219 lines
5.4 KiB
C
219 lines
5.4 KiB
C
|
|
/*
|
|
* Simple GLUT program to measure glClear() and glutSwapBuffers() speed.
|
|
* Brian Paul February 15, 1997 This file in public domain.
|
|
*/
|
|
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
#include <string.h>
|
|
#include <GL/glut.h>
|
|
|
|
|
|
static float MinPeriod = 2.0; /* 2 seconds */
|
|
static int ColorMode = GLUT_RGB;
|
|
static int Width = 400.0;
|
|
static int Height = 400.0;
|
|
static int Loops = 100;
|
|
static float ClearColor = 0.0;
|
|
static GLbitfield BufferMask = GL_COLOR_BUFFER_BIT;
|
|
static GLboolean SwapFlag = GL_FALSE;
|
|
|
|
|
|
|
|
static void Idle( void )
|
|
{
|
|
glutPostRedisplay();
|
|
}
|
|
|
|
|
|
static void Display( void )
|
|
{
|
|
double t0, t1;
|
|
double clearRate;
|
|
double pixelRate;
|
|
int i;
|
|
|
|
glClearColor( ClearColor, ClearColor, ClearColor, 0.0 );
|
|
ClearColor += 0.1;
|
|
if (ClearColor>1.0)
|
|
ClearColor = 0.0;
|
|
|
|
if (SwapFlag) {
|
|
t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
|
for (i=0;i<Loops;i++) {
|
|
glClear( BufferMask );
|
|
glutSwapBuffers();
|
|
}
|
|
glFinish();
|
|
t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
|
}
|
|
else {
|
|
t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
|
for (i=0;i<Loops;i++) {
|
|
glClear( BufferMask );
|
|
}
|
|
glFinish();
|
|
t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001;
|
|
glutSwapBuffers();
|
|
}
|
|
|
|
/* NOTE: If clearspd doesn't map it's window immediately on
|
|
* starting, swaps will be istantaneous, so this will send Loops
|
|
* towards infinity. When a window is finally mapped, it may be
|
|
* minutes before the first call to glutSwapBuffers, making it look
|
|
* like there's a driver bug.
|
|
*/
|
|
if (t1-t0 < MinPeriod) {
|
|
/* Next time do more clears to get longer elapsed time */
|
|
Loops *= 2;
|
|
return;
|
|
}
|
|
|
|
clearRate = Loops / (t1-t0);
|
|
pixelRate = clearRate * Width * Height;
|
|
if (SwapFlag) {
|
|
printf("Rate: %d clears+swaps in %gs = %g clears+swaps/s %g pixels/s\n",
|
|
Loops, t1-t0, clearRate, pixelRate );
|
|
}
|
|
else {
|
|
printf("Rate: %d clears in %gs = %g clears/s %g pixels/s\n",
|
|
Loops, t1-t0, clearRate, pixelRate);
|
|
}
|
|
}
|
|
|
|
|
|
static void Reshape( int width, int height )
|
|
{
|
|
Width = width;
|
|
Height = height;
|
|
glViewport( 0, 0, width, height );
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho(0.0, width, 0.0, height, -1.0, 1.0);
|
|
glMatrixMode( GL_MODELVIEW );
|
|
glLoadIdentity();
|
|
}
|
|
|
|
|
|
static void Key( unsigned char key, int x, int y )
|
|
{
|
|
(void) x;
|
|
(void) y;
|
|
switch (key) {
|
|
case 27:
|
|
exit(0);
|
|
break;
|
|
}
|
|
glutPostRedisplay();
|
|
}
|
|
|
|
|
|
static void Init( int argc, char *argv[] )
|
|
{
|
|
int i;
|
|
for (i=1; i<argc; i++) {
|
|
if (strcmp(argv[i],"+rgb")==0)
|
|
ColorMode = GLUT_RGB;
|
|
else if (strcmp(argv[i],"+ci")==0)
|
|
ColorMode = GLUT_INDEX;
|
|
else if (strcmp(argv[i],"-color")==0)
|
|
BufferMask = 0;
|
|
else if (strcmp(argv[i],"+depth")==0)
|
|
BufferMask |= GL_DEPTH_BUFFER_BIT;
|
|
else if (strcmp(argv[i],"+alpha")==0)
|
|
ColorMode = GLUT_RGB | GLUT_ALPHA;
|
|
else if (strcmp(argv[i],"+stencil")==0)
|
|
BufferMask |= GL_STENCIL_BUFFER_BIT;
|
|
else if (strcmp(argv[i],"+accum")==0)
|
|
BufferMask |= GL_ACCUM_BUFFER_BIT;
|
|
else if (strcmp(argv[i],"-width")==0) {
|
|
Width = atoi(argv[i+1]);
|
|
i++;
|
|
}
|
|
else if (strcmp(argv[i],"-height")==0) {
|
|
Height = atoi(argv[i+1]);
|
|
i++;
|
|
}
|
|
else if (strcmp(argv[i],"+swap")==0) {
|
|
SwapFlag = GL_TRUE;
|
|
}
|
|
else if (strcmp(argv[i],"-swap")==0) {
|
|
SwapFlag = GL_FALSE;
|
|
}
|
|
else
|
|
printf("Unknown option: %s\n", argv[i]);
|
|
}
|
|
|
|
if (ColorMode & GLUT_ALPHA)
|
|
printf("Mode: RGB + Alpha\n");
|
|
else if (ColorMode==GLUT_RGB)
|
|
printf("Mode: RGB\n");
|
|
else
|
|
printf("Mode: Color Index\n");
|
|
printf("SwapBuffers: %s\n", SwapFlag ? "yes" : "no" );
|
|
printf("Size: %d x %d\n", Width, Height);
|
|
printf("Buffers: ");
|
|
if (BufferMask & GL_COLOR_BUFFER_BIT) printf("color ");
|
|
if (BufferMask & GL_DEPTH_BUFFER_BIT) printf("depth ");
|
|
if (BufferMask & GL_STENCIL_BUFFER_BIT) printf("stencil ");
|
|
if (BufferMask & GL_ACCUM_BUFFER_BIT) printf("accum ");
|
|
printf("\n");
|
|
}
|
|
|
|
|
|
static void Help( const char *program )
|
|
{
|
|
printf("%s options:\n", program);
|
|
printf(" +rgb RGB mode\n");
|
|
printf(" +ci color index mode\n");
|
|
printf(" -color don't clear color buffer\n");
|
|
printf(" +alpha clear alpha buffer\n");
|
|
printf(" +depth clear depth buffer\n");
|
|
printf(" +stencil clear stencil buffer\n");
|
|
printf(" +accum clear accum buffer\n");
|
|
printf(" +swap also do SwapBuffers\n");
|
|
printf(" -swap don't do SwapBuffers\n");
|
|
}
|
|
|
|
|
|
int main( int argc, char *argv[] )
|
|
{
|
|
GLint mode;
|
|
|
|
printf("For options: %s -help\n", argv[0]);
|
|
|
|
Init( argc, argv );
|
|
|
|
glutInit( &argc, argv );
|
|
glutInitWindowSize( (int) Width, (int) Height );
|
|
glutInitWindowPosition( 0, 0 );
|
|
|
|
mode = ColorMode | GLUT_DOUBLE;
|
|
if (BufferMask & GL_STENCIL_BUFFER_BIT)
|
|
mode |= GLUT_STENCIL;
|
|
if (BufferMask & GL_ACCUM_BUFFER_BIT)
|
|
mode |= GLUT_ACCUM;
|
|
if (BufferMask & GL_DEPTH_BUFFER_BIT)
|
|
mode |= GLUT_DEPTH;
|
|
|
|
glutInitDisplayMode(mode);
|
|
|
|
glutCreateWindow( argv[0] );
|
|
|
|
if (argc==2 && strcmp(argv[1],"-help")==0) {
|
|
Help(argv[0]);
|
|
return 0;
|
|
}
|
|
|
|
glutReshapeFunc( Reshape );
|
|
glutKeyboardFunc( Key );
|
|
glutDisplayFunc( Display );
|
|
glutIdleFunc( Idle );
|
|
|
|
glutMainLoop();
|
|
return 0;
|
|
}
|