1574 lines
40 KiB
C
1574 lines
40 KiB
C
/*
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Copyright 1989, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall
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not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization
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from The Open Group.
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*/
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/*
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* Author: Davor Matic, MIT X Consortium
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*/
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#include <X11/IntrinsicP.h>
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#include <X11/StringDefs.h>
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#include <X11/Xfuncs.h>
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#include "BitmapP.h"
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#include "Bitmap.h"
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#include "Requests.h"
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#include <stdio.h>
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#include <math.h>
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#ifndef abs
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#define abs(x) (((x) > 0) ? (x) : -(x))
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#endif
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#define min(x, y) (((int)(x) < (int)(y)) ? (x) : (y))
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#define max(x, y) (((int)(x) > (int)(y)) ? (x) : (y))
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#ifndef rint
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#define rint(x) floor(x + 0.5)
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#endif
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/*****************************************************************************\
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* Graphics *
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\*****************************************************************************/
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#define GetBit(image, x, y)\
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((bit)((*(image->data + (x) / 8 + (y) * image->bytes_per_line) &\
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(1 << ((x) % 8))) ? 1 : 0))
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#if 0
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bit
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BWGetBit(Widget w, Position x, Position y)
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{
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BitmapWidget BW = (BitmapWidget) w;
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if (QueryInBitmap(BW, x, y))
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return GetBit(BW->bitmap.image, x, y);
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else
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return NotSet;
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}
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#endif
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#define InvertBit(image, x, y)\
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(*(image->data + (x) / 8 + (y) * image->bytes_per_line) ^=\
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(bit) (1 << ((x) % 8)))
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#define SetBit(image, x, y)\
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(*(image->data + (x) / 8 + (y) * image->bytes_per_line) |=\
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(bit) (1 << ((x) % 8)))
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#define ClearBit(image, x, y)\
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(*(image->data + (x) / 8 + (y) * image->bytes_per_line) &=\
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(bit)~(1 << ((x) % 8)))
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#define HighlightSquare(BW, x, y)\
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XFillRectangle(XtDisplay(BW), XtWindow(BW),\
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BW->bitmap.highlighting_gc,\
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InWindowX(BW, x), InWindowY(BW, y),\
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BW->bitmap.squareW, BW->bitmap.squareH)
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/*
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void
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HighlightSquare(BitmapWidget BW, Position x, Position y)
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{
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XFillRectangle(XtDisplay(BW), XtWindow(BW),
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BW->bitmap.highlighting_gc,
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InWindowX(BW, x), InWindowY(BW, y),
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BW->bitmap.squareW, BW->bitmap.squareH);
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}
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*/
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#define DrawSquare(BW, x, y)\
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XFillRectangle(XtDisplay(BW), XtWindow(BW),\
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BW->bitmap.drawing_gc,\
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InWindowX(BW, x), InWindowY(BW, y),\
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BW->bitmap.squareW, BW->bitmap.squareH)
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/*
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void
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DrawSquare(BitmapWidget BW, Position x, Position y)
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{
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XFillRectangle(XtDisplay(BW), XtWindow(BW),
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BW->bitmap.drawing_gc,
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InWindowX(BW, x), InWindowY(BW, y),
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BW->bitmap.squareW, BW->bitmap.squareH);
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}
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*/
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#define InvertPoint(BW, x, y)\
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{InvertBit(BW->bitmap.image, x, y); DrawSquare(BW, x, y);}
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#define DrawPoint(BW, x, y, value)\
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if (GetBit(BW->bitmap.image, x, y) != value)\
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InvertPoint(BW, x, y)
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void
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BWDrawPoint(Widget w, Position x, Position y, bit value)
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{
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BitmapWidget BW = (BitmapWidget) w;
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if (QueryInBitmap(BW, x, y)) {
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if (value == Highlight)
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HighlightSquare(BW, x, y);
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else
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DrawPoint(BW, x, y, value);
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}
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}
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static XPoint *
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HotSpotShape(BitmapWidget BW, Position x, Position y)
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{
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static XPoint points[5];
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points[0].x = InWindowX(BW, x);
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points[0].y = InWindowY(BW, y + 1.0/2);
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points[1].x = InWindowX(BW, x + 1.0/2);
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points[1].y = InWindowY(BW, y + 1);
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points[2].x = InWindowX(BW, x + 1);
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points[2].y = InWindowY(BW, y + 1.0/2);
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points[3].x = InWindowX(BW, x + 1.0/2);
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points[3].y = InWindowY(BW, y);
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points[4].x = InWindowX(BW, x);
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points[4].y = InWindowY(BW, y + 1.0/2);
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return points;
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}
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#define DrawHotSpot(BW, x, y)\
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XFillPolygon(XtDisplay(BW), XtWindow(BW), BW->bitmap.drawing_gc,\
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HotSpotShape(BW, x, y), 5, Convex, CoordModeOrigin)
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#define HighlightHotSpot(BW, x, y)\
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XFillPolygon(XtDisplay(BW), XtWindow(BW), BW->bitmap.highlighting_gc,\
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HotSpotShape(BW, x, y), 5, Convex, CoordModeOrigin)
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/*
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XImage *CreateBitmapImage();
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void DestroyBitmapImage();
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*/
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void
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BWRedrawHotSpot(Widget w)
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{
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BitmapWidget BW = (BitmapWidget) w;
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if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y))
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DrawHotSpot(BW, BW->bitmap.hot.x, BW->bitmap.hot.y);
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}
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void
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BWClearHotSpot(Widget w)
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{
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BitmapWidget BW = (BitmapWidget) w;
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if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)) {
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DrawHotSpot(BW, BW->bitmap.hot.x, BW->bitmap.hot.y);
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BW->bitmap.hot.x = BW->bitmap.hot.y = NotSet;
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}
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}
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void
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BWDrawHotSpot(Widget w, Position x, Position y, int value)
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{
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BitmapWidget BW = (BitmapWidget) w;
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if (QueryInBitmap(BW, x, y)) {
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if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y) &&
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((BW->bitmap.hot.x == x) && (BW->bitmap.hot.y == y))) {
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if ((value == Clear) || (value == Invert)) {
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BWClearHotSpot(w);
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}
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}
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else
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if ((value == Set) || (value == Invert)) {
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BWClearHotSpot(w);
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DrawHotSpot(BW, x, y);
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BW->bitmap.hot.x = x;
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BW->bitmap.hot.y = y;
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}
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if (value == Highlight)
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HighlightHotSpot(BW, x, y);
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}
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}
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void
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BWSetHotSpot(Widget w, Position x, Position y)
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{
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if (QuerySet(x, y))
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BWDrawHotSpot(w, x, y, Set);
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else
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BWClearHotSpot(w);
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}
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/* high level procedures */
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void
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BWRedrawSquares(Widget w,
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Position x, Position y,
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Dimension width, Dimension height)
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{
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BitmapWidget BW = (BitmapWidget) w;
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Position from_x = InBitmapX(BW, x);
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Position from_y = InBitmapY(BW, y);
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Position to_x = InBitmapX(BW, x + width);
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Position to_y = InBitmapY(BW, y + height);
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QuerySwap(from_x, to_x);
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QuerySwap(from_y, to_y);
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from_x = max(0, from_x);
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from_y = max(0, from_y);
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to_x = min(BW->bitmap.image->width - 1, to_x);
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to_y = min(BW->bitmap.image->height - 1, to_y);
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for (x = from_x; x <= to_x; x++)
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for (y = from_y; y <= to_y; y++)
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if (GetBit(BW->bitmap.image, x, y)) DrawSquare(BW, x, y);
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}
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void
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BWDrawGrid(Widget w,
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Position from_x, Position from_y,
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Position to_x, Position to_y)
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{
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BitmapWidget BW = (BitmapWidget) w;
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int i;
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QuerySwap(from_x, to_x);
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QuerySwap(from_y, to_y);
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from_x = max(0, from_x);
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from_y = max(0, from_y);
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to_x = min(BW->bitmap.image->width - 1, to_x);
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to_y = min(BW->bitmap.image->height - 1, to_y);
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for(i = from_x + (from_x == 0); i <= to_x; i++)
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XDrawLine(XtDisplay(BW), XtWindow(BW),
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BW->bitmap.frame_gc,
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InWindowX(BW, i), InWindowY(BW, from_y),
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InWindowX(BW, i), InWindowY(BW, to_y + 1));
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for(i = from_y + (from_y == 0); i <= to_y; i++)
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XDrawLine(XtDisplay(BW), XtWindow(BW),
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BW->bitmap.frame_gc,
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InWindowX(BW, from_x), InWindowY(BW, i),
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InWindowX(BW, to_x + 1), InWindowY(BW, i));
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}
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void
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BWRedrawGrid(Widget w,
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Position x, Position y,
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Dimension width, Dimension height)
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{
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BitmapWidget BW = (BitmapWidget) w;
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Position from_x = InBitmapX(BW, x);
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Position from_y = InBitmapY(BW, y);
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Position to_x = InBitmapX(BW, x + width);
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Position to_y = InBitmapY(BW, y + height);
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if (BW->bitmap.grid)
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BWDrawGrid(w, from_x, from_y, to_x, to_y);
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}
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void
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BWDrawLine(Widget w,
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Position from_x, Position from_y,
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Position to_x, Position to_y, int value)
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{
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Position i;
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register double x, y;
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double dx, dy, delta;
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dx = to_x - from_x;
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dy = to_y - from_y;
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x = from_x + 0.5;
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y = from_y + 0.5;
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delta = max(abs(dx), abs(dy));
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if (delta > 0) {
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dx /= delta;
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dy /= delta;
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for(i = 0; i <= delta; i++) {
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BWDrawPoint(w, (Position) x, (Position) y, value);
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x += dx;
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y += dy;
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}
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}
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else
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BWDrawPoint(w, from_x, from_y, value);
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}
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void
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BWBlindLine(Widget w,
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Position from_x, Position from_y,
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Position to_x, Position to_y, int value)
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{
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Position i;
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register double x, y;
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double dx, dy, delta;
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dx = to_x - from_x;
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dy = to_y - from_y;
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x = from_x + 0.5;
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y = from_y + 0.5;
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delta = max(abs(dx), abs(dy));
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if (delta > 0) {
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dx /= delta;
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dy /= delta;
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x += dx;
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y += dy;
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for(i = 1; i <= delta; i++) {
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BWDrawPoint(w, (Position) x, (Position) y, value);
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x += dx;
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y += dy;
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}
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}
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else
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BWDrawPoint(w, from_x, from_y, value);
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}
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void
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BWDrawRectangle(Widget w,
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Position from_x, Position from_y,
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Position to_x, Position to_y, int value)
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{
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register Position i;
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Dimension delta, width, height;
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QuerySwap(from_x, to_x);
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QuerySwap(from_y, to_y);
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width = to_x - from_x;
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height = to_y - from_y;
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delta = max(width, height);
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if (!QueryZero(width, height)) {
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for (i = 0; (int)i < (int)delta; i++) {
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if ((int)i < (int)width) {
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BWDrawPoint(w, from_x + i, from_y, value);
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BWDrawPoint(w, to_x - i, to_y, value);
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}
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if ((int)i < (int)height) {
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BWDrawPoint(w, from_x, to_y - i, value);
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BWDrawPoint(w, to_x, from_y + i, value);
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}
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}
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}
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else
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BWDrawLine(w,
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from_x, from_y,
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to_x, to_y, value);
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}
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void
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BWDrawFilledRectangle(Widget w,
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Position from_x, Position from_y,
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Position to_x, Position to_y, int value)
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{
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register Position x, y;
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QuerySwap(from_x, to_x);
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QuerySwap(from_y, to_y);
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for (x = from_x; x <= to_x; x++)
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for (y = from_y; y <= to_y; y++)
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BWDrawPoint(w, x, y, value);
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}
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void
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BWDrawCircle(Widget w,
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Position origin_x, Position origin_y,
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Position point_x, Position point_y, int value)
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{
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register Position i, delta;
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Dimension dx, dy, half;
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double radius;
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dx = abs(point_x - origin_x);
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dy = abs(point_y - origin_y);
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radius = sqrt((double) ((int)dx * (int)dx + (int)dy * (int)dy));
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if (radius < 1.0) {
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BWDrawPoint(w, origin_x, origin_y, value);
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}
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else {
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BWDrawPoint(w, origin_x - (Position) floor(radius), origin_y, value);
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BWDrawPoint(w, origin_x + (Position) floor(radius), origin_y, value);
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BWDrawPoint(w, origin_x, origin_y - (Position) floor(radius), value);
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BWDrawPoint(w, origin_x, origin_y + (Position) floor(radius), value);
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}
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half = radius / sqrt(2.0);
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for(i = 1; (int)i <= (int)half; i++) {
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delta = sqrt(radius * radius - i * i);
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BWDrawPoint(w, origin_x - delta, origin_y - i, value);
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BWDrawPoint(w, origin_x - delta, origin_y + i, value);
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BWDrawPoint(w, origin_x + delta, origin_y - i, value);
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BWDrawPoint(w, origin_x + delta, origin_y + i, value);
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if (i != delta) {
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BWDrawPoint(w, origin_x - i, origin_y - delta, value);
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BWDrawPoint(w, origin_x - i, origin_y + delta, value);
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BWDrawPoint(w, origin_x + i, origin_y - delta, value);
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BWDrawPoint(w, origin_x + i, origin_y + delta, value);
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}
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}
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}
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void
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BWDrawFilledCircle(Widget w,
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Position origin_x, Position origin_y,
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Position point_x, Position point_y, int value)
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{
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register Position i, j, delta;
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Dimension dx, dy;
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double radius;
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dx = abs(point_x - origin_x);
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dy = abs(point_y - origin_y);
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radius = sqrt((double) ((int)dx * (int)dx + (int)dy * (int)dy));
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for(j = origin_x - (Position) floor(radius);
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j <= origin_x + (Position) floor(radius); j++)
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BWDrawPoint(w, j, origin_y, value);
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for(i = 1; i <= (Position) floor(radius); i++) {
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delta = sqrt(radius * radius - i * i);
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for(j = origin_x - delta; j <= origin_x + delta; j++) {
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BWDrawPoint(w, j, origin_y - i, value);
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BWDrawPoint(w, j, origin_y + i, value);
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}
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}
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}
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|
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#define QueryFlood(BW, x, y, value)\
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((GetBit(BW->bitmap.image, x, y) !=\
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(value & 1)) && QueryInBitmap(BW, x, y))
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#define Flood(BW, x, y, value)\
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{if (value == Highlight) HighlightSquare(BW, x, y);\
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else InvertPoint(BW, x, y);}
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/*
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static void
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FloodLoop(BitmapWidget BW, Position x, Position y, int value)
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{
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if (QueryFlood(BW, x, y, value)) {
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Flood(BW, x, y, value);
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FloodLoop(BW, x, y - 1, value);
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FloodLoop(BW, x - 1, y, value);
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FloodLoop(BW, x, y + 1, value);
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FloodLoop(BW, x + 1, y, value);
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}
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}
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*/
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static void
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FloodLoop(BitmapWidget BW, Position x, Position y, int value)
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{
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Position save_x, save_y, x_left, x_right;
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if (QueryFlood(BW, x, y, value))
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Flood(BW, x, y, value)
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save_x = x;
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save_y = y;
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x++;
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while (QueryFlood(BW, x, y, value)) {
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Flood(BW, x, y, value);
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x++;
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}
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x_right = --x;
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x = save_x;
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x--;
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while (QueryFlood(BW, x, y, value)) {
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Flood(BW, x, y, value);
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x--;
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|
}
|
|
x_left = ++x;
|
|
|
|
|
|
x = x_left;
|
|
y = save_y;
|
|
y++;
|
|
|
|
while (x <= x_right) {
|
|
Boolean flag = False;
|
|
Position x_enter;
|
|
|
|
while (QueryFlood(BW, x, y, value) && (x <= x_right)) {
|
|
flag = True;
|
|
x++;
|
|
}
|
|
|
|
if (flag) {
|
|
if ((x == x_right) && QueryFlood(BW, x, y, value))
|
|
FloodLoop(BW, x, y, value);
|
|
else
|
|
FloodLoop(BW, x - 1, y, value);
|
|
}
|
|
|
|
x_enter = x;
|
|
|
|
while (!QueryFlood(BW, x, y, value) && (x < x_right))
|
|
x++;
|
|
|
|
if (x == x_enter) x++;
|
|
}
|
|
|
|
x = x_left;
|
|
y = save_y;
|
|
y--;
|
|
|
|
while (x <= x_right) {
|
|
Boolean flag = False;
|
|
Position x_enter;
|
|
|
|
while (QueryFlood(BW, x, y, value) && (x <= x_right)) {
|
|
flag = True;
|
|
x++;
|
|
}
|
|
|
|
if (flag) {
|
|
if ((x == x_right) && QueryFlood(BW, x, y, value))
|
|
FloodLoop(BW, x, y, value);
|
|
else
|
|
FloodLoop(BW, x - 1, y, value);
|
|
}
|
|
|
|
x_enter = x;
|
|
|
|
while (!QueryFlood(BW, x, y, value) && (x < x_right))
|
|
x++;
|
|
|
|
if (x == x_enter) x++;
|
|
}
|
|
}
|
|
|
|
void
|
|
BWFloodFill(Widget w, Position x, Position y, int value)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
int pixel;
|
|
|
|
pixel = GetBit(BW->bitmap.image, x, y);
|
|
|
|
if (value == Invert)
|
|
FloodLoop(BW, x, y, (pixel ? Clear : Set));
|
|
else if (value != pixel)
|
|
FloodLoop(BW, x, y, value);
|
|
}
|
|
|
|
#define QueryHotInMark(BW)\
|
|
((BW->bitmap.hot.x == max(BW->bitmap.mark.from_x,\
|
|
min(BW->bitmap.hot.x, BW->bitmap.mark.to_x)))\
|
|
&&\
|
|
(BW->bitmap.hot.y == max(BW->bitmap.mark.from_y,\
|
|
min(BW->bitmap.hot.y, BW->bitmap.mark.to_y))))
|
|
|
|
void
|
|
BWUp(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
bit first, up, down=0;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
if ((to_y - from_y) == 0)
|
|
return;
|
|
|
|
for(x = from_x; x <= to_x; x++) {
|
|
first = up = GetBit(BW->bitmap.image, x, to_y);
|
|
for(y = to_y - 1; y >= from_y; y--) {
|
|
down = GetBit(BW->bitmap.image, x, y);
|
|
if (up != down)
|
|
InvertPoint(BW, x, y);
|
|
up =down;
|
|
}
|
|
if(first != down)
|
|
InvertPoint(BW, x, to_y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
BW->bitmap.hot.x,
|
|
(BW->bitmap.hot.y - 1 + BW->bitmap.image->height) %
|
|
BW->bitmap.image->height);
|
|
|
|
}
|
|
|
|
void
|
|
BWDown(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
bit first, down, up=0;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
if ((to_y - from_y) == 0)
|
|
return;
|
|
|
|
for(x = from_x; x <= to_x; x++) {
|
|
first = down = GetBit(BW->bitmap.image, x, from_y);
|
|
for(y = from_y + 1; y <= to_y; y++) {
|
|
up = GetBit(BW->bitmap.image, x, y);
|
|
if (down != up)
|
|
InvertPoint(BW, x, y);
|
|
down = up;
|
|
}
|
|
if(first != up)
|
|
InvertPoint(BW, x, from_y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
BW->bitmap.hot.x,
|
|
(BW->bitmap.hot.y + 1) % BW->bitmap.image->height);
|
|
}
|
|
|
|
void
|
|
BWLeft(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
bit first, left, right=0;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
if ((to_x - from_x) == 0)
|
|
return;
|
|
|
|
for(y = from_y; y <= to_y; y++) {
|
|
first = left = GetBit(BW->bitmap.image, to_x, y);
|
|
for(x = to_x - 1; x >= from_x; x--) {
|
|
right = GetBit(BW->bitmap.image, x, y);
|
|
if (left != right)
|
|
InvertPoint(BW, x, y);
|
|
left = right;
|
|
}
|
|
if(first != right)
|
|
InvertPoint(BW, to_x, y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
(BW->bitmap.hot.x - 1 + BW->bitmap.image->width) %
|
|
BW->bitmap.image->width,
|
|
BW->bitmap.hot.y);
|
|
}
|
|
|
|
void
|
|
BWRight(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
bit first, right, left=0;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
if ((to_x - from_x) == 0)
|
|
return;
|
|
|
|
for(y = from_y; y <= to_y; y++) {
|
|
first = right = GetBit(BW->bitmap.image, from_x, y);
|
|
for(x = from_x + 1; x <= to_x; x++) {
|
|
left = GetBit(BW->bitmap.image, x, y);
|
|
if (right != left)
|
|
InvertPoint(BW, x, y);
|
|
right = left;
|
|
}
|
|
if(first != left)
|
|
InvertPoint(BW, from_x, y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
(BW->bitmap.hot.x + 1) % BW->bitmap.image->width,
|
|
BW->bitmap.hot.y);
|
|
}
|
|
|
|
/* void TransferImageData(); */
|
|
|
|
void
|
|
BWFold(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
Position x, y, new_x, new_y;
|
|
Dimension horiz, vert;
|
|
char *storage_data;
|
|
XImage *storage;
|
|
|
|
storage_data = CreateCleanData(Length(BW->bitmap.image->width,
|
|
BW->bitmap.image->height));
|
|
|
|
storage = CreateBitmapImage(BW, storage_data,
|
|
(Dimension) BW->bitmap.image->width,
|
|
(Dimension) BW->bitmap.image->height);
|
|
|
|
TransferImageData(BW->bitmap.image, storage);
|
|
|
|
BW->bitmap.fold ^= True;
|
|
horiz = (BW->bitmap.image->width + BW->bitmap.fold) / 2;
|
|
vert = (BW->bitmap.image->height + BW->bitmap.fold) / 2;
|
|
|
|
for (x = 0; x < BW->bitmap.image->width; x++)
|
|
for (y = 0; y < BW->bitmap.image->height; y++) {
|
|
new_x = (int)(x + horiz) % (int)BW->bitmap.image->width;
|
|
new_y = (int)(y + vert) % (int)BW->bitmap.image->height;
|
|
if(GetBit(BW->bitmap.image, new_x, new_y) !=
|
|
GetBit(storage, x, y))
|
|
InvertPoint(BW, new_x, new_y);
|
|
}
|
|
|
|
DestroyBitmapImage(&storage);
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y))
|
|
BWSetHotSpot(w,
|
|
(Position)
|
|
((int)(BW->bitmap.hot.x+horiz)
|
|
%(int)BW->bitmap.image->width),
|
|
(Position)
|
|
((int)(BW->bitmap.hot.y+vert)
|
|
%(int)BW->bitmap.image->height)
|
|
);
|
|
}
|
|
|
|
|
|
void
|
|
BWClear(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
int i, length;
|
|
|
|
length = Length(BW->bitmap.image->width, BW->bitmap.image->height);
|
|
|
|
for (x = 0; x < BW->bitmap.image->width; x++)
|
|
for (y = 0; y < BW->bitmap.image->height; y++)
|
|
if (GetBit(BW->bitmap.image, x, y))
|
|
DrawSquare(BW, x, y);
|
|
|
|
for (i = 0; i < length; i++)
|
|
BW->bitmap.image->data[i] = 0;
|
|
|
|
}
|
|
|
|
void
|
|
BWSet(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
int i, length;
|
|
|
|
length = Length(BW->bitmap.image->width, BW->bitmap.image->height);
|
|
|
|
for (x = 0; x < BW->bitmap.image->width; x++)
|
|
for (y = 0; y < BW->bitmap.image->height; y++)
|
|
if (!GetBit(BW->bitmap.image, x, y))
|
|
DrawSquare(BW, x, y);
|
|
|
|
for (i = 0; i < length; i++)
|
|
BW->bitmap.image->data[i] = (char)255;
|
|
|
|
}
|
|
|
|
void
|
|
BWRedraw(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
XClearArea(XtDisplay(BW), XtWindow(BW),
|
|
0, 0, BW->core.width, BW->core.height,
|
|
True);
|
|
}
|
|
|
|
void
|
|
BWInvert(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
int i, length;
|
|
|
|
length = Length(BW->bitmap.image->width, BW->bitmap.image->height);
|
|
|
|
XFillRectangle(XtDisplay(BW), XtWindow(BW),
|
|
BW->bitmap.drawing_gc,
|
|
InWindowX(BW, 0), InWindowY(BW, 0),
|
|
InWindowX(BW, BW->bitmap.image->width) - InWindowX(BW, 0),
|
|
InWindowY(BW, BW->bitmap.image->height) - InWindowY(BW, 0));
|
|
|
|
for (i = 0; i < length; i++)
|
|
BW->bitmap.image->data[i] ^= 255;
|
|
}
|
|
|
|
void
|
|
BWFlipHoriz(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
Position from_x, from_y, to_x, to_y;
|
|
float half;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
half = (float) (to_y - from_y) / 2.0 + 0.5;
|
|
|
|
if (half == 0.0)
|
|
return;
|
|
|
|
for (x = from_x; x <= to_x; x++)
|
|
for (y = 0; y < half; y++)
|
|
if (GetBit(BW->bitmap.image, x, from_y + y) !=
|
|
GetBit(BW->bitmap.image, x, to_y - y)) {
|
|
InvertPoint(BW, x, from_y + y);
|
|
InvertPoint(BW, x, to_y - y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
BW->bitmap.hot.x,
|
|
BW->bitmap.image->height - 1 - BW->bitmap.hot.y);
|
|
}
|
|
|
|
void
|
|
BWFlipVert(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
register Position x, y;
|
|
Position from_x, from_y, to_x, to_y;
|
|
float half;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
half = (float) (to_x - from_x) / 2.0 + 0.5;
|
|
|
|
if (half == 0)
|
|
return;
|
|
|
|
for (y = from_y; y <= to_y; y++)
|
|
for (x = 0; x < half; x++)
|
|
if (GetBit(BW->bitmap.image, from_x + x, y) !=
|
|
GetBit(BW->bitmap.image, to_x - x, y)) {
|
|
InvertPoint(BW, from_x + x, y);
|
|
InvertPoint(BW, to_x - x, y);
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w))
|
|
BWSetHotSpot(w,
|
|
BW->bitmap.image->width - 1 - BW->bitmap.hot.x,
|
|
BW->bitmap.hot.y);
|
|
}
|
|
|
|
|
|
void
|
|
BWRotateRight(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
Position x, y, delta, shift, tmp;
|
|
Position half_width, half_height;
|
|
XPoint hot;
|
|
bit quad1, quad2, quad3, quad4;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
half_width = floor((to_x - from_x) / 2.0 + 0.5);
|
|
half_height = floor((to_y - from_y ) / 2.0 + 0.5);
|
|
shift = min((Position)(to_x - from_x), (Position)(to_y - from_y )) % 2;
|
|
delta = min((Position) half_width, (Position) half_height) - shift;
|
|
|
|
for (x = 0; x <= delta; x++) {
|
|
for (y = 1 - shift; y <= delta; y++) {
|
|
quad1 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width + x,
|
|
from_y + (Position)half_height + y);
|
|
quad2 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width + y,
|
|
from_y + (Position)half_height - shift - x);
|
|
quad3 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width - shift - x,
|
|
from_y + (Position)half_height - shift - y);
|
|
quad4 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width - shift - y,
|
|
from_y + (Position)half_height + x);
|
|
|
|
if (quad1 != quad2)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width + x,
|
|
from_y + (Position)half_height + y);
|
|
if (quad2 != quad3)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width + y,
|
|
from_y + (Position)half_height - shift - x);
|
|
if (quad3 != quad4)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width - shift - x,
|
|
from_y + (Position)half_height - shift - y);
|
|
if (quad4 != quad1)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width - shift - y,
|
|
from_y + (Position)half_height + x);
|
|
}
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w)) {
|
|
hot.x = BW->bitmap.hot.x - half_width;
|
|
hot.y = BW->bitmap.hot.y - half_height;
|
|
if (hot.x >= 0) hot.x += shift;
|
|
if (hot.y >= 0) hot.y += shift;
|
|
tmp = hot.x;
|
|
hot.x = - hot.y;
|
|
hot.y = tmp;
|
|
if (hot.x > 0) hot.x -= shift;
|
|
if (hot.y > 0) hot.y -= shift;
|
|
hot.x += half_width;
|
|
hot.y += half_height;
|
|
if (QueryInBitmap(BW, hot.x, hot.y))
|
|
BWSetHotSpot(w, hot.x, hot.y);
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
BWRotateLeft(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
Position x, y,delta, shift, tmp;
|
|
Position half_width, half_height;
|
|
XPoint hot;
|
|
bit quad1, quad2, quad3, quad4;
|
|
Position from_x, from_y, to_x, to_y;
|
|
|
|
if (BWQueryMarked(w)) {
|
|
from_x = BW->bitmap.mark.from_x;
|
|
from_y = BW->bitmap.mark.from_y;
|
|
to_x = BW->bitmap.mark.to_x;
|
|
to_y = BW->bitmap.mark.to_y;
|
|
}
|
|
else {
|
|
from_x = 0;
|
|
from_y = 0;
|
|
to_x = BW->bitmap.width - 1;
|
|
to_y = BW->bitmap.height - 1;
|
|
}
|
|
|
|
half_width = floor((to_x - from_x) / 2.0 + 0.5);
|
|
half_height = floor((to_y - from_y ) / 2.0 + 0.5);
|
|
shift = min((Position)(to_x - from_x), (Position)(to_y - from_y )) % 2;
|
|
delta = min((Position) half_width, (Position) half_height) - shift;
|
|
|
|
for (x = 0; x <= delta; x++) {
|
|
for (y = 1 - shift; y <= delta; y++) {
|
|
quad1 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width + x,
|
|
from_y + (Position)half_height + y);
|
|
quad2 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width + y,
|
|
from_y + (Position)half_height - shift - x);
|
|
quad3 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width - shift - x,
|
|
from_y + (Position)half_height - shift - y);
|
|
quad4 = GetBit(BW->bitmap.image,
|
|
from_x + (Position)half_width - shift - y,
|
|
from_y + (Position)half_height + x);
|
|
|
|
if (quad1 != quad4)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width + x,
|
|
from_y + (Position)half_height + y);
|
|
if (quad2 != quad1)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width + y,
|
|
from_y + (Position)half_height - shift - x);
|
|
if (quad3 != quad2)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width - shift - x,
|
|
from_y + (Position)half_height - shift - y);
|
|
if (quad4 != quad3)
|
|
InvertPoint(BW,
|
|
from_x + (Position)half_width - shift - y,
|
|
from_y + (Position)half_height + x);
|
|
}
|
|
}
|
|
|
|
if (QuerySet(BW->bitmap.hot.x, BW->bitmap.hot.y)
|
|
&&
|
|
!BWQueryMarked(w)) {
|
|
hot.x = BW->bitmap.hot.x - half_width;
|
|
hot.y = BW->bitmap.hot.y - half_height;
|
|
if (hot.x >= 0) hot.x += shift;
|
|
if (hot.y >= 0) hot.y += shift;
|
|
tmp = hot.x;
|
|
hot.x = hot.y;
|
|
hot.y = - tmp;
|
|
if (hot.x > 0) hot.x -= shift;
|
|
if (hot.y > 0) hot.y -= shift;
|
|
hot.x += half_width;
|
|
hot.y += half_height;
|
|
if (QueryInBitmap(BW, hot.x, hot.y))
|
|
BWSetHotSpot(w, hot.x, hot.y);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
CopyImageData(XImage *source, XImage *destination,
|
|
Position from_x, Position from_y,
|
|
Position to_x, Position to_y,
|
|
Position at_x, Position at_y)
|
|
{
|
|
Position x, y, delta_x, delta_y;
|
|
|
|
delta_x = to_x - from_x + 1;
|
|
delta_y = to_y - from_y + 1;
|
|
|
|
for (x = 0; x < delta_x; x++)
|
|
for (y = 0; y < delta_y; y++)
|
|
if (GetBit(source, from_x + x, from_y + y))
|
|
SetBit(destination, at_x + x, at_y + y);
|
|
else
|
|
ClearBit(destination, at_x + x, at_y + y);
|
|
}
|
|
|
|
XImage *
|
|
ConvertToBitmapImage(BitmapWidget BW, XImage *image)
|
|
{
|
|
XImage *bitmap_image;
|
|
char *data;
|
|
Position x, y;
|
|
|
|
data = CreateCleanData(Length(image->width, image->height));
|
|
bitmap_image = CreateBitmapImage(BW, data,
|
|
(Dimension) image->width,
|
|
(Dimension) image->height);
|
|
|
|
for (x = 0; x < min(image->width, bitmap_image->width); x++)
|
|
for (y = 0; y < min(image->height, bitmap_image->height); y++)
|
|
if ((XGetPixel(image, x, y) != 0) != GetBit(bitmap_image, x, y))
|
|
InvertBit(bitmap_image, x, y);
|
|
|
|
return bitmap_image;
|
|
}
|
|
|
|
void
|
|
TransferImageData(XImage *source, XImage *destination)
|
|
{
|
|
Position x, y;
|
|
|
|
for (x = 0; x < min(source->width, destination->width); x++)
|
|
for (y = 0; y < min(source->height, destination->height); y++)
|
|
if (GetBit(source, x, y) != GetBit(destination, x, y))
|
|
InvertBit(destination, x, y);
|
|
}
|
|
|
|
void
|
|
BWStore(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
Dimension width, height;
|
|
char *storage_data;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y)) {
|
|
|
|
DestroyBitmapImage(&BW->bitmap.storage);
|
|
|
|
width = BW->bitmap.mark.to_x - BW->bitmap.mark.from_x + 1;
|
|
height = BW->bitmap.mark.to_y - BW->bitmap.mark.from_y + 1;
|
|
|
|
storage_data = CreateCleanData(Length(width, height));
|
|
|
|
BW->bitmap.storage = CreateBitmapImage(BW,
|
|
storage_data,
|
|
width, height);
|
|
|
|
CopyImageData(BW->bitmap.image, BW->bitmap.storage,
|
|
BW->bitmap.mark.from_x, BW->bitmap.mark.from_y,
|
|
BW->bitmap.mark.to_x, BW->bitmap.mark.to_y,
|
|
0, 0);
|
|
}
|
|
}
|
|
|
|
void
|
|
BWClearMarked(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y))
|
|
BWDrawFilledRectangle(w,
|
|
BW->bitmap.mark.from_x,
|
|
BW->bitmap.mark.from_y,
|
|
BW->bitmap.mark.to_x,
|
|
BW->bitmap.mark.to_y,
|
|
Clear);
|
|
}
|
|
|
|
|
|
void
|
|
BWDragMarked(Widget w, Position at_x, Position at_y)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y))
|
|
BWDrawRectangle(w,
|
|
at_x, at_y,
|
|
at_x + BW->bitmap.mark.to_x - BW->bitmap.mark.from_x,
|
|
at_y + BW->bitmap.mark.to_y - BW->bitmap.mark.from_y,
|
|
Highlight);
|
|
}
|
|
|
|
void
|
|
BWDragStored(Widget w, Position at_x, Position at_y)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
if (BW->bitmap.storage)
|
|
BWDrawRectangle(w,
|
|
at_x, at_y,
|
|
at_x + BW->bitmap.storage->width - 1,
|
|
at_y + BW->bitmap.storage->height - 1,
|
|
Highlight);
|
|
}
|
|
|
|
static void
|
|
DrawImageData(BitmapWidget BW, XImage *image,
|
|
Position at_x, Position at_y, int value)
|
|
{
|
|
Position x, y;
|
|
Boolean C, S, I, H;
|
|
bit A, B;
|
|
|
|
C = value == Clear;
|
|
S = value == Set;
|
|
I = value == Invert;
|
|
H = value == Highlight;
|
|
|
|
for (x = 0; x < image->width; x++)
|
|
for (y = 0; y < image->height; y++) {
|
|
A = GetBit(image, x, y);
|
|
B = GetBit(BW->bitmap.image, at_x + x, at_y + y);
|
|
if ((A & C) | ((A | B) & S) | ((A ^ B) & I) | ((A | B) & H))
|
|
value = (A & H) ? Highlight : Set;
|
|
else
|
|
value = Clear;
|
|
BWDrawPoint((Widget) BW,
|
|
at_x + x, at_y + y,
|
|
value);
|
|
}
|
|
}
|
|
|
|
void
|
|
BWRestore(Widget w, Position at_x, Position at_y, int value)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
if (BW->bitmap.storage) {
|
|
DrawImageData(BW, BW->bitmap.storage, at_x, at_y, value);
|
|
/*DestroyBitmapImage(&BW->bitmap.storage);*/
|
|
}
|
|
}
|
|
|
|
void
|
|
BWCopy(Widget w, Position at_x, Position at_y, int value)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
XImage *storage;
|
|
char *storage_data;
|
|
Dimension width, height;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y)) {
|
|
|
|
width = BW->bitmap.mark.to_x - BW->bitmap.mark.from_x + 1;
|
|
height = BW->bitmap.mark.to_y - BW->bitmap.mark.from_y + 1;
|
|
|
|
storage_data = CreateCleanData(Length(width, height));
|
|
|
|
storage = CreateBitmapImage(BW, storage_data, width, height);
|
|
|
|
CopyImageData(BW->bitmap.image, storage,
|
|
BW->bitmap.mark.from_x, BW->bitmap.mark.from_y,
|
|
BW->bitmap.mark.to_x, BW->bitmap.mark.to_y,
|
|
0, 0);
|
|
|
|
DrawImageData(BW, storage, at_x, at_y, value);
|
|
|
|
DestroyBitmapImage(&storage);
|
|
}
|
|
}
|
|
|
|
/* void BWMark(); */
|
|
|
|
void
|
|
BWMove(Widget w, Position at_x, Position at_y, int value)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
XImage *storage;
|
|
char *storage_data;
|
|
Dimension width, height;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y)) {
|
|
|
|
width = BW->bitmap.mark.to_x - BW->bitmap.mark.from_x + 1;
|
|
height = BW->bitmap.mark.to_y - BW->bitmap.mark.from_y + 1;
|
|
|
|
storage_data = CreateCleanData(Length(width, height));
|
|
|
|
storage = CreateBitmapImage(BW, storage_data, width, height);
|
|
|
|
CopyImageData(BW->bitmap.image, storage,
|
|
BW->bitmap.mark.from_x, BW->bitmap.mark.from_y,
|
|
BW->bitmap.mark.to_x, BW->bitmap.mark.to_y,
|
|
0, 0);
|
|
|
|
BWDrawFilledRectangle(w,
|
|
BW->bitmap.mark.from_x, BW->bitmap.mark.from_y,
|
|
BW->bitmap.mark.to_x, BW->bitmap.mark.to_y,
|
|
Clear);
|
|
|
|
DrawImageData(BW, storage, at_x, at_y, value);
|
|
|
|
BWMark(w, at_x, at_y,
|
|
at_x + BW->bitmap.mark.to_x - BW->bitmap.mark.from_x,
|
|
at_y + BW->bitmap.mark.to_y - BW->bitmap.mark.from_y);
|
|
|
|
DestroyBitmapImage(&storage);
|
|
}
|
|
}
|
|
|
|
void
|
|
BWRedrawMark(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y))
|
|
XFillRectangle(XtDisplay(BW), XtWindow(BW), BW->bitmap.highlighting_gc,
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.from_y),
|
|
InWindowX(BW, BW->bitmap.mark.to_x + 1) -
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.to_y + 1) -
|
|
InWindowY(BW, BW->bitmap.mark.from_y));
|
|
}
|
|
|
|
void
|
|
BWStoreToBuffer(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
memmove( BW->bitmap.buffer->data, BW->bitmap.image->data,
|
|
Length(BW->bitmap.image->width, BW->bitmap.image->height));
|
|
|
|
BW->bitmap.buffer_hot = BW->bitmap.hot;
|
|
BW->bitmap.buffer_mark = BW->bitmap.mark;
|
|
}
|
|
|
|
void
|
|
BWUnmark(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
BW->bitmap.buffer_mark = BW->bitmap.mark;
|
|
|
|
if (QuerySet(BW->bitmap.mark.from_x, BW->bitmap.mark.from_y)) {
|
|
XFillRectangle(XtDisplay(BW), XtWindow(BW), BW->bitmap.highlighting_gc,
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.from_y),
|
|
InWindowX(BW, BW->bitmap.mark.to_x + 1) -
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.to_y + 1) -
|
|
InWindowY(BW, BW->bitmap.mark.from_y));
|
|
|
|
BW->bitmap.mark.from_x = BW->bitmap.mark.from_y = NotSet;
|
|
BW->bitmap.mark.to_x = BW->bitmap.mark.to_y = NotSet;
|
|
}
|
|
}
|
|
|
|
void
|
|
BWMark(Widget w, Position from_x, Position from_y,
|
|
Position to_x, Position to_y)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
BWUnmark(w);
|
|
|
|
if (QuerySet(from_x, from_y)) {
|
|
if ((from_x == to_x) && (from_y == to_y)) {
|
|
/*
|
|
BW->bitmap.mark.from_x = 0;
|
|
BW->bitmap.mark.from_y = 0;
|
|
BW->bitmap.mark.to_x = BW->bitmap.image->width - 1;
|
|
BW->bitmap.mark.to_y = BW->bitmap.image->height - 1;
|
|
*/
|
|
return;
|
|
}
|
|
else {
|
|
QuerySwap(from_x, to_x);
|
|
QuerySwap(from_y, to_y);
|
|
from_x = max(0, from_x);
|
|
from_y = max(0, from_y);
|
|
to_x = min(BW->bitmap.image->width - 1, to_x);
|
|
to_y = min(BW->bitmap.image->height - 1, to_y);
|
|
|
|
BW->bitmap.mark.from_x = from_x;
|
|
BW->bitmap.mark.from_y = from_y;
|
|
BW->bitmap.mark.to_x = to_x;
|
|
BW->bitmap.mark.to_y = to_y;
|
|
}
|
|
|
|
XFillRectangle(XtDisplay(BW), XtWindow(BW), BW->bitmap.highlighting_gc,
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.from_y),
|
|
InWindowX(BW, BW->bitmap.mark.to_x + 1) -
|
|
InWindowX(BW, BW->bitmap.mark.from_x),
|
|
InWindowY(BW, BW->bitmap.mark.to_y +1) -
|
|
InWindowY(BW, BW->bitmap.mark.from_y));
|
|
}
|
|
}
|
|
|
|
void
|
|
BWMarkAll(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
BWMark(w, 0, 0, BW->bitmap.image->width - 1, BW->bitmap.image->height - 1);
|
|
}
|
|
|
|
void
|
|
BWUndo(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
Position x, y;
|
|
char *tmp_data;
|
|
XPoint tmp_hot;
|
|
BWArea tmp_mark;
|
|
|
|
tmp_data = BW->bitmap.image->data;
|
|
BW->bitmap.image->data = BW->bitmap.buffer->data;
|
|
BW->bitmap.buffer->data = tmp_data;
|
|
|
|
tmp_hot = BW->bitmap.hot;
|
|
tmp_mark = BW->bitmap.mark;
|
|
|
|
for (x = 0; x < BW->bitmap.image->width; x++)
|
|
for (y = 0; y < BW->bitmap.image->height; y++)
|
|
if (GetBit(BW->bitmap.image, x, y) != GetBit(BW->bitmap.buffer, x, y))
|
|
DrawSquare(BW, x, y);
|
|
|
|
BWSetHotSpot(w, BW->bitmap.buffer_hot.x, BW->bitmap.buffer_hot.y);
|
|
/*
|
|
BWMark(w, BW->bitmap.buffer_mark.from_x, BW->bitmap.buffer_mark.from_y,
|
|
BW->bitmap.buffer_mark.to_x, BW->bitmap.buffer_mark.to_y);
|
|
*/
|
|
BW->bitmap.buffer_hot = tmp_hot;
|
|
BW->bitmap.buffer_mark= tmp_mark;
|
|
|
|
}
|
|
|
|
void
|
|
BWHighlightAxes(Widget w)
|
|
{
|
|
BitmapWidget BW = (BitmapWidget) w;
|
|
|
|
XDrawLine(XtDisplay(BW), XtWindow(BW),
|
|
BW->bitmap.axes_gc,
|
|
InWindowX(BW, 0),
|
|
InWindowY(BW, 0),
|
|
InWindowX(BW, BW->bitmap.width),
|
|
InWindowY(BW, BW->bitmap.height));
|
|
XDrawLine(XtDisplay(BW), XtWindow(BW),
|
|
BW->bitmap.axes_gc,
|
|
InWindowX(BW, BW->bitmap.width),
|
|
InWindowY(BW, 0),
|
|
InWindowX(BW, 0),
|
|
InWindowY(BW, BW->bitmap.height));
|
|
XDrawLine(XtDisplay(BW), XtWindow(BW),
|
|
BW->bitmap.axes_gc,
|
|
InWindowX(BW, 0),
|
|
InWindowY(BW, (float)BW->bitmap.height / 2.0),
|
|
InWindowX(BW, BW->bitmap.width),
|
|
InWindowY(BW, (float)BW->bitmap.height / 2.0));
|
|
XDrawLine(XtDisplay(BW), XtWindow(BW),
|
|
BW->bitmap.axes_gc,
|
|
InWindowX(BW, (float)BW->bitmap.width / 2.0),
|
|
InWindowY(BW, 0),
|
|
InWindowX(BW, (float)BW->bitmap.width / 2.0),
|
|
InWindowY(BW, BW->bitmap.height));
|
|
}
|
|
|
|
typedef struct {
|
|
Position *x, *y;
|
|
Dimension *width, *height;
|
|
} Table;
|
|
|
|
XImage *
|
|
ScaleBitmapImage(BitmapWidget BW, XImage *src,
|
|
double scale_x, double scale_y)
|
|
{
|
|
char *data;
|
|
XImage *dst;
|
|
Table table;
|
|
Position x, y, w, h;
|
|
Dimension width, height;
|
|
bit pixel;
|
|
|
|
width = max(rint(scale_x * src->width), 1);
|
|
height = max(rint(scale_y * src->height), 1);
|
|
|
|
data = CreateCleanData(Length(width, height));
|
|
dst = CreateBitmapImage(BW, data, width, height);
|
|
|
|
/*
|
|
* It would be nice to check if width or height < 1.0 and
|
|
* average the skipped pixels. But, it is slow as it is now.
|
|
*/
|
|
if (scale_x == 1.0 && scale_y == 1.0)
|
|
memmove( dst->data, src->data, Length(width, height));
|
|
else {
|
|
table.x = (Position *) XtMalloc(sizeof(Position) * src->width);
|
|
table.y = (Position *) XtMalloc(sizeof(Position) * src->height);
|
|
table.width = (Dimension *) XtMalloc(sizeof(Dimension) * src->width);
|
|
table.height = (Dimension *) XtMalloc(sizeof(Dimension) * src->height);
|
|
|
|
for (x = 0; x < src->width; x++) {
|
|
table.x[x] = rint(scale_x * x);
|
|
table.width[x] = rint(scale_x * (x + 1)) - rint(scale_x * x);
|
|
}
|
|
for (y = 0; y < src->height; y++) {
|
|
table.y[y] = rint(scale_y * y);
|
|
table.height[y] = rint(scale_y * (y + 1)) - rint(scale_y * y);
|
|
}
|
|
|
|
for (x = 0; x < src->width; x++)
|
|
for (y = 0; y < src->height; y++) {
|
|
pixel = GetBit(src, x, y);
|
|
for (w = 0; (int)w < (int)table.width[x]; w++)
|
|
for (h = 0; (int)h < (int)table.height[y]; h++)
|
|
if (pixel) SetBit(dst,
|
|
table.x[x] + w,
|
|
table.y[y] + h);
|
|
}
|
|
|
|
XtFree((char *)table.x);
|
|
XtFree((char *)table.y);
|
|
XtFree((char *)table.width);
|
|
XtFree((char *)table.height);
|
|
}
|
|
|
|
return (dst);
|
|
}
|
|
|
|
/*****************************************************************************/
|