4f58590a42
Tested by naddy@, jsg@ & kettenis@
621 lines
22 KiB
C
621 lines
22 KiB
C
/*
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*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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*
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*Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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*"Software"), to deal in the Software without restriction, including
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*without limitation the rights to use, copy, modify, merge, publish,
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*distribute, sublicense, and/or sell copies of the Software, and to
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*permit persons to whom the Software is furnished to do so, subject to
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*the following conditions:
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*
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*The above copyright notice and this permission notice shall be
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*included in all copies or substantial portions of the Software.
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*
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*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*Except as contained in this notice, the name of the XFree86 Project
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*shall not be used in advertising or otherwise to promote the sale, use
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*or other dealings in this Software without prior written authorization
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*from the XFree86 Project.
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*
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* Authors: Dakshinamurthy Karra
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* Suhaib M Siddiqi
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* Peter Busch
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* Harold L Hunt II
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*/
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "win.h"
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/*
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* Local function prototypes
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*/
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static Bool
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winAllocateFBPrimaryDD(ScreenPtr pScreen);
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static Bool
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winCloseScreenPrimaryDD(ScreenPtr pScreen);
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static Bool
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winInitVisualsPrimaryDD(ScreenPtr pScreen);
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static Bool
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winAdjustVideoModePrimaryDD(ScreenPtr pScreen);
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static Bool
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winActivateAppPrimaryDD(ScreenPtr pScreen);
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static Bool
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winHotKeyAltTabPrimaryDD(ScreenPtr pScreen);
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/*
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* Create a DirectDraw primary surface
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*/
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static Bool
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winAllocateFBPrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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HRESULT ddrval = DD_OK;
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DDSURFACEDESC ddsd;
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DDSURFACEDESC *pddsdPrimary = NULL;
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DDSURFACEDESC *pddsdOffscreen = NULL;
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RECT rcClient;
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ErrorF("winAllocateFBPrimaryDD\n");
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/* Get client area location in screen coords */
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GetClientRect(pScreenPriv->hwndScreen, &rcClient);
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MapWindowPoints(pScreenPriv->hwndScreen,
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HWND_DESKTOP, (LPPOINT) &rcClient, 2);
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/* Create a DirectDraw object, store the address at lpdd */
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ddrval = (*g_fpDirectDrawCreate) (NULL, &pScreenPriv->pdd, NULL);
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if (ddrval != DD_OK)
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FatalError("winAllocateFBPrimaryDD - Could not start DirectDraw\n");
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/* Get a DirectDraw2 interface pointer */
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ddrval = IDirectDraw_QueryInterface(pScreenPriv->pdd,
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&IID_IDirectDraw2,
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(LPVOID *) &pScreenPriv->pdd2);
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if (FAILED(ddrval)) {
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ErrorF("winAllocateFBShadowDD - Failed DD2 query: %08x\n",
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(unsigned int) ddrval);
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return FALSE;
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}
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ErrorF("winAllocateFBPrimaryDD - Created and initialized DD\n");
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/* Are we windowed or fullscreen? */
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if (pScreenInfo->fFullScreen) {
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/* Full screen mode */
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ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2,
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pScreenPriv->hwndScreen,
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DDSCL_FULLSCREEN
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| DDSCL_EXCLUSIVE);
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if (FAILED(ddrval))
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FatalError("winAllocateFBPrimaryDD - Could not set "
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"cooperative level\n");
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/* Change the video mode to the mode requested */
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ddrval = IDirectDraw2_SetDisplayMode(pScreenPriv->pdd2,
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pScreenInfo->dwWidth,
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pScreenInfo->dwHeight,
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pScreenInfo->dwBPP,
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pScreenInfo->dwRefreshRate, 0);
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if (FAILED(ddrval))
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FatalError("winAllocateFBPrimaryDD - Could not set "
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"full screen display mode\n");
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}
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else {
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/* Windowed mode */
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ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2,
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pScreenPriv->hwndScreen,
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DDSCL_NORMAL);
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if (FAILED(ddrval))
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FatalError("winAllocateFBPrimaryDD - Could not set "
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"cooperative level\n");
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}
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/* Describe the primary surface */
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ZeroMemory(&ddsd, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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/* Create the primary surface */
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ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2,
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&ddsd, &pScreenPriv->pddsPrimary, NULL);
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if (FAILED(ddrval))
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FatalError("winAllocateFBPrimaryDD - Could not create primary "
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"surface %08x\n", (unsigned int) ddrval);
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ErrorF("winAllocateFBPrimaryDD - Created primary\n");
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/* Allocate a DD surface description for our screen privates */
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pddsdPrimary = pScreenPriv->pddsdPrimary = malloc(sizeof(DDSURFACEDESC));
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if (pddsdPrimary == NULL)
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FatalError("winAllocateFBPrimaryDD - Could not allocate surface "
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"description memory\n");
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ZeroMemory(pddsdPrimary, sizeof(*pddsdPrimary));
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pddsdPrimary->dwSize = sizeof(*pddsdPrimary);
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/* Describe the offscreen surface to be created */
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/*
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* NOTE: Do not use a DDSCAPS_VIDEOMEMORY surface,
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* as drawing, locking, and unlocking take forever
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* with video memory surfaces. In addition,
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* video memory is a somewhat scarce resource,
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* so you shouldn't be allocating video memory when
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* you have the option of using system memory instead.
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*/
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ZeroMemory(&ddsd, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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ddsd.dwHeight = pScreenInfo->dwHeight;
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ddsd.dwWidth = pScreenInfo->dwWidth;
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/* Create the shadow surface */
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ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2,
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&ddsd,
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&pScreenPriv->pddsOffscreen, NULL);
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if (ddrval != DD_OK)
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FatalError("winAllocateFBPrimaryDD - Could not create shadow "
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"surface\n");
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ErrorF("winAllocateFBPrimaryDD - Created offscreen\n");
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/* Allocate a DD surface description for our screen privates */
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pddsdOffscreen = pScreenPriv->pddsdOffscreen
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= malloc(sizeof(DDSURFACEDESC));
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if (pddsdOffscreen == NULL)
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FatalError("winAllocateFBPrimaryDD - Could not allocate surface "
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"description memory\n");
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ZeroMemory(pddsdOffscreen, sizeof(*pddsdOffscreen));
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pddsdOffscreen->dwSize = sizeof(*pddsdOffscreen);
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ErrorF("winAllocateFBPrimaryDD - Locking primary\n");
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/* Lock the primary surface */
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ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsPrimary,
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pScreenInfo->
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fFullScreen ? NULL : &rcClient,
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pddsdPrimary, DDLOCK_WAIT, NULL);
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if (ddrval != DD_OK || pddsdPrimary->lpSurface == NULL)
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FatalError("winAllocateFBPrimaryDD - Could not lock "
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"primary surface\n");
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ErrorF("winAllocateFBPrimaryDD - Locked primary\n");
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/* We don't know how to deal with anything other than RGB */
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if (!(pddsdPrimary->ddpfPixelFormat.dwFlags & DDPF_RGB))
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FatalError("winAllocateFBPrimaryDD - Color format other than RGB\n");
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/* Grab the pitch from the surface desc */
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pScreenInfo->dwStride = (pddsdPrimary->u1.lPitch * 8)
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/ pScreenInfo->dwBPP;
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/* Save the pointer to our surface memory */
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pScreenInfo->pfb = pddsdPrimary->lpSurface;
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/* Grab the color depth and masks from the surface description */
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pScreenPriv->dwRedMask = pddsdPrimary->ddpfPixelFormat.u2.dwRBitMask;
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pScreenPriv->dwGreenMask = pddsdPrimary->ddpfPixelFormat.u3.dwGBitMask;
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pScreenPriv->dwBlueMask = pddsdPrimary->ddpfPixelFormat.u4.dwBBitMask;
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ErrorF("winAllocateFBPrimaryDD - Returning\n");
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return TRUE;
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}
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static void
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winFreeFBPrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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/* Free the offscreen surface, if there is one */
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if (pScreenPriv->pddsOffscreen) {
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IDirectDrawSurface2_Unlock(pScreenPriv->pddsOffscreen, NULL);
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IDirectDrawSurface2_Release(pScreenPriv->pddsOffscreen);
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pScreenPriv->pddsOffscreen = NULL;
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}
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/* Release the primary surface, if there is one */
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if (pScreenPriv->pddsPrimary) {
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IDirectDrawSurface2_Unlock(pScreenPriv->pddsPrimary, NULL);
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IDirectDrawSurface2_Release(pScreenPriv->pddsPrimary);
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pScreenPriv->pddsPrimary = NULL;
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}
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/* Free the DirectDraw object, if there is one */
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if (pScreenPriv->pdd) {
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IDirectDraw2_RestoreDisplayMode(pScreenPriv->pdd);
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IDirectDraw2_Release(pScreenPriv->pdd);
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pScreenPriv->pdd = NULL;
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}
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/* Invalidate the ScreenInfo's fb pointer */
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pScreenInfo->pfb = NULL;
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}
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static Bool
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winInitScreenPrimaryDD(ScreenPtr pScreen)
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{
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return winAllocateFBPrimaryDD(pScreen);
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}
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/*
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* Call the wrapped CloseScreen function.
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*
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* Free our resources and private structures.
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*/
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static Bool
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winCloseScreenPrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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Bool fReturn;
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ErrorF("winCloseScreenPrimaryDD - Freeing screen resources\n");
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/* Flag that the screen is closed */
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pScreenPriv->fClosed = TRUE;
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pScreenPriv->fActive = FALSE;
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/* Call the wrapped CloseScreen procedure */
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WIN_UNWRAP(CloseScreen);
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if (pScreen->CloseScreen)
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fReturn = (*pScreen->CloseScreen) (pScreen);
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/* Delete the window property */
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RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP);
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winFreeFBPrimaryDD(pScreen);
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/* Delete tray icon, if we have one */
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if (!pScreenInfo->fNoTrayIcon)
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winDeleteNotifyIcon(pScreenPriv);
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/* Free the exit confirmation dialog box, if it exists */
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if (g_hDlgExit != NULL) {
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DestroyWindow(g_hDlgExit);
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g_hDlgExit = NULL;
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}
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/* Kill our window */
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if (pScreenPriv->hwndScreen) {
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DestroyWindow(pScreenPriv->hwndScreen);
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pScreenPriv->hwndScreen = NULL;
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}
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/* Kill our screeninfo's pointer to the screen */
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pScreenInfo->pScreen = NULL;
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/* Free the screen privates for this screen */
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free((void *) pScreenPriv);
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return fReturn;
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}
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/*
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* Tell mi what sort of visuals we need.
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*
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* Generally we only need one visual, as our screen can only
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* handle one format at a time, I believe. You may want
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* to verify that last sentence.
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*/
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static Bool
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winInitVisualsPrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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DWORD dwRedBits, dwGreenBits, dwBlueBits;
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/* Count the number of ones in each color mask */
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dwRedBits = winCountBits(pScreenPriv->dwRedMask);
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dwGreenBits = winCountBits(pScreenPriv->dwGreenMask);
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dwBlueBits = winCountBits(pScreenPriv->dwBlueMask);
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/* Store the maximum number of ones in a color mask as the bitsPerRGB */
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if (dwRedBits > dwGreenBits && dwRedBits > dwBlueBits)
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pScreenPriv->dwBitsPerRGB = dwRedBits;
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else if (dwGreenBits > dwRedBits && dwGreenBits > dwBlueBits)
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pScreenPriv->dwBitsPerRGB = dwGreenBits;
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else
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pScreenPriv->dwBitsPerRGB = dwBlueBits;
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ErrorF("winInitVisualsPrimaryDD - Masks: %08x %08x %08x bpRGB: %d\n",
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(unsigned int) pScreenPriv->dwRedMask,
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(unsigned int) pScreenPriv->dwGreenMask,
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(unsigned int) pScreenPriv->dwBlueMask,
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(int) pScreenPriv->dwBitsPerRGB);
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/* Create a single visual according to the Windows screen depth */
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switch (pScreenInfo->dwDepth) {
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case 24:
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case 16:
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case 15:
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if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
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TrueColorMask,
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pScreenPriv->dwBitsPerRGB,
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TrueColor,
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pScreenPriv->dwRedMask,
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pScreenPriv->dwGreenMask,
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pScreenPriv->dwBlueMask)) {
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ErrorF("winInitVisualsPrimaryDD - "
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"miSetVisualTypesAndMasks failed\n");
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return FALSE;
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}
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break;
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case 8:
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#if CYGDEBUG
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winDebug("winInitVisuals - Calling miSetVisualTypesAndMasks\n");
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#endif /* CYGDEBUG */
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if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
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PseudoColorMask,
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pScreenPriv->dwBitsPerRGB,
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PseudoColor,
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pScreenPriv->dwRedMask,
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pScreenPriv->dwGreenMask,
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pScreenPriv->dwBlueMask)) {
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ErrorF("winInitVisualsPrimaryDD - "
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"miSetVisualTypesAndMasks failed\n");
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return FALSE;
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}
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#if CYGDEBUG
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winDebug("winInitVisualsPrimaryDD - Returned from "
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"miSetVisualTypesAndMasks\n");
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#endif /* CYGDEBUG */
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break;
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default:
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ErrorF("winInitVisualsPrimaryDD - Unknown screen depth\n");
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return FALSE;
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}
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ErrorF("winInitVisualsPrimaryDD - Returning\n");
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return TRUE;
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}
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static Bool
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winAdjustVideoModePrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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HDC hdc = NULL;
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DWORD dwBPP;
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/* We're in serious trouble if we can't get a DC */
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hdc = GetDC(NULL);
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if (hdc == NULL) {
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ErrorF("winAdjustVideoModePrimaryDD - GetDC failed\n");
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return FALSE;
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}
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/* Query GDI for current display depth */
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dwBPP = GetDeviceCaps(hdc, BITSPIXEL);
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/* DirectDraw can only change the depth in fullscreen mode */
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if (!(pScreenInfo->fFullScreen && (pScreenInfo->dwBPP != WIN_DEFAULT_BPP))) {
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/* Otherwise, We'll use GDI's depth */
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pScreenInfo->dwBPP = dwBPP;
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}
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/* Release our DC */
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ReleaseDC(NULL, hdc);
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return TRUE;
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}
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/*
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* We need to blit our offscreen fb to
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* the screen when we are activated, and we need to point
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* the fb code back to the primary surface memory.
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*/
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static Bool
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winActivateAppPrimaryDD(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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RECT rcSrc, rcClient;
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HRESULT ddrval = DD_OK;
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/* Check for errors */
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if (pScreenPriv == NULL
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|| pScreenPriv->pScreenInfo == NULL
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|| pScreenPriv->pddsPrimary == NULL
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|| pScreenPriv->pddsOffscreen == NULL)
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return FALSE;
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/* Check for do-nothing */
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if (!pScreenPriv->fActive)
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return TRUE;
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/* We are activating */
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ddrval = IDirectDrawSurface2_IsLost(pScreenPriv->pddsOffscreen);
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if (ddrval == DD_OK) {
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IDirectDrawSurface2_Unlock(pScreenPriv->pddsOffscreen, NULL);
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/*
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* We don't check for an error from Unlock, because it
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* doesn't matter if the Unlock failed.
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*/
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}
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/* Restore both surfaces, just cause I like it that way */
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IDirectDrawSurface2_Restore(pScreenPriv->pddsOffscreen);
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IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary);
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/* Get client area in screen coords */
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GetClientRect(pScreenPriv->hwndScreen, &rcClient);
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MapWindowPoints(pScreenPriv->hwndScreen,
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HWND_DESKTOP, (LPPOINT) &rcClient, 2);
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/* Setup a source rectangle */
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rcSrc.left = 0;
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rcSrc.top = 0;
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rcSrc.right = pScreenPriv->pScreenInfo->dwWidth;
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rcSrc.bottom = pScreenPriv->pScreenInfo->dwHeight;
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ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary,
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&rcClient,
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pScreenPriv->pddsOffscreen,
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&rcSrc, DDBLT_WAIT, NULL);
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if (ddrval != DD_OK)
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FatalError("winActivateAppPrimaryDD () - Failed blitting offscreen "
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"surface to primary surface %08x\n", (unsigned int) ddrval);
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/* Lock the primary surface */
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ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsPrimary,
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&rcClient,
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pScreenPriv->pddsdPrimary,
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DDLOCK_WAIT, NULL);
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if (ddrval != DD_OK || pScreenPriv->pddsdPrimary->lpSurface == NULL)
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FatalError("winActivateAppPrimaryDD () - Could not lock "
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"primary surface\n");
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|
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/* Notify FB of the new memory pointer */
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winUpdateFBPointer(pScreen, pScreenPriv->pddsdPrimary->lpSurface);
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|
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/*
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* Register the Alt-Tab combo as a hotkey so we can copy
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* the primary framebuffer before the display mode changes
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*/
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RegisterHotKey(pScreenPriv->hwndScreen, 1, MOD_ALT, 9);
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return TRUE;
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}
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/*
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* Handle the Alt+Tab hotkey.
|
|
*
|
|
* We need to save the primary fb to an offscreen fb when
|
|
* we get deactivated, and point the fb code at the offscreen
|
|
* fb for the duration of the deactivation.
|
|
*/
|
|
|
|
static Bool
|
|
winHotKeyAltTabPrimaryDD(ScreenPtr pScreen)
|
|
{
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|
winScreenPriv(pScreen);
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|
HRESULT ddrval = DD_OK;
|
|
|
|
ErrorF("\nwinHotKeyAltTabPrimaryDD\n\n");
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|
|
|
/* Alt+Tab was pressed, we will lose focus very soon */
|
|
pScreenPriv->fActive = FALSE;
|
|
|
|
/* Check for error conditions */
|
|
if (pScreenPriv->pddsPrimary == NULL || pScreenPriv->pddsOffscreen == NULL)
|
|
return FALSE;
|
|
|
|
/* Did we loose the primary surface? */
|
|
ddrval = IDirectDrawSurface2_IsLost(pScreenPriv->pddsPrimary);
|
|
if (ddrval == DD_OK) {
|
|
ddrval = IDirectDrawSurface2_Unlock(pScreenPriv->pddsPrimary, NULL);
|
|
if (FAILED(ddrval))
|
|
FatalError("winHotKeyAltTabPrimaryDD - Failed unlocking primary "
|
|
"surface\n");
|
|
}
|
|
|
|
/* Blit the primary surface to the offscreen surface */
|
|
ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsOffscreen, NULL, /* should be rcDest */
|
|
pScreenPriv->pddsPrimary,
|
|
NULL, DDBLT_WAIT, NULL);
|
|
if (ddrval == DDERR_SURFACELOST) {
|
|
IDirectDrawSurface2_Restore(pScreenPriv->pddsOffscreen);
|
|
IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary);
|
|
|
|
/* Blit the primary surface to the offscreen surface */
|
|
ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsOffscreen,
|
|
NULL,
|
|
pScreenPriv->pddsPrimary,
|
|
NULL, DDBLT_WAIT, NULL);
|
|
if (FAILED(ddrval))
|
|
FatalError("winHotKeyAltTabPrimaryDD - Failed blitting primary "
|
|
"surface to offscreen surface: %08x\n",
|
|
(unsigned int) ddrval);
|
|
}
|
|
else {
|
|
FatalError("winHotKeyAltTabPrimaryDD - Unknown error from "
|
|
"Blt: %08dx\n", (unsigned int) ddrval);
|
|
}
|
|
|
|
/* Lock the offscreen surface */
|
|
ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsOffscreen,
|
|
NULL,
|
|
pScreenPriv->pddsdOffscreen,
|
|
DDLOCK_WAIT, NULL);
|
|
if (ddrval != DD_OK || pScreenPriv->pddsdPrimary->lpSurface == NULL)
|
|
FatalError("winHotKeyAltTabPrimaryDD - Could not lock "
|
|
"offscreen surface\n");
|
|
|
|
/* Notify FB of the new memory pointer */
|
|
winUpdateFBPointer(pScreen, pScreenPriv->pddsdOffscreen->lpSurface);
|
|
|
|
/* Unregister our hotkey */
|
|
UnregisterHotKey(pScreenPriv->hwndScreen, 1);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Set engine specific functions */
|
|
Bool
|
|
winSetEngineFunctionsPrimaryDD(ScreenPtr pScreen)
|
|
{
|
|
winScreenPriv(pScreen);
|
|
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
|
|
|
|
/* Set our pointers */
|
|
pScreenPriv->pwinAllocateFB = winAllocateFBPrimaryDD;
|
|
pScreenPriv->pwinFreeFB = winFreeFBPrimaryDD;
|
|
pScreenPriv->pwinShadowUpdate =
|
|
(winShadowUpdateProcPtr) (void (*)(void)) NoopDDA;
|
|
pScreenPriv->pwinInitScreen = winInitScreenPrimaryDD;
|
|
pScreenPriv->pwinCloseScreen = winCloseScreenPrimaryDD;
|
|
pScreenPriv->pwinInitVisuals = winInitVisualsPrimaryDD;
|
|
pScreenPriv->pwinAdjustVideoMode = winAdjustVideoModePrimaryDD;
|
|
if (pScreenInfo->fFullScreen)
|
|
pScreenPriv->pwinCreateBoundingWindow =
|
|
winCreateBoundingWindowFullScreen;
|
|
else
|
|
pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
|
|
pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB;
|
|
pScreenPriv->pwinBltExposedRegions =
|
|
(winBltExposedRegionsProcPtr) (void (*)(void)) NoopDDA;
|
|
pScreenPriv->pwinActivateApp = winActivateAppPrimaryDD;
|
|
pScreenPriv->pwinRedrawScreen = NULL;
|
|
pScreenPriv->pwinRealizeInstalledPalette = NULL;
|
|
pScreenPriv->pwinInstallColormap = NULL;
|
|
pScreenPriv->pwinStoreColors = NULL;
|
|
pScreenPriv->pwinCreateColormap = NULL;
|
|
pScreenPriv->pwinDestroyColormap = NULL;
|
|
pScreenPriv->pwinHotKeyAltTab = winHotKeyAltTabPrimaryDD;
|
|
pScreenPriv->pwinCreatePrimarySurface =
|
|
(winCreatePrimarySurfaceProcPtr) (void (*)(void)) NoopDDA;
|
|
pScreenPriv->pwinReleasePrimarySurface =
|
|
(winReleasePrimarySurfaceProcPtr) (void (*)(void)) NoopDDA;
|
|
#ifdef XWIN_MULTIWINDOW
|
|
pScreenPriv->pwinFinishCreateWindowsWindow =
|
|
(winFinishCreateWindowsWindowProcPtr) (void (*)(void)) NoopDDA;
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|