f1ea238aa1
As noticed by Tristan Le Guern. okay matthieu@
192 lines
7.2 KiB
C
192 lines
7.2 KiB
C
/*
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FvwmButtons v2.0.41-plural-Z-alpha, copyright 1996, Jarl Totland
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* This module, and the entire GoodStuff program, and the concept for
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* interfacing this module to the Window Manager, are all original work
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* by Robert Nation
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*
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* Copyright 1993, Robert Nation. No guarantees or warantees or anything
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* are provided or implied in any way whatsoever. Use this program at your
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* own risk. Permission to use this program for any purpose is given,
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* as long as the copyright is kept intact.
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*/
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/* -------------------------------- DEBUG ---------------------------------- */
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/* Uncomment some of these defines to get (lots of) debug output. If you can't
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get it started, DEBUG_LOADDATA and DEBUG_INIT might be handy. The default
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DEBUG only generates output on warnings, and adds the functions DumpButtons
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and SaveButtons */
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#if 0
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#define DEBUG
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#define DEBUG_LOADDATA /* Get updates on loading */
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#define DEBUG_INIT /* Get startup progress */
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#define DEBUG_HANGON /* Debug hangon, swallow and unswallow */
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/* #define DEBUG_EVENTS */ /* Get much info on events */
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#define DEBUG_FVWM /* Debug communciation with fvwm */
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/* #define DEBUG_X */
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#endif
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/* ---------------------------- compatibility ------------------------------ */
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#define OLD_EXPOSE /* Try this if resizing/exposes screw up */
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/* -------------------------------- more ---------------------------------- */
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#include "../../libs/fvwmlib.h"
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/* ------------------------------- structs --------------------------------- */
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/* flags for b->flags */
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#define b_Container 0x00000001 /* Contains several buttons */
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#define b_Font 0x00000002 /* Has personal font data */
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#define b_Fore 0x00000004 /* Has personal text color */
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#define b_Back 0x00000008 /* Has personal background color (or "none")*/
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#define b_Padding 0x00000010 /* Has personal padding data */
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#define b_Frame 0x00000020 /* Has personal framewidth */
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#define b_Title 0x00000040 /* Contains title */
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#define b_Icon 0x00000080 /* Contains icon */
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#define b_Swallow 0x00000100 /* Contains swallowed window */
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#define b_Action 0x00000200 /* Fvwm action when clicked on */
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#define b_Hangon 0x00000400 /* Is waiting for a window before turning
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* active */
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#define b_Justify 0x00000800 /* Has justification info */
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#define b_Size 0x00001000 /* Has a minimum size, don't guess */
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#define b_IconBack 0x00002000 /* Has an icon as background */
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#define b_IconParent 0x00004000 /* Parent button has an icon as background */
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#define b_TransBack 0x00008000 /* Transparent background */
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#define b_Left 0x00010000 /* Button is left-aligned */
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#define b_Right 0x00020000 /* Button is right-aligned */
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#define b_SizeFixed 0x00040000 /* User provided rows/columns may not be
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* altered */
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#define b_PosFixed 0x00080000 /* User provided button position */
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#define b_SizeSmart 0x00100000 /* Improved button box sizing */
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/* Flags for b->swallow */
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#define b_Count 0x03 /* Init counter for swallowing */
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#define b_NoHints 0x04 /* Ignore window hints from swallowed window */
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#define b_NoClose 0x08 /* Don't close window when exiting, unswallow it */
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#define b_Kill 0x10 /* Don't close window when exiting, kill it */
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#define b_Respawn 0x20 /* Respawn if swallowed window dies */
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#define b_UseOld 0x40 /* Try to capture old window, don't spawn it */
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#define b_UseTitle 0x80 /* Allow window to write to b->title */
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/* Flags for b->justify */
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#define b_TitleHoriz 0x03 /* Mask for title x positioning info */
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#define b_Horizontal 0x04 /* HACK: stack title and iconwin horizontally */
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typedef struct panel_info_struct panel_info;
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typedef struct button_info_struct button_info;
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typedef struct container_info_struct container_info;
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#define ushort unsigned int
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#define byte unsigned char
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/* This structure contains data that the parents give their children */
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struct container_info_struct
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{
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button_info **buttons; /* Required fields */
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int allocated_buttons;
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int num_buttons;
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int num_columns;
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int num_rows;
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int ButtonWidth;
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int ButtonHeight;
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int xpos,ypos;
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unsigned long flags; /* Which data are set in this container? */
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byte justify; /* b_Justify */
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byte justify_mask; /* b_Justify */
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byte swallow; /* b_Swallow */
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byte swallow_mask; /* b_Swallow */
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byte xpad,ypad; /* b_Padding */
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signed char framew; /* b_Frame */
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XFontStruct *font; /* b_Font */
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char *font_string; /* b_Font */
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char *back; /* b_Back && !b_IconBack */
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char *back_file; /* b_Back && b_IconBack */
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char *fore; /* b_Fore */
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Pixel fc; /* b_Fore */
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Pixel bc,hc,sc; /* b_Back && !b_IconBack */
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FvwmPicture *backicon; /* b_Back && b_IconBack */
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ushort minx,miny; /* b_Size */
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};
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struct button_info_struct
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{
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/* required fields */
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unsigned long flags;
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int BPosX,BPosY; /* position in button units from top left */
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byte BWidth,BHeight; /* width and height in button units */
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button_info *parent;
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int n; /* number in parent */
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/* conditional fields */ /* applicable if these flags are set */
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XFontStruct *font; /* b_Font */
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char *font_string; /* b_Font */
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char *back; /* b_Back */
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char *fore; /* b_Fore */
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byte xpad,ypad; /* b_Padding */
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signed char framew; /* b_Frame */
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byte justify; /* b_Justify */
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byte justify_mask; /* b_Justify */
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container_info *c; /* b_Container */
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char *title; /* b_Title */
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char **action; /* b_Action */
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char *icon_file; /* b_Icon */
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char *hangon; /* b_Hangon || b_Swallow */
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Window IconWin; /* b_Icon || b_Swallow */
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Pixel fc; /* b_Fore */
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Pixel bc,hc,sc; /* b_Back && !b_IconBack */
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FvwmPicture *backicon; /* b_Back && b_IconBack */
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ushort minx,miny; /* b_Size */
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FvwmPicture *icon; /* b_Icon */
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byte swallow; /* b_Swallow */
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byte swallow_mask; /* b_Swallow */
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int icon_w,icon_h; /* b_Swallow */
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Window IconWinParent; /* b_Swallow */
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XSizeHints *hints; /* b_Swallow && !b_NoHints */
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char *spawn; /* b_Swallow */
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int x,y; /* b_Swallow */
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ushort w,h,bw; /* b_Swallow */
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};
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struct panel_info_struct
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{ button_info *uber; /* panel */
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panel_info *next;
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};
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#include "button.h"
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/* -------------------------------- prototypes ----------------------------- */
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void AddButtonAction(button_info*,int,char*);
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void MakeContainer(button_info*);
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#ifdef DEBUG
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char *mymalloc(int);
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#else
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#define mymalloc(a) safemalloc(a)
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#endif
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/* ----------------------------- global variables -------------------------- */
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extern Display *Dpy;
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extern Window Root;
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extern Window MyWindow;
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extern char *MyName;
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extern button_info *UberButton,*CurrentButton;
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extern panel_info *MainPanel, *CurrentPanel;
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extern char *iconPath;
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extern char *pixmapPath;
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extern int fd[];
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extern int screen;
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extern int d_depth;
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extern int new_desk;
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extern GC NormalGC;
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extern int x,y,xneg,yneg,w,h; /* Dirty... */
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/* ---------------------------------- misc --------------------------------- */
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