67952fe293
was a mistake. sorry. |
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.. | ||
ddxBeep.c | ||
ddxCtrls.c | ||
ddxDevBtn.c | ||
ddxFakeBtn.c | ||
ddxFakeMtn.c | ||
ddxInit.c | ||
ddxKeyClick.c | ||
ddxKillSrv.c | ||
ddxLEDs.c | ||
ddxList.c | ||
ddxLoad.c | ||
ddxPrivate.c | ||
ddxVT.c | ||
Makefile.am | ||
Makefile.in | ||
maprules.c | ||
README.compiled | ||
xkb.c | ||
xkb.h | ||
xkbAccessX.c | ||
xkbActions.c | ||
XKBAlloc.c | ||
xkbDflts.h | ||
xkberrs.c | ||
xkbEvents.c | ||
xkbfmisc.c | ||
XKBGAlloc.c | ||
xkbInit.c | ||
xkbLEDs.c | ||
XKBMAlloc.c | ||
XKBMisc.c | ||
xkbout.c | ||
xkbPrKeyEv.c | ||
xkbSwap.c | ||
xkbtext.c | ||
xkbUtils.c | ||
xkmread.c |
The X server uses this directory to store the compiled version of the current keymap and/or any scratch keymaps used by clients. The X server or some other tool might destroy or replace the files in this directory, so it is not a safe place to store compiled keymaps for long periods of time. The default keymap for any server is usually stored in: X<num>-default.xkm where <num> is the display number of the server in question, which makes it possible for several servers *on the same host* to share the same directory. Unless the X server is modified, sharing this directory between servers on different hosts could cause problems.