68 lines
1.8 KiB
C
68 lines
1.8 KiB
C
#include "eglcommon.h"
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#include <VG/openvg.h>
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const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
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const VGfloat color[4] = {0.9, 0.1, 0.1, 0.8};
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VGPath path;
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VGPaint fill;
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static void
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init(void)
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{
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static const VGubyte sqrCmds[10] = {VG_MOVE_TO_ABS,
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VG_LINE_TO_ABS,
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VG_CUBIC_TO_ABS,
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VG_LINE_TO_ABS,
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VG_CUBIC_TO_ABS,
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VG_LINE_TO_ABS,
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VG_CUBIC_TO_ABS,
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VG_LINE_TO_ABS,
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VG_CUBIC_TO_ABS,
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VG_CLOSE_PATH};
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static const VGfloat sqrCoords[] = {
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45.885571, 62.857143,
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154.11442, 62.857143,
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162.1236, 62.857143, 168.57142, 70.260744, 168.57142, 79.457144,
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168.57142, 123.4,
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168.57142, 132.5964, 162.1236, 140, 154.11442, 140,
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45.885571, 140,
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37.876394, 140, 31.428572, 132.5964, 31.428572, 123.4,
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31.428572, 79.457144,
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31.428572, 70.260744, 37.876394,62.857143, 45.885571,62.857143
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};
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path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
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VG_PATH_CAPABILITY_APPEND_TO);
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vgAppendPathData(path, 10, sqrCmds, sqrCoords);
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fill = vgCreatePaint();
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vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
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vgSetPaint(fill, VG_FILL_PATH);
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vgSetfv(VG_CLEAR_COLOR, 4, white_color);
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vgSetf(VG_STROKE_LINE_WIDTH, 6);
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}
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/* new window size or exposure */
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static void
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reshape(int w, int h)
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{
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vgLoadIdentity();
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}
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static void
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draw(void)
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{
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vgClear(0, 0, window_width(), window_height());
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vgDrawPath(path, VG_STROKE_PATH);
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}
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int main(int argc, char **argv)
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{
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return run(argc, argv, init, reshape,
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draw, 0);
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}
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