptr) {
switch gcphase {
default:
throw("gcphasework in bad gcphase")
case _GCoff, _GCquiesce, _GCstw, _GCsweep, _GCscan:
// ok
case _GCmark, _GCmarktermination:
if ptr != 0 && inheap(ptr) {
shade(ptr)
}
}
}
// The gp has been moved to a GC safepoint. GC phase specific
// work is done here.
//go:nowritebarrier
func gcphasework(gp *g) {
switch gcphase {
default:
throw("gcphasework in bad gcphase")
case _GCoff, _GCquiesce, _GCstw, _GCsweep:
// No work.
case _GCscan:
// scan the stack, mark the objects, put pointers in work buffers
// hanging off the P where this is being run.
scanstack(gp)
case _GCmark:
// No work.
case _GCmarktermination:
scanstack(gp)
// All available mark work will be emptied before returning.
}
gp.gcworkdone = true
}
var finalizer1 = [...]byte{
// Each Finalizer is 5 words, ptr ptr uintptr ptr ptr.
// Each byte describes 4 words.
// Need 4 Finalizers described by 5 bytes before pattern repeats:
// ptr ptr uintptr ptr ptr
// ptr ptr uintptr ptr ptr
// ptr ptr uintptr ptr ptr
// ptr ptr uintptr ptr ptr
// aka
// ptr ptr uintptr ptr
// ptr ptr ptr uintptr
// ptr ptr ptr ptr
// uintptr ptr ptr ptr
// ptr uintptr ptr ptr
// Assumptions about Finalizer layout checked below.
bitsPointer | bitsPointer<<2 | bitsScalar<<4 | bitsPointer<<6,
bitsPointer | bitsPointer<<2 | bitsPointer<<4 | bitsScalar<<6,
bitsPointer | bitsPointer<<2 | bitsPointer<<4 | bitsPointer<<6,
bitsScalar | bitsPointer<<2 | bitsPointer<<4 | bitsPointer<<6,
bitsPointer | bitsScalar<<2 | bitsPointer<<4 | bitsPointer<<6,
}
func queuefinalizer(p unsafe.Pointer, fn *funcval, nret uintptr, fint *_type, ot *ptrtype) {
lock(&finlock)
if finq == nil || finq.cnt == int32(len(finq.fin)) {
if finc == nil {
// Note: write barrier here, assigning to finc, but should be okay.
finc = (*finblock)(persistentalloc(_FinBlockSize, 0, &memstats.gc_sys))
finc.alllink = allfin
allfin = finc
if finptrmask[0] == 0 {
// Build pointer mask for Finalizer array in block.
// Check assumptions made in finalizer1 array above.
if (unsafe.Sizeof(finalizer{}) != 5*ptrSize ||
unsafe.Offsetof(finalizer{}.fn) != 0 ||
unsafe.Offsetof(finalizer{}.arg) != ptrSize ||
unsafe.Offsetof(finalizer{}.nret) != 2*ptrSize ||
unsafe.Offsetof(finalizer{}.fint) != 3*ptrSize ||
unsafe.Offsetof(finalizer{}.ot) != 4*ptrSize ||
bitsPerPointer != 2) {
throw("finalizer out of sync")
}
for i := range finptrmask {
finptrmask[i] = finalizer1[i%len(finalizer1)]
}
}
}
block := finc
finc = block.next
block.next = finq
finq = block
}
f := &finq.fin[finq.cnt]
finq.cnt++
f.fn = fn
f.nret = nret
f.fint = fint
f.ot = ot
f.arg = p
fingwake = true
unlock(&finlock)
}
//go:nowritebarrier
func iterate_finq(callback func(*funcval, unsafe.Pointer, uintptr, *_type, *ptrtype)) {
for fb := allfin; fb != nil; fb = fb.alllink {
for i := int32(0); i < fb.cnt; i++ {
f := &fb.fin[i]
callback(f.fn, f.arg, f.nret, f.fint, f.ot)
}
}
}
// Returns only when span s has been swept.
//go:nowritebarrier
func mSpan_EnsureSwept(s *mspan) {
// Caller must disable preemption.
// Otherwise when this function returns the span can become unswept again
// (if GC is triggered on another goroutine).
_g_ := getg()
if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
throw("MSpan_EnsureSwept: m is not locked")
}
sg := mheap_.sweepgen
if atomicload(&s.sweepgen) == sg {
return
}
// The caller must be sure that the span is a MSpanInUse span.
if cas(&s.sweepgen, sg-2, sg-1) {
mSpan_Sweep(s, false)
return
}
// unfortunate condition, and we don't have efficient means to wait
for atomicload(&s.sweepgen) != sg {
osyield()
}
}
// Sweep frees or collects finalizers for blocks not marked in the mark phase.
// It clears the mark bits in preparation for the next GC round.
// Returns true if the span was returned to heap.
// If preserve=true, don't return it to heap nor relink in MCentral lists;
// caller takes care of it.
//TODO go:nowritebarrier
func mSpan_Sweep(s *mspan, preserve bool) bool {
if checkmark {
throw("MSpan_Sweep: checkmark only runs in STW and after the sweep")
}
// It's critical that we enter this function with preemption disabled,
// GC must not start while we are in the middle of this function.
_g_ := getg()
if _g_.m.locks == 0 && _g_.m.mallocing == 0 && _g_ != _g_.m.g0 {
throw("MSpan_Sweep: m is not locked")
}
sweepgen := mheap_.sweepgen
if s.state != mSpanInUse || s.sweepgen != sweepgen-1 {
print("MSpan_Sweep: state=", s.state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
throw("MSpan_Sweep: bad span state")
}
arena_start := mheap_.arena_start
cl := s.sizeclass
size := s.elemsize
var n int32
var npages int32
if cl == 0 {
n = 1
} else {
// Chunk full of small blocks.
npages = class_to_allocnpages[cl]
n = (npages << _PageShift) / int32(size)
}
res := false
nfree := 0
var head, end gclinkptr
c := _g_.m.mcache
sweepgenset := false
// Mark any free objects in this span so we don't collect them.
for link := s.freelist; link.ptr() != nil; link = link.ptr().next {
off := (uintptr(unsafe.Pointer(link)) - arena_start) / ptrSize
bitp := arena_start - off/wordsPerBitmapByte - 1
shift := (off % wordsPerBitmapByte) * gcBits
*(*byte)(unsafe.Pointer(bitp)) |= bitMarked << shift
}
// Unlink & free special records for any objects we're about to free.
specialp := &s.specials
special := *specialp
for special != nil {
// A finalizer can be set for an inner byte of an object, find object beginning.
p := uintptr(s.start<<_PageShift) + uintptr(special.offset)/size*size
off := (p - arena_start) / ptrSize
bitp := arena_start - off/wordsPerBitmapByte - 1
shift := (off % wordsPerBitmapByte) * gcBits
bits := (*(*byte)(unsafe.Pointer(bitp)) >> shift) & bitMask
if bits&bitMarked == 0 {
// Find the exact byte for which the special was setup
// (as opposed to object beginning).
p := uintptr(s.start<<_PageShift) + uintptr(special.offset)
// about to free object: splice out special record
y := special
special = special.next
*specialp = special
if !freespecial(y, unsafe.Pointer(p), size, false) {
// stop freeing of object if it has a finalizer
*(*byte)(unsafe.Pointer(bitp)) |= bitMarked << shift
}
} else {
// object is still live: keep special record
specialp = &special.next
special = *specialp
}
}
// Sweep through n objects of given size starting at p.
// This thread owns the span now, so it can manipulate
// the block bitmap without atomic operations.
p := uintptr(s.start << _PageShift)
off := (p - arena_start) / ptrSize
bitp := arena_start - off/wordsPerBitmapByte - 1
shift := uint(0)
step := size / (ptrSize * wordsPerBitmapByte)
// Rewind to the previous quadruple as we move to the next
// in the beginning of the loop.
bitp += step
if step == 0 {
// 8-byte objects.
bitp++
shift = gcBits
}
for ; n > 0; n, p = n-1, p+size {
bitp -= step
if step == 0 {
if shift != 0 {
bitp--
}
shift = gcBits - shift
}
xbits := *(*byte)(unsafe.Pointer(bitp))
bits := (xbits >> shift) & bitMask
// Allocated and marked object, reset bits to allocated.
if bits&bitMarked != 0 {
*(*byte)(unsafe.Pointer(bitp)) &^= bitMarked << shift
continue
}
// At this point we know that we are looking at garbage object
// that needs to be collected.
if debug.allocfreetrace != 0 {
tracefree(unsafe.Pointer(p), size)
}
// Reset to allocated+noscan.
*(*byte)(unsafe.Pointer(bitp)) = uint8(uintptr(xbits&^((bitMarked|bitsMask<<2)<<shift)) | uintptr(bitsDead)<<(shift+2))
if cl == 0 {
// Free large span.
if preserve {
throw("can't preserve large span")
}
unmarkspan(p, s.npages<<_PageShift)
s.needzero = 1
// important to set sweepgen before returning it to heap
atomicstore(&s.sweepgen, sweepgen)
sweepgenset = true
// NOTE(rsc,dvyukov): The original implementation of efence
// in CL 22060046 used SysFree instead of SysFault, so that
// the operating system would eventually give the memory
// back to us again, so that an efence program could run
// longer without running out of memory. Unfortunately,
// calling SysFree here without any kind of adjustment of the
// heap data structures means that when the memory does
// come back to us, we have the wrong metadata for it, either in
// the MSpan structures or in the garbage collection bitmap.
// Using SysFault here means that the program will run out of
// memory fairly quickly in efence mode, but at least it won't
// have mysterious crashes due to confused memory reuse.
// It should be possible to switch back to SysFree if we also
// implement and then call some kind of MHeap_DeleteSpan.
if debug.efence > 0 {
s.limit = 0 // prevent mlookup from finding this span
sysFault(unsafe.Pointer(p), size)
} else {
mHeap_Free(&mheap_, s, 1)
}
c.local_nlargefree++
c.local_largefree += size
xadd64(&memstats.next_gc, -int64(size)*int64(gcpercent+100)/100)
res = true
} else {
// Free small object.
if size > 2*ptrSize {
*(*uintptr)(unsafe.Pointer(p + ptrSize)) = uintptrMask & 0xdeaddeaddeaddead // mark as "needs to be zeroed"
} else if size > ptrSize {
*(*uintptr)(unsafe.Pointer(p + ptrSize)) = 0
}
if head.ptr() == nil {
head = gclinkptr(p)
} else {
end.ptr().next = gclinkptr(p)
}
end = gclinkptr(p)
end.ptr().next = gclinkptr(0x0bade5)
nfree++
}
}
// We need to set s.sweepgen = h.sweepgen only when all blocks are swept,
// because of the potential for a concurrent free/SetFinalizer.
// But we need to set it before we make the span available for allocation
// (return it to heap or mcentral), because allocation code assumes that a
// span is already swept if available for allocation.
if !sweepgenset && nfree == 0 {
// The span must be in our exclusive ownership until we update sweepgen,
// check for potential races.
if s.state != mSpanInUse || s.sweepgen != sweepgen-1 {
print("MSpan_Sweep: state=", s.state, " sweepgen=", s.sweepgen, " mheap.sweepgen=", sweepgen, "\n")
throw("MSpan_Sweep: bad span state after sweep")
}
atomicstore(&s.sweepgen, sweepgen)
}
if nfree > 0 {
c.local_nsmallfree[cl] += uintptr(nfree)
c.local_cachealloc -= intptr(uintptr(nfree) * size)
xadd64(&memstats.next_gc, -int64(nfree)*int64(size)*int64(gcpercent+100)/100)
res = mCentral_FreeSpan(&mheap_.central[cl].mcentral, s, int32(nfree), head, end, preserve)
// MCentral_FreeSpan updates sweepgen
}
return res
}
// State of background sweep.
// Protected by gclock.
type sweepdata struct {
g *g
parked bool
started bool
spanidx uint32 // background sweeper position
nbgsweep uint32
npausesweep uint32
}
var sweep sweepdata
// sweeps one span
// returns number of pages returned to heap, or ^uintptr(0) if there is nothing to sweep
//go:nowritebarrier
func sweepone() uintptr {
_g_ := getg()
// increment locks to ensure that the goroutine is not preempted
// in the middle of sweep thus leaving the span in an inconsistent state for next GC
_g_.m.locks++
sg := mheap_.sweepgen
for {
idx := xadd(&sweep.spanidx, 1) - 1
if idx >= uint32(len(work.spans)) {
mheap_.sweepdone = 1
_g_.m.locks--
return ^uintptr(0)
}
s := work.spans[idx]
if s.state != mSpanInUse {
s.sweepgen = sg
continue
}
if s.sweepgen != sg-2 || !cas(&s.sweepgen, sg-2, sg-1) {
continue
}
npages := s.npages
if !mSpan_Sweep(s, false) {
npages = 0
}
_g_.m.locks--
return npages
}
}
//go:nowritebarrier
func gosweepone() uintptr {
var ret uintptr
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
ret = sweepone()
})
return ret
}
//go:nowritebarrier
func gosweepdone() bool {
return mheap_.sweepdone != 0
}
//go:nowritebarrier
func gchelper() {
_g_ := getg()
_g_.m.traceback = 2
gchelperstart()
// parallel mark for over GC roots
parfordo(work.markfor)
if gcphase != _GCscan {
scanblock(0, 0, nil) // blocks in getfull
}
nproc := work.nproc // work.nproc can change right after we increment work.ndone
if xadd(&work.ndone, +1) == nproc-1 {
notewakeup(&work.alldone)
}
_g_.m.traceback = 0
}
//go:nowritebarrier
func cachestats() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
purgecachedstats(c)
}
}
//go:nowritebarrier
func flushallmcaches() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
mCache_ReleaseAll(c)
stackcache_clear(c)
}
}
//go:nowritebarrier
func updatememstats(stats *gcstats) {
if stats != nil {
*stats = gcstats{}
}
for mp := allm; mp != nil; mp = mp.alllink {
if stats != nil {
src := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(&mp.gcstats))
dst := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(stats))
for i, v := range src {
dst[i] += v
}
mp.gcstats = gcstats{}
}
}
memstats.mcache_inuse = uint64(mheap_.cachealloc.inuse)
memstats.mspan_inuse = uint64(mheap_.spanalloc.inuse)
memstats.sys = memstats.heap_sys + memstats.stacks_sys + memstats.mspan_sys +
memstats.mcache_sys + memstats.buckhash_sys + memstats.gc_sys + memstats.other_sys
// Calculate memory allocator stats.
// During program execution we only count number of frees and amount of freed memory.
// Current number of alive object in the heap and amount of alive heap memory
// are calculated by scanning all spans.
// Total number of mallocs is calculated as number of frees plus number of alive objects.
// Similarly, total amount of allocated memory is calculated as amount of freed memory
// plus amount of alive heap memory.
memstats.alloc = 0
memstats.total_alloc = 0
memstats.nmalloc = 0
memstats.nfree = 0
for i := 0; i < len(memstats.by_size); i++ {
memstats.by_size[i].nmalloc = 0
memstats.by_size[i].nfree = 0
}
// Flush MCache's to MCentral.
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(flushallmcaches)
// Aggregate local stats.
cachestats()
// Scan all spans and count number of alive objects.
lock(&mheap_.lock)
for i := uint32(0); i < mheap_.nspan; i++ {
s := h_allspans[i]
if s.state != mSpanInUse {
continue
}
if s.sizeclass == 0 {
memstats.nmalloc++
memstats.alloc += uint64(s.elemsize)
} else {
memstats.nmalloc += uint64(s.ref)
memstats.by_size[s.sizeclass].nmalloc += uint64(s.ref)
memstats.alloc += uint64(s.ref) * uint64(s.elemsize)
}
}
unlock(&mheap_.lock)
// Aggregate by size class.
smallfree := uint64(0)
memstats.nfree = mheap_.nlargefree
for i := 0; i < len(memstats.by_size); i++ {
memstats.nfree += mheap_.nsmallfree[i]
memstats.by_size[i].nfree = mheap_.nsmallfree[i]
memstats.by_size[i].nmalloc += mheap_.nsmallfree[i]
smallfree += uint64(mheap_.nsmallfree[i]) * uint64(class_to_size[i])
}
memstats.nfree += memstats.tinyallocs
memstats.nmalloc += memstats.nfree
// Calculate derived stats.
memstats.total_alloc = uint64(memstats.alloc) + uint64(mheap_.largefree) + smallfree
memstats.heap_alloc = memstats.alloc
memstats.heap_objects = memstats.nmalloc - memstats.nfree
}
func gcinit() {
if unsafe.Sizeof(workbuf{}) != _WorkbufSize {
throw("runtime: size of Workbuf is suboptimal")
}
work.markfor = parforalloc(_MaxGcproc)
gcpercent = readgogc()
gcdatamask = unrollglobgcprog((*byte)(unsafe.Pointer(&gcdata)), uintptr(unsafe.Pointer(&edata))-uintptr(unsafe.Pointer(&data)))
gcbssmask = unrollglobgcprog((*byte)(unsafe.Pointer(&gcbss)), uintptr(unsafe.Pointer(&ebss))-uintptr(unsafe.Pointer(&bss)))
}
// Called from malloc.go using onM, stopping and starting the world handled in caller.
//go:nowritebarrier
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func gc_m(start_time int64, eagersweep bool) {
_g_ := getg()
gp := _g_.m.curg
casgstatus(gp, _Grunning, _Gwaiting)
gp.waitreason = "garbage collection"
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
gc(start_time, eagersweep)
casgstatus(gp, _Gwaiting, _Grunning)
}
// Similar to clearcheckmarkbits but works on a single span.
// It preforms two tasks.
// 1. When used before the checkmark phase it converts BitsDead (00) to bitsScalar (01)
// for nibbles with the BoundaryBit set.
// 2. When used after the checkmark phase it converts BitsPointerMark (11) to BitsPointer 10 and
// BitsScalarMark (00) to BitsScalar (01), thus clearing the checkmark mark encoding.
// For the second case it is possible to restore the BitsDead pattern but since
// clearmark is a debug tool performance has a lower priority than simplicity.
// The span is MSpanInUse and the world is stopped.
//go:nowritebarrier
func clearcheckmarkbitsspan(s *mspan) {
if s.state != _MSpanInUse {
print("runtime:clearcheckmarkbitsspan: state=", s.state, "\n")
throw("clearcheckmarkbitsspan: bad span state")
}
arena_start := mheap_.arena_start
cl := s.sizeclass
size := s.elemsize
var n int32
if cl == 0 {
n = 1
} else {
// Chunk full of small blocks
npages := class_to_allocnpages[cl]
n = npages << _PageShift / int32(size)
}
// MSpan_Sweep has similar code but instead of overloading and
// complicating that routine we do a simpler walk here.
// Sweep through n objects of given size starting at p.
// This thread owns the span now, so it can manipulate
// the block bitmap without atomic operations.
p := uintptr(s.start) << _PageShift
// Find bits for the beginning of the span.
off := (p - arena_start) / ptrSize
bitp := (*byte)(unsafe.Pointer(arena_start - off/wordsPerBitmapByte - 1))
step := size / (ptrSize * wordsPerBitmapByte)
// The type bit values are:
// 00 - BitsDead, for us BitsScalarMarked
// 01 - BitsScalar
// 10 - BitsPointer
// 11 - unused, for us BitsPointerMarked
//
// When called to prepare for the checkmark phase (checkmark==1),
// we change BitsDead to BitsScalar, so that there are no BitsScalarMarked
// type bits anywhere.
//
// The checkmark phase marks by changing BitsScalar to BitsScalarMarked
// and BitsPointer to BitsPointerMarked.
//
// When called to clean up after the checkmark phase (checkmark==0),
// we unmark by changing BitsScalarMarked back to BitsScalar and
// BitsPointerMarked back to BitsPointer.
//
// There are two problems with the scheme as just described.
// First, the setup rewrites BitsDead to BitsScalar, but the type bits
// following a BitsDead are uninitialized and must not be used.
// Second, objects that are free are expected to have their type
// bits zeroed (BitsDead), so in the cleanup we need to restore
// any BitsDeads that were there originally.
//
// In a one-word object (8-byte allocation on 64-bit system),
// there is no difference between BitsScalar and BitsDead, because
// neither is a pointer and there are no more words in the object,
// so using BitsScalar during the checkmark is safe and mapping
// both back to BitsDead during cleanup is also safe.
//
// In a larger object, we need to be more careful. During setup,
// if the type of the first word is BitsDead, we change it to BitsScalar
// (as we must) but also initialize the type of the second
// word to BitsDead, so that a scan during the checkmark phase
// will still stop before seeing the uninitialized type bits in the
// rest of the object. The sequence 'BitsScalar BitsDead' never
// happens in real type bitmaps - BitsDead is always as early
// as possible, so immediately after the last BitsPointer.
// During cleanup, if we see a BitsScalar, we can check to see if it
// is followed by BitsDead. If so, it was originally BitsDead and
// we can change it back.
if step == 0 {
// updating top and bottom nibbles, all boundaries
for i := int32(0); i < n/2; i, bitp = i+1, addb(bitp, uintptrMask&-1) {
if *bitp&bitBoundary == 0 {
throw("missing bitBoundary")
}
b := (*bitp & bitPtrMask) >> 2
if !checkmark && (b == _BitsScalar || b == _BitsScalarMarked) {
*bitp &^= 0x0c // convert to _BitsDead
} else if b == _BitsScalarMarked || b == _BitsPointerMarked {
*bitp &^= _BitsCheckMarkXor << 2
}
if (*bitp>>gcBits)&bitBoundary == 0 {
throw("missing bitBoundary")
}
b = ((*bitp >> gcBits) & bitPtrMask) >> 2
if !checkmark && (b == _BitsScalar || b == _BitsScalarMarked) {
*bitp &^= 0xc0 // convert to _BitsDead
} else if b == _BitsScalarMarked || b == _BitsPointerMarked {
*bitp &^= _BitsCheckMarkXor << (2 + gcBits)
}
}
} else {
// updating bottom nibble for first word of each object
for i := int32(0); i < n; i, bitp = i+1, addb(bitp, -step) {
if *bitp&bitBoundary == 0 {
throw("missing bitBoundary")
}
b := (*bitp & bitPtrMask) >> 2
if checkmark && b == _BitsDead {
// move BitsDead into second word.
// set bits to BitsScalar in preparation for checkmark phase.
*bitp &^= 0xc0
*bitp |= _BitsScalar << 2
} else if !checkmark && (b == _BitsScalar || b == _BitsScalarMarked) && *bitp&0xc0 == 0 {
// Cleaning up after checkmark phase.
// First word is scalar or dead (we forgot)
// and second word is dead.
// First word might as well be dead too.
*bitp &^= 0x0c
} else if b == _BitsScalarMarked || b == _BitsPointerMarked {
*bitp ^= _BitsCheckMarkXor << 2
}
}
}
}
// clearcheckmarkbits preforms two tasks.
// 1. When used before the checkmark phase it converts BitsDead (00) to bitsScalar (01)
// for nibbles with the BoundaryBit set.
// 2. When used after the checkmark phase it converts BitsPointerMark (11) to BitsPointer 10 and
// BitsScalarMark (00) to BitsScalar (01), thus clearing the checkmark mark encoding.
// This is a bit expensive but preserves the BitsDead encoding during the normal marking.
// BitsDead remains valid for every nibble except the ones with BitsBoundary set.
//go:nowritebarrier
func clearcheckmarkbits() {
for _, s := range work.spans {
if s.state == _MSpanInUse {
clearcheckmarkbitsspan(s)
}
}
}
// Called from malloc.go using onM.
// The world is stopped. Rerun the scan and mark phases
// using the bitMarkedCheck bit instead of the
// bitMarked bit. If the marking encounters an
// bitMarked bit that is not set then we throw.
//go:nowritebarrier
func gccheckmark_m(startTime int64, eagersweep bool) {
if !gccheckmarkenable {
return
}
if checkmark {
throw("gccheckmark_m, entered with checkmark already true")
}
checkmark = true
clearcheckmarkbits() // Converts BitsDead to BitsScalar.
gc_m(startTime, eagersweep) // turns off checkmark + calls clearcheckmarkbits
}
//go:nowritebarrier
func gccheckmarkenable_m() {
gccheckmarkenable = true
}
//go:nowritebarrier
func gccheckmarkdisable_m() {
gccheckmarkenable = false
}
//go:nowritebarrier
func finishsweep_m() {
// The world is stopped so we should be able to complete the sweeps
// quickly.
for sweepone() != ^uintptr(0) {
sweep.npausesweep++
}
// There may be some other spans being swept concurrently that
// we need to wait for. If finishsweep_m is done with the world stopped
// this code is not required.
sg := mheap_.sweepgen
for _, s := range work.spans {
if s.sweepgen != sg && s.state == _MSpanInUse {
mSpan_EnsureSwept(s)
}
}
}
// Scan all of the stacks, greying (or graying if in America) the referents
// but not blackening them since the mark write barrier isn't installed.
//go:nowritebarrier
func gcscan_m() {
_g_ := getg()
// Grab the g that called us and potentially allow rescheduling.
// This allows it to be scanned like other goroutines.
mastergp := _g_.m.curg
casgstatus(mastergp, _Grunning, _Gwaiting)
mastergp.waitreason = "garbage collection scan"
// Span sweeping has been done by finishsweep_m.
// Long term we will want to make this goroutine runnable
// by placing it onto a scanenqueue state and then calling
// runtime·restartg(mastergp) to make it Grunnable.
// At the bottom we will want to return this p back to the scheduler.
// Prepare flag indicating that the scan has not been completed.
lock(&allglock)
local_allglen := allglen
for i := uintptr(0); i < local_allglen; i++ {
gp := allgs[i]
gp.gcworkdone = false // set to true in gcphasework
}
unlock(&allglock)
work.nwait = 0
work.ndone = 0
work.nproc = 1 // For now do not do this in parallel.
// ackgcphase is not needed since we are not scanning running goroutines.
parforsetup(work.markfor, work.nproc, uint32(_RootCount+local_allglen), nil, false, markroot)
parfordo(work.markfor)
lock(&allglock)
// Check that gc work is done.
for i := uintptr(0); i < local_allglen; i++ {
gp := allgs[i]
if !gp.gcworkdone {
throw("scan missed a g")
}
}
unlock(&allglock)
casgstatus(mastergp, _Gwaiting, _Grunning)
// Let the g that called us continue to run.
}
// Mark all objects that are known about.
//go:nowritebarrier
func gcmark_m() {
scanblock(0, 0, nil)
}
// For now this must be bracketed with a stoptheworld and a starttheworld to ensure
// all go routines see the new barrier.
//go:nowritebarrier
func gcinstallmarkwb_m() {
gcphase = _GCmark
}
// For now this must be bracketed with a stoptheworld and a starttheworld to ensure
// all go routines see the new barrier.
//go:nowritebarrier
func gcinstalloffwb_m() {
gcphase = _GCoff
}
//TODO go:nowritebarrier
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func gc(start_time int64, eagersweep bool) {
if _DebugGCPtrs {
print("GC start\n")
}
if debug.allocfreetrace > 0 {
tracegc()
}
_g_ := getg()
_g_.m.traceback = 2
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
t0 := start_time
work.tstart = start_time
var t1 int64
if debug.gctrace > 0 {
t1 = nanotime()
}
if !checkmark {
finishsweep_m() // skip during checkmark debug phase.
}
// Cache runtime.mheap_.allspans in work.spans to avoid conflicts with
// resizing/freeing allspans.
// New spans can be created while GC progresses, but they are not garbage for
// this round:
// - new stack spans can be created even while the world is stopped.
// - new malloc spans can be created during the concurrent sweep
// Even if this is stop-the-world, a concurrent exitsyscall can allocate a stack from heap.
lock(&mheap_.lock)
// Free the old cached sweep array if necessary.
if work.spans != nil && &work.spans[0] != &h_allspans[0] {
sysFree(unsafe.Pointer(&work.spans[0]), uintptr(len(work.spans))*unsafe.Sizeof(work.spans[0]), &memstats.other_sys)
}
// Cache the current array for marking.
mheap_.gcspans = mheap_.allspans
work.spans = h_allspans
unlock(&mheap_.lock)
oldphase := gcphase
work.nwait = 0
work.ndone = 0
work.nproc = uint32(gcprocs())
gcphase = _GCmarktermination
// World is stopped so allglen will not change.
for i := uintptr(0); i < allglen; i++ {
gp := allgs[i]
gp.gcworkdone = false // set to true in gcphasework
}
parforsetup(work.markfor, work.nproc, uint32(_RootCount+allglen), nil, false, markroot)
if work.nproc > 1 {
noteclear(&work.alldone)
helpgc(int32(work.nproc))
}
var t2 int64
if debug.gctrace > 0 {
t2 = nanotime()
}
gchelperstart()
parfordo(work.markfor)
scanblock(0, 0, nil)
if work.full != 0 {
throw("work.full != 0")
}
if work.partial != 0 {
throw("work.partial != 0")
}
gcphase = oldphase
var t3 int64
if debug.gctrace > 0 {
t3 = nanotime()
}
if work.nproc > 1 {
notesleep(&work.alldone)
}
shrinkfinish()
cachestats()
// next_gc calculation is tricky with concurrent sweep since we don't know size of live heap
// estimate what was live heap size after previous GC (for printing only)
heap0 := memstats.next_gc * 100 / (uint64(gcpercent) + 100)
// conservatively set next_gc to high value assuming that everything is live
// concurrent/lazy sweep will reduce this number while discovering new garbage
memstats.next_gc = memstats.heap_alloc + memstats.heap_alloc*uint64(gcpercent)/100
t4 := nanotime()
atomicstore64(&memstats.last_gc, uint64(unixnanotime())) // must be Unix time to make sense to user
memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(t4 - t0)
memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(t4)
memstats.pause_total_ns += uint64(t4 - t0)
memstats.numgc++
if memstats.debuggc {
print("pause ", t4-t0, "\n")
}
if debug.gctrace > 0 {
heap1 := memstats.heap_alloc
var stats gcstats
updatememstats(&stats)
if heap1 != memstats.heap_alloc {
print("runtime: mstats skew: heap=", heap1, "/", memstats.heap_alloc, "\n")
throw("mstats skew")
}
obj := memstats.nmalloc - memstats.nfree
stats.nprocyield += work.markfor.nprocyield
stats.nosyield += work.markfor.nosyield
stats.nsleep += work.markfor.nsleep
print("gc", memstats.numgc, "(", work.nproc, "): ",
(t1-t0)/1000, "+", (t2-t1)/1000, "+", (t3-t2)/1000, "+", (t4-t3)/1000, " us, ",
heap0>>20, " -> ", heap1>>20, " MB, ",
obj, " (", memstats.nmalloc, "-", memstats.nfree, ") objects, ",
gcount(), " goroutines, ",
len(work.spans), "/", sweep.nbgsweep, "/", sweep.npausesweep, " sweeps, ",
stats.nhandoff, "(", stats.nhandoffcnt, ") handoff, ",
work.markfor.nsteal, "(", work.markfor.nstealcnt, ") steal, ",
stats.nprocyield, "/", stats.nosyield, "/", stats.nsleep, " yields\n")
sweep.nbgsweep = 0
sweep.npausesweep = 0
}
// See the comment in the beginning of this function as to why we need the following.
// Even if this is still stop-the-world, a concurrent exitsyscall can allocate a stack from heap.
lock(&mheap_.lock)
// Free the old cached mark array if necessary.
if work.spans != nil && &work.spans[0] != &h_allspans[0] {
sysFree(unsafe.Pointer(&work.spans[0]), uintptr(len(work.spans))*unsafe.Sizeof(work.spans[0]), &memstats.other_sys)
}
if gccheckmarkenable {
if !checkmark {
// first half of two-pass; don't set up sweep
unlock(&mheap_.lock)
return
}
checkmark = false // done checking marks
clearcheckmarkbits()
}
// Cache the current array for sweeping.
mheap_.gcspans = mheap_.allspans
mheap_.sweepgen += 2
mheap_.sweepdone = 0
work.spans = h_allspans
sweep.spanidx = 0
unlock(&mheap_.lock)
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
if _ConcurrentSweep && !eagersweep {
lock(&gclock)
if !sweep.started {
go bgsweep()
sweep.started = true
} else if sweep.parked {
sweep.parked = false
ready(sweep.g)
}
unlock(&gclock)
} else {
// Sweep all spans eagerly.
for sweepone() != ^uintptr(0) {
sweep.npausesweep++
}
// Do an additional mProf_GC, because all 'free' events are now real as well.
mProf_GC()
}
mProf_GC()
_g_.m.traceback = 0
if _DebugGCPtrs {
print("GC end\n")
}
}
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func readmemstats_m(stats *MemStats) {
updatememstats(nil)
// Size of the trailing by_size array differs between Go and C,
// NumSizeClasses was changed, but we can not change Go struct because of backward compatibility.
memmove(unsafe.Pointer(stats), unsafe.Pointer(&memstats), sizeof_C_MStats)
// Stack numbers are part of the heap numbers, separate those out for user consumption
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
stats.StackSys = stats.StackInuse
stats.HeapInuse -= stats.StackInuse
stats.HeapSys -= stats.StackInuse
}
//go:linkname readGCStats runtime/debug.readGCStats
func readGCStats(pauses *[]uint64) {
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
systemstack(func() {
readGCStats_m(pauses)
})
}
func readGCStats_m(pauses *[]uint64) {
p := *pauses
// Calling code in runtime/debug should make the slice large enough.
if cap(p) < len(memstats.pause_ns)+3 {
throw("runtime: short slice passed to readGCStats")
}
// Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
lock(&mheap_.lock)
n := memstats.numgc
if n > uint32(len(memstats.pause_ns)) {
n = uint32(len(memstats.pause_ns))
}
// The pause buffer is circular. The most recent pause is at
// pause_ns[(numgc-1)%len(pause_ns)], and then backward
// from there to go back farther in time. We deliver the times
// most recent first (in p[0]).
p = p[:cap(p)]
for i := uint32(0); i < n; i++ {
j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
p[i] = memstats.pause_ns[j]
p[n+i] = memstats.pause_end[j]
}
p[n+n] = memstats.last_gc
p[n+n+1] = uint64(memstats.numgc)
p[n+n+2] = memstats.pause_total_ns
unlock(&mheap_.lock)
*pauses = p[:n+n+3]
}
func setGCPercent(in int32) (out int32) {
lock(&mheap_.lock)
out = gcpercent
if in < 0 {
in = -1
}
gcpercent = in
unlock(&mheap_.lock)
return out
}
func gchelperstart() {
_g_ := getg()
if _g_.m.helpgc < 0 || _g_.m.helpgc >= _MaxGcproc {
throw("gchelperstart: bad m->helpgc")
}
if _g_ != _g_.m.g0 {
throw("gchelper not running on g0 stack")
}
}
func wakefing() *g {
var res *g
lock(&finlock)
if fingwait && fingwake {
fingwait = false
fingwake = false
res = fing
}
unlock(&finlock)
return res
}
//go:nowritebarrier
func addb(p *byte, n uintptr) *byte {
return (*byte)(add(unsafe.Pointer(p), n))
}
// Recursively unrolls GC program in prog.
// mask is where to store the result.
// ppos is a pointer to position in mask, in bits.
// sparse says to generate 4-bits per word mask for heap (2-bits for data/bss otherwise).
//go:nowritebarrier
func unrollgcprog1(maskp *byte, prog *byte, ppos *uintptr, inplace, sparse bool) *byte {
arena_start := mheap_.arena_start
pos := *ppos
mask := (*[1 << 30]byte)(unsafe.Pointer(maskp))
for {
switch *prog {
default:
throw("unrollgcprog: unknown instruction")
case insData:
prog = addb(prog, 1)
siz := int(*prog)
prog = addb(prog, 1)
p := (*[1 << 30]byte)(unsafe.Pointer(prog))
for i := 0; i < siz; i++ {
v := p[i/_PointersPerByte]
v >>= (uint(i) % _PointersPerByte) * _BitsPerPointer
v &= _BitsMask
if inplace {
// Store directly into GC bitmap.
off := (uintptr(unsafe.Pointer(&mask[pos])) - arena_start) / ptrSize
bitp := (*byte)(unsafe.Pointer(arena_start - off/wordsPerBitmapByte - 1))
shift := (off % wordsPerBitmapByte) * gcBits
if shift == 0 {
*bitp = 0
}
*bitp |= v << (shift + 2)
pos += ptrSize
} else if sparse {
// 4-bits per word
v <<= (pos % 8) + 2
mask[pos/8] |= v
pos += gcBits
} else {
// 2-bits per word
v <<= pos % 8
mask[pos/8] |= v
pos += _BitsPerPointer
}
}
prog = addb(prog, round(uintptr(siz)*_BitsPerPointer, 8)/8)
case insArray:
prog = (*byte)(add(unsafe.Pointer(prog), 1))
siz := uintptr(0)
for i := uintptr(0); i < ptrSize; i++ {
siz = (siz << 8) + uintptr(*(*byte)(add(unsafe.Pointer(prog), ptrSize-i-1)))
}
prog = (*byte)(add(unsafe.Pointer(prog), ptrSize))
var prog1 *byte
for i := uintptr(0); i < siz; i++ {
prog1 = unrollgcprog1(&mask[0], prog, &pos, inplace, sparse)
}
if *prog1 != insArrayEnd {
throw("unrollgcprog: array does not end with insArrayEnd")
}
prog = (*byte)(add(unsafe.Pointer(prog1), 1))
case insArrayEnd, insEnd:
*ppos = pos
return prog
}
}
}
// Unrolls GC program prog for data/bss, returns dense GC mask.
func unrollglobgcprog(prog *byte, size uintptr) bitvector {
masksize := round(round(size, ptrSize)/ptrSize*bitsPerPointer, 8) / 8
mask := (*[1 << 30]byte)(persistentalloc(masksize+1, 0, &memstats.gc_sys))
mask[masksize] = 0xa1
pos := uintptr(0)
prog = unrollgcprog1(&mask[0], prog, &pos, false, false)
if pos != size/ptrSize*bitsPerPointer {
print("unrollglobgcprog: bad program size, got ", pos, ", expect ", size/ptrSize*bitsPerPointer, "\n")
throw("unrollglobgcprog: bad program size")
}
if *prog != insEnd {
throw("unrollglobgcprog: program does not end with insEnd")
}
if mask[masksize] != 0xa1 {
throw("unrollglobgcprog: overflow")
}
return bitvector{int32(masksize * 8), &mask[0]}
}
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func unrollgcproginplace_m(v unsafe.Pointer, typ *_type, size, size0 uintptr) {
pos := uintptr(0)
prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1])))
for pos != size0 {
unrollgcprog1((*byte)(v), prog, &pos, true, true)
}
// Mark first word as bitAllocated.
arena_start := mheap_.arena_start
off := (uintptr(v) - arena_start) / ptrSize
bitp := (*byte)(unsafe.Pointer(arena_start - off/wordsPerBitmapByte - 1))
shift := (off % wordsPerBitmapByte) * gcBits
*bitp |= bitBoundary << shift
// Mark word after last as BitsDead.
if size0 < size {
off := (uintptr(v) + size0 - arena_start) / ptrSize
bitp := (*byte)(unsafe.Pointer(arena_start - off/wordsPerBitmapByte - 1))
shift := (off % wordsPerBitmapByte) * gcBits
*bitp &= uint8(^(bitPtrMask << shift) | uintptr(bitsDead)<<(shift+2))
}
}
var unroll mutex
// Unrolls GC program in typ.gc[1] into typ.gc[0]
//go:nowritebarrier
[dev.cc] runtime: delete scalararg, ptrarg; rename onM to systemstack Scalararg and ptrarg are not "signal safe". Go code filling them out can be interrupted by a signal, and then the signal handler runs, and if it also ends up in Go code that uses scalararg or ptrarg, now the old values have been smashed. For the pieces of code that do need to run in a signal handler, we introduced onM_signalok, which is really just onM except that the _signalok is meant to convey that the caller asserts that scalarg and ptrarg will be restored to their old values after the call (instead of the usual behavior, zeroing them). Scalararg and ptrarg are also untyped and therefore error-prone. Go code can always pass a closure instead of using scalararg and ptrarg; they were only really necessary for C code. And there's no more C code. For all these reasons, delete scalararg and ptrarg, converting the few remaining references to use closures. Once those are gone, there is no need for a distinction between onM and onM_signalok, so replace both with a single function equivalent to the current onM_signalok (that is, it can be called on any of the curg, g0, and gsignal stacks). The name onM and the phrase 'm stack' are misnomers, because on most system an M has two system stacks: the main thread stack and the signal handling stack. Correct the misnomer by naming the replacement function systemstack. Fix a few references to "M stack" in code. The main motivation for this change is to eliminate scalararg/ptrarg. Rick and I have already seen them cause problems because the calling sequence m.ptrarg[0] = p is a heap pointer assignment, so it gets a write barrier. The write barrier also uses onM, so it has all the same problems as if it were being invoked by a signal handler. We worked around this by saving and restoring the old values and by calling onM_signalok, but there's no point in keeping this nice home for bugs around any longer. This CL also changes funcline to return the file name as a result instead of filling in a passed-in *string. (The *string signature is left over from when the code was written in and called from C.) That's arguably an unrelated change, except that once I had done the ptrarg/scalararg/onM cleanup I started getting false positives about the *string argument escaping (not allowed in package runtime). The compiler is wrong, but the easiest fix is to write the code like Go code instead of like C code. I am a bit worried that the compiler is wrong because of some use of uninitialized memory in the escape analysis. If that's the reason, it will go away when we convert the compiler to Go. (And if not, we'll debug it the next time.) LGTM=khr R=r, khr CC=austin, golang-codereviews, iant, rlh https://golang.org/cl/174950043
2014-11-12 12:54:31 -07:00
func unrollgcprog_m(typ *_type) {
lock(&unroll)
mask := (*byte)(unsafe.Pointer(uintptr(typ.gc[0])))
if *mask == 0 {
pos := uintptr(8) // skip the unroll flag
prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1])))
prog = unrollgcprog1(mask, prog, &pos, false, true)
if *prog != insEnd {
throw("unrollgcprog: program does not end with insEnd")
}
if typ.size/ptrSize%2 != 0 {
// repeat the program
prog := (*byte)(unsafe.Pointer(uintptr(typ.gc[1])))
unrollgcprog1(mask, prog, &pos, false, true)
}
// atomic way to say mask[0] = 1
atomicor8(mask, 1)
}
unlock(&unroll)
}
// mark the span of memory at v as having n blocks of the given size.
// if leftover is true, there is left over space at the end of the span.
//go:nowritebarrier
func markspan(v unsafe.Pointer, size uintptr, n uintptr, leftover bool) {
if uintptr(v)+size*n > mheap_.arena_used || uintptr(v) < mheap_.arena_start {
throw("markspan: bad pointer")
}
// Find bits of the beginning of the span.
off := (uintptr(v) - uintptr(mheap_.arena_start)) / ptrSize
if off%wordsPerBitmapByte != 0 {
throw("markspan: unaligned length")
}
b := mheap_.arena_start - off/wordsPerBitmapByte - 1
// Okay to use non-atomic ops here, because we control
// the entire span, and each bitmap byte has bits for only
// one span, so no other goroutines are changing these bitmap words.
if size == ptrSize {
// Possible only on 64-bits (minimal size class is 8 bytes).
// Set memory to 0x11.
if (bitBoundary|bitsDead)<<gcBits|bitBoundary|bitsDead != 0x11 {
throw("markspan: bad bits")
}
if n%(wordsPerBitmapByte*ptrSize) != 0 {
throw("markspan: unaligned length")
}
b = b - n/wordsPerBitmapByte + 1 // find first byte
if b%ptrSize != 0 {
throw("markspan: unaligned pointer")
}
for i := uintptr(0); i < n; i, b = i+wordsPerBitmapByte*ptrSize, b+ptrSize {
*(*uintptr)(unsafe.Pointer(b)) = uintptrMask & 0x1111111111111111 // bitBoundary | bitsDead, repeated
}
return
}
if leftover {
n++ // mark a boundary just past end of last block too
}
step := size / (ptrSize * wordsPerBitmapByte)
for i := uintptr(0); i < n; i, b = i+1, b-step {
*(*byte)(unsafe.Pointer(b)) = bitBoundary | bitsDead<<2
}
}
// unmark the span of memory at v of length n bytes.
//go:nowritebarrier
func unmarkspan(v, n uintptr) {
if v+n > mheap_.arena_used || v < mheap_.arena_start {
throw("markspan: bad pointer")
}
off := (v - mheap_.arena_start) / ptrSize // word offset
if off%(ptrSize*wordsPerBitmapByte) != 0 {
throw("markspan: unaligned pointer")
}
b := mheap_.arena_start - off/wordsPerBitmapByte - 1
n /= ptrSize
if n%(ptrSize*wordsPerBitmapByte) != 0 {
throw("unmarkspan: unaligned length")
}
// Okay to use non-atomic ops here, because we control
// the entire span, and each bitmap word has bits for only
// one span, so no other goroutines are changing these
// bitmap words.
n /= wordsPerBitmapByte
memclr(unsafe.Pointer(b-n+1), n)
}
//go:nowritebarrier
func mHeap_MapBits(h *mheap) {
// Caller has added extra mappings to the arena.
// Add extra mappings of bitmap words as needed.
// We allocate extra bitmap pieces in chunks of bitmapChunk.
const bitmapChunk = 8192
n := (h.arena_used - h.arena_start) / (ptrSize * wordsPerBitmapByte)
n = round(n, bitmapChunk)
n = round(n, _PhysPageSize)
if h.bitmap_mapped >= n {
return
}
sysMap(unsafe.Pointer(h.arena_start-n), n-h.bitmap_mapped, h.arena_reserved, &memstats.gc_sys)
h.bitmap_mapped = n
}
func getgcmaskcb(frame *stkframe, ctxt unsafe.Pointer) bool {
target := (*stkframe)(ctxt)
if frame.sp <= target.sp && target.sp < frame.varp {
*target = *frame
return false
}
return true
}
// Returns GC type info for object p for testing.
func getgcmask(p unsafe.Pointer, t *_type, mask **byte, len *uintptr) {
*mask = nil
*len = 0
// data
if uintptr(unsafe.Pointer(&data)) <= uintptr(p) && uintptr(p) < uintptr(unsafe.Pointer(&edata)) {
n := (*ptrtype)(unsafe.Pointer(t)).elem.size
*len = n / ptrSize
*mask = &make([]byte, *len)[0]
for i := uintptr(0); i < n; i += ptrSize {
off := (uintptr(p) + i - uintptr(unsafe.Pointer(&data))) / ptrSize
bits := (*(*byte)(add(unsafe.Pointer(gcdatamask.bytedata), off/pointersPerByte)) >> ((off % pointersPerByte) * bitsPerPointer)) & bitsMask
*(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits
}
return
}
// bss
if uintptr(unsafe.Pointer(&bss)) <= uintptr(p) && uintptr(p) < uintptr(unsafe.Pointer(&ebss)) {
n := (*ptrtype)(unsafe.Pointer(t)).elem.size
*len = n / ptrSize
*mask = &make([]byte, *len)[0]
for i := uintptr(0); i < n; i += ptrSize {
off := (uintptr(p) + i - uintptr(unsafe.Pointer(&bss))) / ptrSize
bits := (*(*byte)(add(unsafe.Pointer(gcbssmask.bytedata), off/pointersPerByte)) >> ((off % pointersPerByte) * bitsPerPointer)) & bitsMask
*(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits
}
return
}
// heap
var n uintptr
var base uintptr
if mlookup(uintptr(p), &base, &n, nil) != 0 {
*len = n / ptrSize
*mask = &make([]byte, *len)[0]
for i := uintptr(0); i < n; i += ptrSize {
off := (uintptr(base) + i - mheap_.arena_start) / ptrSize
b := mheap_.arena_start - off/wordsPerBitmapByte - 1
shift := (off % wordsPerBitmapByte) * gcBits
bits := (*(*byte)(unsafe.Pointer(b)) >> (shift + 2)) & bitsMask
*(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits
}
return
}
// stack
var frame stkframe
frame.sp = uintptr(p)
_g_ := getg()
gentraceback(_g_.m.curg.sched.pc, _g_.m.curg.sched.sp, 0, _g_.m.curg, 0, nil, 1000, getgcmaskcb, noescape(unsafe.Pointer(&frame)), 0)
if frame.fn != nil {
f := frame.fn
targetpc := frame.continpc
if targetpc == 0 {
return
}
if targetpc != f.entry {
targetpc--
}
pcdata := pcdatavalue(f, _PCDATA_StackMapIndex, targetpc)
if pcdata == -1 {
return
}
stkmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps))
if stkmap == nil || stkmap.n <= 0 {
return
}
bv := stackmapdata(stkmap, pcdata)
size := uintptr(bv.n) / bitsPerPointer * ptrSize
n := (*ptrtype)(unsafe.Pointer(t)).elem.size
*len = n / ptrSize
*mask = &make([]byte, *len)[0]
for i := uintptr(0); i < n; i += ptrSize {
off := (uintptr(p) + i - frame.varp + size) / ptrSize
bits := ((*(*byte)(add(unsafe.Pointer(bv.bytedata), off*bitsPerPointer/8))) >> ((off * bitsPerPointer) % 8)) & bitsMask
*(*byte)(add(unsafe.Pointer(*mask), i/ptrSize)) = bits
}
}
}
func unixnanotime() int64 {
var now int64
gc_unixnanotime(&now)
return now
}