205 lines
5.7 KiB
C
205 lines
5.7 KiB
C
/*
|
|
* Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
|
* ALL RIGHTS RESERVED
|
|
* Permission to use, copy, modify, and distribute this software for
|
|
* any purpose and without fee is hereby granted, provided that the above
|
|
* copyright notice appear in all copies and that both the copyright notice
|
|
* and this permission notice appear in supporting documentation, and that
|
|
* the name of Silicon Graphics, Inc. not be used in advertising
|
|
* or publicity pertaining to distribution of the software without specific,
|
|
* written prior permission.
|
|
*
|
|
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
|
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
|
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
|
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
|
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
|
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
|
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
|
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
|
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
|
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
|
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*
|
|
* US Government Users Restricted Rights
|
|
* Use, duplication, or disclosure by the Government is subject to
|
|
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
|
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
|
* clause at DFARS 252.227-7013 and/or in similar or successor
|
|
* clauses in the FAR or the DOD or NASA FAR Supplement.
|
|
* Unpublished-- rights reserved under the copyright laws of the
|
|
* United States. Contractor/manufacturer is Silicon Graphics,
|
|
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
|
*
|
|
* OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
|
*/
|
|
|
|
#include <GL/glut.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
|
|
static int leftFirst = GL_TRUE;
|
|
|
|
static struct { GLenum func; const char *str; } funcs[] =
|
|
{
|
|
{ GL_LESS, "GL_LESS" },
|
|
{ GL_LEQUAL, "GL_LEQUAL" },
|
|
{ GL_GREATER, "GL_GREATER" },
|
|
{ GL_GEQUAL, "GL_GEQUAL" },
|
|
{ GL_EQUAL, "GL_EQUAL" },
|
|
{ GL_NOTEQUAL, "GL_NOTEQUAL" },
|
|
{ GL_ALWAYS, "GL_ALWAYS" },
|
|
{ GL_NEVER, "GL_NEVER" },
|
|
};
|
|
|
|
#define NUM_FUNCS (sizeof(funcs) / sizeof(funcs[0]))
|
|
|
|
static int curFunc = 0;
|
|
static double clearVal = 1.0;
|
|
static float minZ = 0.0;
|
|
static float maxZ = 1.0;
|
|
|
|
static void usage(void)
|
|
{
|
|
printf("t - toggle rendering order of triangles\n");
|
|
printf("c - toggle Z clear value between 0, 1\n");
|
|
printf("f - cycle through depth test functions\n");
|
|
printf("n/N - decrease/increase depthrange minZ\n");
|
|
printf("x/X - decrease/increase depthrange maxZ\n");
|
|
printf("spc - reset\n");
|
|
printf("z - set to reverse-direction (ztrick) mode\n");
|
|
fflush(stdout);
|
|
}
|
|
|
|
|
|
static void init(void)
|
|
{
|
|
glEnable(GL_DEPTH_TEST);
|
|
glClearColor (1.0, 0.0, 0.0, 0.0);
|
|
}
|
|
|
|
static void drawLeftTriangle(void)
|
|
{
|
|
/* draw yellow triangle on LHS of screen */
|
|
glBegin (GL_TRIANGLES);
|
|
glColor4f(1.0, 1.0, 0.0, 0.75);
|
|
glVertex3f(0.1, 0.9, -1.0);
|
|
glVertex3f(0.1, 0.1, -1.0);
|
|
glVertex3f(0.8, 0.5, 1.0);
|
|
glEnd();
|
|
}
|
|
|
|
static void drawRightTriangle(void)
|
|
{
|
|
/* draw cyan triangle on RHS of screen */
|
|
glBegin (GL_TRIANGLES);
|
|
glColor4f(0.0, 1.0, 1.0, 0.75);
|
|
glVertex3f(0.9, 0.9, 0.0);
|
|
glVertex3f(0.2, 0.5, 0.0);
|
|
glVertex3f(0.9, 0.1, 0.0);
|
|
glEnd();
|
|
}
|
|
|
|
static void display(void)
|
|
{
|
|
printf("GL_CLEAR_DEPTH = %.2f, GL_DEPTH_FUNC = %s, DepthRange(%.1f, %.1f)\n",
|
|
clearVal, funcs[curFunc].str, minZ, maxZ);
|
|
fflush(stdout);
|
|
glClearDepth(clearVal);
|
|
glDepthRange(minZ, maxZ);
|
|
glDepthFunc(funcs[curFunc].func);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
if (leftFirst) {
|
|
drawLeftTriangle();
|
|
drawRightTriangle();
|
|
}
|
|
else {
|
|
drawRightTriangle();
|
|
drawLeftTriangle();
|
|
}
|
|
|
|
glFlush();
|
|
}
|
|
|
|
static void reshape(int w, int h)
|
|
{
|
|
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
if (w <= h)
|
|
gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w);
|
|
else
|
|
gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0);
|
|
}
|
|
|
|
/* ARGSUSED1 */
|
|
static void keyboard(unsigned char key, int x, int y)
|
|
{
|
|
switch (key) {
|
|
case 'n':
|
|
minZ -= .1;
|
|
break;
|
|
case 'N':
|
|
minZ += .1;
|
|
break;
|
|
case 'x':
|
|
maxZ -= .1;
|
|
break;
|
|
case 'X':
|
|
maxZ += .1;
|
|
break;
|
|
case 'c':
|
|
case 'C':
|
|
clearVal = 1.0 - clearVal;
|
|
break;
|
|
case 'f':
|
|
case 'F':
|
|
curFunc = (curFunc + 1) % NUM_FUNCS;
|
|
break;
|
|
case 't':
|
|
case 'T':
|
|
leftFirst = !leftFirst;
|
|
break;
|
|
case ' ':
|
|
curFunc = 0;
|
|
clearVal = 1.0;
|
|
minZ = 0.0;
|
|
maxZ = 1.0;
|
|
break;
|
|
case 'z':
|
|
curFunc = 2;
|
|
clearVal = 0.0;
|
|
minZ = 1.0;
|
|
maxZ = 0.0;
|
|
break;
|
|
case 27: /* Escape key */
|
|
exit(0);
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
glutPostRedisplay();
|
|
}
|
|
|
|
/* Main Loop
|
|
* Open window with initial window size, title bar,
|
|
* RGBA display mode, and handle input events.
|
|
*/
|
|
int main(int argc, char** argv)
|
|
{
|
|
glutInit(&argc, argv);
|
|
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
|
|
glutInitWindowSize (200, 200);
|
|
glutCreateWindow (argv[0]);
|
|
glutReshapeFunc (reshape);
|
|
glutKeyboardFunc (keyboard);
|
|
glutDisplayFunc (display);
|
|
init();
|
|
usage();
|
|
glutMainLoop();
|
|
return 0;
|
|
}
|