248 lines
6.0 KiB
C
248 lines
6.0 KiB
C
/*
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* Copyright © 2003 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef _NVIDIA_H_
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#define _NVIDIA_H_
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#include <vesa.h>
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#include "kxv.h"
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#include "klinux.h"
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/*
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* offset from ioport beginning
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*/
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#define DEBUG
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#ifdef DEBUG
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#define DBGOUT(fmt,a...) fprintf (stderr, fmt, ##a)
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#else
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#define DBGOUT(fmt,a...)
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#endif
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#define ENTER() DBGOUT("Enter %s\n", __FUNCTION__)
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#define LEAVE() DBGOUT("Leave %s\n", __FUNCTION__)
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#define NVIDIA_REG_BASE(c) ((c)->attr.address[0])
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#define NVIDIA_REG_SIZE(c) (16 * 1024 * 1024)
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#define NVIDIA_PCIO_OFF(c) (0x601000)
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#define NVIDIA_MMIO_OFF(c) (NVIDIA_PCIO_OFF(c) + 0)
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#define NVIDIA_FIFO_OFF(c) (0x800000)
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#define NVIDIA_ROP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0)
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#define NVIDIA_CLIP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x2000)
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#define NVIDIA_PATT_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x4000)
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#define NVIDIA_PIXMAP_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x6000)
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#define NVIDIA_BLT_OFF(c) (NVIDIA_FIFO_OFF(c) + 0x8000)
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#define NVIDIA_RECTANGLE_OFF(c) (NVIDIA_FIFO_OFF(c) + 0xa000)
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#define NVIDIA_LINE_OFF(c) (NVIDIA_FIFO_OFF(c) + 0xc000)
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#define NVIDIA_IS_3(c) (0)
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#define NVIDIA_BUSY(c) (NVIDIA_IS_3(c) ? 0x6b0 : 0x700)
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#define NVIDIA_BUSY_OFF(c) (0x400000 + NVIDIA_BUSY(c))
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typedef volatile CARD8 VOL8;
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typedef volatile CARD16 VOL16;
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typedef volatile CARD32 VOL32;
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#define NVIDIA_XY(x,y) ((x) | ((y) << 16))
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typedef struct {
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#if X_BYTE_ORDER == X_BIG_ENDIAN
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VOL32 FifoFree;
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#else
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VOL16 FifoFree;
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VOL16 Nop;
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#endif
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} NvidiaFifoFree;
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/*
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* Raster OPeration. Windows style ROP3.
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*/
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typedef struct {
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VOL32 reserved00[4];
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NvidiaFifoFree FifoFree;
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VOL32 reserved01[0x0BB];
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VOL32 Rop3;
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} NvidiaRop;
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/*
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* 2D filled rectangle.
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*/
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typedef struct {
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VOL32 reserved00[4];
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NvidiaFifoFree FifoFree;
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VOL32 reserved01[0x0BB];
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VOL32 reserved03[(0x040)-1];
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VOL32 Color1A;
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VOL32 TopLeft;
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VOL32 WidthHeight;
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} NvidiaRectangle;
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/*
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* 2D screen-screen BLT.
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*/
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typedef struct {
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VOL32 reserved00[4];
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NvidiaFifoFree FifoFree;
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VOL32 reserved01[0x0BB];
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VOL32 TopLeftSrc;
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VOL32 TopLeftDst;
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VOL32 WidthHeight;
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} NvidiaScreenBlt;
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typedef struct {
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VOL32 busy;
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} NvidiaBusy;
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typedef struct _nvidiaCardInfo {
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VesaCardPrivRec vesa;
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CARD8 *reg_base;
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int fifo_free;
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int fifo_size;
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CARD8 *mmio;
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NvidiaRop *rop;
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NvidiaRectangle *rect;
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NvidiaScreenBlt *blt;
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NvidiaBusy *busy;
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} NvidiaCardInfo;
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#define getNvidiaCardInfo(kd) ((NvidiaCardInfo *) ((kd)->card->driver))
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#define nvidiaCardInfo(kd) NvidiaCardInfo *nvidiac = getNvidiaCardInfo(kd)
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/*
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* Xv information, optional
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*/
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typedef struct _nvidiaPortPriv {
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CARD32 YBuf0Offset;
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CARD32 YBuf1Offset;
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CARD8 currentBuf;
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int brightness;
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int saturation;
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RegionRec clip;
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CARD32 colorKey;
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Bool videoOn;
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Time offTime;
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Time freeTime;
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CARD32 size;
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CARD32 offset;
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} NvidiaPortPrivRec, *NvidiaPortPrivPtr;
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Bool nvidiaInitVideo(ScreenPtr pScreen);
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typedef struct _nvidiaScreenInfo {
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VesaScreenPrivRec vesa;
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CARD8 *cursor_base;
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CARD8 *screen;
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CARD8 *off_screen;
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int off_screen_size;
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KdVideoAdaptorPtr pAdaptor;
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KaaScreenInfoRec kaa;
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} NvidiaScreenInfo;
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#define getNvidiaScreenInfo(kd) ((NvidiaScreenInfo *) ((kd)->screen->driver))
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#define nvidiaScreenInfo(kd) NvidiaScreenInfo *nvidias = getNvidiaScreenInfo(kd)
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void
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nvidiaPreserve (KdCardInfo *card);
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void
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nvidiaOutb (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 val);
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CARD8
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nvidiaInb (NvidiaCardInfo *nvidiac, CARD16 port);
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CARD8
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nvidiaGetIndex (NvidiaCardInfo *nvidiac, CARD16 addr, CARD16 data, CARD8 id);
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void
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nvidiaSetIndex (NvidiaCardInfo *nvidiac, CARD16 addr, CARD16 data, CARD8 id, CARD8 val);
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Bool
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nvidiaMapReg (KdCardInfo *card, NvidiaCardInfo *nvidiac);
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void
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nvidiaUnmapReg (KdCardInfo *card, NvidiaCardInfo *nvidiac);
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void
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nvidiaSetMMIO (KdCardInfo *card, NvidiaCardInfo *nvidiac);
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void
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nvidiaResetMMIO (KdCardInfo *card, NvidiaCardInfo *nvidiac);
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Bool
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nvidiaEnable (ScreenPtr pScreen);
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void
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nvidiaDisable (ScreenPtr pScreen);
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void
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nvidiaWait (NvidiaCardInfo *card, NvidiaFifoFree *free, int n);
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void
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nvidiaWaitIdle (NvidiaCardInfo *card);
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Bool
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nvidiaDrawSetup (ScreenPtr pScreen);
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Bool
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nvidiaDrawInit (ScreenPtr pScreen);
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void
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nvidiaDrawReinit (ScreenPtr pScreen);
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void
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nvidiaDrawEnable (ScreenPtr pScreen);
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void
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nvidiaDrawDisable (ScreenPtr pScreen);
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void
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nvidiaDrawFini (ScreenPtr pScreen);
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CARD8
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nvidiaReadIndex (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 index);
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void
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nvidiaWriteIndex (NvidiaCardInfo *nvidiac, CARD16 port, CARD8 index, CARD8 value);
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Bool
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nvidiaCursorInit (ScreenPtr pScreen);
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void
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nvidiaCursorEnable (ScreenPtr pScreen);
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void
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nvidiaCursorDisable (ScreenPtr pScreen);
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void
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nvidiaCursorFini (ScreenPtr pScreen);
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void
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nvidiaRecolorCursor (ScreenPtr pScreen, int ndef, xColorItem *pdef);
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extern KdCardFuncs nvidiaFuncs;
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#endif /* _NVIDIA_H_ */
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