runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
// Copyright 2011 The Go Authors. All rights reserved.
|
|
|
|
// Use of this source code is governed by a BSD-style
|
|
|
|
// license that can be found in the LICENSE file.
|
|
|
|
|
|
|
|
package cgotest
|
|
|
|
|
|
|
|
/*
|
|
|
|
#include <unistd.h>
|
|
|
|
|
2012-01-19 18:59:44 -07:00
|
|
|
unsigned int sleep(unsigned int seconds);
|
|
|
|
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
extern void BackgroundSleep(int);
|
2012-03-06 21:27:30 -07:00
|
|
|
void twoSleep(int);
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
*/
|
|
|
|
import "C"
|
|
|
|
|
|
|
|
import (
|
runtime, misc/cgo/test: fix build for Linux/ARM
1. In CL 5989057, I made a mistake in the last minute change.
"MOVW.W R4, -4(SP)" should really be "MOVW.W R4, -4(R13)",
as 5l will rewrite offset for SP.
2. misc/cgo/test/issue1560.go tests for parallel sleep of 1s,
but on ARM, the deadline is frequently missed, so change sleep
time to 2s on ARM.
R=golang-dev, dave, rsc
CC=golang-dev
https://golang.org/cl/6202043
2012-05-04 11:35:13 -06:00
|
|
|
"runtime"
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
"testing"
|
|
|
|
"time"
|
|
|
|
)
|
|
|
|
|
|
|
|
var sleepDone = make(chan bool)
|
|
|
|
|
|
|
|
func parallelSleep(n int) {
|
|
|
|
C.twoSleep(C.int(n))
|
|
|
|
<-sleepDone
|
|
|
|
}
|
|
|
|
|
|
|
|
//export BackgroundSleep
|
2012-09-24 12:58:45 -06:00
|
|
|
func BackgroundSleep(n int32) {
|
2011-03-22 12:05:26 -06:00
|
|
|
go func() {
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
C.sleep(C.uint(n))
|
|
|
|
sleepDone <- true
|
|
|
|
}()
|
|
|
|
}
|
|
|
|
|
2012-10-30 14:38:01 -06:00
|
|
|
// wasteCPU starts a background goroutine to waste CPU
|
|
|
|
// to cause the power management to raise the CPU frequency.
|
2012-08-31 04:17:59 -06:00
|
|
|
// On ARM this has the side effect of making sleep more accurate.
|
|
|
|
func wasteCPU() chan struct{} {
|
|
|
|
done := make(chan struct{})
|
|
|
|
go func() {
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case <-done:
|
|
|
|
return
|
|
|
|
default:
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
// pause for a short amount of time to allow the
|
|
|
|
// power management to recognise load has risen.
|
|
|
|
<-time.After(300 * time.Millisecond)
|
|
|
|
return done
|
|
|
|
}
|
|
|
|
|
2011-05-02 11:55:51 -06:00
|
|
|
func testParallelSleep(t *testing.T) {
|
2012-09-19 20:06:08 -06:00
|
|
|
if runtime.GOARCH == "arm" {
|
|
|
|
// on ARM, the 1.3s deadline is frequently missed,
|
|
|
|
// and burning cpu seems to help
|
|
|
|
defer runtime.GOMAXPROCS(runtime.GOMAXPROCS(2))
|
|
|
|
defer close(wasteCPU())
|
|
|
|
}
|
2012-08-31 04:17:59 -06:00
|
|
|
|
runtime, misc/cgo/test: fix build for Linux/ARM
1. In CL 5989057, I made a mistake in the last minute change.
"MOVW.W R4, -4(SP)" should really be "MOVW.W R4, -4(R13)",
as 5l will rewrite offset for SP.
2. misc/cgo/test/issue1560.go tests for parallel sleep of 1s,
but on ARM, the deadline is frequently missed, so change sleep
time to 2s on ARM.
R=golang-dev, dave, rsc
CC=golang-dev
https://golang.org/cl/6202043
2012-05-04 11:35:13 -06:00
|
|
|
sleepSec := 1
|
2011-12-12 16:46:58 -07:00
|
|
|
start := time.Now()
|
runtime, misc/cgo/test: fix build for Linux/ARM
1. In CL 5989057, I made a mistake in the last minute change.
"MOVW.W R4, -4(SP)" should really be "MOVW.W R4, -4(R13)",
as 5l will rewrite offset for SP.
2. misc/cgo/test/issue1560.go tests for parallel sleep of 1s,
but on ARM, the deadline is frequently missed, so change sleep
time to 2s on ARM.
R=golang-dev, dave, rsc
CC=golang-dev
https://golang.org/cl/6202043
2012-05-04 11:35:13 -06:00
|
|
|
parallelSleep(sleepSec)
|
2012-08-31 04:17:59 -06:00
|
|
|
dt := time.Since(start)
|
|
|
|
t.Logf("sleep(%d) slept for %v", sleepSec, dt)
|
runtime, misc/cgo/test: fix build for Linux/ARM
1. In CL 5989057, I made a mistake in the last minute change.
"MOVW.W R4, -4(SP)" should really be "MOVW.W R4, -4(R13)",
as 5l will rewrite offset for SP.
2. misc/cgo/test/issue1560.go tests for parallel sleep of 1s,
but on ARM, the deadline is frequently missed, so change sleep
time to 2s on ARM.
R=golang-dev, dave, rsc
CC=golang-dev
https://golang.org/cl/6202043
2012-05-04 11:35:13 -06:00
|
|
|
// bug used to run sleeps in serial, producing a 2*sleepSec-second delay.
|
|
|
|
if dt >= time.Duration(sleepSec)*1300*time.Millisecond {
|
|
|
|
t.Fatalf("parallel %d-second sleeps slept for %f seconds", sleepSec, dt.Seconds())
|
runtime: scheduler, cgo reorganization
* Change use of m->g0 stack (aka scheduler stack).
* Provide runtime.mcall(f) to invoke f() on m->g0 stack.
* Replace scheduler loop entry with runtime.mcall(schedule).
Runtime.mcall eliminates the need for fake scheduler states that
exist just to run a bit of code on the m->g0 stack
(Grecovery, Gstackalloc).
The elimination of the scheduler as a loop that stops and
starts using gosave and gogo fixes a bad interaction with the
way cgo uses the m->g0 stack. Cgo runs external (gcc-compiled)
C functions on that stack, and then when calling back into Go,
it sets m->g0->sched.sp below the added call frames, so that
other uses of m->g0's stack will not interfere with those frames.
Unfortunately, gogo (longjmp) back to the scheduler loop at
this point would end up running scheduler with the lower
sp, which no longer points at a valid stack frame for
a call to scheduler. If scheduler then wrote any function call
arguments or local variables to where it expected the stack
frame to be, it would overwrite other data on the stack.
I realized this possibility while debugging a problem with
calling complex Go code in a Go -> C -> Go cgo callback.
This wasn't the bug I was looking for, it turns out, but I believe
it is a real bug nonetheless. Switching to runtime.mcall, which
only adds new frames to the stack and never jumps into
functions running in existing ones, fixes this bug.
* Move cgo-related code out of proc.c into cgocall.c.
* Add very large comment describing cgo call sequences.
* Simpilify, regularize cgo function implementations and names.
* Add test suite as misc/cgo/test.
Now the Go -> C path calls cgocall, which calls asmcgocall,
and the C -> Go path calls cgocallback, which calls cgocallbackg.
The shuffling, which affects mainly the callback case, moves
most of the callback implementation to cgocallback running
on the m->curg stack (not the m->g0 scheduler stack) and
only while accounted for with $GOMAXPROCS (between calls
to exitsyscall and entersyscall).
The previous callback code did not block in startcgocallback's
approximation to exitsyscall, so if, say, the garbage collector
were running, it would still barge in and start doing things
like call malloc. Similarly endcgocallback's approximation of
entersyscall did not call matchmg to kick off new OS threads
when necessary, which caused the bug in issue 1560.
Fixes #1560.
R=iant
CC=golang-dev
https://golang.org/cl/4253054
2011-03-07 08:37:42 -07:00
|
|
|
}
|
|
|
|
}
|