224 lines
4.6 KiB
C
224 lines
4.6 KiB
C
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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static GLenum TexTarget = GL_TEXTURE_2D;
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static int TexWidth = 512, TexHeight = 512;
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static GLenum TexIntFormat = GL_RGBA; /* either GL_RGB or GL_RGBA */
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static int Width = 512, Height = 512;
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static GLuint MyFB, TexObj;
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#define CheckError() assert(glGetError() == 0)
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GLenum doubleBuffer;
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static void Init(void)
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{
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fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
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fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
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fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
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fflush(stderr);
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if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
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printf("GL_EXT_framebuffer_object not found!\n");
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exit(0);
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}
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glGenFramebuffersEXT(1, &MyFB);
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glGenTextures(1, &TexObj);
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/* Make texture object/image */
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glBindTexture(TexTarget, TexObj);
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glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, 0);
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glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, 0);
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glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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{
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
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glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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TexTarget, TexObj, 0);
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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}
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}
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static void
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Reshape( int width, int height )
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{
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glViewport( 0, 0, width, height );
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
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glMatrixMode( GL_MODELVIEW );
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Width = width;
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Height = height;
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}
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static void Key(unsigned char key, int x, int y)
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{
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switch (key) {
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case 27:
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exit(1);
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default:
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break;
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}
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glutPostRedisplay();
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}
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static void Draw( void )
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{
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/* draw to texture image */
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
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/* glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); */
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/* glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); */
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glViewport(0, 0, TexWidth, TexHeight);
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CheckError();
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glClearColor(0.5, 0.5, 1.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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CheckError();
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if (0) {
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glBegin(GL_TRIANGLES);
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glColor3f(0,0,.7);
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glVertex3f( 0.9, -0.9, -30.0);
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glColor3f(.8,0,0);
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glVertex3f( 0.9, 0.9, -30.0);
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glColor3f(0,.9,0);
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glVertex3f(-0.9, 0.0, -30.0);
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glEnd();
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}
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{
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GLubyte *buffer = malloc(Width * Height * 4);
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/* read from user framebuffer */
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glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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CheckError();
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/* draw to window */
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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glViewport(0, 0, Width, Height);
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/* Try to clear the window, but will overwrite:
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*/
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glClearColor(0.8, 0.8, 0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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glWindowPos2iARB(30, 30);
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glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
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free(buffer);
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}
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/* Bind normal framebuffer */
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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glViewport(0, 0, Width, Height);
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if (0) {
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glBegin(GL_TRIANGLES);
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glColor3f(0,.7,0);
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glVertex3f( 0.5, -0.5, -30.0);
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glColor3f(0,0,.8);
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glVertex3f( 0.5, 0.5, -30.0);
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glColor3f(.9,0,0);
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glVertex3f(-0.5, 0.0, -30.0);
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glEnd();
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}
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if (doubleBuffer) {
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glutSwapBuffers();
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}
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CheckError();
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}
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static GLenum Args(int argc, char **argv)
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{
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GLint i;
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doubleBuffer = GL_FALSE;
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for (i = 1; i < argc; i++) {
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if (strcmp(argv[i], "-sb") == 0) {
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doubleBuffer = GL_FALSE;
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} else if (strcmp(argv[i], "-db") == 0) {
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doubleBuffer = GL_TRUE;
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} else {
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fprintf(stderr, "%s (Bad option).\n", argv[i]);
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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int
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main( int argc, char *argv[] )
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{
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GLenum type;
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glutInit(&argc, argv);
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if (Args(argc, argv) == GL_FALSE) {
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exit(1);
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}
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glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height );
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type = GLUT_RGB;
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type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
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glutInitDisplayMode(type);
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if (glutCreateWindow(argv[0]) == GL_FALSE) {
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exit(1);
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}
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glewInit();
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Init();
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glutReshapeFunc(Reshape);
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glutKeyboardFunc(Key);
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glutDisplayFunc(Draw);
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glutMainLoop();
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return 0;
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}
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