499 lines
18 KiB
HTML
499 lines
18 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
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<title>File Index</title>
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<link href="doxygen.css" rel="stylesheet" type="text/css">
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</head>
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<body>
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<!-- Generated by Doxygen 1.3.4 -->
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<div class="qindex"><a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a></div>
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<h1>dmxconsole.c File Reference</h1><code>#include "<a class="el" href="dmxinputinit_8h-source.html">dmxinputinit.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxevents_8h-source.html">dmxevents.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxconsole_8h-source.html">dmxconsole.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxcommon_8h-source.html">dmxcommon.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxscrinit_8h-source.html">dmxscrinit.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxcb_8h-source.html">dmxcb.h</a>"</code><br>
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<code>#include "<a class="el" href="dmxsync_8h-source.html">dmxsync.h</a>"</code><br>
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<code>#include "inputstr.h"</code><br>
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<code>#include "input.h"</code><br>
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<code>#include "mipointer.h"</code><br>
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<code>#include "windowstr.h"</code><br>
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<table border=0 cellpadding=0 cellspacing=0>
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<tr><td></td></tr>
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<tr><td colspan=2><br><h2>Data Structures</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>struct </td><td class="memItemRight" valign=bottom><a class="el" href="struct__myPrivate.html">_myPrivate</a></td></tr>
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<tr><td colspan=2><br><h2>Functions</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>pointer </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a25">dmxConsoleCreatePrivate</a> (DeviceIntPtr pDevice)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a26">dmxConsoleDestroyPrivate</a> (pointer private)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a32">dmxConsoleUpdateInfo</a> (pointer private, <a class="el" href="dmxinput_8h.html#a30">DMXUpdateType</a> type, WindowPtr pWindow)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a35">dmxConsoleUpdatePosition</a> (pointer private, int x, int y)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a36">dmxConsoleCollectEvents</a> (DevicePtr pDev, dmxMotionProcPtr motion, dmxEnqueueProcPtr enqueue, dmxCheckSpecialProcPtr checkspecial, DMXBlockType block)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a41">dmxConsoleReInit</a> (DevicePtr pDev)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a42">dmxConsoleInit</a> (DevicePtr pDev)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a43">dmxConsoleMouGetInfo</a> (DevicePtr pDev, <a class="el" href="struct__DMXLocalInitInfo.html">DMXLocalInitInfoPtr</a> info)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a44">dmxConsoleKbdGetInfo</a> (DevicePtr pDev, <a class="el" href="struct__DMXLocalInitInfo.html">DMXLocalInitInfoPtr</a> info)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>int </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a45">dmxConsoleFunctions</a> (pointer private, DMXFunctionType function)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a47">dmxConsoleCapture</a> (<a class="el" href="struct__DMXInputInfo.html">DMXInputInfo</a> *dmxInput)</td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="dmxconsole_8c.html#a48">dmxConsoleUncapture</a> (<a class="el" href="struct__DMXInputInfo.html">DMXInputInfo</a> *dmxInput)</td></tr>
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</table>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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This file implements the console input devices.<hr><h2>Function Documentation</h2>
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<a class="anchor" name="a47" doxytag="dmxconsole.c::dmxConsoleCapture" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<table cellpadding="0" cellspacing="0" border="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleCapture </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top"><a class="el" href="struct__DMXInputInfo.html">DMXInputInfo</a> * </td>
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<td class="mdname1" valign="top" nowrap> <em>dmxInput</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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This routine is used to warp the pointer into the console window from anywhere on the screen. It is used when backend and console input are both being taken from the same X display. </td>
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</tr>
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</table>
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<a class="anchor" name="a36" doxytag="dmxconsole.c::dmxConsoleCollectEvents" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<table cellpadding="0" cellspacing="0" border="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleCollectEvents </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DevicePtr </td>
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<td class="mdname" nowrap> <em>pDev</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap>dmxMotionProcPtr </td>
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<td class="mdname" nowrap> <em>motion</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap>dmxEnqueueProcPtr </td>
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<td class="mdname" nowrap> <em>enqueue</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap>dmxCheckSpecialProcPtr </td>
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<td class="mdname" nowrap> <em>checkspecial</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap>DMXBlockType </td>
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<td class="mdname" nowrap> <em>block</em></td>
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</tr>
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<tr>
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<td></td>
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<td class="md">) </td>
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<td class="md" colspan="2"></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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Collect all pending events from the console's display. Plase these events on the server event queue using the <em>motion</em> and <em>enqueue</em> routines. The <em>checkspecial</em> routine is used to check for special keys that need handling. <em>block</em> tells if signals should be blocked when updating the event queue. </td>
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</tr>
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</table>
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<a class="anchor" name="a25" doxytag="dmxconsole.c::dmxConsoleCreatePrivate" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> pointer dmxConsoleCreatePrivate </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DeviceIntPtr </td>
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<td class="mdname1" valign="top" nowrap> <em>pDevice</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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Create the private area for <em>pDevice</em>. </td>
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</tr>
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</table>
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<a class="anchor" name="a26" doxytag="dmxconsole.c::dmxConsoleDestroyPrivate" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<table cellpadding="0" cellspacing="0" border="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleDestroyPrivate </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">pointer </td>
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<td class="mdname1" valign="top" nowrap> <em>private</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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If <em>private</em> is non-NULL, free its associated memory. </td>
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</tr>
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</table>
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<a class="anchor" name="a45" doxytag="dmxconsole.c::dmxConsoleFunctions" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<table cellpadding="0" cellspacing="0" border="0">
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<td class="md" nowrap valign="top"> int dmxConsoleFunctions </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">pointer </td>
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<td class="mdname" nowrap> <em>private</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap>DMXFunctionType </td>
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<td class="mdname" nowrap> <em>function</em></td>
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</tr>
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<tr>
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<td></td>
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<td class="md">) </td>
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<td class="md" colspan="2"></td>
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</tr>
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</table>
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</td>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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Handle special console-only keys. </td>
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</tr>
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</table>
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<a class="anchor" name="a42" doxytag="dmxconsole.c::dmxConsoleInit" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleInit </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DevicePtr </td>
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<td class="mdname1" valign="top" nowrap> <em>pDev</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</tr>
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</table>
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</td>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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</td>
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<p>
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Initialized the console device described by <em>pDev</em>. </td>
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</tr>
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</table>
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<a class="anchor" name="a44" doxytag="dmxconsole.c::dmxConsoleKbdGetInfo" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleKbdGetInfo </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DevicePtr </td>
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<td class="mdname" nowrap> <em>pDev</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap><a class="el" href="struct__DMXLocalInitInfo.html">DMXLocalInitInfoPtr</a> </td>
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<td class="mdname" nowrap> <em>info</em></td>
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</tr>
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<tr>
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<td></td>
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<td class="md">) </td>
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<td class="md" colspan="2"></td>
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</tr>
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</table>
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</td>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<td>
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</td>
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<p>
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Fill in the <em>info</em> structure for the specified <em>pDev</em>. Only used for keyboard. </td>
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</tr>
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</table>
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<a class="anchor" name="a43" doxytag="dmxconsole.c::dmxConsoleMouGetInfo" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<td class="md" nowrap valign="top"> void dmxConsoleMouGetInfo </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DevicePtr </td>
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<td class="mdname" nowrap> <em>pDev</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap><a class="el" href="struct__DMXLocalInitInfo.html">DMXLocalInitInfoPtr</a> </td>
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<td class="mdname" nowrap> <em>info</em></td>
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</tr>
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<tr>
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<td></td>
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<td class="md">) </td>
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<td class="md" colspan="2"></td>
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</tr>
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</table>
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</td>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<p>
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Fill in the <em>info</em> structure for the specified <em>pDev</em>. Only used for pointers. </td>
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</tr>
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</table>
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<a class="anchor" name="a41" doxytag="dmxconsole.c::dmxConsoleReInit" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<td class="mdRow">
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<td class="md" nowrap valign="top"> void dmxConsoleReInit </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">DevicePtr </td>
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<td class="mdname1" valign="top" nowrap> <em>pDev</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</td>
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<table cellspacing=5 cellpadding=0 border=0>
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<td>
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</td>
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<td>
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<p>
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Re-initialized the console device described by <em>pDev</em> (after a reconfig). </td>
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</tr>
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</table>
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<a class="anchor" name="a48" doxytag="dmxconsole.c::dmxConsoleUncapture" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="mdRow">
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<td class="md" nowrap valign="top"> void dmxConsoleUncapture </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top"><a class="el" href="struct__DMXInputInfo.html">DMXInputInfo</a> * </td>
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<td class="mdname1" valign="top" nowrap> <em>dmxInput</em> </td>
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<td class="md" valign="top"> ) </td>
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<td class="md" nowrap></td>
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</tr>
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</td>
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<table cellspacing=5 cellpadding=0 border=0>
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<td>
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</td>
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<td>
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<p>
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Undo the capture that was done by <a class="el" href="dmxconsole_8h.html#a10">dmxConsoleCapture</a>. </td>
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</tr>
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</table>
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<a class="anchor" name="a32" doxytag="dmxconsole.c::dmxConsoleUpdateInfo" ></a><p>
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<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<tr>
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<td class="md" nowrap valign="top"> void dmxConsoleUpdateInfo </td>
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<td class="md" valign="top">( </td>
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<td class="md" nowrap valign="top">pointer </td>
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<td class="mdname" nowrap> <em>private</em>, </td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td class="md" nowrap><a class="el" href="dmxinput_8h.html#a30">DMXUpdateType</a> </td>
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<td class="mdname" nowrap> <em>type</em>, </td>
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</tr>
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<tr>
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|
<td></td>
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<td></td>
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<td class="md" nowrap>WindowPtr </td>
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<td class="mdname" nowrap> <em>pWindow</em></td>
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</tr>
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<tr>
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<td></td>
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<td class="md">) </td>
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<td class="md" colspan="2"></td>
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</tr>
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|
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</table>
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</td>
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</tr>
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</table>
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<table cellspacing=5 cellpadding=0 border=0>
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<tr>
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<td>
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</td>
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<td>
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<p>
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Whenever the window layout (size, position, stacking order) might be changed, this routine is called with the <em>pWindow</em> that changed and the <em>type</em> of change. This routine is called in a conservative fashion: the actual layout of the windows of the screen might not have had any human-visible changes. </td>
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</tr>
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|
</table>
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|
<a class="anchor" name="a35" doxytag="dmxconsole.c::dmxConsoleUpdatePosition" ></a><p>
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|
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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|
<tr>
|
|
<td class="mdRow">
|
|
<table cellpadding="0" cellspacing="0" border="0">
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|
<tr>
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|
<td class="md" nowrap valign="top"> void dmxConsoleUpdatePosition </td>
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|
<td class="md" valign="top">( </td>
|
|
<td class="md" nowrap valign="top">pointer </td>
|
|
<td class="mdname" nowrap> <em>private</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td></td>
|
|
<td class="md" nowrap>int </td>
|
|
<td class="mdname" nowrap> <em>x</em>, </td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td></td>
|
|
<td class="md" nowrap>int </td>
|
|
<td class="mdname" nowrap> <em>y</em></td>
|
|
</tr>
|
|
<tr>
|
|
<td></td>
|
|
<td class="md">) </td>
|
|
<td class="md" colspan="2"></td>
|
|
</tr>
|
|
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<table cellspacing=5 cellpadding=0 border=0>
|
|
<tr>
|
|
<td>
|
|
|
|
</td>
|
|
<td>
|
|
|
|
<p>
|
|
This routine gets called from #dmxCoreMotion for each motion. This allows the console's notion of the cursor postion to change when another input device actually caused the change. </td>
|
|
</tr>
|
|
</table>
|
|
<hr>
|
|
<address>
|
|
<small>
|
|
Generated June 29, 2004 for <a
|
|
href="http://dmx.sourceforge.net">Distributed Multihead X</a> by
|
|
<a href="http://www.doxygen.org/index.html">doxygen</a>
|
|
1.3.4.
|
|
</small>
|
|
</addres>
|
|
</hr>
|
|
</body>
|
|
</html>
|