405 lines
11 KiB
C
405 lines
11 KiB
C
/*
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* Common rootless definitions and code
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*/
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/*
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* Copyright (c) 2001 Greg Parker. All Rights Reserved.
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* Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
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* Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name(s) of the above copyright
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* holders shall not be used in advertising or otherwise to promote the sale,
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* use or other dealings in this Software without prior written authorization.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "rootlessCommon.h"
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unsigned int rootless_CopyBytes_threshold = 0;
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unsigned int rootless_FillBytes_threshold = 0;
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unsigned int rootless_CompositePixels_threshold = 0;
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unsigned int rootless_CopyWindow_threshold = 0;
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#ifdef ROOTLESS_GLOBAL_COORDS
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int rootlessGlobalOffsetX = 0;
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int rootlessGlobalOffsetY = 0;
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#endif
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RegionRec rootlessHugeRoot = {{-32767, -32767, 32767, 32767}, NULL};
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/* Following macro from miregion.c */
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/* true iff two Boxes overlap */
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#define EXTENTCHECK(r1,r2) \
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(!( ((r1)->x2 <= (r2)->x1) || \
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((r1)->x1 >= (r2)->x2) || \
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((r1)->y2 <= (r2)->y1) || \
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((r1)->y1 >= (r2)->y2) ) )
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/*
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* TopLevelParent
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* Returns the top-level parent of pWindow.
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* The root is the top-level parent of itself, even though the root is
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* not otherwise considered to be a top-level window.
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*/
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WindowPtr
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TopLevelParent(WindowPtr pWindow)
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{
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WindowPtr top;
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if (IsRoot(pWindow))
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return pWindow;
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top = pWindow;
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while (top && ! IsTopLevel(top))
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top = top->parent;
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return top;
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}
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/*
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* IsFramedWindow
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* Returns TRUE if this window is visible inside a frame
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* (e.g. it is visible and has a top-level or root parent)
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*/
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Bool
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IsFramedWindow(WindowPtr pWin)
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{
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WindowPtr top;
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if (!pWin->realized)
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return FALSE;
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top = TopLevelParent(pWin);
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return (top && WINREC(top));
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}
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/*
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* RootlessStartDrawing
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* Prepare a window for direct access to its backing buffer.
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* Each top-level parent has a Pixmap representing its backing buffer,
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* which all of its children inherit.
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*/
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void RootlessStartDrawing(WindowPtr pWindow)
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{
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ScreenPtr pScreen = pWindow->drawable.pScreen;
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WindowPtr top = TopLevelParent(pWindow);
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RootlessWindowRec *winRec;
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if (top == NULL)
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return;
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winRec = WINREC(top);
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if (winRec == NULL)
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return;
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// Make sure the window's top-level parent is prepared for drawing.
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if (!winRec->is_drawing) {
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int bw = wBorderWidth(top);
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SCREENREC(pScreen)->imp->StartDrawing(winRec->wid, &winRec->pixelData,
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&winRec->bytesPerRow);
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winRec->pixmap =
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GetScratchPixmapHeader(pScreen, winRec->width, winRec->height,
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top->drawable.depth,
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top->drawable.bitsPerPixel,
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winRec->bytesPerRow,
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winRec->pixelData);
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SetPixmapBaseToScreen(winRec->pixmap,
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top->drawable.x - bw, top->drawable.y - bw);
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winRec->is_drawing = TRUE;
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}
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winRec->oldPixmap = pScreen->GetWindowPixmap(pWindow);
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pScreen->SetWindowPixmap(pWindow, winRec->pixmap);
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}
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/*
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* RootlessStopDrawing
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* Stop drawing to a window's backing buffer. If flush is true,
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* damaged regions are flushed to the screen.
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*/
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void RootlessStopDrawing(WindowPtr pWindow, Bool flush)
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{
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ScreenPtr pScreen = pWindow->drawable.pScreen;
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WindowPtr top = TopLevelParent(pWindow);
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RootlessWindowRec *winRec;
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if (top == NULL)
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return;
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winRec = WINREC(top);
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if (winRec == NULL)
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return;
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if (winRec->is_drawing) {
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SCREENREC(pScreen)->imp->StopDrawing(winRec->wid, flush);
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FreeScratchPixmapHeader(winRec->pixmap);
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pScreen->SetWindowPixmap(pWindow, winRec->oldPixmap);
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winRec->pixmap = NULL;
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winRec->is_drawing = FALSE;
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}
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else if (flush) {
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SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, NULL);
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}
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if (flush && winRec->is_reorder_pending) {
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winRec->is_reorder_pending = FALSE;
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RootlessReorderWindow(pWindow);
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}
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}
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/*
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* RootlessDamageRegion
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* Mark a damaged region as requiring redisplay to screen.
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* pRegion is in GLOBAL coordinates.
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*/
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void
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RootlessDamageRegion(WindowPtr pWindow, RegionPtr pRegion)
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{
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ScreenPtr pScreen = pWindow->drawable.pScreen;
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RootlessWindowRec *winRec;
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RegionRec clipped;
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WindowPtr pTop;
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BoxPtr b1, b2;
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RL_DEBUG_MSG("Damaged win 0x%x ", pWindow);
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pTop = TopLevelParent(pWindow);
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if (pTop == NULL)
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return;
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winRec = WINREC(pTop);
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if (winRec == NULL)
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return;
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/* We need to intersect the drawn region with the clip of the window
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to avoid marking places we didn't actually draw (which can cause
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problems when the window has an extra client-side backing store)
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But this is a costly operation and since we'll normally just be
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drawing inside the clip, go to some lengths to avoid the general
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case intersection. */
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b1 = REGION_EXTENTS(pScreen, &pWindow->borderClip);
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b2 = REGION_EXTENTS(pScreen, pRegion);
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if (EXTENTCHECK(b1, b2)) {
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/* Regions may overlap. */
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if (REGION_NUM_RECTS(pRegion) == 1) {
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int in;
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/* Damaged region only has a single rect, so we can
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just compare that against the region */
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in = RECT_IN_REGION(pScreen, &pWindow->borderClip,
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REGION_RECTS (pRegion));
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if (in == rgnIN) {
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/* clip totally contains pRegion */
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#ifdef ROOTLESS_TRACK_DAMAGE
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REGION_UNION(pScreen, &winRec->damage,
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&winRec->damage, (pRegion));
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#else
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SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
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REGION_NUM_RECTS(pRegion),
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REGION_RECTS(pRegion),
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-winRec->x, -winRec->y);
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#endif
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RootlessQueueRedisplay(pTop->drawable.pScreen);
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goto out;
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}
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else if (in == rgnOUT) {
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/* clip doesn't contain pRegion */
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goto out;
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}
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}
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/* clip overlaps pRegion, need to intersect */
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REGION_NULL(pScreen, &clipped);
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REGION_INTERSECT(pScreen, &clipped, &pWindow->borderClip, pRegion);
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#ifdef ROOTLESS_TRACK_DAMAGE
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REGION_UNION(pScreen, &winRec->damage,
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&winRec->damage, (pRegion));
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#else
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SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
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REGION_NUM_RECTS(&clipped),
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REGION_RECTS(&clipped),
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-winRec->x, -winRec->y);
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#endif
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REGION_UNINIT(pScreen, &clipped);
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RootlessQueueRedisplay(pTop->drawable.pScreen);
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}
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out:
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#ifdef ROOTLESSDEBUG
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{
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BoxRec *box = REGION_RECTS(pRegion), *end;
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int numBox = REGION_NUM_RECTS(pRegion);
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for (end = box+numBox; box < end; box++) {
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RL_DEBUG_MSG("Damage rect: %i, %i, %i, %i\n",
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box->x1, box->x2, box->y1, box->y2);
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}
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}
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#endif
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return;
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}
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/*
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* RootlessDamageBox
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* Mark a damaged box as requiring redisplay to screen.
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* pRegion is in GLOBAL coordinates.
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*/
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void
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RootlessDamageBox(WindowPtr pWindow, BoxPtr pBox)
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{
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RegionRec region;
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REGION_INIT(pWindow->drawable.pScreen, ®ion, pBox, 1);
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RootlessDamageRegion(pWindow, ®ion);
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REGION_UNINIT(pWindow->drawable.pScreen, ®ion); /* no-op */
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}
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/*
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* RootlessDamageRect
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* Mark a damaged rectangle as requiring redisplay to screen.
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* (x, y, w, h) is in window-local coordinates.
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*/
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void
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RootlessDamageRect(WindowPtr pWindow, int x, int y, int w, int h)
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{
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BoxRec box;
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RegionRec region;
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x += pWindow->drawable.x;
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y += pWindow->drawable.y;
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box.x1 = x;
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box.x2 = x + w;
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box.y1 = y;
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box.y2 = y + h;
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REGION_INIT(pWindow->drawable.pScreen, ®ion, &box, 1);
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RootlessDamageRegion(pWindow, ®ion);
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REGION_UNINIT(pWindow->drawable.pScreen, ®ion); /* no-op */
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}
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/*
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* RootlessRedisplay
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* Stop drawing and redisplay the damaged region of a window.
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*/
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void
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RootlessRedisplay(WindowPtr pWindow)
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{
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#ifdef ROOTLESS_TRACK_DAMAGE
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RootlessWindowRec *winRec = WINREC(pWindow);
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ScreenPtr pScreen = pWindow->drawable.pScreen;
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RootlessStopDrawing(pWindow, FALSE);
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if (REGION_NOTEMPTY(pScreen, &winRec->damage)) {
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RL_DEBUG_MSG("Redisplay Win 0x%x, %i x %i @ (%i, %i)\n",
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pWindow, winRec->width, winRec->height,
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winRec->x, winRec->y);
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// move region to window local coords
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REGION_TRANSLATE(pScreen, &winRec->damage,
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-winRec->x, -winRec->y);
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SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, &winRec->damage);
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REGION_EMPTY(pScreen, &winRec->damage);
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}
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#else /* !ROOTLESS_TRACK_DAMAGE */
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RootlessStopDrawing(pWindow, TRUE);
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#endif
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}
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/*
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* RootlessRepositionWindows
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* Reposition all windows on a screen to their correct positions.
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*/
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void
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RootlessRepositionWindows(ScreenPtr pScreen)
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{
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WindowPtr root = WindowTable[pScreen->myNum];
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WindowPtr win;
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if (root != NULL) {
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RootlessRepositionWindow(root);
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for (win = root->firstChild; win; win = win->nextSib) {
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if (WINREC(win) != NULL)
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RootlessRepositionWindow(win);
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}
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}
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}
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/*
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* RootlessRedisplayScreen
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* Walk every window on a screen and redisplay the damaged regions.
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*/
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void
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RootlessRedisplayScreen(ScreenPtr pScreen)
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{
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WindowPtr root = WindowTable[pScreen->myNum];
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if (root != NULL) {
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WindowPtr win;
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RootlessRedisplay(root);
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for (win = root->firstChild; win; win = win->nextSib) {
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if (WINREC(win) != NULL) {
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RootlessRedisplay(win);
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}
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}
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}
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}
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