530 lines
12 KiB
C
530 lines
12 KiB
C
/*
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* Copyright (C) 1994 Mark Boyns (boyns@sdsu.edu) and
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* Mark Scott (mscott@mcd.mot.com)
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*
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* FvwmAudio version 1.1
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* ChangeLog
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* merged bug fix from Christophe MARTIN <cmartin@ipnl.in2p3.fr>
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- FvwmAudio doesn't read messages it is not interrested in,
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thus desynchronize,
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- keep time stamp even if no sound is played
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- minimize malloc/free
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mark boyns ok-ed this patch, I reviewed it and put out those ugly
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#defines for RESYNC and READ_BODY by reordering the control structures
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* made FvwmAudio insensitive to its name -> can be symlinked.
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corrected some error message deficiencies, code for quoted 'sound'
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parameters shamelessly stolen from FvwmButtons/parse.c (with minimal
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adjustments)
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FvwmAudio now supports rsynth's say command:
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*FvwmAudioPlayCmd say
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*FvwmAudio add_window "add window"
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*FvwmAudio raise_window 'raise window'
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-- 08/07/96 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
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* Fixed FvwmAudio to reflect the changes made to the module protocol.
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* Szijarto Szabolcs <saby@sch.bme.hu> provided FvwmSound code that used
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$HOSTDISPLAY for the rplay host. The code has been added to FvwmAudio.
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* Fixed bugs reported by beta testers, thanks!
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* Builtin rplay support has been added to FvwmAudio. This support is
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enabled when FvwmAudio is compiled with HAVE_RPLAY defined and when
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FvwmAudioPlayCmd is set to builtin-rplay. I guess it's safe to say
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that FvwmSound is now obsolete. -- Mark Boyns 5/7/94
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* FvwmAudio is based heavily on an Fvwm module "FvwmSound" by Mark Boyns
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and the real credit for this really goes to him for the concept.
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I just stripped out the "rplay" library dependencies to allow generic
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audio play command support.
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*/
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/*
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* This module is based on FvwmModuleDebugger which has the following
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* copyright:
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*
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* This module, and the entire ModuleDebugger program, and the concept for
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* interfacing this module to the Window Manager, are all original work
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* by Robert Nation
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*
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* Copyright 1994, Robert Nation. No guarantees or warantees or anything
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* are provided or implied in any way whatsoever. Use this program at your
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* own risk. Permission to use this program for any purpose is given,
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* as long as the copyright is kept intact.
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*/
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#include "config.h"
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#include "../../fvwm/module.h"
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#include "fvwmlib.h"
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/*
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* fvwm includes:
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <fcntl.h>
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#include <string.h>
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#include <sys/wait.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <ctype.h>
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#include <stdlib.h>
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#ifdef HAVE_RPLAY
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#include <rplay.h>
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#undef M_ERROR /* Solaris fix */
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#endif
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#define BUILTIN_STARTUP MAX_MESSAGES
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#define BUILTIN_SHUTDOWN MAX_MESSAGES+1
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#define BUILTIN_UNKNOWN MAX_MESSAGES+2
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#define MAX_BUILTIN 3
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#define BUFSIZE 512
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/* globals */
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char *MyName;
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int MyNameLen;
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int fd_width;
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int fd[2];
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char audio_play_cmd_line[BUFSIZE], audio_play_dir[BUFSIZE];
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time_t audio_delay = 0, /* seconds */
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last_time = 0,
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now;
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#ifdef HAVE_RPLAY
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int rplay_fd = -1;
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#endif
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/* prototypes */
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void Loop(int *);
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void process_message(unsigned long,unsigned long *);
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void DeadPipe(int);
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void config(void);
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void done(int);
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int audio_play(short);
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/* define the message table */
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char *messages[MAX_MESSAGES+MAX_BUILTIN] =
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{
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"new_page",
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"new_desk",
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"add_window",
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"raise_window",
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"lower_window",
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"configure_window",
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"focus_change",
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"destroy_window",
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"iconify",
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"deiconify",
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"window_name",
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"icon_name",
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"res_class",
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"res_name",
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"end_windowlist",
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"icon_location",
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"map",
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"error",
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"config_info",
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"end_config_info",
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"icon_file",
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"default_icon",
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"string",
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"mini_icon",
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"windowshade",
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"dewindowshade",
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/* add builtins here */
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"startup",
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"shutdown",
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"unknown"
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};
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/* define the sound table */
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char *sound_table[MAX_MESSAGES+MAX_BUILTIN];
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#ifdef HAVE_RPLAY
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/* define the rplay table */
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RPLAY *rplay_table[MAX_MESSAGES+MAX_BUILTIN];
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#endif
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int main(int argc, char **argv)
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{
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char *temp, *s;
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/* Save our program name - for error messages */
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temp = argv[0];
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s=strrchr(argv[0], '/');
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if (s != NULL)
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temp = s + 1;
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MyNameLen=strlen(temp)+1; /* acoount for '*' */
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MyName = safemalloc(MyNameLen+1); /* account for \0 */
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strcpy(MyName,"*");
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strcat(MyName, temp);
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if ((argc != 6)&&(argc != 7)) /* Now Myname is defined */
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{
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fprintf(stderr,"%s Version %s should only be executed by fvwm!\n",
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MyName+1, VERSION);
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exit(1);
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}
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/* Dead pipe == Fvwm died */
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signal (SIGPIPE, DeadPipe);
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fd[0] = atoi(argv[1]);
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fd[1] = atoi(argv[2]);
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audio_play_dir[0] = '\0';
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audio_play_cmd_line[0] = '\0';
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/*
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* Read the sound configuration.
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*/
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config();
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/*
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* Play the startup sound.
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*/
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audio_play(BUILTIN_STARTUP);
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SendText(fd,"Nop",0);
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Loop(fd);
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return 0;
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}
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/***********************************************************************
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*
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* Procedure:
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* config - read the sound configuration file.
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*
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***********************************************************************/
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void config(void)
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{
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char *buf;
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char *message;
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char *sound;
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char *p;
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int i, found;
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#ifdef HAVE_RPLAY
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int volume = RPLAY_DEFAULT_VOLUME;
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int priority = RPLAY_DEFAULT_PRIORITY;
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char host[128];
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strcpy(host, rplay_default_host());
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#endif
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/*
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* Intialize all the sounds.
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*/
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for (i = 0; i < MAX_MESSAGES+MAX_BUILTIN; i++) {
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sound_table[i] = NULL;
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#ifdef HAVE_RPLAY
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rplay_table[i] = NULL;
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#endif
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}
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GetConfigLine(fd,&buf);
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while (buf != NULL)
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{
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if (buf[0] == '*') /* this check is obsolete */
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/* - included in the next if */
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{
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buf[strlen(buf)-1] = '\0'; /* strip off \n */
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/*
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* Search for MyName (normally *FvwmAudio)
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*/
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if (strncasecmp(buf, MyName, MyNameLen) == 0)
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{
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p = strtok(buf+MyNameLen, " \t");
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if (strcasecmp(p, "PlayCmd") == 0) {
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p = strtok(NULL, "\n"); /* allow parameters */
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if (p && *p) {
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strcpy(audio_play_cmd_line, p);
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}
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}
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else if (strcasecmp(p, "Dir") == 0) {
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p = strtok(NULL, " \t");
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if (p && *p) {
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strcpy(audio_play_dir, p);
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}
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}
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else if (strcasecmp(p, "Delay") == 0) {
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p = strtok(NULL, " \t");
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if (p && *p) {
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audio_delay = atoi(p);
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}
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}
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#ifdef HAVE_RPLAY
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/*
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* Check for rplay configuration options.
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*/
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else if (strcasecmp(p, "RplayHost") == 0)
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{
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p = strtok(NULL, " \t");
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if (p && *p)
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{
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/*
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* Check for environment variables like $HOSTDISPLAY.
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*/
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if (*p == '$')
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{
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char *c1, *c2;
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c2 = host;
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for (c1 = (char *)getenv(p+1); *c1 && (*c1 != ':'); c1++)
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{
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*c2++ = *c1;
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}
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*c2 = '\0';
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}
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else
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{
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strcpy(host, p);
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}
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}
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}
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else if (strcasecmp(p, "RplayVolume") == 0)
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{
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p = strtok(NULL, " \t");
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if (p && *p) {
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volume = atoi(p);
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}
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}
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else if (strcasecmp(p, "RplayPriority") == 0)
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{
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p = strtok(NULL, " \t");
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if (p && *p) {
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priority = atoi(p);
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}
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}
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#endif
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/*
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* *FvwmAudio <message_type> <audio_file>
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* for builtin rplay
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*
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* or
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*
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* *FvwmAudio <message_type> <"any quoted parameters">
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* can be (mis)used to call FvwmAudioPlayCmd
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* with arbitrary parameters e.g: rsynth/say "window raised"
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*
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* can even be used to call arbitrary commands,
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* if the following wrapper is used as FvwmAudioPlayCmd
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*
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* #!/bin/tcsh
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* ${argv[1-]}
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*/
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else {
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message = p;
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p=strtok(NULL, ""); /* get rest of line */
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sound = PeekToken(p); /* extract next parameter */
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if (!message || !*message || !sound || !*sound)
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{
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fprintf(stderr,"%s: incomplete event definition %s\n",
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MyName+1, buf);
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GetConfigLine(fd,&buf);
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continue;
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}
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found = 0;
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for (i = 0; !found && i < MAX_MESSAGES+MAX_BUILTIN; i++)
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{
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if (strcasecmp(message, messages[i]) == 0) {
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#ifdef HAVE_RPLAY
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rplay_table[i] = rplay_create(RPLAY_PLAY);
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rplay_set(rplay_table[i], RPLAY_APPEND,
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RPLAY_SOUND, sound,
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RPLAY_PRIORITY, priority,
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RPLAY_VOLUME, volume,
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NULL);
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#endif
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sound_table[i]=sound;
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found++;
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}
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}
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if (!found) fprintf(stderr,"%s: unknown message type: %s\n",
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MyName+1, message);
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}
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}
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}
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GetConfigLine(fd,&buf);
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}
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#ifdef HAVE_RPLAY
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/*
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* Builtin rplay support is enabled when FvwmAudioPlayCmd == builtin-rplay.
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*/
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if (strcasecmp(audio_play_cmd_line, "builtin-rplay") == 0)
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{
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rplay_fd = rplay_open(host);
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if (rplay_fd < 0)
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{
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rplay_perror("rplay_open");
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done(1);
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}
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}
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#endif
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}
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/***********************************************************************
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*
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* Procedure:
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* Loop - wait for data to process
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*
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***********************************************************************/
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void Loop(int *fd)
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{
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unsigned long header[HEADER_SIZE], body[ MAX_BODY_SIZE ];
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int body_length,count,count2=0, total;
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long code;
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while (1)
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{
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if ((count = read(fd[1],header,
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HEADER_SIZE*sizeof(unsigned long))) <= 0)
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done(0);
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/* Ignore messages that occur during the delay period. */
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now = time(0);
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body_length = header[2]-HEADER_SIZE;
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if( header[ 0 ] != START_FLAG )
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continue; /* should find something better for resyncing */
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/* read the message so we are still synchronized */
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total = 0;
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while(total < body_length*sizeof(unsigned long))
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{
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if((count2=read(fd[1],&body[total],
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body_length*sizeof(unsigned long)-total)) >0)
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total += count2;
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else
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if(count2 < 0)
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done(0);
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}
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if (now < (last_time + audio_delay))
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continue; /* quash message */
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/*
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* code will equal the number of shifts in the
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* base-2 header[1] number. Could use log here
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* but this should be fast enough.
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*/
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code = -1;
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while (header[1])
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{
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code++;
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header[1] >>= 1;
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}
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/*
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* Play the sound.
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*/
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if (code >= 0 && code < MAX_MESSAGES)
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audio_play(code);
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else
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audio_play(BUILTIN_UNKNOWN);
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}
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}
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/***********************************************************************
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*
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* Procedure:
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* SIGPIPE handler - SIGPIPE means fvwm is dying
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*
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***********************************************************************/
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void DeadPipe(int nonsense)
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{
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done(1);
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}
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/***********************************************************************
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*
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* Procedure:
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* done - common exit point for FvwmAudio.
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*
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***********************************************************************/
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void done(int n)
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{
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if (n == 0)
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audio_play(BUILTIN_SHUTDOWN); /* only play if no error... */
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exit(n);
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}
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/***********************************************************************
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*
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* Procedure:
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*
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* audio_play - actually plays sound from lookup table
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*
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**********************************************************************/
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int audio_play(short sound)
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{
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static char buf[BUFSIZE];
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int ret;
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#ifdef HAVE_RPLAY
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if (rplay_fd != -1)
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{
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if (rplay_table[sound])
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{
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if (rplay(rplay_fd, rplay_table[sound]) >= 0)
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last_time = now;
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else
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rplay_perror("rplay");
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}
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return 0;
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}
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#endif
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if (sound_table[sound])
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{
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memset(buf,0,BUFSIZE);
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/*
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* Don't use audio_play_dir if it's NULL or if the sound file
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* is an absolute pathname.
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*/
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if (audio_play_dir[0] == '\0' || sound_table[sound][0] == '/')
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sprintf(buf,"%s %s", audio_play_cmd_line, sound_table[sound]);
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else
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sprintf(buf,"%s %s/%s &", audio_play_cmd_line, audio_play_dir,
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sound_table[sound]);
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if( ! ( ret = system(buf)))
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last_time = now;
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return ret;
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}
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return 1;
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}
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