e9438a8659
and xserver)...
80 lines
3.1 KiB
C
80 lines
3.1 KiB
C
/****************************************************************************
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*
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* Mesa bindings for SciTech MGL
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*
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* Copyright (C) 1996 SciTech Software.
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* All rights reserved.
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*
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* Filename: mglmesa.h
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* Version: Revision: 1.1.1.1
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*
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* Language: ANSI C
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* Environment: Any
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*
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* Description: Header file for the Mesa/OpenGL interface bindings for the
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* SciTech MGL graphics library. Uses the MGL internal
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* device context structures to get direct access to the
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* high performance MGL rasterization functions for maximum
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* performance. Utilizes the VESA VBE/AF Accelerator Functions
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* via the MGL's accelerated device driver functions, as well
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* as basic DirectDraw accelerated functions provided by the
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* MGL.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*
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****************************************************************************/
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#ifndef __MGLMESA_H
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#define __MGLMESA_H
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#include "mgraph.h"
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/*------------------------- Function Prototypes ---------------------------*/
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#ifdef __cplusplus
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extern "C" { /* Use "C" linkage when in C++ mode */
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#endif
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#ifndef __WINDOWS__
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#define GLAPIENTRY
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#endif
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#ifdef __WINDOWS__
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bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
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#endif
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void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
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bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
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bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
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void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
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void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
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void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
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/* Palette manipulation support. The reason we provide palette manipulation
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* routines is so that when rendering in double buffered modes with a
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* software backbuffer, the palette for the backbuffer is kept consistent
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* with the hardware front buffer.
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*/
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void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
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void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
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void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
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#ifdef __cplusplus
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} /* End of "C" linkage for C++ */
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#endif /* __cplusplus */
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#endif /* __MGLMESA_H */
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