387 lines
10 KiB
C
387 lines
10 KiB
C
/*
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* Copyright © 2011 Intel Corporation.
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* 2012 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including
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* the next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <xf86.h>
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#include "radeon.h"
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#include "radeon_bo_helper.h"
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#include "radeon_glamor.h"
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#if HAS_DEVPRIVATEKEYREC
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DevPrivateKeyRec glamor_pixmap_index;
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#else
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int glamor_pixmap_index;
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#endif
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void
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radeon_glamor_exchange_buffers(PixmapPtr src,
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PixmapPtr dst)
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{
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RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(dst->drawable.pScreen));
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if (!info->use_glamor)
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return;
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glamor_egl_exchange_buffers(src, dst);
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}
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Bool
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radeon_glamor_create_screen_resources(ScreenPtr screen)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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RADEONInfoPtr info = RADEONPTR(scrn);
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if (!info->use_glamor)
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return TRUE;
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#ifdef HAVE_GLAMOR_GLYPHS_INIT
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if (!glamor_glyphs_init(screen))
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return FALSE;
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#endif
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if (!glamor_egl_create_textured_screen_ext(screen,
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info->front_bo->handle,
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scrn->displayWidth *
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info->pixel_bytes,
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NULL))
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return FALSE;
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return TRUE;
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}
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Bool
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radeon_glamor_pre_init(ScrnInfoPtr scrn)
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{
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RADEONInfoPtr info = RADEONPTR(scrn);
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pointer glamor_module;
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CARD32 version;
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const char *s;
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if (!info->dri2.available)
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return FALSE;
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s = xf86GetOptValString(info->Options, OPTION_ACCELMETHOD);
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if (s == NULL && info->ChipFamily < CHIP_FAMILY_TAHITI)
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return FALSE;
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if (s && strcasecmp(s, "glamor") != 0) {
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if (info->ChipFamily >= CHIP_FAMILY_TAHITI)
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xf86DrvMsg(scrn->scrnIndex, X_WARNING,
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"EXA not supported, using glamor\n");
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else
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return FALSE;
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}
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if (info->ChipFamily < CHIP_FAMILY_R300) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"glamor requires R300 or higher GPU, disabling.\n");
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return FALSE;
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}
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if (info->ChipFamily < CHIP_FAMILY_RV515) {
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xf86DrvMsg(scrn->scrnIndex, X_WARNING,
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"glamor may not work (well) with GPUs < RV515.\n");
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}
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if (scrn->depth < 24) {
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xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING,
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"glamor requires depth >= 24, disabling.\n");
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return FALSE;
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}
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#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0)
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if (!xf86LoaderCheckSymbol("glamor_egl_init")) {
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xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING,
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"glamor requires Load \"glamoregl\" in "
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"Section \"Module\", disabling.\n");
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return FALSE;
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}
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#endif
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/* Load glamor module */
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if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) {
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version = xf86GetModuleVersion(glamor_module);
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if (version < MODULE_VERSION_NUMERIC(0,3,1)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Incompatible glamor version, required >= 0.3.0.\n");
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return FALSE;
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} else {
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if (glamor_egl_init(scrn, info->dri2.drm_fd)) {
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xf86DrvMsg(scrn->scrnIndex, X_INFO,
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"glamor detected, initialising EGL layer.\n");
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} else {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"glamor detected, failed to initialize EGL.\n");
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return FALSE;
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}
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}
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} else {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n");
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return FALSE;
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}
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info->use_glamor = TRUE;
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return TRUE;
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}
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Bool
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radeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv)
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{
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return glamor_egl_create_textured_pixmap(pixmap, priv->bo->handle,
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pixmap->devKind);
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}
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static PixmapPtr
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radeon_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
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unsigned usage)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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RADEONInfoPtr info = RADEONPTR(scrn);
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struct radeon_pixmap *priv;
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PixmapPtr pixmap, new_pixmap = NULL;
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if (!RADEON_CREATE_PIXMAP_SHARED(usage)) {
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if (info->shadow_primary) {
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if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP)
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return fbCreatePixmap(screen, w, h, depth, usage);
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} else {
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pixmap = glamor_create_pixmap(screen, w, h, depth, usage);
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if (pixmap)
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return pixmap;
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}
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}
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if (w > 32767 || h > 32767)
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return NullPixmap;
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if (depth == 1)
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return fbCreatePixmap(screen, w, h, depth, usage);
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if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32)
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return fbCreatePixmap(screen, w, h, depth, usage);
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pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
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if (pixmap == NullPixmap)
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return pixmap;
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if (w && h) {
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int stride;
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priv = calloc(1, sizeof (struct radeon_pixmap));
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if (priv == NULL)
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goto fallback_pixmap;
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priv->bo = radeon_alloc_pixmap_bo(scrn, w, h, depth, usage,
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pixmap->drawable.bitsPerPixel,
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&stride,
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&priv->surface,
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&priv->tiling_flags);
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if (!priv->bo)
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goto fallback_priv;
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radeon_set_pixmap_private(pixmap, priv);
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screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL);
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if (!radeon_glamor_create_textured_pixmap(pixmap, priv))
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goto fallback_glamor;
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pixmap->devPrivate.ptr = NULL;
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}
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return pixmap;
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fallback_glamor:
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if (RADEON_CREATE_PIXMAP_SHARED(usage)) {
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/* XXX need further work to handle the DRI2 failure case.
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* Glamor don't know how to handle a BO only pixmap. Put
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* a warning indicator here.
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*/
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xf86DrvMsg(scrn->scrnIndex, X_WARNING,
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"Failed to create textured DRI2/PRIME pixmap.");
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return pixmap;
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}
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/* Create textured pixmap failed means glamor failed to
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* create a texture from current BO for some reasons. We turn
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* to create a new glamor pixmap and clean up current one.
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* One thing need to be noted, this new pixmap doesn't
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* has a priv and bo attached to it. It's glamor's responsbility
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* to take care of it. Glamor will mark this new pixmap as a
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* texture only pixmap and will never fallback to DDX layer
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* afterwards.
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*/
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new_pixmap = glamor_create_pixmap(screen, w, h, depth, usage);
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radeon_bo_unref(priv->bo);
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fallback_priv:
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free(priv);
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fallback_pixmap:
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fbDestroyPixmap(pixmap);
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if (new_pixmap)
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return new_pixmap;
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else
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return fbCreatePixmap(screen, w, h, depth, usage);
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}
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static Bool radeon_glamor_destroy_pixmap(PixmapPtr pixmap)
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{
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if (pixmap->refcnt == 1) {
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if (pixmap->devPrivate.ptr) {
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struct radeon_bo *bo = radeon_get_pixmap_bo(pixmap);
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if (bo)
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radeon_bo_unmap(bo);
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}
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glamor_egl_destroy_textured_pixmap(pixmap);
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radeon_set_pixmap_bo(pixmap, NULL);
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}
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fbDestroyPixmap(pixmap);
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return TRUE;
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}
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#ifdef RADEON_PIXMAP_SHARING
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static Bool
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radeon_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave,
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void **handle_p)
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{
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struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap);
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if (!priv)
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return FALSE;
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return radeon_share_pixmap_backing(priv->bo, handle_p);
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}
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static Bool
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radeon_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle)
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{
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct radeon_surface surface;
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struct radeon_pixmap *priv;
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if (!radeon_set_shared_pixmap_backing(pixmap, handle, &surface))
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return FALSE;
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priv = radeon_get_pixmap_private(pixmap);
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priv->surface = surface;
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if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to get PRIME drawable for glamor pixmap.\n");
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return FALSE;
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}
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screen->ModifyPixmapHeader(pixmap,
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pixmap->drawable.width,
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pixmap->drawable.height,
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0, 0, 0, NULL);
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return TRUE;
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}
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#endif /* RADEON_PIXMAP_SHARING */
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Bool
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radeon_glamor_init(ScreenPtr screen)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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RADEONInfoPtr info = RADEONPTR(scrn);
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#ifdef RENDER
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#ifdef HAVE_FBGLYPHS
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UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL;
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#endif
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PictureScreenPtr ps = NULL;
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if (info->shadow_primary) {
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ps = GetPictureScreenIfSet(screen);
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if (ps) {
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#ifdef HAVE_FBGLYPHS
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SavedUnrealizeGlyph = ps->UnrealizeGlyph;
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#endif
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info->glamor.SavedGlyphs = ps->Glyphs;
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info->glamor.SavedTriangles = ps->Triangles;
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info->glamor.SavedTrapezoids = ps->Trapezoids;
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}
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}
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#endif /* RENDER */
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if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN |
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GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS |
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GLAMOR_NO_DRI3)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to initialize glamor.\n");
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return FALSE;
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}
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if (!glamor_egl_init_textured_pixmap(screen)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to initialize textured pixmap of screen for glamor.\n");
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return FALSE;
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}
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#if HAS_DIXREGISTERPRIVATEKEY
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if (!dixRegisterPrivateKey(&glamor_pixmap_index, PRIVATE_PIXMAP, 0))
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#else
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if (!dixRequestPrivate(&glamor_pixmap_index, 0))
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#endif
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return FALSE;
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if (info->shadow_primary)
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radeon_glamor_screen_init(screen);
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#if defined(RENDER) && defined(HAVE_FBGLYPHS)
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/* For ShadowPrimary, we need fbUnrealizeGlyph instead of
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* glamor_unrealize_glyph
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*/
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if (ps)
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ps->UnrealizeGlyph = SavedUnrealizeGlyph;
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#endif
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screen->CreatePixmap = radeon_glamor_create_pixmap;
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screen->DestroyPixmap = radeon_glamor_destroy_pixmap;
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#ifdef RADEON_PIXMAP_SHARING
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screen->SharePixmapBacking = radeon_glamor_share_pixmap_backing;
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screen->SetSharedPixmapBacking = radeon_glamor_set_shared_pixmap_backing;
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#endif
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xf86DrvMsg(scrn->scrnIndex, X_INFO,
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"Use GLAMOR acceleration.\n");
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return TRUE;
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}
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XF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt)
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{
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return glamor_xv_init(pScreen, num_adapt);
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}
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