xenocara/app/fvwm/modules/FvwmButtons/FvwmButtons.h
espie f1ea238aa1 Picture -> FvwmPicture, to avoid collisions with xrandr includes.
As noticed by Tristan Le Guern.
okay matthieu@
2011-01-18 19:28:33 +00:00

192 lines
7.2 KiB
C

/*
FvwmButtons v2.0.41-plural-Z-alpha, copyright 1996, Jarl Totland
* This module, and the entire GoodStuff program, and the concept for
* interfacing this module to the Window Manager, are all original work
* by Robert Nation
*
* Copyright 1993, Robert Nation. No guarantees or warantees or anything
* are provided or implied in any way whatsoever. Use this program at your
* own risk. Permission to use this program for any purpose is given,
* as long as the copyright is kept intact.
*/
/* -------------------------------- DEBUG ---------------------------------- */
/* Uncomment some of these defines to get (lots of) debug output. If you can't
get it started, DEBUG_LOADDATA and DEBUG_INIT might be handy. The default
DEBUG only generates output on warnings, and adds the functions DumpButtons
and SaveButtons */
#if 0
#define DEBUG
#define DEBUG_LOADDATA /* Get updates on loading */
#define DEBUG_INIT /* Get startup progress */
#define DEBUG_HANGON /* Debug hangon, swallow and unswallow */
/* #define DEBUG_EVENTS */ /* Get much info on events */
#define DEBUG_FVWM /* Debug communciation with fvwm */
/* #define DEBUG_X */
#endif
/* ---------------------------- compatibility ------------------------------ */
#define OLD_EXPOSE /* Try this if resizing/exposes screw up */
/* -------------------------------- more ---------------------------------- */
#include "../../libs/fvwmlib.h"
/* ------------------------------- structs --------------------------------- */
/* flags for b->flags */
#define b_Container 0x00000001 /* Contains several buttons */
#define b_Font 0x00000002 /* Has personal font data */
#define b_Fore 0x00000004 /* Has personal text color */
#define b_Back 0x00000008 /* Has personal background color (or "none")*/
#define b_Padding 0x00000010 /* Has personal padding data */
#define b_Frame 0x00000020 /* Has personal framewidth */
#define b_Title 0x00000040 /* Contains title */
#define b_Icon 0x00000080 /* Contains icon */
#define b_Swallow 0x00000100 /* Contains swallowed window */
#define b_Action 0x00000200 /* Fvwm action when clicked on */
#define b_Hangon 0x00000400 /* Is waiting for a window before turning
* active */
#define b_Justify 0x00000800 /* Has justification info */
#define b_Size 0x00001000 /* Has a minimum size, don't guess */
#define b_IconBack 0x00002000 /* Has an icon as background */
#define b_IconParent 0x00004000 /* Parent button has an icon as background */
#define b_TransBack 0x00008000 /* Transparent background */
#define b_Left 0x00010000 /* Button is left-aligned */
#define b_Right 0x00020000 /* Button is right-aligned */
#define b_SizeFixed 0x00040000 /* User provided rows/columns may not be
* altered */
#define b_PosFixed 0x00080000 /* User provided button position */
#define b_SizeSmart 0x00100000 /* Improved button box sizing */
/* Flags for b->swallow */
#define b_Count 0x03 /* Init counter for swallowing */
#define b_NoHints 0x04 /* Ignore window hints from swallowed window */
#define b_NoClose 0x08 /* Don't close window when exiting, unswallow it */
#define b_Kill 0x10 /* Don't close window when exiting, kill it */
#define b_Respawn 0x20 /* Respawn if swallowed window dies */
#define b_UseOld 0x40 /* Try to capture old window, don't spawn it */
#define b_UseTitle 0x80 /* Allow window to write to b->title */
/* Flags for b->justify */
#define b_TitleHoriz 0x03 /* Mask for title x positioning info */
#define b_Horizontal 0x04 /* HACK: stack title and iconwin horizontally */
typedef struct panel_info_struct panel_info;
typedef struct button_info_struct button_info;
typedef struct container_info_struct container_info;
#define ushort unsigned int
#define byte unsigned char
/* This structure contains data that the parents give their children */
struct container_info_struct
{
button_info **buttons; /* Required fields */
int allocated_buttons;
int num_buttons;
int num_columns;
int num_rows;
int ButtonWidth;
int ButtonHeight;
int xpos,ypos;
unsigned long flags; /* Which data are set in this container? */
byte justify; /* b_Justify */
byte justify_mask; /* b_Justify */
byte swallow; /* b_Swallow */
byte swallow_mask; /* b_Swallow */
byte xpad,ypad; /* b_Padding */
signed char framew; /* b_Frame */
XFontStruct *font; /* b_Font */
char *font_string; /* b_Font */
char *back; /* b_Back && !b_IconBack */
char *back_file; /* b_Back && b_IconBack */
char *fore; /* b_Fore */
Pixel fc; /* b_Fore */
Pixel bc,hc,sc; /* b_Back && !b_IconBack */
FvwmPicture *backicon; /* b_Back && b_IconBack */
ushort minx,miny; /* b_Size */
};
struct button_info_struct
{
/* required fields */
unsigned long flags;
int BPosX,BPosY; /* position in button units from top left */
byte BWidth,BHeight; /* width and height in button units */
button_info *parent;
int n; /* number in parent */
/* conditional fields */ /* applicable if these flags are set */
XFontStruct *font; /* b_Font */
char *font_string; /* b_Font */
char *back; /* b_Back */
char *fore; /* b_Fore */
byte xpad,ypad; /* b_Padding */
signed char framew; /* b_Frame */
byte justify; /* b_Justify */
byte justify_mask; /* b_Justify */
container_info *c; /* b_Container */
char *title; /* b_Title */
char **action; /* b_Action */
char *icon_file; /* b_Icon */
char *hangon; /* b_Hangon || b_Swallow */
Window IconWin; /* b_Icon || b_Swallow */
Pixel fc; /* b_Fore */
Pixel bc,hc,sc; /* b_Back && !b_IconBack */
FvwmPicture *backicon; /* b_Back && b_IconBack */
ushort minx,miny; /* b_Size */
FvwmPicture *icon; /* b_Icon */
byte swallow; /* b_Swallow */
byte swallow_mask; /* b_Swallow */
int icon_w,icon_h; /* b_Swallow */
Window IconWinParent; /* b_Swallow */
XSizeHints *hints; /* b_Swallow && !b_NoHints */
char *spawn; /* b_Swallow */
int x,y; /* b_Swallow */
ushort w,h,bw; /* b_Swallow */
};
struct panel_info_struct
{ button_info *uber; /* panel */
panel_info *next;
};
#include "button.h"
/* -------------------------------- prototypes ----------------------------- */
void AddButtonAction(button_info*,int,char*);
void MakeContainer(button_info*);
#ifdef DEBUG
char *mymalloc(int);
#else
#define mymalloc(a) safemalloc(a)
#endif
/* ----------------------------- global variables -------------------------- */
extern Display *Dpy;
extern Window Root;
extern Window MyWindow;
extern char *MyName;
extern button_info *UberButton,*CurrentButton;
extern panel_info *MainPanel, *CurrentPanel;
extern char *iconPath;
extern char *pixmapPath;
extern int fd[];
extern int screen;
extern int d_depth;
extern int new_desk;
extern GC NormalGC;
extern int x,y,xneg,yneg,w,h; /* Dirty... */
/* ---------------------------------- misc --------------------------------- */