xenocara/app/xlockmore/modes/glx/atlantis.h
2006-11-26 11:07:42 +00:00

117 lines
4.3 KiB
C

#if !defined( lint ) && !defined( SABER )
/* #ident "@(#)atlantis.h 5.01 2001/04/17 xlockmore" */
#endif
/*-
* atlantis stuff --- Shows moving 3D sea animals
*
* Copyright (c) E. Lassauge, 1998.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* The original code for this mode was written by Mark J. Kilgard
* as a demo for openGL programming.
*
* Porting it to xlock was possible by comparing the original Mesa's morph3d
* demo with it's ported version to xlock, so thanks for Marcelo F. Vianna
* (look at morph3d.c) for his indirect help.
*
* Thanks goes also to Brian Paul for making it possible and inexpensive
* to use OpenGL at home.
*
* My e-mail address is lassauge AT users.sourceforge.net
*
* Eric Lassauge (May-13-1998)
*
*/
/**
* (c) Copyright 1993, 1994, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <GL/gl.h>
#include <GL/glx.h>
#define RAD 57.295
#define RRAD 0.01745
/* default values */
#define NUM_SHARKS 4
#define SHARKSPEED 100
#define SHARKSIZE 6000
typedef struct _fishRec {
float x, y, z, phi, theta, psi, v;
float xt, yt, zt;
float htail, vtail;
float dtheta;
int spurt, attack;
} fishRec;
typedef struct {
GLint WinH, WinW;
GLXContext *glx_context;
int num_sharks;
float sharkspeed, whalespeed;
int sharksize;
int wire;
Bool whaledir;
fishRec *sharks;
fishRec momWhale;
fishRec babyWhale;
fishRec dolph;
XImage *texture; /* water distortion overlay bits */
} atlantisstruct;
extern void FishTransform(fishRec *);
extern void WhalePilot(fishRec *, float, Bool);
extern void SharkPilot(fishRec *, float);
extern void SharkMiss(atlantisstruct *, int);
extern void DrawWhale(fishRec *, int);
extern void DrawShark(fishRec *, int);
extern void DrawDolphin(fishRec *, int);