264 lines
17 KiB
Plaintext
264 lines
17 KiB
Plaintext
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Status of OpenGL 3.x features in Mesa
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Note: when an item is marked as "DONE" it means all the core Mesa
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infrastructure is complete but it may be the case that few (if any) drivers
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implement the features.
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OpenGL Core and Compatibility context support
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OpenGL 3.1 and later versions are only supported with the Core profile.
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There are no plans to support GL_ARB_compatibility. The last supported OpenGL
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version with all deprecated features is 3.0. Some of the later GL features
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are exposed in the 3.0 context as extensions.
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Feature Status
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----------------------------------------------------- ------------------------
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GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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glBindFragDataLocation, glGetFragDataLocation DONE
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Conditional rendering (GL_NV_conditional_render) DONE ()
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Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
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Clamping controls (GL_ARB_color_buffer_float) DONE ()
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Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
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GL_EXT_packed_float DONE ()
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GL_EXT_texture_shared_exponent DONE ()
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Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
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Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
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GL_ARB_half_float_pixel DONE (all drivers)
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GL_ARB_half_float_vertex DONE ()
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GL_EXT_texture_integer DONE ()
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GL_EXT_texture_array DONE ()
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
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GL_EXT_texture_compression_rgtc DONE ()
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GL_ARB_texture_rg DONE ()
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Transform feedback (GL_EXT_transform_feedback) DONE ()
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Vertex array objects (GL_ARB_vertex_array_object) DONE ()
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
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glClearBuffer commands DONE
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glGetStringi command DONE
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glTexParameterI, glGetTexParameterI commands DONE
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glVertexAttribI commands DONE
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Depth format cube textures DONE ()
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GLX_ARB_create_context (GLX 1.4 is required) DONE
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Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*))
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(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
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GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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Forward compatible context support/deprecations DONE ()
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Instanced drawing (GL_ARB_draw_instanced) DONE ()
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Buffer copying (GL_ARB_copy_buffer) DONE ()
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Primitive restart (GL_NV_primitive_restart) DONE ()
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16 vertex texture image units DONE ()
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Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
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Rectangular textures (GL_ARB_texture_rectangle) DONE ()
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Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
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Signed normalized textures (GL_EXT_texture_snorm) DONE ()
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GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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Core/compatibility profiles DONE
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Geometry shaders DONE ()
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
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Provoking vertex (GL_ARB_provoking_vertex) DONE ()
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
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Multisample textures (GL_ARB_texture_multisample) DONE ()
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Frag depth clamp (GL_ARB_depth_clamp) DONE ()
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Fence objects (GL_ARB_sync) DONE ()
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GLX_ARB_create_context_profile DONE
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GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
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GL_ARB_blend_func_extended DONE ()
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GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
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GL_ARB_occlusion_query2 DONE ()
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GL_ARB_sampler_objects DONE (all drivers)
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GL_ARB_shader_bit_encoding DONE ()
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GL_ARB_texture_rgb10_a2ui DONE ()
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GL_ARB_texture_swizzle DONE ()
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GL_ARB_timer_query DONE ()
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GL_ARB_instanced_arrays DONE ()
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GL_ARB_vertex_type_2_10_10_10_rev DONE ()
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GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
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GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
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GL_ARB_gpu_shader5 DONE (i965)
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- 'precise' qualifier DONE
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- Dynamically uniform sampler array indices DONE (softpipe)
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- Dynamically uniform UBO array indices DONE ()
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- Implicit signed -> unsigned conversions DONE
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- Fused multiply-add DONE ()
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- Packing/bitfield/conversion functions DONE (softpipe)
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- Enhanced textureGather DONE (softpipe)
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- Geometry shader instancing DONE (llvmpipe, softpipe)
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- Geometry shader multiple streams DONE ()
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- Enhanced per-sample shading DONE ()
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- Interpolation functions DONE ()
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- New overload resolution rules DONE
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GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
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GL_ARB_sample_shading DONE (i965, nv50)
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GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_tessellation_shader DONE (i965)
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GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
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GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
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GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
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GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
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GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
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GL_ARB_get_program_binary DONE (0 binary formats)
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
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GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
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GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
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GL 4.2, GLSL 4.20:
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GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
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GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
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GL_ARB_shader_atomic_counters DONE (i965, nvc0)
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GL_ARB_texture_storage DONE (all drivers)
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GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_shader_image_load_store DONE (i965)
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GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_packing DONE (all drivers)
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GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_map_buffer_alignment DONE (all drivers)
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GL 4.3, GLSL 4.30:
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GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
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GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
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GL_ARB_clear_buffer_object DONE (all drivers)
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GL_ARB_compute_shader DONE (i965)
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GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_KHR_debug DONE (all drivers)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
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GL_ARB_framebuffer_no_attachments DONE (i965)
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GL_ARB_internalformat_query2 in progress (elima)
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GL_ARB_invalidate_subdata DONE (all drivers)
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GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_program_interface_query DONE (all drivers)
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GL_ARB_robust_buffer_access_behavior not started
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GL_ARB_shader_image_size DONE (i965)
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GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
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GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
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GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
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GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
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GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_vertex_attrib_binding DONE (all drivers)
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GL 4.4, GLSL 4.40:
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GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
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GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_clear_texture DONE (i965, nv50, nvc0)
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GL_ARB_enhanced_layouts in progress (Timothy)
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- compile-time constant expressions DONE
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- explicit byte offsets for blocks in progress
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- forced alignment within blocks in progress
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- specified vec4-slot component numbers in progress
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- specified transform/feedback layout in progress
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- input/output block locations DONE
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GL_ARB_multi_bind DONE (all drivers)
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GL_ARB_query_buffer_object DONE (nvc0)
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GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL 4.5, GLSL 4.50:
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GL_ARB_ES3_1_compatibility not started
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GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_cull_distance in progress (Tobias)
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GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_direct_state_access DONE (all drivers)
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GL_ARB_get_texture_sub_image DONE (all drivers)
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GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
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GL_KHR_robust_buffer_access_behavior not started
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GL_KHR_robustness 90% done (the ARB variant)
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GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
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These are the extensions cherry-picked to make GLES 3.1
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GLES3.1, GLSL ES 3.1
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GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
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GL_ARB_compute_shader DONE (i965)
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GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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GL_ARB_framebuffer_no_attachments DONE (i965)
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GL_ARB_program_interface_query DONE (all drivers)
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GL_ARB_shader_atomic_counters DONE (i965, nvc0)
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GL_ARB_shader_image_load_store DONE (i965)
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GL_ARB_shader_image_size DONE (i965)
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GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
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GL_ARB_shading_language_packing DONE (all drivers)
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
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GL_ARB_vertex_attrib_binding DONE (all drivers)
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GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
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GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
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GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
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Additional functionality not covered above:
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glMemoryBarrierByRegion DONE
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glGetTexLevelParameter[fi]v - needs updates DONE
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glGetBooleani_v - restrict to GLES enums
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gl_HelperInvocation support DONE (i965, nvc0, r600)
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GLES3.2, GLSL ES 3.2
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GL_EXT_color_buffer_float DONE (all drivers)
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GL_KHR_blend_equation_advanced not started
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GL_KHR_debug DONE (all drivers)
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GL_KHR_robustness 90% done (the ARB variant)
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GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
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GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
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GL_OES_draw_buffers_indexed not started
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GL_OES_draw_elements_base_vertex DONE (all drivers)
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GL_OES_geometry_shader started (Marta)
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GL_OES_gpu_shader5 not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers)
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GL_OES_primitive_bounding box not started
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GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
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GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
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GL_OES_shader_image_atomic not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers)
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GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
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GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
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GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
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GL_OES_texture_border_clamp not started (based on GL_ARB_texture_border_clamp, which is done)
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GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
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GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
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GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
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GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
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More info about these features and the work involved can be found at
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http://dri.freedesktop.org/wiki/MissingFunctionality
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