4c6a4e1e00
tested by naddy@
293 lines
11 KiB
C
293 lines
11 KiB
C
#ifndef _GLX_server_h_
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#define _GLX_server_h_
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/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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#include "dmx.h"
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#include <misc.h>
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#include <dixstruct.h>
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#include <pixmapstr.h>
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#include <gcstruct.h>
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#include <extnsionst.h>
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#include <resource.h>
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#include <scrnintstr.h>
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#define GL_GLEXT_PROTOTYPES /* we want prototypes */
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#include <GL/gl.h>
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#include <GL/glxproto.h>
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#include <GL/glxint.h>
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#include "glxscreens.h"
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#include "glxdrawable.h"
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#include "glxcontext.h"
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#include "glxerror.h"
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#define GLX_SERVER_MAJOR_VERSION 1
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#define GLX_SERVER_MINOR_VERSION 3
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#ifndef True
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#define True 1
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#endif
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#ifndef False
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#define False 0
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#endif
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/*
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** GLX resources.
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typedef XID GLXContextID;
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typedef XID GLXPixmap;
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typedef XID GLXDrawable;
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typedef XID GLXWindow;
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typedef XID GLXPbuffer;
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typedef struct __GLXcontextRec *GLXContext;
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*/
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typedef struct __GLXclientStateRec __GLXclientState;
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extern __GLXscreenInfo *__glXActiveScreens;
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extern GLint __glXNumActiveScreens;
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/************************************************************************/
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/*
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** The last context used (from the server's persective) is cached.
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*/
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extern __GLXcontext *__glXLastContext;
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extern __GLXcontext *__glXForceCurrent(__GLXclientState *, GLXContextTag,
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int *);
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/************************************************************************/
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typedef struct {
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int elem_size; /* element size in bytes */
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int nelems; /* number of elements to swap */
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void (*swapfunc) (GLbyte * pc);
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} __GLXRenderSwapInfo;
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/*
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** State kept per client.
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*/
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struct __GLXclientStateRec {
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/*
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** Whether this structure is currently being used to support a client.
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*/
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Bool inUse;
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/*
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** Buffer for returned data.
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*/
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GLbyte *returnBuf;
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GLint returnBufSize;
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/*
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** Keep a list of all the contexts that are current for this client's
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** threads.
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*/
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__GLXcontext **currentContexts;
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DrawablePtr *currentDrawables;
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GLint numCurrentContexts;
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/* Back pointer to X client record */
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ClientPtr client;
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char *GLClientextensions;
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GLXContextTag *be_currentCTag;
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Display **be_displays;
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/*
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** Keep track of large rendering commands, which span multiple requests.
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*/
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GLint largeCmdBytesSoFar; /* bytes received so far */
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GLint largeCmdBytesTotal; /* total bytes expected */
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GLint largeCmdRequestsSoFar; /* requests received so far */
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GLint largeCmdRequestsTotal; /* total requests expected */
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void (*largeCmdRequestsSwapProc) (GLbyte *);
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__GLXRenderSwapInfo *largeCmdRequestsSwap_info;
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GLbyte *largeCmdBuf;
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GLint largeCmdBufSize;
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GLint largeCmdMaxReqDataSize;
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};
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extern __GLXclientState *__glXClients[];
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/************************************************************************/
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/*
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** Dispatch tables.
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*/
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typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *);
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typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *);
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typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *);
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extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[];
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extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[];
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extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[];
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extern __GLXRenderSwapInfo __glXSwapRenderTable_EXT[];
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/*
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* Dispatch for GLX commands.
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*/
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typedef int (*__GLXprocPtr) (__GLXclientState *, char *pc);
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extern __GLXprocPtr __glXProcTable[];
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/*
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* Tables for computing the size of each rendering command.
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*/
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typedef struct {
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int bytes;
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int (*varsize) (GLbyte * pc, Bool swap);
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} __GLXrenderSizeData;
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extern __GLXrenderSizeData __glXRenderSizeTable[];
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extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
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/************************************************************************/
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/*
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** X resources.
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*/
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extern RESTYPE __glXContextRes;
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extern RESTYPE __glXClientRes;
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extern RESTYPE __glXPixmapRes;
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extern RESTYPE __glXDrawableRes;
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extern RESTYPE __glXWindowRes;
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extern RESTYPE __glXPbufferRes;
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/************************************************************************/
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/*
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** Prototypes.
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*/
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extern char *__glXcombine_strings(const char *, const char *);
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/*
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** Routines for sending swapped replies.
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*/
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extern void __glXSwapMakeCurrentReply(ClientPtr client,
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xGLXMakeCurrentReadSGIReply * reply);
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extern void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply);
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extern void __glXSwapQueryVersionReply(ClientPtr client,
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xGLXQueryVersionReply * reply);
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extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client,
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xGLXQueryContextInfoEXTReply *
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reply, int *buf);
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extern void glxSwapQueryExtensionsStringReply(ClientPtr client,
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xGLXQueryExtensionsStringReply *
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reply, char *buf);
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extern void glxSwapQueryServerStringReply(ClientPtr client,
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xGLXQueryServerStringReply * reply,
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char *buf);
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extern void __glXSwapQueryContextReply(ClientPtr client,
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xGLXQueryContextReply * reply, int *buf);
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extern void __glXSwapGetDrawableAttributesReply(ClientPtr client,
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xGLXGetDrawableAttributesReply *
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reply, int *buf);
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extern void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client,
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xGLXQueryMaxSwapBarriersSGIXReply
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* reply);
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/*
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* Routines for computing the size of variably-sized rendering commands.
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*/
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extern int __glXTypeSize(GLenum enm);
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extern int __glXImageSize(GLenum format, GLenum type, GLsizei w, GLsizei h,
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GLint rowLength, GLint skipRows, GLint alignment);
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extern int __glXImage3DSize(GLenum format, GLenum type,
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GLsizei w, GLsizei h, GLsizei d,
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GLint imageHeight, GLint rowLength,
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GLint skipImages, GLint skipRows, GLint alignment);
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extern int __glXCallListsReqSize(GLbyte * pc, Bool swap);
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extern int __glXBitmapReqSize(GLbyte * pc, Bool swap);
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extern int __glXFogfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXFogivReqSize(GLbyte * pc, Bool swap);
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extern int __glXLightfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXLightivReqSize(GLbyte * pc, Bool swap);
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extern int __glXLightModelfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXLightModelivReqSize(GLbyte * pc, Bool swap);
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extern int __glXMaterialfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXMaterialivReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexParameterfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexParameterivReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexImage1DReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexImage2DReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexEnvfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexEnvivReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexGendvReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexGenfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexGenivReqSize(GLbyte * pc, Bool swap);
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extern int __glXMap1dReqSize(GLbyte * pc, Bool swap);
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extern int __glXMap1fReqSize(GLbyte * pc, Bool swap);
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extern int __glXMap2dReqSize(GLbyte * pc, Bool swap);
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extern int __glXMap2fReqSize(GLbyte * pc, Bool swap);
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extern int __glXPixelMapfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXPixelMapuivReqSize(GLbyte * pc, Bool swap);
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extern int __glXPixelMapusvReqSize(GLbyte * pc, Bool swap);
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extern int __glXDrawPixelsReqSize(GLbyte * pc, Bool swap);
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extern int __glXDrawArraysSize(GLbyte * pc, Bool swap);
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extern int __glXPrioritizeTexturesReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexSubImage1DReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexSubImage2DReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexImage3DReqSize(GLbyte * pc, Bool swap);
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extern int __glXTexSubImage3DReqSize(GLbyte * pc, Bool swap);
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extern int __glXConvolutionFilter1DReqSize(GLbyte * pc, Bool swap);
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extern int __glXConvolutionFilter2DReqSize(GLbyte * pc, Bool swap);
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extern int __glXConvolutionParameterivReqSize(GLbyte * pc, Bool swap);
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extern int __glXConvolutionParameterfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXSeparableFilter2DReqSize(GLbyte * pc, Bool swap);
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extern int __glXColorTableReqSize(GLbyte * pc, Bool swap);
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extern int __glXColorSubTableReqSize(GLbyte * pc, Bool swap);
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extern int __glXColorTableParameterfvReqSize(GLbyte * pc, Bool swap);
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extern int __glXColorTableParameterivReqSize(GLbyte * pc, Bool swap);
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/*
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* Routines for computing the size of returned data.
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*/
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extern int __glXConvolutionParameterivSize(GLenum pname);
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extern int __glXConvolutionParameterfvSize(GLenum pname);
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extern int __glXColorTableParameterfvSize(GLenum pname);
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extern int __glXColorTableParameterivSize(GLenum pname);
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extern int __glXVersionMajor;
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extern int __glXVersionMinor;
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#define __GLX_IS_VERSION_SUPPORTED(major,minor) \
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( (__glXVersionMajor > (major)) || \
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((__glXVersionMajor == (major)) && (__glXVersionMinor >= (minor))) )
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#endif /* !__GLX_server_h__ */
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