174 lines
5.7 KiB
C
174 lines
5.7 KiB
C
/*
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* Specialized window functions to protect the alpha channel
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*/
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/*
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* Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name(s) of the above copyright
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* holders shall not be used in advertising or otherwise to promote the sale,
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* use or other dealings in this Software without prior written authorization.
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*/
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/* Portions of this file are based on fbwindow.c, which contains the
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* following copyright:
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*
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* Copyright © 1998 Keith Packard
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*/
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#include "fb.h"
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#include "safeAlpha.h"
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#include "rootlessCommon.h"
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#ifdef PANORAMIX
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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/*
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* SafeAlphaFillRegionTiled
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* Fill using a tile while leaving the alpha channel untouched.
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* Based on fbfillRegionTiled.
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*/
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void
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SafeAlphaFillRegionTiled(
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DrawablePtr pDrawable,
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RegionPtr pRegion,
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PixmapPtr pTile)
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{
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FbBits *dst;
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FbStride dstStride;
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int dstBpp;
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int dstXoff, dstYoff;
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FbBits *tile;
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FbStride tileStride;
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int tileBpp;
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int tileXoff, tileYoff; /* XXX assumed to be zero */
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int tileWidth, tileHeight;
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int n = REGION_NUM_RECTS(pRegion);
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BoxPtr pbox = REGION_RECTS(pRegion);
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int xRot = pDrawable->x;
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int yRot = pDrawable->y;
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FbBits planeMask;
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#ifdef PANORAMIX
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if(!noPanoramiXExtension)
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{
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int index = pDrawable->pScreen->myNum;
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if(&WindowTable[index]->drawable == pDrawable)
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{
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xRot -= panoramiXdataPtr[index].x;
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yRot -= panoramiXdataPtr[index].y;
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}
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}
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#endif
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fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
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fbGetDrawable (&pTile->drawable, tile, tileStride, tileBpp,
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tileXoff, tileYoff);
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tileWidth = pTile->drawable.width;
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tileHeight = pTile->drawable.height;
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xRot += dstXoff;
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yRot += dstYoff;
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planeMask = FB_ALLONES & ~RootlessAlphaMask(dstBpp);
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while (n--)
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{
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fbTile (dst + (pbox->y1 + dstYoff) * dstStride,
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dstStride,
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(pbox->x1 + dstXoff) * dstBpp,
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(pbox->x2 - pbox->x1) * dstBpp,
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pbox->y2 - pbox->y1,
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tile,
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tileStride,
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tileWidth * dstBpp,
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tileHeight,
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GXcopy,
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planeMask,
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dstBpp,
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xRot * dstBpp,
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yRot - pbox->y1);
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pbox++;
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}
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}
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/*
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* SafeAlphaPaintWindow
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* Paint the window while filling in the alpha channel with all on.
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* We can't use fbPaintWindow because it zeros the alpha channel.
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*/
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void
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SafeAlphaPaintWindow(
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WindowPtr pWin,
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RegionPtr pRegion,
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int what)
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{
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switch (what) {
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case PW_BACKGROUND:
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switch (pWin->backgroundState) {
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case None:
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break;
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case ParentRelative:
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do {
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pWin = pWin->parent;
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} while (pWin->backgroundState == ParentRelative);
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(*pWin->drawable.pScreen->PaintWindowBackground)(pWin, pRegion,
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what);
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break;
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case BackgroundPixmap:
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SafeAlphaFillRegionTiled (&pWin->drawable,
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pRegion,
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pWin->background.pixmap);
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break;
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case BackgroundPixel:
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{
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Pixel pixel = pWin->background.pixel |
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RootlessAlphaMask(pWin->drawable.bitsPerPixel);
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fbFillRegionSolid (&pWin->drawable, pRegion, 0,
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fbReplicatePixel (pixel,
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pWin->drawable.bitsPerPixel));
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break;
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}
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}
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break;
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case PW_BORDER:
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if (pWin->borderIsPixel)
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{
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Pixel pixel = pWin->border.pixel |
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RootlessAlphaMask(pWin->drawable.bitsPerPixel);
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fbFillRegionSolid (&pWin->drawable, pRegion, 0,
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fbReplicatePixel (pixel,
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pWin->drawable.bitsPerPixel));
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}
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else
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{
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WindowPtr pBgWin;
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for (pBgWin = pWin; pBgWin->backgroundState == ParentRelative;
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pBgWin = pBgWin->parent);
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SafeAlphaFillRegionTiled (&pBgWin->drawable,
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pRegion,
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pWin->border.pixmap);
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}
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break;
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}
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fbValidateDrawable (&pWin->drawable);
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}
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