xenocara/data/xkbdata/symbols/yu
2006-11-25 16:30:37 +00:00

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// $XFree86$
//
// Converted keytable file to xkb/symbols/ file
// with mk_xkb by root@linux.chanae.stben.be Tue Sep 30 00:34:26 MET DST 1997
// Yugoslavian keyboard.
// Source: the keyboard pictures on MS-DOS 6.22 manual
// Pablo Saratxaga <srtxg@f2219.n293.z2.fidonet.org>
default partial alphanumeric_keys
xkb_symbols "basic" {
// Describes the differences between a very simple US/ASCII
// keyboard and a very simple Yugoslav keybaord
// Alphanumeric section
name[Group1]= "Yugoslav";
key <AE01> { [ 1, exclam ],
[ asciitilde ] };
key <AE02> { [ 2, quotedbl ],
[ dead_caron ] };
key <AE03> { [ 3, numbersign ],
[ dead_circumflex ] };
key <AE04> { [ 4, dollar ],
[ dead_breve ] };
key <AE05> { [ 5, percent ],
[ degree ] };
key <AE06> { [ 6, ampersand ],
[ dead_ogonek ] };
key <AE07> { [ 7, slash ],
[ dead_grave ] };
key <AE08> { [ 8, parenleft ],
[ abovedot ] };
key <AE09> { [ 9, parenright ],
[ dead_acute ] };
key <AE10> { [ 0, equal ],
[ dead_doubleacute ] };
key <AE11> { [ apostrophe, question ],
[ dead_diaeresis ] };
key <AE12> { [ plus, asterisk ],
[ dead_cedilla ] };
key <AD01> { [ q, Q ],
[ backslash ] };
key <AD02> { [ w, W ],
[ bar ] };
key <AD11> { [ scaron, Scaron ],
[ division ] };
key <AD12> { [ dstroke, Dstroke ],
[ multiply ] };
key <AC04> { [ f, F ],
[ bracketleft ] };
key <AC05> { [ g, G ],
[ bracketright ] };
key <AC08> { [ k, K ],
[ lstroke ] };
key <AC09> { [ l, L ],
[ Lstroke ] };
key <AC10> { [ ccaron, Ccaron ] };
key <AC11> { [ cacute, Cacute ],
[ ssharp ] };
key <TLDE> { [ dead_diaeresis, dead_cedilla ] };
key <BKSL> { [ zcaron, Zcaron ] };
key <AB04> { [ v, V ],
[ at ] };
key <AB05> { [ b, B ],
[ braceleft ] };
key <AB06> { [ n, N ],
[ braceright ] };
key <AB07> { [ m, M ],
[ section ] };
key <AB08> { [ comma, semicolon ] };
key <AB09> { [ period, colon ] };
key <AB10> { [ minus, underscore ] };
key <LSGT> { [ less, greater ],
[ bar ] };
// End alphanumeric section
// begin modifier mappings
modifier_map Shift { Shift_L };
modifier_map Lock { Caps_Lock };
modifier_map Control{ Control_L };
modifier_map Mod3 { Mode_switch };
};