478 lines
14 KiB
C
478 lines
14 KiB
C
/* -*- Mode: C; tab-width: 4 -*- */
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/* clock --- displays an analog clock */
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#if !defined( lint ) && !defined( SABER )
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static const char sccsid[] = "@(#)clock.c 5.00 2000/11/01 xlockmore";
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#endif
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/*-
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* Copyright (c) 1995 by Jeremie PETIT <petit@aurora.unice.fr>
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appear in all copies and that
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* both that copyright notice and this permission notice appear in
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* supporting documentation.
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*
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* This file is provided AS IS with no warranties of any kind. The author
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* shall have no liability with respect to the infringement of copyrights,
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* trade secrets or any patents by this file or any part thereof. In no
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* event will the author be liable for any lost revenue or profits or
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* other special, indirect and consequential damages.
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*
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* The design was highly inspirated from 'oclock' but not the code,
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* which is all mine.
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*
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* Revision History:
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* 01-Nov-2000: Allocation checks
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* 10-May-1997: Compatible with xscreensaver
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* 24-Dec-1995: Ron Hitchens <ron@idiom.com> cycles range and defaults
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* changed.
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* 01-Dec-1995: Clock size changes each time it is displayed.
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* 01-Jun-1995: Written.
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*/
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#ifdef STANDALONE
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#define MODE_clock
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#define PROGCLASS "Clock"
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#define HACK_INIT init_clock
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#define HACK_DRAW draw_clock
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#define clock_opts xlockmore_opts
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#define DEFAULTS "*delay: 100000 \n" \
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"*count: -16 \n" \
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"*cycles: 200 \n" \
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"*size: -200 \n" \
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"*ncolors: 200 \n"
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#include "xlockmore.h" /* in xscreensaver distribution */
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#else /* STANDALONE */
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#include "xlock.h" /* in xlockmore distribution */
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#endif /* STANDALONE */
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#ifdef MODE_clock
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ModeSpecOpt clock_opts =
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{0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL};
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#ifdef USE_MODULES
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ModStruct clock_description =
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{"clock", "init_clock", "draw_clock", "release_clock",
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"refresh_clock", "init_clock", (char *) NULL, &clock_opts,
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100000, -16, 200, -200, 64, 1.0, "",
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"Shows Packard's clock", 0, NULL};
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#endif
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#ifdef TM_IN_SYS_TIME
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#include <sys/time.h>
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#else
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#include <time.h>
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#endif
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#define MIN_CYCLES 50 /* shortest possible time before moving the clock */
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#define MAX_CYCLES 1000 /* longest possible time before moving the clock */
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#define CLOCK_BORDER 9 /* Percentage of the clock size for the border */
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#define HOURS_SIZE 50 /* Percentage of the clock size for hours length */
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#define MINUTES_SIZE 75 /* Idem for minutes */
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#define SECONDS_SIZE 80 /* Idem for seconds */
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#define HOURS_WIDTH 10 /* Percentage of the clock size for hours width */
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#define MINUTES_WIDTH 5 /* Idem for minutes */
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#define SECONDS_WIDTH 2 /* Idem for seconds */
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#define JEWEL_POSITION 90 /* The relative position of the jewel */
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#define JEWEL_SIZE 9 /* The relative size of the jewel */
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#define MINCLOCKS 1
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#define MINSIZE 16 /* size, minimum */
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typedef struct {
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int size; /* length of the hand */
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int width; /* width of the hand */
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unsigned long color; /* color of the hand */
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} hand;
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typedef struct {
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hand hours; /* the hours hand */
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hand minutes; /* the minutes hand */
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hand seconds; /* the seconds hand */
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XPoint pos;
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int size;
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int radius;
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int boxsize;
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int jewel_size;
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int jewel_position;
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int border_width;
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unsigned long border_color;
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unsigned long jewel_color;
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struct tm dd_time;
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} oclock;
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typedef struct {
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oclock *oclocks;
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time_t d_time;
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int clock_count;
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int width, height;
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int nclocks;
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int currentclocks;
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int redrawing;
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} clockstruct;
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static clockstruct *clocks = (clockstruct *) NULL;
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static int
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myrand(int minimum, int maximum)
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{
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return ((int) (minimum + (LRAND() / MAXRAND) * (maximum + 1 - minimum)));
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}
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static double
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HourToAngle(oclock * oclockp)
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{
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return ((M_PI * ((double) oclockp->dd_time.tm_hour +
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((double) oclockp->dd_time.tm_min / 60) +
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((double) oclockp->dd_time.tm_sec / 3600))) / 6 - M_PI_2);
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}
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static double
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MinutesToAngle(oclock * oclockp)
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{
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return ((M_PI * ((double) oclockp->dd_time.tm_min +
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((double) oclockp->dd_time.tm_sec / 60))) / 30 - M_PI_2);
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}
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static double
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SecondsToAngle(oclock * oclockp)
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{
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return ((M_PI * ((double) oclockp->dd_time.tm_sec) / 30) - M_PI_2);
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}
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static void
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DrawDisk(Display * display, Window window, GC gc,
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int center_x, int center_y, int diameter)
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{
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int radius = diameter / 2;
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if (diameter > 1)
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XFillArc(display, window, gc,
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center_x - radius, center_y - radius,
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diameter, diameter,
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0, 23040);
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else
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XDrawPoint(display, window, gc, center_x, center_y);
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}
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static void
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DrawBorder(ModeInfo * mi, int clck, short int mode)
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{
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Display *display = MI_DISPLAY(mi);
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GC gc = MI_GC(mi);
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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if (mode == 0)
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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else
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XSetForeground(display, gc, cp->oclocks[clck].border_color);
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XSetLineAttributes(display, gc, cp->oclocks[clck].border_width,
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LineSolid, CapNotLast, JoinMiter);
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XDrawArc(display, MI_WINDOW(mi), gc,
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cp->oclocks[clck].pos.x - cp->oclocks[clck].size / 2,
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cp->oclocks[clck].pos.y - cp->oclocks[clck].size / 2,
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cp->oclocks[clck].size, cp->oclocks[clck].size,
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0, 23040);
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}
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static void
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DrawJewel(ModeInfo * mi, int clck, short int mode)
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{
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Display *display = MI_DISPLAY(mi);
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GC gc = MI_GC(mi);
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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XSetLineAttributes(display, gc, 1, LineSolid, CapNotLast, JoinMiter);
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if (mode == 0)
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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else
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XSetForeground(display, gc, cp->oclocks[clck].jewel_color);
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DrawDisk(display, MI_WINDOW(mi), gc,
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cp->oclocks[clck].pos.x,
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cp->oclocks[clck].pos.y - cp->oclocks[clck].jewel_position,
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cp->oclocks[clck].jewel_size);
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}
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static void
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DrawHand(ModeInfo * mi, int clck, hand * h, double angle, short int mode)
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{
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Display *display = MI_DISPLAY(mi);
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Window window = MI_WINDOW(mi);
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GC gc = MI_GC(mi);
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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int cosi, sinj;
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/* mode: 0 for erasing, anything else for drawing */
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if (mode == 0)
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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else
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XSetForeground(display, gc, h->color);
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XSetLineAttributes(display, gc, h->width, LineSolid, CapNotLast, JoinMiter);
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DrawDisk(display, window, gc,
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cp->oclocks[clck].pos.x, cp->oclocks[clck].pos.y, h->width);
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cosi = (int) (cos(angle) * (double) (h->size));
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sinj = (int) (sin(angle) * (double) (h->size));
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XDrawLine(display, window, gc,
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cp->oclocks[clck].pos.x, cp->oclocks[clck].pos.y,
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cp->oclocks[clck].pos.x + cosi, cp->oclocks[clck].pos.y + sinj);
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DrawDisk(display, window, gc,
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cp->oclocks[clck].pos.x + cosi, cp->oclocks[clck].pos.y + sinj,
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h->width);
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}
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static void
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real_draw_clock(ModeInfo * mi, int clck, short int mode)
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{
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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DrawBorder(mi, clck, mode);
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DrawJewel(mi, clck, mode);
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DrawHand(mi, clck, &cp->oclocks[clck].hours,
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HourToAngle(&cp->oclocks[clck]), mode);
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DrawHand(mi, clck, &cp->oclocks[clck].minutes,
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MinutesToAngle(&cp->oclocks[clck]), mode);
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DrawHand(mi, clck, &cp->oclocks[clck].seconds,
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SecondsToAngle(&cp->oclocks[clck]), mode);
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}
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static int
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collide(clockstruct * cp, int clck)
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{
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int i, d, x, y;
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for (i = 0; i < clck; i++) {
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x = (cp->oclocks[i].pos.x - cp->oclocks[clck].pos.x);
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y = (cp->oclocks[i].pos.y - cp->oclocks[clck].pos.y);
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d = (int) sqrt((double) (x * x + y * y));
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if (d < (cp->oclocks[i].size + cp->oclocks[i].border_width +
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cp->oclocks[clck].size + cp->oclocks[clck].border_width) / 2)
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return i;
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}
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return clck;
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}
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static int
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new_clock_state(ModeInfo * mi, int clck)
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{
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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int size = MI_SIZE(mi);
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int tryit;
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for (tryit = 0; tryit < 8; tryit++) {
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/* We change the clock size */
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if (size < -MINSIZE)
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cp->oclocks[clck].size = NRAND(MIN(-size, MAX(MINSIZE,
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MIN(cp->width, cp->height))) - MINSIZE + 1) + MINSIZE;
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else if (size < MINSIZE) {
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if (!size)
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cp->oclocks[clck].size = MAX(MINSIZE, MIN(cp->width, cp->height));
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else
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cp->oclocks[clck].size = MINSIZE;
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} else
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cp->oclocks[clck].size = MIN(size, MAX(MINSIZE,
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MIN(cp->width, cp->height)));
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/* We must compute new attributes for the clock because its size changes */
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cp->oclocks[clck].hours.size = (cp->oclocks[clck].size * HOURS_SIZE) / 200;
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cp->oclocks[clck].minutes.size =
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(cp->oclocks[clck].size * MINUTES_SIZE) / 200;
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cp->oclocks[clck].seconds.size =
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(cp->oclocks[clck].size * SECONDS_SIZE) / 200;
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cp->oclocks[clck].jewel_size = (cp->oclocks[clck].size * JEWEL_SIZE) / 200;
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cp->oclocks[clck].border_width =
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(cp->oclocks[clck].size * CLOCK_BORDER) / 200;
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cp->oclocks[clck].hours.width = (cp->oclocks[clck].size * HOURS_WIDTH) / 200;
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cp->oclocks[clck].minutes.width =
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(cp->oclocks[clck].size * MINUTES_WIDTH) / 200;
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cp->oclocks[clck].seconds.width =
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(cp->oclocks[clck].size * SECONDS_WIDTH) / 200;
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cp->oclocks[clck].jewel_position =
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(cp->oclocks[clck].size * JEWEL_POSITION) / 200;
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cp->oclocks[clck].radius =
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(cp->oclocks[clck].size / 2) + cp->oclocks[clck].border_width + 1;
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/* Here we set new values for the next clock to be displayed */
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if (MI_NPIXELS(mi) > 2) {
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/* New colors */
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cp->oclocks[clck].border_color = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
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cp->oclocks[clck].jewel_color = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
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cp->oclocks[clck].hours.color = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
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cp->oclocks[clck].minutes.color = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
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cp->oclocks[clck].seconds.color = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
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}
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/* A new position for the clock */
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cp->oclocks[clck].pos.x = myrand(cp->oclocks[clck].radius,
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cp->width - cp->oclocks[clck].radius);
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cp->oclocks[clck].pos.y = myrand(cp->oclocks[clck].radius,
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cp->height - cp->oclocks[clck].radius);
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if (clck == collide(cp, clck))
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return True;
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}
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cp->currentclocks = clck;
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return False;
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}
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static void
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update_clock(ModeInfo * mi, int clck)
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{
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clockstruct *cp = &clocks[MI_SCREEN(mi)];
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DrawHand(mi, clck, &cp->oclocks[clck].hours,
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HourToAngle(&cp->oclocks[clck]), 0);
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DrawHand(mi, clck, &cp->oclocks[clck].minutes,
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MinutesToAngle(&cp->oclocks[clck]), 0);
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DrawHand(mi, clck, &cp->oclocks[clck].seconds,
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SecondsToAngle(&cp->oclocks[clck]), 0);
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cp->d_time = time((time_t *) 0);
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(void) memcpy((char *) &cp->oclocks[clck].dd_time,
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(char *) localtime(&cp->d_time),
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sizeof (cp->oclocks[clck].dd_time));
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DrawHand(mi, clck, &cp->oclocks[clck].hours,
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HourToAngle(&cp->oclocks[clck]), 1);
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DrawHand(mi, clck, &cp->oclocks[clck].minutes,
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MinutesToAngle(&cp->oclocks[clck]), 1);
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DrawHand(mi, clck, &cp->oclocks[clck].seconds,
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SecondsToAngle(&cp->oclocks[clck]), 1);
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}
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void
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init_clock(ModeInfo * mi)
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{
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clockstruct *cp;
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int clck;
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if (clocks == NULL) {
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if ((clocks = (clockstruct *) calloc(MI_NUM_SCREENS(mi),
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sizeof (clockstruct))) == NULL)
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return;
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}
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cp = &clocks[MI_SCREEN(mi)];
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cp->redrawing = 0;
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cp->width = MI_WIDTH(mi);
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cp->height = MI_HEIGHT(mi);
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MI_CLEARWINDOW(mi);
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cp->nclocks = MI_COUNT(mi);
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if (cp->nclocks < -MINCLOCKS) {
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/* if cp->nclocks is random ... the size can change */
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if (cp->oclocks != NULL) {
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free(cp->oclocks);
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cp->oclocks = (oclock *) NULL;
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}
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cp->nclocks = NRAND(-cp->nclocks - MINCLOCKS + 1) + MINCLOCKS;
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} else if (cp->nclocks < MINCLOCKS)
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cp->nclocks = MINCLOCKS;
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if (cp->oclocks == NULL) {
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if ((cp->oclocks = (oclock *) malloc(cp->nclocks *
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sizeof (oclock))) == NULL) {
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return;
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}
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}
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cp->clock_count = MI_CYCLES(mi);
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if (cp->clock_count < MIN_CYCLES)
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cp->clock_count = MIN_CYCLES;
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if (cp->clock_count > MAX_CYCLES)
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cp->clock_count = MAX_CYCLES;
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for (clck = 0; clck < cp->nclocks; clck++) {
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/* By default, we set the clock's colors to white */
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cp->oclocks[clck].border_color = MI_WHITE_PIXEL(mi);
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cp->oclocks[clck].jewel_color = MI_WHITE_PIXEL(mi);
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cp->oclocks[clck].hours.color = MI_WHITE_PIXEL(mi);
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cp->oclocks[clck].minutes.color = MI_WHITE_PIXEL(mi);
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cp->oclocks[clck].seconds.color = MI_WHITE_PIXEL(mi);
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cp->d_time = time((time_t *) 0);
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}
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for (clck = 0; clck < cp->nclocks; clck++) {
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(void) memcpy((char *) &cp->oclocks[clck].dd_time,
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(char *) localtime(&cp->d_time),
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sizeof (cp->oclocks[clck].dd_time));
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}
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cp->currentclocks = cp->nclocks;
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for (clck = 0; clck < cp->currentclocks; clck++)
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if (!new_clock_state(mi, clck))
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break;
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}
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void
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draw_clock(ModeInfo * mi)
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{
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int clck;
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clockstruct *cp;
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if (clocks == NULL)
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return;
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cp = &clocks[MI_SCREEN(mi)];
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if (cp->oclocks == NULL)
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return;
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MI_IS_DRAWN(mi) = True;
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if (++cp->clock_count >= MI_CYCLES(mi)) {
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cp->clock_count = 0;
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for (clck = 0; clck < cp->currentclocks; clck++)
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real_draw_clock(mi, clck, 0);
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cp->currentclocks = cp->nclocks;
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for (clck = 0; clck < cp->currentclocks; clck++)
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if (!new_clock_state(mi, clck))
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break;
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for (clck = 0; clck < cp->currentclocks; clck++)
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real_draw_clock(mi, clck, 1);
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cp->redrawing = 0;
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} else if (cp->d_time != time((time_t *) 0))
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for (clck = 0; clck < cp->currentclocks; clck++)
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update_clock(mi, clck);
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if (cp->redrawing) {
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for (clck = 0; clck < cp->currentclocks; clck++)
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real_draw_clock(mi, clck, 1);
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cp->redrawing = 0;
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}
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}
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void
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release_clock(ModeInfo * mi)
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{
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if (clocks != NULL) {
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int screen;
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for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
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clockstruct *cp = &clocks[screen];
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if (cp->oclocks != NULL) {
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free(cp->oclocks);
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/* cp->oclocks = (oclock *) NULL; */
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}
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}
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free(clocks);
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clocks = (clockstruct *) NULL;
|
|
}
|
|
}
|
|
|
|
void
|
|
refresh_clock(ModeInfo * mi)
|
|
{
|
|
clockstruct *cp;
|
|
|
|
if (clocks == NULL)
|
|
return;
|
|
cp = &clocks[MI_SCREEN(mi)];
|
|
|
|
MI_CLEARWINDOW(mi);
|
|
cp->redrawing = 1;
|
|
}
|
|
|
|
#endif /* MODE_clock */
|