5023 lines
136 KiB
C
5023 lines
136 KiB
C
/************************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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********************************************************/
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/* The panoramix components contained the following notice */
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/*****************************************************************
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Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
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BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Digital Equipment Corporation
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shall not be used in advertising or otherwise to promote the sale, use or other
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dealings in this Software without prior written authorization from Digital
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Equipment Corporation.
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******************************************************************/
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/*****************************************************************
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Copyright 2003-2005 Sun Microsystems, Inc.
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All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, and/or sell copies of the Software, and to permit persons
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to whom the Software is furnished to do so, provided that the above
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copyright notice(s) and this permission notice appear in all copies of
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the Software and that both the above copyright notice(s) and this
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permission notice appear in supporting documentation.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
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INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
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FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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Except as contained in this notice, the name of a copyright holder
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shall not be used in advertising or otherwise to promote the sale, use
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or other dealings in this Software without prior written authorization
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of the copyright holder.
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******************************************************************/
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/** @file
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* This file handles event delivery and a big part of the server-side protocol
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* handling (the parts for input devices).
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include <X11/keysym.h>
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#include "misc.h"
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#include "resource.h"
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#define NEED_EVENTS
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#define NEED_REPLIES
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#include <X11/Xproto.h>
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#include "windowstr.h"
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#include "inputstr.h"
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#include "scrnintstr.h"
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#include "cursorstr.h"
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#include "dixstruct.h"
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#ifdef PANORAMIX
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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#include "globals.h"
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#ifdef XKB
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#include <X11/extensions/XKBproto.h>
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#include <xkbsrv.h>
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extern Bool XkbFilterEvents(ClientPtr, int, xEvent *);
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#endif
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#include "xace.h"
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#ifdef XSERVER_DTRACE
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#include <sys/types.h>
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typedef const char *string;
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#include "Xserver-dtrace.h"
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#endif
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#ifdef XEVIE
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extern WindowPtr *WindowTable;
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extern int xevieFlag;
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extern int xevieClientIndex;
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extern DeviceIntPtr xeviemouse;
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extern DeviceIntPtr xeviekb;
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extern Mask xevieMask;
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extern Mask xevieFilters[128];
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extern int xevieEventSent;
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extern int xevieKBEventSent;
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int xeviegrabState = 0;
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#endif
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#include <X11/extensions/XIproto.h>
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#include "exglobals.h"
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#include "exevents.h"
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#include "exglobals.h"
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#include "extnsionst.h"
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#include "dixevents.h"
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#include "dixgrabs.h"
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#include "dispatch.h"
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/**
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* Extension events type numbering starts at EXTENSION_EVENT_BASE.
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*/
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#define EXTENSION_EVENT_BASE 64
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#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */
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#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask )
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#define AllButtonsMask ( \
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Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask )
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#define MotionMask ( \
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PointerMotionMask | Button1MotionMask | \
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Button2MotionMask | Button3MotionMask | Button4MotionMask | \
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Button5MotionMask | ButtonMotionMask )
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#define PropagateMask ( \
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KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \
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MotionMask )
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#define PointerGrabMask ( \
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ButtonPressMask | ButtonReleaseMask | \
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EnterWindowMask | LeaveWindowMask | \
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PointerMotionHintMask | KeymapStateMask | \
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MotionMask )
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#define AllModifiersMask ( \
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ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \
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Mod3Mask | Mod4Mask | Mod5Mask )
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#define AllEventMasks (lastEventMask|(lastEventMask-1))
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/*
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* The following relies on the fact that the Button<n>MotionMasks are equal
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* to the corresponding Button<n>Masks from the current modifier/button state.
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*/
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#define Motion_Filter(class) (PointerMotionMask | \
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(class)->state | (class)->motionMask)
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#define WID(w) ((w) ? ((w)->drawable.id) : 0)
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#define XE_KBPTR (xE->u.keyButtonPointer)
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#define rClient(obj) (clients[CLIENT_ID((obj)->resource)])
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_X_EXPORT CallbackListPtr EventCallback;
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_X_EXPORT CallbackListPtr DeviceEventCallback;
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#define DNPMCOUNT 8
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Mask DontPropagateMasks[DNPMCOUNT];
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static int DontPropagateRefCnts[DNPMCOUNT];
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/**
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* Main input device struct.
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* inputInfo.pointer
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* is the core pointer. Referred to as "virtual core pointer", "VCP",
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* "core pointer" or inputInfo.pointer. There is exactly one core pointer,
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* but multiple devices may send core events. If a device generates core
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* events, those events will appear to originate from the core pointer.
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*
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* inputInfo.keyboard
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* is the core keyboard ("virtual core keyboard", "VCK", "core keyboard").
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* See inputInfo.pointer.
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*
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* inputInfo.devices
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* linked list containing all devices including VCK and VCP. The VCK will
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* always be the first entry, the VCP the second entry in the device list.
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*
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* inputInfo.off_devices
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* Devices that have not been initialized and are thus turned off.
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*
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* inputInfo.numDevices
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* Total number of devices.
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*/
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_X_EXPORT InputInfo inputInfo;
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static struct {
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QdEventPtr pending, *pendtail;
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DeviceIntPtr replayDev; /* kludgy rock to put flag for */
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WindowPtr replayWin; /* ComputeFreezes */
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Bool playingEvents;
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TimeStamp time;
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} syncEvents;
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/*
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* The window trace information is used to avoid having to compute all the
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* windows between the root and the current pointer window each time a button
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* or key goes down. The grabs on each of those windows must be checked.
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*
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* @see XYToWindow() for a documentation on how the array is set up.
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*/
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static WindowPtr *spriteTrace = (WindowPtr *)NULL;
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#define ROOT spriteTrace[0]
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static int spriteTraceSize = 0;
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static int spriteTraceGood;
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/**
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* DIX sprite information. This is the sprite as seen from the DIX. It does
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* not represent the actual sprite rendered to the screen.
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*
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*/
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static struct {
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CursorPtr current;
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BoxRec hotLimits; /* logical constraints of hot spot */
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Bool confined; /* confined to screen */
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#if defined(SHAPE) || defined(PANORAMIX)
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RegionPtr hotShape; /* additional logical shape constraint */
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#endif
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BoxRec physLimits; /* physical constraints of hot spot */
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WindowPtr win; /* window of logical position */
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HotSpot hot; /* logical pointer position */
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HotSpot hotPhys; /* physical pointer position */
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#ifdef PANORAMIX
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ScreenPtr screen; /* all others are in Screen 0 coordinates */
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RegionRec Reg1; /* Region 1 for confining motion */
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RegionRec Reg2; /* Region 2 for confining virtual motion */
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WindowPtr windows[MAXSCREENS];
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WindowPtr confineWin; /* confine window */
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#endif
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} sprite; /* info about the cursor sprite */
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#ifdef XEVIE
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_X_EXPORT WindowPtr xeviewin;
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_X_EXPORT HotSpot xeviehot;
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#endif
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static void DoEnterLeaveEvents(
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WindowPtr fromWin,
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WindowPtr toWin,
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int mode
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);
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static WindowPtr XYToWindow(
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int x,
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int y
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);
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/**
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* Max event opcode.
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*/
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extern int lastEvent;
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static Mask lastEventMask;
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#ifdef XINPUT
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extern int DeviceMotionNotify;
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#endif
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#define CantBeFiltered NoEventMask
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static Mask filters[128] =
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{
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NoSuchEvent, /* 0 */
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NoSuchEvent, /* 1 */
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KeyPressMask, /* KeyPress */
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KeyReleaseMask, /* KeyRelease */
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ButtonPressMask, /* ButtonPress */
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ButtonReleaseMask, /* ButtonRelease */
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PointerMotionMask, /* MotionNotify (initial state) */
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EnterWindowMask, /* EnterNotify */
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LeaveWindowMask, /* LeaveNotify */
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FocusChangeMask, /* FocusIn */
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FocusChangeMask, /* FocusOut */
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KeymapStateMask, /* KeymapNotify */
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ExposureMask, /* Expose */
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CantBeFiltered, /* GraphicsExpose */
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CantBeFiltered, /* NoExpose */
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VisibilityChangeMask, /* VisibilityNotify */
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SubstructureNotifyMask, /* CreateNotify */
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StructureAndSubMask, /* DestroyNotify */
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StructureAndSubMask, /* UnmapNotify */
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StructureAndSubMask, /* MapNotify */
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SubstructureRedirectMask, /* MapRequest */
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StructureAndSubMask, /* ReparentNotify */
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StructureAndSubMask, /* ConfigureNotify */
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SubstructureRedirectMask, /* ConfigureRequest */
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StructureAndSubMask, /* GravityNotify */
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ResizeRedirectMask, /* ResizeRequest */
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StructureAndSubMask, /* CirculateNotify */
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SubstructureRedirectMask, /* CirculateRequest */
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PropertyChangeMask, /* PropertyNotify */
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CantBeFiltered, /* SelectionClear */
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CantBeFiltered, /* SelectionRequest */
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CantBeFiltered, /* SelectionNotify */
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ColormapChangeMask, /* ColormapNotify */
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CantBeFiltered, /* ClientMessage */
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CantBeFiltered /* MappingNotify */
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};
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static CARD8 criticalEvents[32] =
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{
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0x7c /* key and button events */
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};
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#ifdef PANORAMIX
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static void ConfineToShape(RegionPtr shape, int *px, int *py);
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static void PostNewCursor(void);
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#define SyntheticMotion(x, y) \
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PostSyntheticMotion(x, y, noPanoramiXExtension ? 0 : \
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sprite.screen->myNum, \
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syncEvents.playingEvents ? \
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syncEvents.time.milliseconds : \
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currentTime.milliseconds);
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static Bool
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XineramaSetCursorPosition(
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int x,
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int y,
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Bool generateEvent
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){
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ScreenPtr pScreen;
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BoxRec box;
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int i;
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/* x,y are in Screen 0 coordinates. We need to decide what Screen
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to send the message too and what the coordinates relative to
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that screen are. */
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pScreen = sprite.screen;
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x += panoramiXdataPtr[0].x;
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y += panoramiXdataPtr[0].y;
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if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum],
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x, y, &box))
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{
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FOR_NSCREENS(i)
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{
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if(i == pScreen->myNum)
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continue;
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if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box))
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{
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pScreen = screenInfo.screens[i];
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break;
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}
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}
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}
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sprite.screen = pScreen;
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sprite.hotPhys.x = x - panoramiXdataPtr[0].x;
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sprite.hotPhys.y = y - panoramiXdataPtr[0].y;
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x -= panoramiXdataPtr[pScreen->myNum].x;
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y -= panoramiXdataPtr[pScreen->myNum].y;
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return (*pScreen->SetCursorPosition)(pScreen, x, y, generateEvent);
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}
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static void
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XineramaConstrainCursor(void)
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{
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ScreenPtr pScreen = sprite.screen;
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BoxRec newBox = sprite.physLimits;
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/* Translate the constraining box to the screen
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the sprite is actually on */
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newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
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newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
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newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
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newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
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(* pScreen->ConstrainCursor)(pScreen, &newBox);
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}
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static void
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XineramaCheckPhysLimits(
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CursorPtr cursor,
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Bool generateEvents
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){
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HotSpot new;
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if (!cursor)
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return;
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new = sprite.hotPhys;
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/* I don't care what the DDX has to say about it */
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sprite.physLimits = sprite.hotLimits;
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/* constrain the pointer to those limits */
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if (new.x < sprite.physLimits.x1)
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new.x = sprite.physLimits.x1;
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else
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if (new.x >= sprite.physLimits.x2)
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new.x = sprite.physLimits.x2 - 1;
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if (new.y < sprite.physLimits.y1)
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new.y = sprite.physLimits.y1;
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else
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if (new.y >= sprite.physLimits.y2)
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new.y = sprite.physLimits.y2 - 1;
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if (sprite.hotShape) /* more work if the shape is a mess */
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ConfineToShape(sprite.hotShape, &new.x, &new.y);
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if((new.x != sprite.hotPhys.x) || (new.y != sprite.hotPhys.y))
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{
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XineramaSetCursorPosition (new.x, new.y, generateEvents);
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if (!generateEvents)
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SyntheticMotion(new.x, new.y);
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}
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|
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/* Tell DDX what the limits are */
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XineramaConstrainCursor();
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}
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static Bool
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XineramaSetWindowPntrs(WindowPtr pWin)
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{
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if(pWin == WindowTable[0]) {
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memcpy(sprite.windows, WindowTable,
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PanoramiXNumScreens*sizeof(WindowPtr));
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} else {
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PanoramiXRes *win;
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int i;
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win = (PanoramiXRes*)LookupIDByType(pWin->drawable.id, XRT_WINDOW);
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if(!win)
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return FALSE;
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for(i = 0; i < PanoramiXNumScreens; i++) {
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sprite.windows[i] = LookupIDByType(win->info[i].id, RT_WINDOW);
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if(!sprite.windows[i]) /* window is being unmapped */
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return FALSE;
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}
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}
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return TRUE;
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}
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|
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static void
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XineramaCheckVirtualMotion(
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QdEventPtr qe,
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WindowPtr pWin
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){
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if (qe)
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{
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sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */
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sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
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sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
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pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
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NullWindow;
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}
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if (pWin)
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{
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int x, y, off_x, off_y, i;
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BoxRec lims;
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|
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if(!XineramaSetWindowPntrs(pWin))
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return;
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|
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i = PanoramiXNumScreens - 1;
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|
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REGION_COPY(sprite.screen, &sprite.Reg2,
|
|
&sprite.windows[i]->borderSize);
|
|
off_x = panoramiXdataPtr[i].x;
|
|
off_y = panoramiXdataPtr[i].y;
|
|
|
|
while(i--) {
|
|
x = off_x - panoramiXdataPtr[i].x;
|
|
y = off_y - panoramiXdataPtr[i].y;
|
|
|
|
if(x || y)
|
|
REGION_TRANSLATE(sprite.screen, &sprite.Reg2, x, y);
|
|
|
|
REGION_UNION(sprite.screen, &sprite.Reg2, &sprite.Reg2,
|
|
&sprite.windows[i]->borderSize);
|
|
|
|
off_x = panoramiXdataPtr[i].x;
|
|
off_y = panoramiXdataPtr[i].y;
|
|
}
|
|
|
|
lims = *REGION_EXTENTS(sprite.screen, &sprite.Reg2);
|
|
|
|
if (sprite.hot.x < lims.x1)
|
|
sprite.hot.x = lims.x1;
|
|
else if (sprite.hot.x >= lims.x2)
|
|
sprite.hot.x = lims.x2 - 1;
|
|
if (sprite.hot.y < lims.y1)
|
|
sprite.hot.y = lims.y1;
|
|
else if (sprite.hot.y >= lims.y2)
|
|
sprite.hot.y = lims.y2 - 1;
|
|
|
|
if (REGION_NUM_RECTS(&sprite.Reg2) > 1)
|
|
ConfineToShape(&sprite.Reg2, &sprite.hot.x, &sprite.hot.y);
|
|
|
|
if (qe)
|
|
{
|
|
qe->pScreen = sprite.hot.pScreen;
|
|
qe->event->u.keyButtonPointer.rootX = sprite.hot.x;
|
|
qe->event->u.keyButtonPointer.rootY = sprite.hot.y;
|
|
}
|
|
}
|
|
#ifdef XEVIE
|
|
xeviehot.x = sprite.hot.x;
|
|
xeviehot.y = sprite.hot.y;
|
|
#endif
|
|
}
|
|
|
|
|
|
static Bool
|
|
XineramaCheckMotion(xEvent *xE)
|
|
{
|
|
WindowPtr prevSpriteWin = sprite.win;
|
|
|
|
if (xE && !syncEvents.playingEvents)
|
|
{
|
|
/* Motion events entering DIX get translated to Screen 0
|
|
coordinates. Replayed events have already been
|
|
translated since they've entered DIX before */
|
|
XE_KBPTR.rootX += panoramiXdataPtr[sprite.screen->myNum].x -
|
|
panoramiXdataPtr[0].x;
|
|
XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y -
|
|
panoramiXdataPtr[0].y;
|
|
sprite.hot.x = XE_KBPTR.rootX;
|
|
sprite.hot.y = XE_KBPTR.rootY;
|
|
if (sprite.hot.x < sprite.physLimits.x1)
|
|
sprite.hot.x = sprite.physLimits.x1;
|
|
else if (sprite.hot.x >= sprite.physLimits.x2)
|
|
sprite.hot.x = sprite.physLimits.x2 - 1;
|
|
if (sprite.hot.y < sprite.physLimits.y1)
|
|
sprite.hot.y = sprite.physLimits.y1;
|
|
else if (sprite.hot.y >= sprite.physLimits.y2)
|
|
sprite.hot.y = sprite.physLimits.y2 - 1;
|
|
|
|
if (sprite.hotShape)
|
|
ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y);
|
|
|
|
sprite.hotPhys = sprite.hot;
|
|
if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
|
|
(sprite.hotPhys.y != XE_KBPTR.rootY))
|
|
{
|
|
XineramaSetCursorPosition(
|
|
sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
|
|
}
|
|
XE_KBPTR.rootX = sprite.hot.x;
|
|
XE_KBPTR.rootY = sprite.hot.y;
|
|
}
|
|
|
|
#ifdef XEVIE
|
|
xeviehot.x = sprite.hot.x;
|
|
xeviehot.y = sprite.hot.y;
|
|
xeviewin =
|
|
#endif
|
|
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
|
|
|
if (sprite.win != prevSpriteWin)
|
|
{
|
|
if (prevSpriteWin != NullWindow) {
|
|
if (!xE)
|
|
UpdateCurrentTimeIf();
|
|
DoEnterLeaveEvents(prevSpriteWin, sprite.win, NotifyNormal);
|
|
}
|
|
PostNewCursor();
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static void
|
|
XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents)
|
|
{
|
|
|
|
if (syncEvents.playingEvents)
|
|
{
|
|
XineramaCheckVirtualMotion((QdEventPtr)NULL, pWin);
|
|
SyntheticMotion(sprite.hot.x, sprite.hot.y);
|
|
}
|
|
else
|
|
{
|
|
int x, y, off_x, off_y, i;
|
|
|
|
if(!XineramaSetWindowPntrs(pWin))
|
|
return;
|
|
|
|
i = PanoramiXNumScreens - 1;
|
|
|
|
REGION_COPY(sprite.screen, &sprite.Reg1,
|
|
&sprite.windows[i]->borderSize);
|
|
off_x = panoramiXdataPtr[i].x;
|
|
off_y = panoramiXdataPtr[i].y;
|
|
|
|
while(i--) {
|
|
x = off_x - panoramiXdataPtr[i].x;
|
|
y = off_y - panoramiXdataPtr[i].y;
|
|
|
|
if(x || y)
|
|
REGION_TRANSLATE(sprite.screen, &sprite.Reg1, x, y);
|
|
|
|
REGION_UNION(sprite.screen, &sprite.Reg1, &sprite.Reg1,
|
|
&sprite.windows[i]->borderSize);
|
|
|
|
off_x = panoramiXdataPtr[i].x;
|
|
off_y = panoramiXdataPtr[i].y;
|
|
}
|
|
|
|
sprite.hotLimits = *REGION_EXTENTS(sprite.screen, &sprite.Reg1);
|
|
|
|
if(REGION_NUM_RECTS(&sprite.Reg1) > 1)
|
|
sprite.hotShape = &sprite.Reg1;
|
|
else
|
|
sprite.hotShape = NullRegion;
|
|
|
|
sprite.confined = FALSE;
|
|
sprite.confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin;
|
|
|
|
XineramaCheckPhysLimits(sprite.current, generateEvents);
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
XineramaChangeToCursor(CursorPtr cursor)
|
|
{
|
|
if (cursor != sprite.current)
|
|
{
|
|
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
|
|
(sprite.current->bits->yhot != cursor->bits->yhot))
|
|
XineramaCheckPhysLimits(cursor, FALSE);
|
|
(*sprite.screen->DisplayCursor)(sprite.screen, cursor);
|
|
FreeCursor(sprite.current, (Cursor)0);
|
|
sprite.current = cursor;
|
|
sprite.current->refcnt++;
|
|
}
|
|
}
|
|
|
|
#else
|
|
#define SyntheticMotion(x, y) \
|
|
PostSyntheticMotion(x, y, \
|
|
0, \
|
|
syncEvents.playingEvents ? \
|
|
syncEvents.time.milliseconds : \
|
|
currentTime.milliseconds);
|
|
|
|
#endif /* PANORAMIX */
|
|
|
|
void
|
|
SetMaskForEvent(Mask mask, int event)
|
|
{
|
|
if ((event < LASTEvent) || (event >= 128))
|
|
FatalError("SetMaskForEvent: bogus event number");
|
|
filters[event] = mask;
|
|
}
|
|
|
|
_X_EXPORT void
|
|
SetCriticalEvent(int event)
|
|
{
|
|
if (event >= 128)
|
|
FatalError("SetCriticalEvent: bogus event number");
|
|
criticalEvents[event >> 3] |= 1 << (event & 7);
|
|
}
|
|
|
|
#ifdef SHAPE
|
|
static void
|
|
ConfineToShape(RegionPtr shape, int *px, int *py)
|
|
{
|
|
BoxRec box;
|
|
int x = *px, y = *py;
|
|
int incx = 1, incy = 1;
|
|
|
|
if (POINT_IN_REGION(sprite.hot.pScreen, shape, x, y, &box))
|
|
return;
|
|
box = *REGION_EXTENTS(sprite.hot.pScreen, shape);
|
|
/* this is rather crude */
|
|
do {
|
|
x += incx;
|
|
if (x >= box.x2)
|
|
{
|
|
incx = -1;
|
|
x = *px - 1;
|
|
}
|
|
else if (x < box.x1)
|
|
{
|
|
incx = 1;
|
|
x = *px;
|
|
y += incy;
|
|
if (y >= box.y2)
|
|
{
|
|
incy = -1;
|
|
y = *py - 1;
|
|
}
|
|
else if (y < box.y1)
|
|
return; /* should never get here! */
|
|
}
|
|
} while (!POINT_IN_REGION(sprite.hot.pScreen, shape, x, y, &box));
|
|
*px = x;
|
|
*py = y;
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
CheckPhysLimits(
|
|
CursorPtr cursor,
|
|
Bool generateEvents,
|
|
Bool confineToScreen,
|
|
ScreenPtr pScreen)
|
|
{
|
|
HotSpot new;
|
|
|
|
if (!cursor)
|
|
return;
|
|
new = sprite.hotPhys;
|
|
if (pScreen)
|
|
new.pScreen = pScreen;
|
|
else
|
|
pScreen = new.pScreen;
|
|
(*pScreen->CursorLimits) (pScreen, cursor, &sprite.hotLimits,
|
|
&sprite.physLimits);
|
|
sprite.confined = confineToScreen;
|
|
(* pScreen->ConstrainCursor)(pScreen, &sprite.physLimits);
|
|
if (new.x < sprite.physLimits.x1)
|
|
new.x = sprite.physLimits.x1;
|
|
else
|
|
if (new.x >= sprite.physLimits.x2)
|
|
new.x = sprite.physLimits.x2 - 1;
|
|
if (new.y < sprite.physLimits.y1)
|
|
new.y = sprite.physLimits.y1;
|
|
else
|
|
if (new.y >= sprite.physLimits.y2)
|
|
new.y = sprite.physLimits.y2 - 1;
|
|
#ifdef SHAPE
|
|
if (sprite.hotShape)
|
|
ConfineToShape(sprite.hotShape, &new.x, &new.y);
|
|
#endif
|
|
if ((pScreen != sprite.hotPhys.pScreen) ||
|
|
(new.x != sprite.hotPhys.x) || (new.y != sprite.hotPhys.y))
|
|
{
|
|
if (pScreen != sprite.hotPhys.pScreen)
|
|
sprite.hotPhys = new;
|
|
(*pScreen->SetCursorPosition) (pScreen, new.x, new.y, generateEvents);
|
|
if (!generateEvents)
|
|
SyntheticMotion(new.x, new.y);
|
|
}
|
|
}
|
|
|
|
static void
|
|
CheckVirtualMotion(
|
|
QdEventPtr qe,
|
|
WindowPtr pWin)
|
|
{
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
XineramaCheckVirtualMotion(qe, pWin);
|
|
return;
|
|
}
|
|
#endif
|
|
if (qe)
|
|
{
|
|
sprite.hot.pScreen = qe->pScreen;
|
|
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
|
|
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
|
|
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
|
|
NullWindow;
|
|
}
|
|
if (pWin)
|
|
{
|
|
BoxRec lims;
|
|
|
|
if (sprite.hot.pScreen != pWin->drawable.pScreen)
|
|
{
|
|
sprite.hot.pScreen = pWin->drawable.pScreen;
|
|
sprite.hot.x = sprite.hot.y = 0;
|
|
}
|
|
lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize);
|
|
if (sprite.hot.x < lims.x1)
|
|
sprite.hot.x = lims.x1;
|
|
else if (sprite.hot.x >= lims.x2)
|
|
sprite.hot.x = lims.x2 - 1;
|
|
if (sprite.hot.y < lims.y1)
|
|
sprite.hot.y = lims.y1;
|
|
else if (sprite.hot.y >= lims.y2)
|
|
sprite.hot.y = lims.y2 - 1;
|
|
#ifdef SHAPE
|
|
if (wBoundingShape(pWin))
|
|
ConfineToShape(&pWin->borderSize, &sprite.hot.x, &sprite.hot.y);
|
|
#endif
|
|
if (qe)
|
|
{
|
|
qe->pScreen = sprite.hot.pScreen;
|
|
qe->event->u.keyButtonPointer.rootX = sprite.hot.x;
|
|
qe->event->u.keyButtonPointer.rootY = sprite.hot.y;
|
|
}
|
|
}
|
|
#ifdef XEVIE
|
|
xeviehot.x = sprite.hot.x;
|
|
xeviehot.y = sprite.hot.y;
|
|
#endif
|
|
ROOT = WindowTable[sprite.hot.pScreen->myNum];
|
|
}
|
|
|
|
static void
|
|
ConfineCursorToWindow(WindowPtr pWin, Bool generateEvents, Bool confineToScreen)
|
|
{
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
XineramaConfineCursorToWindow(pWin, generateEvents);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (syncEvents.playingEvents)
|
|
{
|
|
CheckVirtualMotion((QdEventPtr)NULL, pWin);
|
|
SyntheticMotion(sprite.hot.x, sprite.hot.y);
|
|
}
|
|
else
|
|
{
|
|
sprite.hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize);
|
|
#ifdef SHAPE
|
|
sprite.hotShape = wBoundingShape(pWin) ? &pWin->borderSize
|
|
: NullRegion;
|
|
#endif
|
|
CheckPhysLimits(sprite.current, generateEvents, confineToScreen,
|
|
pScreen);
|
|
}
|
|
}
|
|
|
|
_X_EXPORT Bool
|
|
PointerConfinedToScreen(void)
|
|
{
|
|
return sprite.confined;
|
|
}
|
|
|
|
/**
|
|
* Update the sprite cursor to the given cursor.
|
|
*
|
|
* ChangeToCursor() will display the new cursor and free the old cursor (if
|
|
* applicable). If the provided cursor is already the updated cursor, nothing
|
|
* happens.
|
|
*/
|
|
static void
|
|
ChangeToCursor(CursorPtr cursor)
|
|
{
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
XineramaChangeToCursor(cursor);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (cursor != sprite.current)
|
|
{
|
|
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
|
|
(sprite.current->bits->yhot != cursor->bits->yhot))
|
|
CheckPhysLimits(cursor, FALSE, sprite.confined,
|
|
(ScreenPtr)NULL);
|
|
(*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen,
|
|
cursor);
|
|
FreeCursor(sprite.current, (Cursor)0);
|
|
sprite.current = cursor;
|
|
sprite.current->refcnt++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @returns true if b is a descendent of a
|
|
*/
|
|
Bool
|
|
IsParent(WindowPtr a, WindowPtr b)
|
|
{
|
|
for (b = b->parent; b; b = b->parent)
|
|
if (b == a) return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* Update the cursor displayed on the screen.
|
|
*
|
|
* Called whenever a cursor may have changed shape or position.
|
|
*/
|
|
static void
|
|
PostNewCursor(void)
|
|
{
|
|
WindowPtr win;
|
|
GrabPtr grab = inputInfo.pointer->grab;
|
|
|
|
if (syncEvents.playingEvents)
|
|
return;
|
|
if (grab)
|
|
{
|
|
if (grab->cursor)
|
|
{
|
|
ChangeToCursor(grab->cursor);
|
|
return;
|
|
}
|
|
if (IsParent(grab->window, sprite.win))
|
|
win = sprite.win;
|
|
else
|
|
win = grab->window;
|
|
}
|
|
else
|
|
win = sprite.win;
|
|
for (; win; win = win->parent)
|
|
if (win->optional && win->optional->cursor != NullCursor)
|
|
{
|
|
ChangeToCursor(win->optional->cursor);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @return root window of current active screen.
|
|
*/
|
|
_X_EXPORT WindowPtr
|
|
GetCurrentRootWindow(void)
|
|
{
|
|
return ROOT;
|
|
}
|
|
|
|
/**
|
|
* @return window underneath the cursor sprite.
|
|
*/
|
|
_X_EXPORT WindowPtr
|
|
GetSpriteWindow(void)
|
|
{
|
|
return sprite.win;
|
|
}
|
|
|
|
/**
|
|
* @return current sprite cursor.
|
|
*/
|
|
_X_EXPORT CursorPtr
|
|
GetSpriteCursor(void)
|
|
{
|
|
return sprite.current;
|
|
}
|
|
|
|
/**
|
|
* Set x/y current sprite position in screen coordinates.
|
|
*/
|
|
_X_EXPORT void
|
|
GetSpritePosition(int *px, int *py)
|
|
{
|
|
*px = sprite.hotPhys.x;
|
|
*py = sprite.hotPhys.y;
|
|
}
|
|
|
|
#ifdef PANORAMIX
|
|
_X_EXPORT int
|
|
XineramaGetCursorScreen(void)
|
|
{
|
|
if(!noPanoramiXExtension) {
|
|
return sprite.screen->myNum;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
#endif /* PANORAMIX */
|
|
|
|
#define TIMESLOP (5 * 60 * 1000) /* 5 minutes */
|
|
|
|
static void
|
|
MonthChangedOrBadTime(xEvent *xE)
|
|
{
|
|
/* If the ddx/OS is careless about not processing timestamped events from
|
|
* different sources in sorted order, then it's possible for time to go
|
|
* backwards when it should not. Here we ensure a decent time.
|
|
*/
|
|
if ((currentTime.milliseconds - XE_KBPTR.time) > TIMESLOP)
|
|
currentTime.months++;
|
|
else
|
|
XE_KBPTR.time = currentTime.milliseconds;
|
|
}
|
|
|
|
#define NoticeTime(xE) { \
|
|
if ((xE)->u.keyButtonPointer.time < currentTime.milliseconds) \
|
|
MonthChangedOrBadTime(xE); \
|
|
currentTime.milliseconds = (xE)->u.keyButtonPointer.time; \
|
|
lastDeviceEventTime = currentTime; }
|
|
|
|
void
|
|
NoticeEventTime(xEvent *xE)
|
|
{
|
|
if (!syncEvents.playingEvents)
|
|
NoticeTime(xE);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* The following procedures deal with synchronous events *
|
|
**************************************************************************/
|
|
|
|
void
|
|
EnqueueEvent(xEvent *xE, DeviceIntPtr device, int count)
|
|
{
|
|
QdEventPtr tail = *syncEvents.pendtail;
|
|
QdEventPtr qe;
|
|
xEvent *qxE;
|
|
|
|
NoticeTime(xE);
|
|
|
|
#ifdef XKB
|
|
/* Fix for key repeating bug. */
|
|
if (device->key != NULL && device->key->xkbInfo != NULL &&
|
|
xE->u.u.type == KeyRelease)
|
|
AccessXCancelRepeatKey(device->key->xkbInfo, xE->u.u.detail);
|
|
#endif
|
|
|
|
if (DeviceEventCallback)
|
|
{
|
|
DeviceEventInfoRec eventinfo;
|
|
/* The RECORD spec says that the root window field of motion events
|
|
* must be valid. At this point, it hasn't been filled in yet, so
|
|
* we do it here. The long expression below is necessary to get
|
|
* the current root window; the apparently reasonable alternative
|
|
* GetCurrentRootWindow()->drawable.id doesn't give you the right
|
|
* answer on the first motion event after a screen change because
|
|
* the data that GetCurrentRootWindow relies on hasn't been
|
|
* updated yet.
|
|
*/
|
|
if (xE->u.u.type == MotionNotify)
|
|
XE_KBPTR.root =
|
|
WindowTable[sprite.hotPhys.pScreen->myNum]->drawable.id;
|
|
eventinfo.events = xE;
|
|
eventinfo.count = count;
|
|
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
|
|
}
|
|
if (xE->u.u.type == MotionNotify)
|
|
{
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
XE_KBPTR.rootX += panoramiXdataPtr[sprite.screen->myNum].x -
|
|
panoramiXdataPtr[0].x;
|
|
XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y -
|
|
panoramiXdataPtr[0].y;
|
|
}
|
|
#endif
|
|
sprite.hotPhys.x = XE_KBPTR.rootX;
|
|
sprite.hotPhys.y = XE_KBPTR.rootY;
|
|
/* do motion compression, but not if from different devices */
|
|
if (tail &&
|
|
(tail->event->u.u.type == MotionNotify) &&
|
|
(tail->device == device) &&
|
|
(tail->pScreen == sprite.hotPhys.pScreen))
|
|
{
|
|
tail->event->u.keyButtonPointer.rootX = sprite.hotPhys.x;
|
|
tail->event->u.keyButtonPointer.rootY = sprite.hotPhys.y;
|
|
tail->event->u.keyButtonPointer.time = XE_KBPTR.time;
|
|
tail->months = currentTime.months;
|
|
return;
|
|
}
|
|
}
|
|
qe = (QdEventPtr)xalloc(sizeof(QdEventRec) + (count * sizeof(xEvent)));
|
|
if (!qe)
|
|
return;
|
|
qe->next = (QdEventPtr)NULL;
|
|
qe->device = device;
|
|
qe->pScreen = sprite.hotPhys.pScreen;
|
|
qe->months = currentTime.months;
|
|
qe->event = (xEvent *)(qe + 1);
|
|
qe->evcount = count;
|
|
for (qxE = qe->event; --count >= 0; qxE++, xE++)
|
|
*qxE = *xE;
|
|
if (tail)
|
|
syncEvents.pendtail = &tail->next;
|
|
*syncEvents.pendtail = qe;
|
|
}
|
|
|
|
static void
|
|
PlayReleasedEvents(void)
|
|
{
|
|
QdEventPtr *prev, qe;
|
|
DeviceIntPtr dev;
|
|
|
|
prev = &syncEvents.pending;
|
|
while ( (qe = *prev) )
|
|
{
|
|
if (!qe->device->sync.frozen)
|
|
{
|
|
*prev = qe->next;
|
|
if (*syncEvents.pendtail == *prev)
|
|
syncEvents.pendtail = prev;
|
|
if (qe->event->u.u.type == MotionNotify)
|
|
CheckVirtualMotion(qe, NullWindow);
|
|
syncEvents.time.months = qe->months;
|
|
syncEvents.time.milliseconds = qe->event->u.keyButtonPointer.time;
|
|
#ifdef PANORAMIX
|
|
/* Translate back to the sprite screen since processInputProc
|
|
will translate from sprite screen to screen 0 upon reentry
|
|
to the DIX layer */
|
|
if(!noPanoramiXExtension) {
|
|
qe->event->u.keyButtonPointer.rootX +=
|
|
panoramiXdataPtr[0].x -
|
|
panoramiXdataPtr[sprite.screen->myNum].x;
|
|
qe->event->u.keyButtonPointer.rootY +=
|
|
panoramiXdataPtr[0].y -
|
|
panoramiXdataPtr[sprite.screen->myNum].y;
|
|
}
|
|
#endif
|
|
(*qe->device->public.processInputProc)(qe->event, qe->device,
|
|
qe->evcount);
|
|
xfree(qe);
|
|
for (dev = inputInfo.devices; dev && dev->sync.frozen; dev = dev->next)
|
|
;
|
|
if (!dev)
|
|
break;
|
|
/* Playing the event may have unfrozen another device. */
|
|
/* So to play it safe, restart at the head of the queue */
|
|
prev = &syncEvents.pending;
|
|
}
|
|
else
|
|
prev = &qe->next;
|
|
}
|
|
}
|
|
|
|
static void
|
|
FreezeThaw(DeviceIntPtr dev, Bool frozen)
|
|
{
|
|
dev->sync.frozen = frozen;
|
|
if (frozen)
|
|
dev->public.processInputProc = dev->public.enqueueInputProc;
|
|
else
|
|
dev->public.processInputProc = dev->public.realInputProc;
|
|
}
|
|
|
|
void
|
|
ComputeFreezes(void)
|
|
{
|
|
DeviceIntPtr replayDev = syncEvents.replayDev;
|
|
int i;
|
|
WindowPtr w;
|
|
xEvent *xE;
|
|
int count;
|
|
GrabPtr grab;
|
|
DeviceIntPtr dev;
|
|
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
FreezeThaw(dev, dev->sync.other || (dev->sync.state >= FROZEN));
|
|
if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending))
|
|
return;
|
|
syncEvents.playingEvents = TRUE;
|
|
if (replayDev)
|
|
{
|
|
xE = replayDev->sync.event;
|
|
count = replayDev->sync.evcount;
|
|
syncEvents.replayDev = (DeviceIntPtr)NULL;
|
|
|
|
w = XYToWindow( XE_KBPTR.rootX, XE_KBPTR.rootY);
|
|
for (i = 0; i < spriteTraceGood; i++)
|
|
{
|
|
if (syncEvents.replayWin == spriteTrace[i])
|
|
{
|
|
if (!CheckDeviceGrabs(replayDev, xE, i+1, count)) {
|
|
if (replayDev->focus)
|
|
DeliverFocusedEvent(replayDev, xE, w, count);
|
|
else
|
|
DeliverDeviceEvents(w, xE, NullGrab, NullWindow,
|
|
replayDev, count);
|
|
}
|
|
goto playmore;
|
|
}
|
|
}
|
|
/* must not still be in the same stack */
|
|
if (replayDev->focus)
|
|
DeliverFocusedEvent(replayDev, xE, w, count);
|
|
else
|
|
DeliverDeviceEvents(w, xE, NullGrab, NullWindow, replayDev, count);
|
|
}
|
|
playmore:
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (!dev->sync.frozen)
|
|
{
|
|
PlayReleasedEvents();
|
|
break;
|
|
}
|
|
}
|
|
syncEvents.playingEvents = FALSE;
|
|
/* the following may have been skipped during replay, so do it now */
|
|
if ((grab = inputInfo.pointer->grab) && grab->confineTo)
|
|
{
|
|
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
|
|
sprite.hotPhys.x = sprite.hotPhys.y = 0;
|
|
ConfineCursorToWindow(grab->confineTo, TRUE, TRUE);
|
|
}
|
|
else
|
|
ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum],
|
|
TRUE, FALSE);
|
|
PostNewCursor();
|
|
}
|
|
|
|
#ifdef RANDR
|
|
void
|
|
ScreenRestructured (ScreenPtr pScreen)
|
|
{
|
|
GrabPtr grab;
|
|
|
|
if ((grab = inputInfo.pointer->grab) && grab->confineTo)
|
|
{
|
|
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
|
|
sprite.hotPhys.x = sprite.hotPhys.y = 0;
|
|
ConfineCursorToWindow(grab->confineTo, TRUE, TRUE);
|
|
}
|
|
else
|
|
ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum],
|
|
TRUE, FALSE);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode)
|
|
{
|
|
GrabPtr grab = thisDev->grab;
|
|
DeviceIntPtr dev;
|
|
|
|
if (thisMode == GrabModeSync)
|
|
thisDev->sync.state = FROZEN_NO_EVENT;
|
|
else
|
|
{ /* free both if same client owns both */
|
|
thisDev->sync.state = THAWED;
|
|
if (thisDev->sync.other &&
|
|
(CLIENT_BITS(thisDev->sync.other->resource) ==
|
|
CLIENT_BITS(grab->resource)))
|
|
thisDev->sync.other = NullGrab;
|
|
}
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev != thisDev)
|
|
{
|
|
if (otherMode == GrabModeSync)
|
|
dev->sync.other = grab;
|
|
else
|
|
{ /* free both if same client owns both */
|
|
if (dev->sync.other &&
|
|
(CLIENT_BITS(dev->sync.other->resource) ==
|
|
CLIENT_BITS(grab->resource)))
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
}
|
|
}
|
|
ComputeFreezes();
|
|
}
|
|
|
|
/**
|
|
* Activate a pointer grab on the given device. A pointer grab will cause all
|
|
* core pointer events to be delivered to the grabbing client only. Can cause
|
|
* the cursor to change if a grab cursor is set.
|
|
*
|
|
* As a pointer grab can only be issued on the core devices, mouse is always
|
|
* inputInfo.pointer. Extension devices are set up for ActivateKeyboardGrab().
|
|
*
|
|
* @param mouse The device to grab.
|
|
* @param grab The grab structure, needs to be setup.
|
|
* @param autoGrab True if the grab was caused by a button down event and not
|
|
* explicitely by a client.
|
|
*/
|
|
void
|
|
ActivatePointerGrab(DeviceIntPtr mouse, GrabPtr grab,
|
|
TimeStamp time, Bool autoGrab)
|
|
{
|
|
WindowPtr oldWin = (mouse->grab) ? mouse->grab->window
|
|
: sprite.win;
|
|
|
|
if (grab->confineTo)
|
|
{
|
|
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
|
|
sprite.hotPhys.x = sprite.hotPhys.y = 0;
|
|
ConfineCursorToWindow(grab->confineTo, FALSE, TRUE);
|
|
}
|
|
DoEnterLeaveEvents(oldWin, grab->window, NotifyGrab);
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
if (syncEvents.playingEvents)
|
|
mouse->grabTime = syncEvents.time;
|
|
else
|
|
mouse->grabTime = time;
|
|
if (grab->cursor)
|
|
grab->cursor->refcnt++;
|
|
mouse->activeGrab = *grab;
|
|
mouse->grab = &mouse->activeGrab;
|
|
mouse->fromPassiveGrab = autoGrab;
|
|
PostNewCursor();
|
|
CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode);
|
|
}
|
|
|
|
/**
|
|
* Delete grab on given device, update the sprite.
|
|
*
|
|
* As a pointer grab can only be issued on the core devices, mouse is always
|
|
* inputInfo.pointer. Extension devices are set up for ActivateKeyboardGrab().
|
|
*/
|
|
void
|
|
DeactivatePointerGrab(DeviceIntPtr mouse)
|
|
{
|
|
GrabPtr grab = mouse->grab;
|
|
DeviceIntPtr dev;
|
|
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
mouse->grab = NullGrab;
|
|
mouse->sync.state = NOT_GRABBED;
|
|
mouse->fromPassiveGrab = FALSE;
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev->sync.other == grab)
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
DoEnterLeaveEvents(grab->window, sprite.win, NotifyUngrab);
|
|
if (grab->confineTo)
|
|
ConfineCursorToWindow(ROOT, FALSE, FALSE);
|
|
PostNewCursor();
|
|
if (grab->cursor)
|
|
FreeCursor(grab->cursor, (Cursor)0);
|
|
ComputeFreezes();
|
|
}
|
|
|
|
/**
|
|
* Activate a keyboard grab on the given device.
|
|
*
|
|
* Extension devices have ActivateKeyboardGrab() set as their grabbing proc.
|
|
*/
|
|
void
|
|
ActivateKeyboardGrab(DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive)
|
|
{
|
|
WindowPtr oldWin;
|
|
|
|
if (keybd->grab)
|
|
oldWin = keybd->grab->window;
|
|
else if (keybd->focus)
|
|
oldWin = keybd->focus->win;
|
|
else
|
|
oldWin = sprite.win;
|
|
if (oldWin == FollowKeyboardWin)
|
|
oldWin = inputInfo.keyboard->focus->win;
|
|
if (keybd->valuator)
|
|
keybd->valuator->motionHintWindow = NullWindow;
|
|
DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab);
|
|
if (syncEvents.playingEvents)
|
|
keybd->grabTime = syncEvents.time;
|
|
else
|
|
keybd->grabTime = time;
|
|
keybd->activeGrab = *grab;
|
|
keybd->grab = &keybd->activeGrab;
|
|
keybd->fromPassiveGrab = passive;
|
|
CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode);
|
|
}
|
|
|
|
/**
|
|
* Delete keyboard grab for the given device.
|
|
*/
|
|
void
|
|
DeactivateKeyboardGrab(DeviceIntPtr keybd)
|
|
{
|
|
GrabPtr grab = keybd->grab;
|
|
DeviceIntPtr dev;
|
|
WindowPtr focusWin = keybd->focus ? keybd->focus->win
|
|
: sprite.win;
|
|
|
|
if (focusWin == FollowKeyboardWin)
|
|
focusWin = inputInfo.keyboard->focus->win;
|
|
if (keybd->valuator)
|
|
keybd->valuator->motionHintWindow = NullWindow;
|
|
keybd->grab = NullGrab;
|
|
keybd->sync.state = NOT_GRABBED;
|
|
keybd->fromPassiveGrab = FALSE;
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev->sync.other == grab)
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab);
|
|
ComputeFreezes();
|
|
}
|
|
|
|
void
|
|
AllowSome(ClientPtr client, TimeStamp time, DeviceIntPtr thisDev, int newState)
|
|
{
|
|
Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced;
|
|
TimeStamp grabTime;
|
|
DeviceIntPtr dev;
|
|
|
|
thisGrabbed = thisDev->grab && SameClient(thisDev->grab, client);
|
|
thisSynced = FALSE;
|
|
otherGrabbed = FALSE;
|
|
othersFrozen = TRUE;
|
|
grabTime = thisDev->grabTime;
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev == thisDev)
|
|
continue;
|
|
if (dev->grab && SameClient(dev->grab, client))
|
|
{
|
|
if (!(thisGrabbed || otherGrabbed) ||
|
|
(CompareTimeStamps(dev->grabTime, grabTime) == LATER))
|
|
grabTime = dev->grabTime;
|
|
otherGrabbed = TRUE;
|
|
if (thisDev->sync.other == dev->grab)
|
|
thisSynced = TRUE;
|
|
if (dev->sync.state < FROZEN)
|
|
othersFrozen = FALSE;
|
|
}
|
|
else if (!dev->sync.other || !SameClient(dev->sync.other, client))
|
|
othersFrozen = FALSE;
|
|
}
|
|
if (!((thisGrabbed && thisDev->sync.state >= FROZEN) || thisSynced))
|
|
return;
|
|
if ((CompareTimeStamps(time, currentTime) == LATER) ||
|
|
(CompareTimeStamps(time, grabTime) == EARLIER))
|
|
return;
|
|
switch (newState)
|
|
{
|
|
case THAWED: /* Async */
|
|
if (thisGrabbed)
|
|
thisDev->sync.state = THAWED;
|
|
if (thisSynced)
|
|
thisDev->sync.other = NullGrab;
|
|
ComputeFreezes();
|
|
break;
|
|
case FREEZE_NEXT_EVENT: /* Sync */
|
|
if (thisGrabbed)
|
|
{
|
|
thisDev->sync.state = FREEZE_NEXT_EVENT;
|
|
if (thisSynced)
|
|
thisDev->sync.other = NullGrab;
|
|
ComputeFreezes();
|
|
}
|
|
break;
|
|
case THAWED_BOTH: /* AsyncBoth */
|
|
if (othersFrozen)
|
|
{
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev->grab && SameClient(dev->grab, client))
|
|
dev->sync.state = THAWED;
|
|
if (dev->sync.other && SameClient(dev->sync.other, client))
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
ComputeFreezes();
|
|
}
|
|
break;
|
|
case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */
|
|
if (othersFrozen)
|
|
{
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev->grab && SameClient(dev->grab, client))
|
|
dev->sync.state = FREEZE_BOTH_NEXT_EVENT;
|
|
if (dev->sync.other && SameClient(dev->sync.other, client))
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
ComputeFreezes();
|
|
}
|
|
break;
|
|
case NOT_GRABBED: /* Replay */
|
|
if (thisGrabbed && thisDev->sync.state == FROZEN_WITH_EVENT)
|
|
{
|
|
if (thisSynced)
|
|
thisDev->sync.other = NullGrab;
|
|
syncEvents.replayDev = thisDev;
|
|
syncEvents.replayWin = thisDev->grab->window;
|
|
(*thisDev->DeactivateGrab)(thisDev);
|
|
syncEvents.replayDev = (DeviceIntPtr)NULL;
|
|
}
|
|
break;
|
|
case THAW_OTHERS: /* AsyncOthers */
|
|
if (othersFrozen)
|
|
{
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev == thisDev)
|
|
continue;
|
|
if (dev->grab && SameClient(dev->grab, client))
|
|
dev->sync.state = THAWED;
|
|
if (dev->sync.other && SameClient(dev->sync.other, client))
|
|
dev->sync.other = NullGrab;
|
|
}
|
|
ComputeFreezes();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for AllowEvents request.
|
|
*
|
|
* Release some events from a frozen device. Only applicable for core devices.
|
|
*/
|
|
int
|
|
ProcAllowEvents(ClientPtr client)
|
|
{
|
|
TimeStamp time;
|
|
DeviceIntPtr mouse = inputInfo.pointer;
|
|
DeviceIntPtr keybd = inputInfo.keyboard;
|
|
REQUEST(xAllowEventsReq);
|
|
|
|
REQUEST_SIZE_MATCH(xAllowEventsReq);
|
|
time = ClientTimeToServerTime(stuff->time);
|
|
switch (stuff->mode)
|
|
{
|
|
case ReplayPointer:
|
|
AllowSome(client, time, mouse, NOT_GRABBED);
|
|
break;
|
|
case SyncPointer:
|
|
AllowSome(client, time, mouse, FREEZE_NEXT_EVENT);
|
|
break;
|
|
case AsyncPointer:
|
|
AllowSome(client, time, mouse, THAWED);
|
|
break;
|
|
case ReplayKeyboard:
|
|
AllowSome(client, time, keybd, NOT_GRABBED);
|
|
break;
|
|
case SyncKeyboard:
|
|
AllowSome(client, time, keybd, FREEZE_NEXT_EVENT);
|
|
break;
|
|
case AsyncKeyboard:
|
|
AllowSome(client, time, keybd, THAWED);
|
|
break;
|
|
case SyncBoth:
|
|
AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT);
|
|
break;
|
|
case AsyncBoth:
|
|
AllowSome(client, time, keybd, THAWED_BOTH);
|
|
break;
|
|
default:
|
|
client->errorValue = stuff->mode;
|
|
return BadValue;
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Deactivate grabs from any device that has been grabbed by the client.
|
|
*/
|
|
void
|
|
ReleaseActiveGrabs(ClientPtr client)
|
|
{
|
|
DeviceIntPtr dev;
|
|
Bool done;
|
|
|
|
/* XXX CloseDownClient should remove passive grabs before
|
|
* releasing active grabs.
|
|
*/
|
|
do {
|
|
done = TRUE;
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev->grab && SameClient(dev->grab, client))
|
|
{
|
|
(*dev->DeactivateGrab)(dev);
|
|
done = FALSE;
|
|
}
|
|
}
|
|
} while (!done);
|
|
}
|
|
|
|
/**************************************************************************
|
|
* The following procedures deal with delivering events *
|
|
**************************************************************************/
|
|
|
|
/**
|
|
* Deliver the given events to the given client.
|
|
*
|
|
* More than one event may be delivered at a time. This is the case with
|
|
* DeviceMotionNotifies which may be followed by DeviceValuator events.
|
|
*
|
|
* TryClientEvents() is the last station before actually writing the events to
|
|
* the socket. Anything that is not filtered here, will get delivered to the
|
|
* client.
|
|
* An event is only delivered if
|
|
* - mask and filter match up.
|
|
* - no other client has a grab on the device that caused the event.
|
|
*
|
|
*
|
|
* @param client The target client to deliver to.
|
|
* @param pEvents The events to be delivered.
|
|
* @param count Number of elements in pEvents.
|
|
* @param mask Event mask as set by the window.
|
|
* @param filter Mask based on event type.
|
|
* @param grab Possible grab on the device that caused the event.
|
|
*
|
|
* @return 1 if event was delivered, 0 if not or -1 if grab was not set by the
|
|
* client.
|
|
*/
|
|
_X_EXPORT int
|
|
TryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask,
|
|
Mask filter, GrabPtr grab)
|
|
{
|
|
int i;
|
|
int type;
|
|
|
|
#ifdef DEBUG_EVENTS
|
|
ErrorF("Event([%d, %d], mask=0x%x), client=%d",
|
|
pEvents->u.u.type, pEvents->u.u.detail, mask, client->index);
|
|
#endif
|
|
if ((client) && (client != serverClient) && (!client->clientGone) &&
|
|
((filter == CantBeFiltered) || (mask & filter)))
|
|
{
|
|
if (grab && !SameClient(grab, client))
|
|
return -1; /* don't send, but notify caller */
|
|
type = pEvents->u.u.type;
|
|
if (type == MotionNotify)
|
|
{
|
|
if (mask & PointerMotionHintMask)
|
|
{
|
|
if (WID(inputInfo.pointer->valuator->motionHintWindow) ==
|
|
pEvents->u.keyButtonPointer.event)
|
|
{
|
|
#ifdef DEBUG_EVENTS
|
|
ErrorF("\n");
|
|
ErrorF("motionHintWindow == keyButtonPointer.event\n");
|
|
#endif
|
|
return 1; /* don't send, but pretend we did */
|
|
}
|
|
pEvents->u.u.detail = NotifyHint;
|
|
}
|
|
else
|
|
{
|
|
pEvents->u.u.detail = NotifyNormal;
|
|
}
|
|
}
|
|
#ifdef XINPUT
|
|
else
|
|
{
|
|
if ((type == DeviceMotionNotify) &&
|
|
MaybeSendDeviceMotionNotifyHint
|
|
((deviceKeyButtonPointer*)pEvents, mask) != 0)
|
|
return 1;
|
|
}
|
|
#endif
|
|
type &= 0177;
|
|
if (type != KeymapNotify)
|
|
{
|
|
/* all extension events must have a sequence number */
|
|
for (i = 0; i < count; i++)
|
|
pEvents[i].u.u.sequenceNumber = client->sequence;
|
|
}
|
|
|
|
if (BitIsOn(criticalEvents, type))
|
|
{
|
|
#ifdef SMART_SCHEDULE
|
|
if (client->smart_priority < SMART_MAX_PRIORITY)
|
|
client->smart_priority++;
|
|
#endif
|
|
SetCriticalOutputPending();
|
|
}
|
|
|
|
WriteEventsToClient(client, count, pEvents);
|
|
#ifdef DEBUG_EVENTS
|
|
ErrorF( " delivered\n");
|
|
#endif
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
#ifdef DEBUG_EVENTS
|
|
ErrorF("\n");
|
|
#endif
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Deliver events to a window. At this point, we do not yet know if the event
|
|
* actually needs to be delivered. May activate a grab if the event is a
|
|
* button press.
|
|
*
|
|
* More than one event may be delivered at a time. This is the case with
|
|
* DeviceMotionNotifies which may be followed by DeviceValuator events.
|
|
*
|
|
* @param pWin The window that would get the event.
|
|
* @param pEvents The events to be delivered.
|
|
* @param count Number of elements in pEvents.
|
|
* @param filter Mask based on event type.
|
|
* @param grab Possible grab on the device that caused the event.
|
|
* @param mskidx Mask index, depending on device that caused event.
|
|
*
|
|
* @return Number of events delivered to various clients.
|
|
*/
|
|
int
|
|
DeliverEventsToWindow(WindowPtr pWin, xEvent *pEvents, int count,
|
|
Mask filter, GrabPtr grab, int mskidx)
|
|
{
|
|
int deliveries = 0, nondeliveries = 0;
|
|
int attempt;
|
|
InputClients *other;
|
|
ClientPtr client = NullClient;
|
|
Mask deliveryMask = 0; /* If a grab occurs due to a button press, then
|
|
this mask is the mask of the grab. */
|
|
int type = pEvents->u.u.type;
|
|
|
|
/* CantBeFiltered means only window owner gets the event */
|
|
if ((filter == CantBeFiltered) || !(type & EXTENSION_EVENT_BASE))
|
|
{
|
|
/* if nobody ever wants to see this event, skip some work */
|
|
if (filter != CantBeFiltered &&
|
|
!((wOtherEventMasks(pWin)|pWin->eventMask) & filter))
|
|
return 0;
|
|
if ( (attempt = TryClientEvents(wClient(pWin), pEvents, count,
|
|
pWin->eventMask, filter, grab)) )
|
|
{
|
|
if (attempt > 0)
|
|
{
|
|
deliveries++;
|
|
client = wClient(pWin);
|
|
deliveryMask = pWin->eventMask;
|
|
} else
|
|
nondeliveries--;
|
|
}
|
|
}
|
|
if (filter != CantBeFiltered)
|
|
{
|
|
if (type & EXTENSION_EVENT_BASE)
|
|
{
|
|
OtherInputMasks *inputMasks;
|
|
|
|
inputMasks = wOtherInputMasks(pWin);
|
|
if (!inputMasks ||
|
|
!(inputMasks->inputEvents[mskidx] & filter))
|
|
return 0;
|
|
other = inputMasks->inputClients;
|
|
}
|
|
else
|
|
other = (InputClients *)wOtherClients(pWin);
|
|
for (; other; other = other->next)
|
|
{
|
|
if ( (attempt = TryClientEvents(rClient(other), pEvents, count,
|
|
other->mask[mskidx], filter, grab)) )
|
|
{
|
|
if (attempt > 0)
|
|
{
|
|
deliveries++;
|
|
client = rClient(other);
|
|
deliveryMask = other->mask[mskidx];
|
|
} else
|
|
nondeliveries--;
|
|
}
|
|
}
|
|
}
|
|
if ((type == ButtonPress) && deliveries && (!grab))
|
|
{
|
|
GrabRec tempGrab;
|
|
|
|
tempGrab.device = inputInfo.pointer;
|
|
tempGrab.resource = client->clientAsMask;
|
|
tempGrab.window = pWin;
|
|
tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE;
|
|
tempGrab.eventMask = deliveryMask;
|
|
tempGrab.keyboardMode = GrabModeAsync;
|
|
tempGrab.pointerMode = GrabModeAsync;
|
|
tempGrab.confineTo = NullWindow;
|
|
tempGrab.cursor = NullCursor;
|
|
(*inputInfo.pointer->ActivateGrab)(inputInfo.pointer, &tempGrab,
|
|
currentTime, TRUE);
|
|
}
|
|
else if ((type == MotionNotify) && deliveries)
|
|
inputInfo.pointer->valuator->motionHintWindow = pWin;
|
|
#ifdef XINPUT
|
|
else
|
|
{
|
|
if (((type == DeviceMotionNotify)
|
|
#ifdef XKB
|
|
|| (type == DeviceButtonPress)
|
|
#endif
|
|
) && deliveries)
|
|
CheckDeviceGrabAndHintWindow (pWin, type,
|
|
(deviceKeyButtonPointer*) pEvents,
|
|
grab, client, deliveryMask);
|
|
}
|
|
#endif
|
|
if (deliveries)
|
|
return deliveries;
|
|
return nondeliveries;
|
|
}
|
|
|
|
/* If the event goes to dontClient, don't send it and return 0. if
|
|
send works, return 1 or if send didn't work, return 2.
|
|
Only works for core events.
|
|
*/
|
|
|
|
#ifdef PANORAMIX
|
|
static int
|
|
XineramaTryClientEventsResult(
|
|
ClientPtr client,
|
|
GrabPtr grab,
|
|
Mask mask,
|
|
Mask filter
|
|
){
|
|
if ((client) && (client != serverClient) && (!client->clientGone) &&
|
|
((filter == CantBeFiltered) || (mask & filter)))
|
|
{
|
|
if (grab && !SameClient(grab, client)) return -1;
|
|
else return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Try to deliver events to the interested parties.
|
|
*
|
|
* @param pWin The window that would get the event.
|
|
* @param pEvents The events to be delivered.
|
|
* @param count Number of elements in pEvents.
|
|
* @param filter Mask based on event type.
|
|
* @param dontClient Don't deliver to the dontClient.
|
|
*/
|
|
int
|
|
MaybeDeliverEventsToClient(WindowPtr pWin, xEvent *pEvents,
|
|
int count, Mask filter, ClientPtr dontClient)
|
|
{
|
|
OtherClients *other;
|
|
|
|
|
|
if (pWin->eventMask & filter)
|
|
{
|
|
if (wClient(pWin) == dontClient)
|
|
return 0;
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
|
|
return XineramaTryClientEventsResult(
|
|
wClient(pWin), NullGrab, pWin->eventMask, filter);
|
|
#endif
|
|
return TryClientEvents(wClient(pWin), pEvents, count,
|
|
pWin->eventMask, filter, NullGrab);
|
|
}
|
|
for (other = wOtherClients(pWin); other; other = other->next)
|
|
{
|
|
if (other->mask & filter)
|
|
{
|
|
if (SameClient(other, dontClient))
|
|
return 0;
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
|
|
return XineramaTryClientEventsResult(
|
|
rClient(other), NullGrab, other->mask, filter);
|
|
#endif
|
|
return TryClientEvents(rClient(other), pEvents, count,
|
|
other->mask, filter, NullGrab);
|
|
}
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
/**
|
|
* Adjust event fields to comply with the window properties.
|
|
*
|
|
* @param xE Event to be modified in place
|
|
* @param pWin The window to get the information from.
|
|
* @param child Child window setting for event (if applicable)
|
|
* @param calcChild If True, calculate the child window.
|
|
*/
|
|
static void
|
|
FixUpEventFromWindow(
|
|
xEvent *xE,
|
|
WindowPtr pWin,
|
|
Window child,
|
|
Bool calcChild)
|
|
{
|
|
if (calcChild)
|
|
{
|
|
WindowPtr w=spriteTrace[spriteTraceGood-1];
|
|
/* If the search ends up past the root should the child field be
|
|
set to none or should the value in the argument be passed
|
|
through. It probably doesn't matter since everyone calls
|
|
this function with child == None anyway. */
|
|
|
|
while (w)
|
|
{
|
|
/* If the source window is same as event window, child should be
|
|
none. Don't bother going all all the way back to the root. */
|
|
|
|
if (w == pWin)
|
|
{
|
|
child = None;
|
|
break;
|
|
}
|
|
|
|
if (w->parent == pWin)
|
|
{
|
|
child = w->drawable.id;
|
|
break;
|
|
}
|
|
w = w->parent;
|
|
}
|
|
}
|
|
XE_KBPTR.root = ROOT->drawable.id;
|
|
XE_KBPTR.event = pWin->drawable.id;
|
|
if (sprite.hot.pScreen == pWin->drawable.pScreen)
|
|
{
|
|
XE_KBPTR.sameScreen = xTrue;
|
|
XE_KBPTR.child = child;
|
|
XE_KBPTR.eventX =
|
|
XE_KBPTR.rootX - pWin->drawable.x;
|
|
XE_KBPTR.eventY =
|
|
XE_KBPTR.rootY - pWin->drawable.y;
|
|
}
|
|
else
|
|
{
|
|
XE_KBPTR.sameScreen = xFalse;
|
|
XE_KBPTR.child = None;
|
|
XE_KBPTR.eventX = 0;
|
|
XE_KBPTR.eventY = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Deliver events caused by input devices. Called for all core input events
|
|
* and XI events. No filtering of events happens before DeliverDeviceEvents(),
|
|
* it will be called for any event that comes out of the event queue.
|
|
*
|
|
* For all core events, dev is either inputInfo.pointer or inputInfo.keyboard.
|
|
* For all extension events, dev is the device that caused the event.
|
|
*
|
|
* @param pWin Window to deliver event to.
|
|
* @param xE Events to deliver.
|
|
* @param grab Possible grab on a device.
|
|
* @param stopAt Don't recurse up to the root window.
|
|
* @param dev The device that is responsible for the event.
|
|
* @param count number of events in xE.
|
|
*
|
|
*/
|
|
int
|
|
DeliverDeviceEvents(WindowPtr pWin, xEvent *xE, GrabPtr grab,
|
|
WindowPtr stopAt, DeviceIntPtr dev, int count)
|
|
{
|
|
Window child = None;
|
|
int type = xE->u.u.type;
|
|
Mask filter = filters[type];
|
|
int deliveries = 0;
|
|
|
|
if (type & EXTENSION_EVENT_BASE)
|
|
{
|
|
OtherInputMasks *inputMasks;
|
|
int mskidx = dev->id;
|
|
|
|
inputMasks = wOtherInputMasks(pWin);
|
|
if (inputMasks && !(filter & inputMasks->deliverableEvents[mskidx]))
|
|
return 0;
|
|
while (pWin)
|
|
{
|
|
if (inputMasks && (inputMasks->inputEvents[mskidx] & filter))
|
|
{
|
|
FixUpEventFromWindow(xE, pWin, child, FALSE);
|
|
deliveries = DeliverEventsToWindow(pWin, xE, count, filter,
|
|
grab, mskidx);
|
|
if (deliveries > 0)
|
|
return deliveries;
|
|
}
|
|
if ((deliveries < 0) ||
|
|
(pWin == stopAt) ||
|
|
(inputMasks &&
|
|
(filter & inputMasks->dontPropagateMask[mskidx])))
|
|
return 0;
|
|
child = pWin->drawable.id;
|
|
pWin = pWin->parent;
|
|
if (pWin)
|
|
inputMasks = wOtherInputMasks(pWin);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(filter & pWin->deliverableEvents))
|
|
return 0;
|
|
while (pWin)
|
|
{
|
|
if ((wOtherEventMasks(pWin)|pWin->eventMask) & filter)
|
|
{
|
|
FixUpEventFromWindow(xE, pWin, child, FALSE);
|
|
deliveries = DeliverEventsToWindow(pWin, xE, count, filter,
|
|
grab, 0);
|
|
if (deliveries > 0)
|
|
return deliveries;
|
|
}
|
|
if ((deliveries < 0) ||
|
|
(pWin == stopAt) ||
|
|
(filter & wDontPropagateMask(pWin)))
|
|
return 0;
|
|
child = pWin->drawable.id;
|
|
pWin = pWin->parent;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Deliver event to a window and it's immediate parent. Used for most window
|
|
* events (CreateNotify, ConfigureNotify, etc.). Not useful for events that
|
|
* propagate up the tree or extension events
|
|
*
|
|
* In case of a ReparentNotify event, the event will be delivered to the
|
|
* otherParent as well.
|
|
*
|
|
* @param pWin Window to deliver events to.
|
|
* @param xE Events to deliver.
|
|
* @param count number of events in xE.
|
|
* @param otherParent Used for ReparentNotify events.
|
|
*/
|
|
_X_EXPORT int
|
|
DeliverEvents(WindowPtr pWin, xEvent *xE, int count,
|
|
WindowPtr otherParent)
|
|
{
|
|
Mask filter;
|
|
int deliveries;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
|
|
return count;
|
|
#endif
|
|
|
|
if (!count)
|
|
return 0;
|
|
filter = filters[xE->u.u.type];
|
|
if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify))
|
|
xE->u.destroyNotify.event = pWin->drawable.id;
|
|
if (filter != StructureAndSubMask)
|
|
return DeliverEventsToWindow(pWin, xE, count, filter, NullGrab, 0);
|
|
deliveries = DeliverEventsToWindow(pWin, xE, count, StructureNotifyMask,
|
|
NullGrab, 0);
|
|
if (pWin->parent)
|
|
{
|
|
xE->u.destroyNotify.event = pWin->parent->drawable.id;
|
|
deliveries += DeliverEventsToWindow(pWin->parent, xE, count,
|
|
SubstructureNotifyMask, NullGrab,
|
|
0);
|
|
if (xE->u.u.type == ReparentNotify)
|
|
{
|
|
xE->u.destroyNotify.event = otherParent->drawable.id;
|
|
deliveries += DeliverEventsToWindow(otherParent, xE, count,
|
|
SubstructureNotifyMask,
|
|
NullGrab, 0);
|
|
}
|
|
}
|
|
return deliveries;
|
|
}
|
|
|
|
|
|
static Bool
|
|
PointInBorderSize(WindowPtr pWin, int x, int y)
|
|
{
|
|
BoxRec box;
|
|
|
|
if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box))
|
|
return TRUE;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && XineramaSetWindowPntrs(pWin)) {
|
|
int i;
|
|
|
|
for(i = 1; i < PanoramiXNumScreens; i++) {
|
|
if(POINT_IN_REGION(sprite.screen,
|
|
&sprite.windows[i]->borderSize,
|
|
x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x,
|
|
y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y,
|
|
&box))
|
|
return TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* Traversed from the root window to the window at the position x/y. While
|
|
* traversing, it sets up the traversal history in the spriteTrace array.
|
|
* After completing, the spriteTrace history is set in the following way:
|
|
* spriteTrace[0] ... root window
|
|
* spriteTrace[1] ... top level window that encloses x/y
|
|
* ...
|
|
* spriteTrace[spriteTraceGood - 1] ... window at x/y
|
|
*
|
|
* @returns the window at the given coordinates.
|
|
*/
|
|
static WindowPtr
|
|
XYToWindow(int x, int y)
|
|
{
|
|
WindowPtr pWin;
|
|
BoxRec box;
|
|
|
|
spriteTraceGood = 1; /* root window still there */
|
|
pWin = ROOT->firstChild;
|
|
while (pWin)
|
|
{
|
|
if ((pWin->mapped) &&
|
|
(x >= pWin->drawable.x - wBorderWidth (pWin)) &&
|
|
(x < pWin->drawable.x + (int)pWin->drawable.width +
|
|
wBorderWidth(pWin)) &&
|
|
(y >= pWin->drawable.y - wBorderWidth (pWin)) &&
|
|
(y < pWin->drawable.y + (int)pWin->drawable.height +
|
|
wBorderWidth (pWin))
|
|
#ifdef SHAPE
|
|
/* When a window is shaped, a further check
|
|
* is made to see if the point is inside
|
|
* borderSize
|
|
*/
|
|
&& (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y))
|
|
&& (!wInputShape(pWin) ||
|
|
POINT_IN_REGION(pWin->drawable.pScreen,
|
|
wInputShape(pWin),
|
|
x - pWin->drawable.x,
|
|
y - pWin->drawable.y, &box))
|
|
#endif
|
|
)
|
|
{
|
|
if (spriteTraceGood >= spriteTraceSize)
|
|
{
|
|
spriteTraceSize += 10;
|
|
Must_have_memory = TRUE; /* XXX */
|
|
spriteTrace = (WindowPtr *)xrealloc(
|
|
spriteTrace, spriteTraceSize*sizeof(WindowPtr));
|
|
Must_have_memory = FALSE; /* XXX */
|
|
}
|
|
spriteTrace[spriteTraceGood++] = pWin;
|
|
pWin = pWin->firstChild;
|
|
}
|
|
else
|
|
pWin = pWin->nextSib;
|
|
}
|
|
return spriteTrace[spriteTraceGood-1];
|
|
}
|
|
|
|
/**
|
|
* Update the sprite coordinates based on the event. Update the cursor
|
|
* position, then update the event with the new coordinates that may have been
|
|
* changed. If the window underneath the sprite has changed, change to new
|
|
* cursor and send enter/leave events.
|
|
*/
|
|
static Bool
|
|
CheckMotion(xEvent *xE)
|
|
{
|
|
WindowPtr prevSpriteWin = sprite.win;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension)
|
|
return XineramaCheckMotion(xE);
|
|
#endif
|
|
|
|
if (xE && !syncEvents.playingEvents)
|
|
{
|
|
if (sprite.hot.pScreen != sprite.hotPhys.pScreen)
|
|
{
|
|
sprite.hot.pScreen = sprite.hotPhys.pScreen;
|
|
ROOT = WindowTable[sprite.hot.pScreen->myNum];
|
|
}
|
|
sprite.hot.x = XE_KBPTR.rootX;
|
|
sprite.hot.y = XE_KBPTR.rootY;
|
|
if (sprite.hot.x < sprite.physLimits.x1)
|
|
sprite.hot.x = sprite.physLimits.x1;
|
|
else if (sprite.hot.x >= sprite.physLimits.x2)
|
|
sprite.hot.x = sprite.physLimits.x2 - 1;
|
|
if (sprite.hot.y < sprite.physLimits.y1)
|
|
sprite.hot.y = sprite.physLimits.y1;
|
|
else if (sprite.hot.y >= sprite.physLimits.y2)
|
|
sprite.hot.y = sprite.physLimits.y2 - 1;
|
|
#ifdef SHAPE
|
|
if (sprite.hotShape)
|
|
ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y);
|
|
#endif
|
|
#ifdef XEVIE
|
|
xeviehot.x = sprite.hot.x;
|
|
xeviehot.y = sprite.hot.y;
|
|
#endif
|
|
sprite.hotPhys = sprite.hot;
|
|
if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
|
|
(sprite.hotPhys.y != XE_KBPTR.rootY))
|
|
{
|
|
(*sprite.hotPhys.pScreen->SetCursorPosition)(
|
|
sprite.hotPhys.pScreen,
|
|
sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
|
|
}
|
|
XE_KBPTR.rootX = sprite.hot.x;
|
|
XE_KBPTR.rootY = sprite.hot.y;
|
|
}
|
|
|
|
#ifdef XEVIE
|
|
xeviewin =
|
|
#endif
|
|
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
|
|
#ifdef notyet
|
|
if (!(sprite.win->deliverableEvents &
|
|
Motion_Filter(inputInfo.pointer->button))
|
|
!syncEvents.playingEvents)
|
|
{
|
|
/* XXX Do PointerNonInterestBox here */
|
|
}
|
|
#endif
|
|
if (sprite.win != prevSpriteWin)
|
|
{
|
|
if (prevSpriteWin != NullWindow) {
|
|
if (!xE)
|
|
UpdateCurrentTimeIf();
|
|
DoEnterLeaveEvents(prevSpriteWin, sprite.win, NotifyNormal);
|
|
}
|
|
PostNewCursor();
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* Windows have restructured, we need to update the sprite position and the
|
|
* sprite's cursor.
|
|
*/
|
|
_X_EXPORT void
|
|
WindowsRestructured(void)
|
|
{
|
|
(void) CheckMotion((xEvent *)NULL);
|
|
}
|
|
|
|
#ifdef PANORAMIX
|
|
/* This was added to support reconfiguration under Xdmx. The problem is
|
|
* that if the 0th screen (i.e., WindowTable[0]) is moved to an origin
|
|
* other than 0,0, the information in the private sprite structure must
|
|
* be updated accordingly, or XYToWindow (and other routines) will not
|
|
* compute correctly. */
|
|
void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff)
|
|
{
|
|
GrabPtr grab;
|
|
|
|
if (noPanoramiXExtension) return;
|
|
|
|
sprite.hot.x -= xoff;
|
|
sprite.hot.y -= yoff;
|
|
|
|
sprite.hotPhys.x -= xoff;
|
|
sprite.hotPhys.y -= yoff;
|
|
|
|
sprite.hotLimits.x1 -= xoff;
|
|
sprite.hotLimits.y1 -= yoff;
|
|
sprite.hotLimits.x2 -= xoff;
|
|
sprite.hotLimits.y2 -= yoff;
|
|
|
|
if (REGION_NOTEMPTY(sprite.screen, &sprite.Reg1))
|
|
REGION_TRANSLATE(sprite.screen, &sprite.Reg1, xoff, yoff);
|
|
if (REGION_NOTEMPTY(sprite.screen, &sprite.Reg2))
|
|
REGION_TRANSLATE(sprite.screen, &sprite.Reg2, xoff, yoff);
|
|
|
|
/* FIXME: if we call ConfineCursorToWindow, must we do anything else? */
|
|
if ((grab = inputInfo.pointer->grab) && grab->confineTo) {
|
|
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
|
|
sprite.hotPhys.x = sprite.hotPhys.y = 0;
|
|
ConfineCursorToWindow(grab->confineTo, TRUE, TRUE);
|
|
} else
|
|
ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum],
|
|
TRUE, FALSE);
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Set the given window to sane values, display the cursor in the center of
|
|
* the screen. Called from main() with the root window on the first screen.
|
|
*/
|
|
void
|
|
DefineInitialRootWindow(WindowPtr win)
|
|
{
|
|
ScreenPtr pScreen = win->drawable.pScreen;
|
|
|
|
sprite.hotPhys.pScreen = pScreen;
|
|
sprite.hotPhys.x = pScreen->width / 2;
|
|
sprite.hotPhys.y = pScreen->height / 2;
|
|
sprite.hot = sprite.hotPhys;
|
|
sprite.hotLimits.x2 = pScreen->width;
|
|
sprite.hotLimits.y2 = pScreen->height;
|
|
#ifdef XEVIE
|
|
xeviewin =
|
|
#endif
|
|
sprite.win = win;
|
|
sprite.current = wCursor (win);
|
|
sprite.current->refcnt++;
|
|
spriteTraceGood = 1;
|
|
ROOT = win;
|
|
(*pScreen->CursorLimits) (
|
|
pScreen, sprite.current, &sprite.hotLimits, &sprite.physLimits);
|
|
sprite.confined = FALSE;
|
|
(*pScreen->ConstrainCursor) (pScreen, &sprite.physLimits);
|
|
(*pScreen->SetCursorPosition) (pScreen, sprite.hot.x, sprite.hot.y, FALSE);
|
|
(*pScreen->DisplayCursor) (pScreen, sprite.current);
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
sprite.hotLimits.x1 = -panoramiXdataPtr[0].x;
|
|
sprite.hotLimits.y1 = -panoramiXdataPtr[0].y;
|
|
sprite.hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x;
|
|
sprite.hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y;
|
|
sprite.physLimits = sprite.hotLimits;
|
|
sprite.confineWin = NullWindow;
|
|
#ifdef SHAPE
|
|
sprite.hotShape = NullRegion;
|
|
#endif
|
|
sprite.screen = pScreen;
|
|
/* gotta UNINIT these someplace */
|
|
REGION_NULL(pScreen, &sprite.Reg1);
|
|
REGION_NULL(pScreen, &sprite.Reg2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* This does not take any shortcuts, and even ignores its argument, since
|
|
* it does not happen very often, and one has to walk up the tree since
|
|
* this might be a newly instantiated cursor for an intermediate window
|
|
* between the one the pointer is in and the one that the last cursor was
|
|
* instantiated from.
|
|
*/
|
|
void
|
|
WindowHasNewCursor(WindowPtr pWin)
|
|
{
|
|
PostNewCursor();
|
|
}
|
|
|
|
_X_EXPORT void
|
|
NewCurrentScreen(ScreenPtr newScreen, int x, int y)
|
|
{
|
|
sprite.hotPhys.x = x;
|
|
sprite.hotPhys.y = y;
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
sprite.hotPhys.x += panoramiXdataPtr[newScreen->myNum].x -
|
|
panoramiXdataPtr[0].x;
|
|
sprite.hotPhys.y += panoramiXdataPtr[newScreen->myNum].y -
|
|
panoramiXdataPtr[0].y;
|
|
if (newScreen != sprite.screen) {
|
|
sprite.screen = newScreen;
|
|
/* Make sure we tell the DDX to update its copy of the screen */
|
|
if(sprite.confineWin)
|
|
XineramaConfineCursorToWindow(sprite.confineWin, TRUE);
|
|
else
|
|
XineramaConfineCursorToWindow(WindowTable[0], TRUE);
|
|
/* if the pointer wasn't confined, the DDX won't get
|
|
told of the pointer warp so we reposition it here */
|
|
if(!syncEvents.playingEvents)
|
|
(*sprite.screen->SetCursorPosition)(sprite.screen,
|
|
sprite.hotPhys.x + panoramiXdataPtr[0].x -
|
|
panoramiXdataPtr[sprite.screen->myNum].x,
|
|
sprite.hotPhys.y + panoramiXdataPtr[0].y -
|
|
panoramiXdataPtr[sprite.screen->myNum].y, FALSE);
|
|
}
|
|
} else
|
|
#endif
|
|
if (newScreen != sprite.hotPhys.pScreen)
|
|
ConfineCursorToWindow(WindowTable[newScreen->myNum], TRUE, FALSE);
|
|
}
|
|
|
|
#ifdef PANORAMIX
|
|
|
|
static Bool
|
|
XineramaPointInWindowIsVisible(
|
|
WindowPtr pWin,
|
|
int x,
|
|
int y
|
|
)
|
|
{
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
BoxRec box;
|
|
int i, xoff, yoff;
|
|
|
|
if (!pWin->realized) return FALSE;
|
|
|
|
if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box))
|
|
return TRUE;
|
|
|
|
if(!XineramaSetWindowPntrs(pWin)) return FALSE;
|
|
|
|
xoff = x + panoramiXdataPtr[0].x;
|
|
yoff = y + panoramiXdataPtr[0].y;
|
|
|
|
for(i = 1; i < PanoramiXNumScreens; i++) {
|
|
pWin = sprite.windows[i];
|
|
pScreen = pWin->drawable.pScreen;
|
|
x = xoff - panoramiXdataPtr[i].x;
|
|
y = yoff - panoramiXdataPtr[i].y;
|
|
|
|
if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)
|
|
&& (!wInputShape(pWin) ||
|
|
POINT_IN_REGION(pWin->drawable.pScreen,
|
|
wInputShape(pWin),
|
|
x - pWin->drawable.x,
|
|
y - pWin->drawable.y, &box)))
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static int
|
|
XineramaWarpPointer(ClientPtr client)
|
|
{
|
|
WindowPtr dest = NULL;
|
|
int x, y, rc;
|
|
|
|
REQUEST(xWarpPointerReq);
|
|
|
|
|
|
if (stuff->dstWid != None) {
|
|
rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
}
|
|
x = sprite.hotPhys.x;
|
|
y = sprite.hotPhys.y;
|
|
|
|
if (stuff->srcWid != None)
|
|
{
|
|
int winX, winY;
|
|
XID winID = stuff->srcWid;
|
|
WindowPtr source;
|
|
|
|
rc = dixLookupWindow(&source, winID, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
|
|
winX = source->drawable.x;
|
|
winY = source->drawable.y;
|
|
if(source == WindowTable[0]) {
|
|
winX -= panoramiXdataPtr[0].x;
|
|
winY -= panoramiXdataPtr[0].y;
|
|
}
|
|
if (x < winX + stuff->srcX ||
|
|
y < winY + stuff->srcY ||
|
|
(stuff->srcWidth != 0 &&
|
|
winX + stuff->srcX + (int)stuff->srcWidth < x) ||
|
|
(stuff->srcHeight != 0 &&
|
|
winY + stuff->srcY + (int)stuff->srcHeight < y) ||
|
|
!XineramaPointInWindowIsVisible(source, x, y))
|
|
return Success;
|
|
}
|
|
if (dest) {
|
|
x = dest->drawable.x;
|
|
y = dest->drawable.y;
|
|
if(dest == WindowTable[0]) {
|
|
x -= panoramiXdataPtr[0].x;
|
|
y -= panoramiXdataPtr[0].y;
|
|
}
|
|
}
|
|
|
|
x += stuff->dstX;
|
|
y += stuff->dstY;
|
|
|
|
if (x < sprite.physLimits.x1)
|
|
x = sprite.physLimits.x1;
|
|
else if (x >= sprite.physLimits.x2)
|
|
x = sprite.physLimits.x2 - 1;
|
|
if (y < sprite.physLimits.y1)
|
|
y = sprite.physLimits.y1;
|
|
else if (y >= sprite.physLimits.y2)
|
|
y = sprite.physLimits.y2 - 1;
|
|
if (sprite.hotShape)
|
|
ConfineToShape(sprite.hotShape, &x, &y);
|
|
|
|
XineramaSetCursorPosition(x, y, TRUE);
|
|
|
|
return Success;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
/**
|
|
* Server-side protocol handling for WarpPointer request.
|
|
* Warps the cursor position to the coordinates given in the request.
|
|
*/
|
|
int
|
|
ProcWarpPointer(ClientPtr client)
|
|
{
|
|
WindowPtr dest = NULL;
|
|
int x, y, rc;
|
|
ScreenPtr newScreen;
|
|
|
|
REQUEST(xWarpPointerReq);
|
|
|
|
REQUEST_SIZE_MATCH(xWarpPointerReq);
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension)
|
|
return XineramaWarpPointer(client);
|
|
#endif
|
|
|
|
if (stuff->dstWid != None) {
|
|
rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
}
|
|
x = sprite.hotPhys.x;
|
|
y = sprite.hotPhys.y;
|
|
|
|
if (stuff->srcWid != None)
|
|
{
|
|
int winX, winY;
|
|
XID winID = stuff->srcWid;
|
|
WindowPtr source;
|
|
|
|
rc = dixLookupWindow(&source, winID, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
|
|
winX = source->drawable.x;
|
|
winY = source->drawable.y;
|
|
if (source->drawable.pScreen != sprite.hotPhys.pScreen ||
|
|
x < winX + stuff->srcX ||
|
|
y < winY + stuff->srcY ||
|
|
(stuff->srcWidth != 0 &&
|
|
winX + stuff->srcX + (int)stuff->srcWidth < x) ||
|
|
(stuff->srcHeight != 0 &&
|
|
winY + stuff->srcY + (int)stuff->srcHeight < y) ||
|
|
!PointInWindowIsVisible(source, x, y))
|
|
return Success;
|
|
}
|
|
if (dest)
|
|
{
|
|
x = dest->drawable.x;
|
|
y = dest->drawable.y;
|
|
newScreen = dest->drawable.pScreen;
|
|
} else
|
|
newScreen = sprite.hotPhys.pScreen;
|
|
|
|
x += stuff->dstX;
|
|
y += stuff->dstY;
|
|
|
|
if (x < 0)
|
|
x = 0;
|
|
else if (x >= newScreen->width)
|
|
x = newScreen->width - 1;
|
|
if (y < 0)
|
|
y = 0;
|
|
else if (y >= newScreen->height)
|
|
y = newScreen->height - 1;
|
|
|
|
if (newScreen == sprite.hotPhys.pScreen)
|
|
{
|
|
if (x < sprite.physLimits.x1)
|
|
x = sprite.physLimits.x1;
|
|
else if (x >= sprite.physLimits.x2)
|
|
x = sprite.physLimits.x2 - 1;
|
|
if (y < sprite.physLimits.y1)
|
|
y = sprite.physLimits.y1;
|
|
else if (y >= sprite.physLimits.y2)
|
|
y = sprite.physLimits.y2 - 1;
|
|
#if defined(SHAPE)
|
|
if (sprite.hotShape)
|
|
ConfineToShape(sprite.hotShape, &x, &y);
|
|
#endif
|
|
(*newScreen->SetCursorPosition)(newScreen, x, y, TRUE);
|
|
}
|
|
else if (!PointerConfinedToScreen())
|
|
{
|
|
NewCurrentScreen(newScreen, x, y);
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
static Bool
|
|
BorderSizeNotEmpty(WindowPtr pWin)
|
|
{
|
|
if(REGION_NOTEMPTY(sprite.hotPhys.pScreen, &pWin->borderSize))
|
|
return TRUE;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && XineramaSetWindowPntrs(pWin)) {
|
|
int i;
|
|
|
|
for(i = 1; i < PanoramiXNumScreens; i++) {
|
|
if(REGION_NOTEMPTY(sprite.screen, &sprite.windows[i]->borderSize))
|
|
return TRUE;
|
|
}
|
|
}
|
|
#endif
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a
|
|
* passive grab set on the window to be activated.
|
|
* If a passive grab is activated, the event will be delivered to the client.
|
|
*
|
|
* @param pWin The window that may be subject to a passive grab.
|
|
* @param device Device that caused the event.
|
|
* @param xE List of events (multiple ones for DeviceMotionNotify)
|
|
* @count number of elements in xE.
|
|
*/
|
|
|
|
static Bool
|
|
CheckPassiveGrabsOnWindow(
|
|
WindowPtr pWin,
|
|
DeviceIntPtr device,
|
|
xEvent *xE,
|
|
int count)
|
|
{
|
|
GrabPtr grab = wPassiveGrabs(pWin);
|
|
GrabRec tempGrab;
|
|
xEvent *dxE;
|
|
|
|
if (!grab)
|
|
return FALSE;
|
|
tempGrab.window = pWin;
|
|
tempGrab.device = device;
|
|
tempGrab.type = xE->u.u.type;
|
|
tempGrab.detail.exact = xE->u.u.detail;
|
|
tempGrab.detail.pMask = NULL;
|
|
tempGrab.modifiersDetail.pMask = NULL;
|
|
for (; grab; grab = grab->next)
|
|
{
|
|
#ifdef XKB
|
|
DeviceIntPtr gdev;
|
|
XkbSrvInfoPtr xkbi;
|
|
|
|
gdev= grab->modifierDevice;
|
|
xkbi= gdev->key->xkbInfo;
|
|
#endif
|
|
tempGrab.modifierDevice = grab->modifierDevice;
|
|
if ((device == grab->modifierDevice) &&
|
|
((xE->u.u.type == KeyPress)
|
|
#if defined(XINPUT) && defined(XKB)
|
|
|| (xE->u.u.type == DeviceKeyPress)
|
|
#endif
|
|
))
|
|
tempGrab.modifiersDetail.exact =
|
|
#ifdef XKB
|
|
(noXkbExtension?gdev->key->prev_state:xkbi->state.grab_mods);
|
|
#else
|
|
grab->modifierDevice->key->prev_state;
|
|
#endif
|
|
else
|
|
tempGrab.modifiersDetail.exact =
|
|
#ifdef XKB
|
|
(noXkbExtension ? gdev->key->state : xkbi->state.grab_mods);
|
|
#else
|
|
grab->modifierDevice->key->state;
|
|
#endif
|
|
if (GrabMatchesSecond(&tempGrab, grab) &&
|
|
(!grab->confineTo ||
|
|
(grab->confineTo->realized &&
|
|
BorderSizeNotEmpty(grab->confineTo))))
|
|
{
|
|
if (!XaceHook(XACE_DEVICE_ACCESS, wClient(pWin), device, FALSE))
|
|
return FALSE;
|
|
#ifdef XKB
|
|
if (!noXkbExtension) {
|
|
XE_KBPTR.state &= 0x1f00;
|
|
XE_KBPTR.state |=
|
|
tempGrab.modifiersDetail.exact&(~0x1f00);
|
|
}
|
|
#endif
|
|
(*device->ActivateGrab)(device, grab, currentTime, TRUE);
|
|
|
|
FixUpEventFromWindow(xE, grab->window, None, TRUE);
|
|
|
|
(void) TryClientEvents(rClient(grab), xE, count,
|
|
filters[xE->u.u.type],
|
|
filters[xE->u.u.type], grab);
|
|
|
|
if (device->sync.state == FROZEN_NO_EVENT)
|
|
{
|
|
if (device->sync.evcount < count)
|
|
{
|
|
Must_have_memory = TRUE; /* XXX */
|
|
device->sync.event = (xEvent *)xrealloc(device->sync.event,
|
|
count*
|
|
sizeof(xEvent));
|
|
Must_have_memory = FALSE; /* XXX */
|
|
}
|
|
device->sync.evcount = count;
|
|
for (dxE = device->sync.event; --count >= 0; dxE++, xE++)
|
|
*dxE = *xE;
|
|
device->sync.state = FROZEN_WITH_EVENT;
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* CheckDeviceGrabs handles both keyboard and pointer events that may cause
|
|
* a passive grab to be activated.
|
|
*
|
|
* If the event is a keyboard event, the ancestors of the focus window are
|
|
* traced down and tried to see if they have any passive grabs to be
|
|
* activated. If the focus window itself is reached and it's descendants
|
|
* contain the pointer, the ancestors of the window that the pointer is in
|
|
* are then traced down starting at the focus window, otherwise no grabs are
|
|
* activated.
|
|
* If the event is a pointer event, the ancestors of the window that the
|
|
* pointer is in are traced down starting at the root until CheckPassiveGrabs
|
|
* causes a passive grab to activate or all the windows are
|
|
* tried. PRH
|
|
*
|
|
* If a grab is activated, the event has been sent to the client already!
|
|
*
|
|
* @param device The device that caused the event.
|
|
* @param xE The event to handle (most likely {Device}ButtonPress).
|
|
* @param count Number of events in list.
|
|
* @return TRUE if a grab has been activated or false otherwise.
|
|
*/
|
|
|
|
Bool
|
|
CheckDeviceGrabs(DeviceIntPtr device, xEvent *xE,
|
|
int checkFirst, int count)
|
|
{
|
|
int i;
|
|
WindowPtr pWin = NULL;
|
|
FocusClassPtr focus = device->focus;
|
|
|
|
if (((xE->u.u.type == ButtonPress)
|
|
#if defined(XINPUT) && defined(XKB)
|
|
|| (xE->u.u.type == DeviceButtonPress)
|
|
#endif
|
|
) && (device->button->buttonsDown != 1))
|
|
return FALSE;
|
|
|
|
i = checkFirst;
|
|
|
|
if (focus)
|
|
{
|
|
for (; i < focus->traceGood; i++)
|
|
{
|
|
pWin = focus->trace[i];
|
|
if (pWin->optional &&
|
|
CheckPassiveGrabsOnWindow(pWin, device, xE, count))
|
|
return TRUE;
|
|
}
|
|
|
|
if ((focus->win == NoneWin) ||
|
|
(i >= spriteTraceGood) ||
|
|
((i > checkFirst) && (pWin != spriteTrace[i-1])))
|
|
return FALSE;
|
|
}
|
|
|
|
for (; i < spriteTraceGood; i++)
|
|
{
|
|
pWin = spriteTrace[i];
|
|
if (pWin->optional &&
|
|
CheckPassiveGrabsOnWindow(pWin, device, xE, count))
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* Called for keyboard events to deliver event to whatever client owns the
|
|
* focus. Event is delivered to the keyboard's focus window, the root window
|
|
* or to the window owning the input focus.
|
|
*
|
|
* @param keybd The keyboard originating the event.
|
|
* @param xE The event list.
|
|
* @param window Window underneath the sprite.
|
|
* @param count number of events in xE.
|
|
*/
|
|
void
|
|
DeliverFocusedEvent(DeviceIntPtr keybd, xEvent *xE, WindowPtr window, int count)
|
|
{
|
|
WindowPtr focus = keybd->focus->win;
|
|
int mskidx = 0;
|
|
|
|
if (focus == FollowKeyboardWin)
|
|
focus = inputInfo.keyboard->focus->win;
|
|
if (!focus)
|
|
return;
|
|
if (focus == PointerRootWin)
|
|
{
|
|
DeliverDeviceEvents(window, xE, NullGrab, NullWindow, keybd, count);
|
|
return;
|
|
}
|
|
if ((focus == window) || IsParent(focus, window))
|
|
{
|
|
if (DeliverDeviceEvents(window, xE, NullGrab, focus, keybd, count))
|
|
return;
|
|
}
|
|
/* just deliver it to the focus window */
|
|
FixUpEventFromWindow(xE, focus, None, FALSE);
|
|
if (xE->u.u.type & EXTENSION_EVENT_BASE)
|
|
mskidx = keybd->id;
|
|
(void)DeliverEventsToWindow(focus, xE, count, filters[xE->u.u.type],
|
|
NullGrab, mskidx);
|
|
}
|
|
|
|
/**
|
|
* Deliver an event from a device that is currently grabbed. Uses
|
|
* DeliverDeviceEvents() for further delivery if a ownerEvents is set on the
|
|
* grab. If not, TryClientEvents() is used.
|
|
*
|
|
* @param deactivateGrab True if the device's grab should be deactivated.
|
|
*/
|
|
void
|
|
DeliverGrabbedEvent(xEvent *xE, DeviceIntPtr thisDev,
|
|
Bool deactivateGrab, int count)
|
|
{
|
|
GrabPtr grab = thisDev->grab;
|
|
int deliveries = 0;
|
|
DeviceIntPtr dev;
|
|
xEvent *dxE;
|
|
|
|
if (grab->ownerEvents)
|
|
{
|
|
WindowPtr focus;
|
|
|
|
if (thisDev->focus)
|
|
{
|
|
focus = thisDev->focus->win;
|
|
if (focus == FollowKeyboardWin)
|
|
focus = inputInfo.keyboard->focus->win;
|
|
}
|
|
else
|
|
focus = PointerRootWin;
|
|
if (focus == PointerRootWin)
|
|
deliveries = DeliverDeviceEvents(sprite.win, xE, grab, NullWindow,
|
|
thisDev, count);
|
|
else if (focus && (focus == sprite.win || IsParent(focus, sprite.win)))
|
|
deliveries = DeliverDeviceEvents(sprite.win, xE, grab, focus,
|
|
thisDev, count);
|
|
else if (focus)
|
|
deliveries = DeliverDeviceEvents(focus, xE, grab, focus,
|
|
thisDev, count);
|
|
}
|
|
if (!deliveries)
|
|
{
|
|
FixUpEventFromWindow(xE, grab->window, None, TRUE);
|
|
deliveries = TryClientEvents(rClient(grab), xE, count,
|
|
(Mask)grab->eventMask,
|
|
filters[xE->u.u.type], grab);
|
|
if (deliveries && (xE->u.u.type == MotionNotify
|
|
#ifdef XINPUT
|
|
|| xE->u.u.type == DeviceMotionNotify
|
|
#endif
|
|
))
|
|
thisDev->valuator->motionHintWindow = grab->window;
|
|
}
|
|
if (deliveries && !deactivateGrab && (xE->u.u.type != MotionNotify
|
|
#ifdef XINPUT
|
|
&& xE->u.u.type != DeviceMotionNotify
|
|
#endif
|
|
))
|
|
switch (thisDev->sync.state)
|
|
{
|
|
case FREEZE_BOTH_NEXT_EVENT:
|
|
for (dev = inputInfo.devices; dev; dev = dev->next)
|
|
{
|
|
if (dev == thisDev)
|
|
continue;
|
|
FreezeThaw(dev, TRUE);
|
|
if ((dev->sync.state == FREEZE_BOTH_NEXT_EVENT) &&
|
|
(CLIENT_BITS(dev->grab->resource) ==
|
|
CLIENT_BITS(thisDev->grab->resource)))
|
|
dev->sync.state = FROZEN_NO_EVENT;
|
|
else
|
|
dev->sync.other = thisDev->grab;
|
|
}
|
|
/* fall through */
|
|
case FREEZE_NEXT_EVENT:
|
|
thisDev->sync.state = FROZEN_WITH_EVENT;
|
|
FreezeThaw(thisDev, TRUE);
|
|
if (thisDev->sync.evcount < count)
|
|
{
|
|
Must_have_memory = TRUE; /* XXX */
|
|
thisDev->sync.event = (xEvent *)xrealloc(thisDev->sync.event,
|
|
count*sizeof(xEvent));
|
|
Must_have_memory = FALSE; /* XXX */
|
|
}
|
|
thisDev->sync.evcount = count;
|
|
for (dxE = thisDev->sync.event; --count >= 0; dxE++, xE++)
|
|
*dxE = *xE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Main keyboard event processing function for core keyboard events.
|
|
* Updates the events fields from the current pointer state and delivers the
|
|
* event.
|
|
*
|
|
* For key events, xE will always be a single event.
|
|
*
|
|
* @param xE Event list
|
|
* @param keybd The device that caused an event.
|
|
* @param count Number of elements in xE.
|
|
*/
|
|
void
|
|
#ifdef XKB
|
|
CoreProcessKeyboardEvent (xEvent *xE, DeviceIntPtr keybd, int count)
|
|
#else
|
|
ProcessKeyboardEvent (xEvent *xE, DeviceIntPtr keybd, int count)
|
|
#endif
|
|
{
|
|
int key, bit;
|
|
BYTE *kptr;
|
|
int i;
|
|
CARD8 modifiers;
|
|
CARD16 mask;
|
|
GrabPtr grab = keybd->grab;
|
|
Bool deactivateGrab = FALSE;
|
|
KeyClassPtr keyc = keybd->key;
|
|
#ifdef XEVIE
|
|
static Window rootWin = 0;
|
|
|
|
if(!xeviegrabState && xevieFlag && clients[xevieClientIndex] &&
|
|
(xevieMask & xevieFilters[xE->u.u.type])) {
|
|
key = xE->u.u.detail;
|
|
kptr = &keyc->down[key >> 3];
|
|
bit = 1 << (key & 7);
|
|
if((xE->u.u.type == KeyPress && (*kptr & bit)) ||
|
|
(xE->u.u.type == KeyRelease && !(*kptr & bit)))
|
|
{} else {
|
|
#ifdef XKB
|
|
if(!noXkbExtension)
|
|
xevieKBEventSent = 1;
|
|
#endif
|
|
if(!xevieKBEventSent)
|
|
{
|
|
xeviekb = keybd;
|
|
if(!rootWin) {
|
|
rootWin = GetCurrentRootWindow()->drawable.id;
|
|
}
|
|
xE->u.keyButtonPointer.event = xeviewin->drawable.id;
|
|
xE->u.keyButtonPointer.root = rootWin;
|
|
xE->u.keyButtonPointer.child = (xeviewin->firstChild) ? xeviewin->firstChild->
|
|
drawable.id:0;
|
|
xE->u.keyButtonPointer.rootX = xeviehot.x;
|
|
xE->u.keyButtonPointer.rootY = xeviehot.y;
|
|
xE->u.keyButtonPointer.state = keyc->state;
|
|
WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE);
|
|
#ifdef XKB
|
|
if(noXkbExtension)
|
|
#endif
|
|
return;
|
|
} else {
|
|
xevieKBEventSent = 0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!syncEvents.playingEvents)
|
|
{
|
|
NoticeTime(xE);
|
|
if (DeviceEventCallback)
|
|
{
|
|
DeviceEventInfoRec eventinfo;
|
|
eventinfo.events = xE;
|
|
eventinfo.count = count;
|
|
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
|
|
}
|
|
}
|
|
#ifdef XEVIE
|
|
/* fix for bug5094030: don't change the state bit if the event is from XEvIE client */
|
|
if(!(!xeviegrabState && xevieFlag && clients[xevieClientIndex] &&
|
|
(xevieMask & xevieFilters[xE->u.u.type]
|
|
#ifdef XKB
|
|
&& !noXkbExtension
|
|
#endif
|
|
)))
|
|
#endif
|
|
XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state);
|
|
XE_KBPTR.rootX = sprite.hot.x;
|
|
XE_KBPTR.rootY = sprite.hot.y;
|
|
key = xE->u.u.detail;
|
|
kptr = &keyc->down[key >> 3];
|
|
bit = 1 << (key & 7);
|
|
modifiers = keyc->modifierMap[key];
|
|
#if defined(XKB) && defined(XEVIE)
|
|
if(!noXkbExtension && !xeviegrabState &&
|
|
xevieFlag && clients[xevieClientIndex] &&
|
|
(xevieMask & xevieFilters[xE->u.u.type])) {
|
|
switch(xE->u.u.type) {
|
|
case KeyPress: *kptr &= ~bit; break;
|
|
case KeyRelease: *kptr |= bit; break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
switch (xE->u.u.type)
|
|
{
|
|
case KeyPress:
|
|
if (*kptr & bit) /* allow ddx to generate multiple downs */
|
|
{
|
|
if (!modifiers)
|
|
{
|
|
xE->u.u.type = KeyRelease;
|
|
(*keybd->public.processInputProc)(xE, keybd, count);
|
|
xE->u.u.type = KeyPress;
|
|
/* release can have side effects, don't fall through */
|
|
(*keybd->public.processInputProc)(xE, keybd, count);
|
|
}
|
|
return;
|
|
}
|
|
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
|
|
*kptr |= bit;
|
|
keyc->prev_state = keyc->state;
|
|
for (i = 0, mask = 1; modifiers; i++, mask <<= 1)
|
|
{
|
|
if (mask & modifiers)
|
|
{
|
|
/* This key affects modifier "i" */
|
|
keyc->modifierKeyCount[i]++;
|
|
keyc->state |= mask;
|
|
modifiers &= ~mask;
|
|
}
|
|
}
|
|
if (!grab && CheckDeviceGrabs(keybd, xE, 0, count))
|
|
{
|
|
keybd->activatingKey = key;
|
|
return;
|
|
}
|
|
break;
|
|
case KeyRelease:
|
|
if (!(*kptr & bit)) /* guard against duplicates */
|
|
return;
|
|
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
|
|
*kptr &= ~bit;
|
|
keyc->prev_state = keyc->state;
|
|
for (i = 0, mask = 1; modifiers; i++, mask <<= 1)
|
|
{
|
|
if (mask & modifiers) {
|
|
/* This key affects modifier "i" */
|
|
if (--keyc->modifierKeyCount[i] <= 0) {
|
|
keyc->state &= ~mask;
|
|
keyc->modifierKeyCount[i] = 0;
|
|
}
|
|
modifiers &= ~mask;
|
|
}
|
|
}
|
|
if (keybd->fromPassiveGrab && (key == keybd->activatingKey))
|
|
deactivateGrab = TRUE;
|
|
break;
|
|
default:
|
|
FatalError("Impossible keyboard event");
|
|
}
|
|
if (grab)
|
|
DeliverGrabbedEvent(xE, keybd, deactivateGrab, count);
|
|
else
|
|
DeliverFocusedEvent(keybd, xE, sprite.win, count);
|
|
if (deactivateGrab)
|
|
(*keybd->DeactivateGrab)(keybd);
|
|
|
|
XaceHook(XACE_KEY_AVAIL, xE, keybd, count);
|
|
}
|
|
|
|
#ifdef XKB
|
|
/* This function is used to set the key pressed or key released state -
|
|
this is only used when the pressing of keys does not cause
|
|
the device's processInputProc to be called, as in for example Mouse Keys.
|
|
*/
|
|
void
|
|
FixKeyState (xEvent *xE, DeviceIntPtr keybd)
|
|
{
|
|
int key, bit;
|
|
BYTE *kptr;
|
|
KeyClassPtr keyc = keybd->key;
|
|
|
|
key = xE->u.u.detail;
|
|
kptr = &keyc->down[key >> 3];
|
|
bit = 1 << (key & 7);
|
|
|
|
if (((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease)||
|
|
(xE->u.u.type==DeviceKeyPress)||(xE->u.u.type==DeviceKeyRelease))
|
|
) {
|
|
DebugF("FixKeyState: Key %d %s\n",key,
|
|
(((xE->u.u.type==KeyPress)||(xE->u.u.type==DeviceKeyPress))?"down":"up"));
|
|
}
|
|
|
|
if (xE->u.u.type == KeyPress || xE->u.u.type == DeviceKeyPress)
|
|
*kptr |= bit;
|
|
else if (xE->u.u.type == KeyRelease || xE->u.u.type == DeviceKeyRelease)
|
|
*kptr &= ~bit;
|
|
else
|
|
FatalError("Impossible keyboard event");
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Main pointer event processing function for core pointer events.
|
|
* For motion events: update the sprite.
|
|
* For all other events: Update the event fields based on the current sprite
|
|
* state.
|
|
*
|
|
* For core pointer events, xE will always be a single event.
|
|
*
|
|
* @param xE Event list
|
|
* @param mouse The device that caused an event.
|
|
* @param count Number of elements in xE.
|
|
*/
|
|
void
|
|
#ifdef XKB
|
|
CoreProcessPointerEvent (xEvent *xE, DeviceIntPtr mouse, int count)
|
|
#else
|
|
ProcessPointerEvent (xEvent *xE, DeviceIntPtr mouse, int count)
|
|
#endif
|
|
{
|
|
GrabPtr grab = mouse->grab;
|
|
Bool deactivateGrab = FALSE;
|
|
ButtonClassPtr butc = mouse->button;
|
|
#ifdef XKB
|
|
XkbSrvInfoPtr xkbi= inputInfo.keyboard->key->xkbInfo;
|
|
#endif
|
|
#ifdef XEVIE
|
|
if(xevieFlag && clients[xevieClientIndex] && !xeviegrabState &&
|
|
(xevieMask & xevieFilters[xE->u.u.type])) {
|
|
if(xevieEventSent)
|
|
xevieEventSent = 0;
|
|
else {
|
|
xeviemouse = mouse;
|
|
WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!syncEvents.playingEvents)
|
|
NoticeTime(xE)
|
|
XE_KBPTR.state = (butc->state | (
|
|
#ifdef XKB
|
|
(noXkbExtension ?
|
|
inputInfo.keyboard->key->state :
|
|
xkbi->state.grab_mods)
|
|
#else
|
|
inputInfo.keyboard->key->state
|
|
#endif
|
|
));
|
|
{
|
|
NoticeTime(xE);
|
|
if (DeviceEventCallback)
|
|
{
|
|
DeviceEventInfoRec eventinfo;
|
|
/* see comment in EnqueueEvents regarding the next three lines */
|
|
if (xE->u.u.type == MotionNotify)
|
|
XE_KBPTR.root =
|
|
WindowTable[sprite.hotPhys.pScreen->myNum]->drawable.id;
|
|
eventinfo.events = xE;
|
|
eventinfo.count = count;
|
|
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
|
|
}
|
|
}
|
|
if (xE->u.u.type != MotionNotify)
|
|
{
|
|
int key;
|
|
BYTE *kptr;
|
|
int bit;
|
|
|
|
XE_KBPTR.rootX = sprite.hot.x;
|
|
XE_KBPTR.rootY = sprite.hot.y;
|
|
|
|
key = xE->u.u.detail;
|
|
kptr = &butc->down[key >> 3];
|
|
bit = 1 << (key & 7);
|
|
switch (xE->u.u.type)
|
|
{
|
|
case ButtonPress:
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
if (!(*kptr & bit))
|
|
butc->buttonsDown++;
|
|
butc->motionMask = ButtonMotionMask;
|
|
*kptr |= bit;
|
|
if (xE->u.u.detail == 0)
|
|
return;
|
|
if (xE->u.u.detail <= 5)
|
|
butc->state |= (Button1Mask >> 1) << xE->u.u.detail;
|
|
filters[MotionNotify] = Motion_Filter(butc);
|
|
if (!grab)
|
|
if (CheckDeviceGrabs(mouse, xE, 0, count))
|
|
return;
|
|
break;
|
|
case ButtonRelease:
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
if (*kptr & bit)
|
|
--butc->buttonsDown;
|
|
if (!butc->buttonsDown)
|
|
butc->motionMask = 0;
|
|
*kptr &= ~bit;
|
|
if (xE->u.u.detail == 0)
|
|
return;
|
|
if (xE->u.u.detail <= 5)
|
|
butc->state &= ~((Button1Mask >> 1) << xE->u.u.detail);
|
|
filters[MotionNotify] = Motion_Filter(butc);
|
|
if (!butc->state && mouse->fromPassiveGrab)
|
|
deactivateGrab = TRUE;
|
|
break;
|
|
default:
|
|
FatalError("bogus pointer event from ddx");
|
|
}
|
|
}
|
|
else if (!CheckMotion(xE))
|
|
return;
|
|
if (grab)
|
|
DeliverGrabbedEvent(xE, mouse, deactivateGrab, count);
|
|
else
|
|
DeliverDeviceEvents(sprite.win, xE, NullGrab, NullWindow,
|
|
mouse, count);
|
|
if (deactivateGrab)
|
|
(*mouse->DeactivateGrab)(mouse);
|
|
}
|
|
|
|
#define AtMostOneClient \
|
|
(SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask)
|
|
|
|
/**
|
|
* Recalculate which events may be deliverable for the given window.
|
|
* Recalculated mask is used for quicker determination which events may be
|
|
* delivered to a window.
|
|
*
|
|
* The otherEventMasks on a WindowOptional is the combination of all event
|
|
* masks set by all clients on the window.
|
|
* deliverableEventMask is the combination of the eventMask and the
|
|
* otherEventMask.
|
|
*
|
|
* Traverses to siblings and parents of the window.
|
|
*/
|
|
void
|
|
RecalculateDeliverableEvents(pWin)
|
|
WindowPtr pWin;
|
|
{
|
|
OtherClients *others;
|
|
WindowPtr pChild;
|
|
|
|
pChild = pWin;
|
|
while (1)
|
|
{
|
|
if (pChild->optional)
|
|
{
|
|
pChild->optional->otherEventMasks = 0;
|
|
for (others = wOtherClients(pChild); others; others = others->next)
|
|
{
|
|
pChild->optional->otherEventMasks |= others->mask;
|
|
}
|
|
}
|
|
pChild->deliverableEvents = pChild->eventMask|
|
|
wOtherEventMasks(pChild);
|
|
if (pChild->parent)
|
|
pChild->deliverableEvents |=
|
|
(pChild->parent->deliverableEvents &
|
|
~wDontPropagateMask(pChild) & PropagateMask);
|
|
if (pChild->firstChild)
|
|
{
|
|
pChild = pChild->firstChild;
|
|
continue;
|
|
}
|
|
while (!pChild->nextSib && (pChild != pWin))
|
|
pChild = pChild->parent;
|
|
if (pChild == pWin)
|
|
break;
|
|
pChild = pChild->nextSib;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* \param value must conform to DeleteType
|
|
*/
|
|
int
|
|
OtherClientGone(pointer value, XID id)
|
|
{
|
|
OtherClientsPtr other, prev;
|
|
WindowPtr pWin = (WindowPtr)value;
|
|
|
|
prev = 0;
|
|
for (other = wOtherClients(pWin); other; other = other->next)
|
|
{
|
|
if (other->resource == id)
|
|
{
|
|
if (prev)
|
|
prev->next = other->next;
|
|
else
|
|
{
|
|
if (!(pWin->optional->otherClients = other->next))
|
|
CheckWindowOptionalNeed (pWin);
|
|
}
|
|
xfree(other);
|
|
RecalculateDeliverableEvents(pWin);
|
|
return(Success);
|
|
}
|
|
prev = other;
|
|
}
|
|
FatalError("client not on event list");
|
|
/*NOTREACHED*/
|
|
return -1; /* make compiler happy */
|
|
}
|
|
|
|
int
|
|
EventSelectForWindow(WindowPtr pWin, ClientPtr client, Mask mask)
|
|
{
|
|
Mask check;
|
|
OtherClients * others;
|
|
|
|
if (mask & ~AllEventMasks)
|
|
{
|
|
client->errorValue = mask;
|
|
return BadValue;
|
|
}
|
|
check = (mask & AtMostOneClient);
|
|
if (check & (pWin->eventMask|wOtherEventMasks(pWin)))
|
|
{ /* It is illegal for two different
|
|
clients to select on any of the
|
|
events for AtMostOneClient. However,
|
|
it is OK, for some client to
|
|
continue selecting on one of those
|
|
events. */
|
|
if ((wClient(pWin) != client) && (check & pWin->eventMask))
|
|
return BadAccess;
|
|
for (others = wOtherClients (pWin); others; others = others->next)
|
|
{
|
|
if (!SameClient(others, client) && (check & others->mask))
|
|
return BadAccess;
|
|
}
|
|
}
|
|
if (wClient (pWin) == client)
|
|
{
|
|
check = pWin->eventMask;
|
|
pWin->eventMask = mask;
|
|
}
|
|
else
|
|
{
|
|
for (others = wOtherClients (pWin); others; others = others->next)
|
|
{
|
|
if (SameClient(others, client))
|
|
{
|
|
check = others->mask;
|
|
if (mask == 0)
|
|
{
|
|
FreeResource(others->resource, RT_NONE);
|
|
return Success;
|
|
}
|
|
else
|
|
others->mask = mask;
|
|
goto maskSet;
|
|
}
|
|
}
|
|
check = 0;
|
|
if (!pWin->optional && !MakeWindowOptional (pWin))
|
|
return BadAlloc;
|
|
others = (OtherClients *) xalloc(sizeof(OtherClients));
|
|
if (!others)
|
|
return BadAlloc;
|
|
others->mask = mask;
|
|
others->resource = FakeClientID(client->index);
|
|
others->next = pWin->optional->otherClients;
|
|
pWin->optional->otherClients = others;
|
|
if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin))
|
|
return BadAlloc;
|
|
}
|
|
maskSet:
|
|
if ((inputInfo.pointer->valuator->motionHintWindow == pWin) &&
|
|
(mask & PointerMotionHintMask) &&
|
|
!(check & PointerMotionHintMask) &&
|
|
!inputInfo.pointer->grab)
|
|
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
|
|
RecalculateDeliverableEvents(pWin);
|
|
return Success;
|
|
}
|
|
|
|
int
|
|
EventSuppressForWindow(WindowPtr pWin, ClientPtr client,
|
|
Mask mask, Bool *checkOptional)
|
|
{
|
|
int i, free;
|
|
|
|
if (mask & ~PropagateMask)
|
|
{
|
|
client->errorValue = mask;
|
|
return BadValue;
|
|
}
|
|
if (pWin->dontPropagate)
|
|
DontPropagateRefCnts[pWin->dontPropagate]--;
|
|
if (!mask)
|
|
i = 0;
|
|
else
|
|
{
|
|
for (i = DNPMCOUNT, free = 0; --i > 0; )
|
|
{
|
|
if (!DontPropagateRefCnts[i])
|
|
free = i;
|
|
else if (mask == DontPropagateMasks[i])
|
|
break;
|
|
}
|
|
if (!i && free)
|
|
{
|
|
i = free;
|
|
DontPropagateMasks[i] = mask;
|
|
}
|
|
}
|
|
if (i || !mask)
|
|
{
|
|
pWin->dontPropagate = i;
|
|
if (i)
|
|
DontPropagateRefCnts[i]++;
|
|
if (pWin->optional)
|
|
{
|
|
pWin->optional->dontPropagateMask = mask;
|
|
*checkOptional = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!pWin->optional && !MakeWindowOptional (pWin))
|
|
{
|
|
if (pWin->dontPropagate)
|
|
DontPropagateRefCnts[pWin->dontPropagate]++;
|
|
return BadAlloc;
|
|
}
|
|
pWin->dontPropagate = 0;
|
|
pWin->optional->dontPropagateMask = mask;
|
|
}
|
|
RecalculateDeliverableEvents(pWin);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* @return The window that is the first ancestor of both a and b.
|
|
*/
|
|
static WindowPtr
|
|
CommonAncestor(
|
|
WindowPtr a,
|
|
WindowPtr b)
|
|
{
|
|
for (b = b->parent; b; b = b->parent)
|
|
if (IsParent(b, a)) return b;
|
|
return NullWindow;
|
|
}
|
|
|
|
/**
|
|
* Assembles an EnterNotify or LeaveNotify and sends it event to the client.
|
|
* The core devices are used to fill in the event fields.
|
|
*/
|
|
static void
|
|
EnterLeaveEvent(
|
|
int type,
|
|
int mode,
|
|
int detail,
|
|
WindowPtr pWin,
|
|
Window child)
|
|
{
|
|
xEvent event;
|
|
DeviceIntPtr keybd = inputInfo.keyboard;
|
|
WindowPtr focus;
|
|
DeviceIntPtr mouse = inputInfo.pointer;
|
|
GrabPtr grab = mouse->grab;
|
|
Mask mask;
|
|
|
|
if ((pWin == mouse->valuator->motionHintWindow) &&
|
|
(detail != NotifyInferior))
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
if (grab)
|
|
{
|
|
mask = (pWin == grab->window) ? grab->eventMask : 0;
|
|
if (grab->ownerEvents)
|
|
mask |= EventMaskForClient(pWin, rClient(grab));
|
|
}
|
|
else
|
|
{
|
|
mask = pWin->eventMask | wOtherEventMasks(pWin);
|
|
}
|
|
if (mask & filters[type])
|
|
{
|
|
event.u.u.type = type;
|
|
event.u.u.detail = detail;
|
|
event.u.enterLeave.time = currentTime.milliseconds;
|
|
event.u.enterLeave.rootX = sprite.hot.x;
|
|
event.u.enterLeave.rootY = sprite.hot.y;
|
|
/* Counts on the same initial structure of crossing & button events! */
|
|
FixUpEventFromWindow(&event, pWin, None, FALSE);
|
|
/* Enter/Leave events always set child */
|
|
event.u.enterLeave.child = child;
|
|
event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ?
|
|
ELFlagSameScreen : 0;
|
|
#ifdef XKB
|
|
if (!noXkbExtension) {
|
|
event.u.enterLeave.state = mouse->button->state & 0x1f00;
|
|
event.u.enterLeave.state |=
|
|
XkbGrabStateFromRec(&keybd->key->xkbInfo->state);
|
|
} else
|
|
#endif
|
|
event.u.enterLeave.state = keybd->key->state | mouse->button->state;
|
|
event.u.enterLeave.mode = mode;
|
|
focus = keybd->focus->win;
|
|
if ((focus != NoneWin) &&
|
|
((pWin == focus) || (focus == PointerRootWin) ||
|
|
IsParent(focus, pWin)))
|
|
event.u.enterLeave.flags |= ELFlagFocus;
|
|
if (grab)
|
|
(void)TryClientEvents(rClient(grab), &event, 1, mask,
|
|
filters[type], grab);
|
|
else
|
|
(void)DeliverEventsToWindow(pWin, &event, 1, filters[type],
|
|
NullGrab, 0);
|
|
}
|
|
if ((type == EnterNotify) && (mask & KeymapStateMask))
|
|
{
|
|
xKeymapEvent ke;
|
|
ClientPtr client = grab ? rClient(grab)
|
|
: clients[CLIENT_ID(pWin->drawable.id)];
|
|
if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, FALSE))
|
|
memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31);
|
|
else
|
|
bzero((char *)&ke.map[0], 31);
|
|
|
|
ke.type = KeymapNotify;
|
|
if (grab)
|
|
(void)TryClientEvents(rClient(grab), (xEvent *)&ke, 1, mask,
|
|
KeymapStateMask, grab);
|
|
else
|
|
(void)DeliverEventsToWindow(pWin, (xEvent *)&ke, 1,
|
|
KeymapStateMask, NullGrab, 0);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Send enter notifies to all parent windows up to ancestor.
|
|
* This function recurses.
|
|
*/
|
|
static void
|
|
EnterNotifies(WindowPtr ancestor, WindowPtr child, int mode, int detail)
|
|
{
|
|
WindowPtr parent = child->parent;
|
|
|
|
if (ancestor == parent)
|
|
return;
|
|
EnterNotifies(ancestor, parent, mode, detail);
|
|
EnterLeaveEvent(EnterNotify, mode, detail, parent, child->drawable.id);
|
|
}
|
|
|
|
|
|
/**
|
|
* Send leave notifies to all parent windows up to ancestor.
|
|
* This function recurses.
|
|
*/
|
|
static void
|
|
LeaveNotifies(WindowPtr child, WindowPtr ancestor, int mode, int detail)
|
|
{
|
|
WindowPtr pWin;
|
|
|
|
if (ancestor == child)
|
|
return;
|
|
for (pWin = child->parent; pWin != ancestor; pWin = pWin->parent)
|
|
{
|
|
EnterLeaveEvent(LeaveNotify, mode, detail, pWin, child->drawable.id);
|
|
child = pWin;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Figure out if enter/leave events are necessary and send them to the
|
|
* appropriate windows.
|
|
*
|
|
* @param fromWin Window the sprite moved out of.
|
|
* @param toWin Window the sprite moved into.
|
|
*/
|
|
static void
|
|
DoEnterLeaveEvents(WindowPtr fromWin, WindowPtr toWin, int mode)
|
|
{
|
|
if (fromWin == toWin)
|
|
return;
|
|
if (IsParent(fromWin, toWin))
|
|
{
|
|
EnterLeaveEvent(LeaveNotify, mode, NotifyInferior, fromWin, None);
|
|
EnterNotifies(fromWin, toWin, mode, NotifyVirtual);
|
|
EnterLeaveEvent(EnterNotify, mode, NotifyAncestor, toWin, None);
|
|
}
|
|
else if (IsParent(toWin, fromWin))
|
|
{
|
|
EnterLeaveEvent(LeaveNotify, mode, NotifyAncestor, fromWin, None);
|
|
LeaveNotifies(fromWin, toWin, mode, NotifyVirtual);
|
|
EnterLeaveEvent(EnterNotify, mode, NotifyInferior, toWin, None);
|
|
}
|
|
else
|
|
{ /* neither fromWin nor toWin is descendent of the other */
|
|
WindowPtr common = CommonAncestor(toWin, fromWin);
|
|
/* common == NullWindow ==> different screens */
|
|
EnterLeaveEvent(LeaveNotify, mode, NotifyNonlinear, fromWin, None);
|
|
LeaveNotifies(fromWin, common, mode, NotifyNonlinearVirtual);
|
|
EnterNotifies(common, toWin, mode, NotifyNonlinearVirtual);
|
|
EnterLeaveEvent(EnterNotify, mode, NotifyNonlinear, toWin, None);
|
|
}
|
|
}
|
|
|
|
static void
|
|
FocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin)
|
|
{
|
|
xEvent event;
|
|
|
|
#ifdef XINPUT
|
|
if (dev != inputInfo.keyboard)
|
|
{
|
|
DeviceFocusEvent(dev, type, mode, detail, pWin);
|
|
return;
|
|
}
|
|
#endif
|
|
event.u.focus.mode = mode;
|
|
event.u.u.type = type;
|
|
event.u.u.detail = detail;
|
|
event.u.focus.window = pWin->drawable.id;
|
|
(void)DeliverEventsToWindow(pWin, &event, 1, filters[type], NullGrab,
|
|
0);
|
|
if ((type == FocusIn) &&
|
|
((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
|
|
{
|
|
xKeymapEvent ke;
|
|
ClientPtr client = clients[CLIENT_ID(pWin->drawable.id)];
|
|
if (XaceHook(XACE_DEVICE_ACCESS, client, dev, FALSE))
|
|
memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
|
|
else
|
|
bzero((char *)&ke.map[0], 31);
|
|
|
|
ke.type = KeymapNotify;
|
|
(void)DeliverEventsToWindow(pWin, (xEvent *)&ke, 1,
|
|
KeymapStateMask, NullGrab, 0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* recursive because it is easier
|
|
* no-op if child not descended from ancestor
|
|
*/
|
|
static Bool
|
|
FocusInEvents(
|
|
DeviceIntPtr dev,
|
|
WindowPtr ancestor, WindowPtr child, WindowPtr skipChild,
|
|
int mode, int detail,
|
|
Bool doAncestor)
|
|
{
|
|
if (child == NullWindow)
|
|
return ancestor == NullWindow;
|
|
if (ancestor == child)
|
|
{
|
|
if (doAncestor)
|
|
FocusEvent(dev, FocusIn, mode, detail, child);
|
|
return TRUE;
|
|
}
|
|
if (FocusInEvents(dev, ancestor, child->parent, skipChild, mode, detail,
|
|
doAncestor))
|
|
{
|
|
if (child != skipChild)
|
|
FocusEvent(dev, FocusIn, mode, detail, child);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/* dies horribly if ancestor is not an ancestor of child */
|
|
static void
|
|
FocusOutEvents(
|
|
DeviceIntPtr dev,
|
|
WindowPtr child, WindowPtr ancestor,
|
|
int mode, int detail,
|
|
Bool doAncestor)
|
|
{
|
|
WindowPtr pWin;
|
|
|
|
for (pWin = child; pWin != ancestor; pWin = pWin->parent)
|
|
FocusEvent(dev, FocusOut, mode, detail, pWin);
|
|
if (doAncestor)
|
|
FocusEvent(dev, FocusOut, mode, detail, ancestor);
|
|
}
|
|
|
|
void
|
|
DoFocusEvents(DeviceIntPtr dev, WindowPtr fromWin, WindowPtr toWin, int mode)
|
|
{
|
|
int out, in; /* for holding details for to/from
|
|
PointerRoot/None */
|
|
int i;
|
|
|
|
if (fromWin == toWin)
|
|
return;
|
|
out = (fromWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
|
|
in = (toWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
|
|
/* wrong values if neither, but then not referenced */
|
|
|
|
if ((toWin == NullWindow) || (toWin == PointerRootWin))
|
|
{
|
|
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
|
|
{
|
|
if (fromWin == PointerRootWin)
|
|
FocusOutEvents(dev, sprite.win, ROOT, mode, NotifyPointer,
|
|
TRUE);
|
|
/* Notify all the roots */
|
|
#ifdef PANORAMIX
|
|
if ( !noPanoramiXExtension )
|
|
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
|
|
else
|
|
#endif
|
|
for (i=0; i<screenInfo.numScreens; i++)
|
|
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
|
|
}
|
|
else
|
|
{
|
|
if (IsParent(fromWin, sprite.win))
|
|
FocusOutEvents(dev, sprite.win, fromWin, mode, NotifyPointer,
|
|
FALSE);
|
|
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
|
|
/* next call catches the root too, if the screen changed */
|
|
FocusOutEvents(dev, fromWin->parent, NullWindow, mode,
|
|
NotifyNonlinearVirtual, FALSE);
|
|
}
|
|
/* Notify all the roots */
|
|
#ifdef PANORAMIX
|
|
if ( !noPanoramiXExtension )
|
|
FocusEvent(dev, FocusIn, mode, in, WindowTable[0]);
|
|
else
|
|
#endif
|
|
for (i=0; i<screenInfo.numScreens; i++)
|
|
FocusEvent(dev, FocusIn, mode, in, WindowTable[i]);
|
|
if (toWin == PointerRootWin)
|
|
(void)FocusInEvents(dev, ROOT, sprite.win, NullWindow, mode,
|
|
NotifyPointer, TRUE);
|
|
}
|
|
else
|
|
{
|
|
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
|
|
{
|
|
if (fromWin == PointerRootWin)
|
|
FocusOutEvents(dev, sprite.win, ROOT, mode, NotifyPointer,
|
|
TRUE);
|
|
#ifdef PANORAMIX
|
|
if ( !noPanoramiXExtension )
|
|
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
|
|
else
|
|
#endif
|
|
for (i=0; i<screenInfo.numScreens; i++)
|
|
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
|
|
if (toWin->parent != NullWindow)
|
|
(void)FocusInEvents(dev, ROOT, toWin, toWin, mode,
|
|
NotifyNonlinearVirtual, TRUE);
|
|
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
|
|
if (IsParent(toWin, sprite.win))
|
|
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow, mode,
|
|
NotifyPointer, FALSE);
|
|
}
|
|
else
|
|
{
|
|
if (IsParent(toWin, fromWin))
|
|
{
|
|
FocusEvent(dev, FocusOut, mode, NotifyAncestor, fromWin);
|
|
FocusOutEvents(dev, fromWin->parent, toWin, mode,
|
|
NotifyVirtual, FALSE);
|
|
FocusEvent(dev, FocusIn, mode, NotifyInferior, toWin);
|
|
if ((IsParent(toWin, sprite.win)) &&
|
|
(sprite.win != fromWin) &&
|
|
(!IsParent(fromWin, sprite.win)) &&
|
|
(!IsParent(sprite.win, fromWin)))
|
|
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow,
|
|
mode, NotifyPointer, FALSE);
|
|
}
|
|
else
|
|
if (IsParent(fromWin, toWin))
|
|
{
|
|
if ((IsParent(fromWin, sprite.win)) &&
|
|
(sprite.win != fromWin) &&
|
|
(!IsParent(toWin, sprite.win)) &&
|
|
(!IsParent(sprite.win, toWin)))
|
|
FocusOutEvents(dev, sprite.win, fromWin, mode,
|
|
NotifyPointer, FALSE);
|
|
FocusEvent(dev, FocusOut, mode, NotifyInferior, fromWin);
|
|
(void)FocusInEvents(dev, fromWin, toWin, toWin, mode,
|
|
NotifyVirtual, FALSE);
|
|
FocusEvent(dev, FocusIn, mode, NotifyAncestor, toWin);
|
|
}
|
|
else
|
|
{
|
|
/* neither fromWin or toWin is child of other */
|
|
WindowPtr common = CommonAncestor(toWin, fromWin);
|
|
/* common == NullWindow ==> different screens */
|
|
if (IsParent(fromWin, sprite.win))
|
|
FocusOutEvents(dev, sprite.win, fromWin, mode,
|
|
NotifyPointer, FALSE);
|
|
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
|
|
if (fromWin->parent != NullWindow)
|
|
FocusOutEvents(dev, fromWin->parent, common, mode,
|
|
NotifyNonlinearVirtual, FALSE);
|
|
if (toWin->parent != NullWindow)
|
|
(void)FocusInEvents(dev, common, toWin, toWin, mode,
|
|
NotifyNonlinearVirtual, FALSE);
|
|
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
|
|
if (IsParent(toWin, sprite.win))
|
|
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow,
|
|
mode, NotifyPointer, FALSE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the input focus to the given window. Subsequent keyboard events will be
|
|
* delivered to the given window.
|
|
*
|
|
* Usually called from ProcSetInputFocus as result of a client request. If so,
|
|
* the device is the inputInfo.keyboard.
|
|
* If called from ProcXSetInputFocus as result of a client xinput request, the
|
|
* device is set to the device specified by the client.
|
|
*
|
|
* @param client Client that requested input focus change.
|
|
* @param dev Focus device.
|
|
* @param focusID The window to obtain the focus. Can be PointerRoot or None.
|
|
* @param revertTo Specifies where the focus reverts to when window becomes
|
|
* unviewable.
|
|
* @param ctime Specifies the time.
|
|
* @param followOK True if pointer is allowed to follow the keyboard.
|
|
*/
|
|
int
|
|
SetInputFocus(
|
|
ClientPtr client,
|
|
DeviceIntPtr dev,
|
|
Window focusID,
|
|
CARD8 revertTo,
|
|
Time ctime,
|
|
Bool followOK)
|
|
{
|
|
FocusClassPtr focus;
|
|
WindowPtr focusWin;
|
|
int mode, rc;
|
|
TimeStamp time;
|
|
|
|
UpdateCurrentTime();
|
|
if ((revertTo != RevertToParent) &&
|
|
(revertTo != RevertToPointerRoot) &&
|
|
(revertTo != RevertToNone) &&
|
|
((revertTo != RevertToFollowKeyboard) || !followOK))
|
|
{
|
|
client->errorValue = revertTo;
|
|
return BadValue;
|
|
}
|
|
time = ClientTimeToServerTime(ctime);
|
|
if ((focusID == None) || (focusID == PointerRoot))
|
|
focusWin = (WindowPtr)(long)focusID;
|
|
else if ((focusID == FollowKeyboard) && followOK)
|
|
focusWin = inputInfo.keyboard->focus->win;
|
|
else {
|
|
rc = dixLookupWindow(&focusWin, focusID, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
/* It is a match error to try to set the input focus to an
|
|
unviewable window. */
|
|
if(!focusWin->realized)
|
|
return(BadMatch);
|
|
}
|
|
focus = dev->focus;
|
|
if ((CompareTimeStamps(time, currentTime) == LATER) ||
|
|
(CompareTimeStamps(time, focus->time) == EARLIER))
|
|
return Success;
|
|
mode = (dev->grab) ? NotifyWhileGrabbed : NotifyNormal;
|
|
if (focus->win == FollowKeyboardWin)
|
|
DoFocusEvents(dev, inputInfo.keyboard->focus->win, focusWin, mode);
|
|
else
|
|
DoFocusEvents(dev, focus->win, focusWin, mode);
|
|
focus->time = time;
|
|
focus->revert = revertTo;
|
|
if (focusID == FollowKeyboard)
|
|
focus->win = FollowKeyboardWin;
|
|
else
|
|
focus->win = focusWin;
|
|
if ((focusWin == NoneWin) || (focusWin == PointerRootWin))
|
|
focus->traceGood = 0;
|
|
else
|
|
{
|
|
int depth = 0;
|
|
WindowPtr pWin;
|
|
|
|
for (pWin = focusWin; pWin; pWin = pWin->parent) depth++;
|
|
if (depth > focus->traceSize)
|
|
{
|
|
focus->traceSize = depth+1;
|
|
Must_have_memory = TRUE; /* XXX */
|
|
focus->trace = (WindowPtr *)xrealloc(focus->trace,
|
|
focus->traceSize *
|
|
sizeof(WindowPtr));
|
|
Must_have_memory = FALSE; /* XXX */
|
|
}
|
|
focus->traceGood = depth;
|
|
for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--)
|
|
focus->trace[depth] = pWin;
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for SetInputFocus request.
|
|
*
|
|
* Sets the input focus for the virtual core keyboard.
|
|
*/
|
|
int
|
|
ProcSetInputFocus(client)
|
|
ClientPtr client;
|
|
{
|
|
REQUEST(xSetInputFocusReq);
|
|
|
|
REQUEST_SIZE_MATCH(xSetInputFocusReq);
|
|
|
|
if (!XaceHook(XACE_DEVICE_ACCESS, client, inputInfo.keyboard, TRUE))
|
|
return Success;
|
|
|
|
return SetInputFocus(client, inputInfo.keyboard, stuff->focus,
|
|
stuff->revertTo, stuff->time, FALSE);
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for GetInputFocus request.
|
|
*
|
|
* Sends the current input focus for the virtual core keyboard back to the
|
|
* client.
|
|
*/
|
|
int
|
|
ProcGetInputFocus(ClientPtr client)
|
|
{
|
|
xGetInputFocusReply rep;
|
|
/* REQUEST(xReq); */
|
|
FocusClassPtr focus = inputInfo.keyboard->focus;
|
|
|
|
REQUEST_SIZE_MATCH(xReq);
|
|
rep.type = X_Reply;
|
|
rep.length = 0;
|
|
rep.sequenceNumber = client->sequence;
|
|
if (focus->win == NoneWin)
|
|
rep.focus = None;
|
|
else if (focus->win == PointerRootWin)
|
|
rep.focus = PointerRoot;
|
|
else rep.focus = focus->win->drawable.id;
|
|
rep.revertTo = focus->revert;
|
|
WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for Grabpointer request.
|
|
*
|
|
* Sets an active grab on the inputInfo.pointer and returns success status to
|
|
* client.
|
|
*/
|
|
int
|
|
ProcGrabPointer(ClientPtr client)
|
|
{
|
|
xGrabPointerReply rep;
|
|
DeviceIntPtr device = inputInfo.pointer;
|
|
GrabPtr grab;
|
|
WindowPtr pWin, confineTo;
|
|
CursorPtr cursor, oldCursor;
|
|
REQUEST(xGrabPointerReq);
|
|
TimeStamp time;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xGrabPointerReq);
|
|
UpdateCurrentTime();
|
|
if ((stuff->pointerMode != GrabModeSync) &&
|
|
(stuff->pointerMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->pointerMode;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->keyboardMode != GrabModeSync) &&
|
|
(stuff->keyboardMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->keyboardMode;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
|
|
{
|
|
client->errorValue = stuff->ownerEvents;
|
|
return BadValue;
|
|
}
|
|
if (stuff->eventMask & ~PointerGrabMask)
|
|
{
|
|
client->errorValue = stuff->eventMask;
|
|
return BadValue;
|
|
}
|
|
rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
if (stuff->confineTo == None)
|
|
confineTo = NullWindow;
|
|
else
|
|
{
|
|
rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
|
|
DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
}
|
|
if (stuff->cursor == None)
|
|
cursor = NullCursor;
|
|
else
|
|
{
|
|
cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
|
|
RT_CURSOR, DixReadAccess);
|
|
if (!cursor)
|
|
{
|
|
client->errorValue = stuff->cursor;
|
|
return BadCursor;
|
|
}
|
|
}
|
|
/* at this point, some sort of reply is guaranteed. */
|
|
time = ClientTimeToServerTime(stuff->time);
|
|
rep.type = X_Reply;
|
|
rep.sequenceNumber = client->sequence;
|
|
rep.length = 0;
|
|
grab = device->grab;
|
|
if ((grab) && !SameClient(grab, client))
|
|
rep.status = AlreadyGrabbed;
|
|
else if ((!pWin->realized) ||
|
|
(confineTo &&
|
|
!(confineTo->realized && BorderSizeNotEmpty(confineTo))))
|
|
rep.status = GrabNotViewable;
|
|
else if (device->sync.frozen &&
|
|
device->sync.other && !SameClient(device->sync.other, client))
|
|
rep.status = GrabFrozen;
|
|
else if ((CompareTimeStamps(time, currentTime) == LATER) ||
|
|
(CompareTimeStamps(time, device->grabTime) == EARLIER))
|
|
rep.status = GrabInvalidTime;
|
|
else
|
|
{
|
|
GrabRec tempGrab;
|
|
|
|
oldCursor = NullCursor;
|
|
if (grab)
|
|
{
|
|
if (grab->confineTo && !confineTo)
|
|
ConfineCursorToWindow(ROOT, FALSE, FALSE);
|
|
oldCursor = grab->cursor;
|
|
}
|
|
tempGrab.cursor = cursor;
|
|
tempGrab.resource = client->clientAsMask;
|
|
tempGrab.ownerEvents = stuff->ownerEvents;
|
|
tempGrab.eventMask = stuff->eventMask;
|
|
tempGrab.confineTo = confineTo;
|
|
tempGrab.window = pWin;
|
|
tempGrab.keyboardMode = stuff->keyboardMode;
|
|
tempGrab.pointerMode = stuff->pointerMode;
|
|
tempGrab.device = device;
|
|
(*device->ActivateGrab)(device, &tempGrab, time, FALSE);
|
|
if (oldCursor)
|
|
FreeCursor (oldCursor, (Cursor)0);
|
|
rep.status = GrabSuccess;
|
|
}
|
|
WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for ChangeActivePointerGrab request.
|
|
*
|
|
* Changes properties of the grab hold by the client. If the client does not
|
|
* hold an active grab on the device, nothing happens.
|
|
*
|
|
* Works on the core pointer only.
|
|
*/
|
|
int
|
|
ProcChangeActivePointerGrab(ClientPtr client)
|
|
{
|
|
DeviceIntPtr device = inputInfo.pointer;
|
|
GrabPtr grab = device->grab;
|
|
CursorPtr newCursor, oldCursor;
|
|
REQUEST(xChangeActivePointerGrabReq);
|
|
TimeStamp time;
|
|
|
|
REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq);
|
|
if (stuff->eventMask & ~PointerGrabMask)
|
|
{
|
|
client->errorValue = stuff->eventMask;
|
|
return BadValue;
|
|
}
|
|
if (stuff->cursor == None)
|
|
newCursor = NullCursor;
|
|
else
|
|
{
|
|
newCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
|
|
RT_CURSOR, DixReadAccess);
|
|
if (!newCursor)
|
|
{
|
|
client->errorValue = stuff->cursor;
|
|
return BadCursor;
|
|
}
|
|
}
|
|
if (!grab)
|
|
return Success;
|
|
if (!SameClient(grab, client))
|
|
return Success;
|
|
time = ClientTimeToServerTime(stuff->time);
|
|
if ((CompareTimeStamps(time, currentTime) == LATER) ||
|
|
(CompareTimeStamps(time, device->grabTime) == EARLIER))
|
|
return Success;
|
|
oldCursor = grab->cursor;
|
|
grab->cursor = newCursor;
|
|
if (newCursor)
|
|
newCursor->refcnt++;
|
|
PostNewCursor();
|
|
if (oldCursor)
|
|
FreeCursor(oldCursor, (Cursor)0);
|
|
grab->eventMask = stuff->eventMask;
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for UngrabPointer request.
|
|
*
|
|
* Deletes the pointer grab on the core pointer device.
|
|
*/
|
|
int
|
|
ProcUngrabPointer(ClientPtr client)
|
|
{
|
|
DeviceIntPtr device = inputInfo.pointer;
|
|
GrabPtr grab;
|
|
TimeStamp time;
|
|
REQUEST(xResourceReq);
|
|
|
|
REQUEST_SIZE_MATCH(xResourceReq);
|
|
UpdateCurrentTime();
|
|
grab = device->grab;
|
|
time = ClientTimeToServerTime(stuff->id);
|
|
if ((CompareTimeStamps(time, currentTime) != LATER) &&
|
|
(CompareTimeStamps(time, device->grabTime) != EARLIER) &&
|
|
(grab) && SameClient(grab, client))
|
|
(*device->DeactivateGrab)(device);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Sets a grab on the given device.
|
|
*
|
|
* Called from ProcGrabKeyboard to work on the inputInfo.keyboard.
|
|
* Called from ProcXGrabDevice to work on the device specified by the client.
|
|
*
|
|
* The parameters this_mode and other_mode represent the keyboard_mode and
|
|
* pointer_mode parameters of XGrabKeyboard().
|
|
* See man page for details on all the parameters
|
|
*
|
|
* @param client Client that owns the grab.
|
|
* @param dev The device to grab.
|
|
* @param this_mode GrabModeSync or GrabModeAsync
|
|
* @param other_mode GrabModeSync or GrabModeAsync
|
|
* @param status Return code to be returned to the caller.
|
|
*
|
|
* @returns Success or BadValue.
|
|
*/
|
|
int
|
|
GrabDevice(ClientPtr client, DeviceIntPtr dev,
|
|
unsigned this_mode, unsigned other_mode, Window grabWindow,
|
|
unsigned ownerEvents, Time ctime, Mask mask, CARD8 *status)
|
|
{
|
|
WindowPtr pWin;
|
|
GrabPtr grab;
|
|
TimeStamp time;
|
|
int rc;
|
|
|
|
UpdateCurrentTime();
|
|
if ((this_mode != GrabModeSync) && (this_mode != GrabModeAsync))
|
|
{
|
|
client->errorValue = this_mode;
|
|
return BadValue;
|
|
}
|
|
if ((other_mode != GrabModeSync) && (other_mode != GrabModeAsync))
|
|
{
|
|
client->errorValue = other_mode;
|
|
return BadValue;
|
|
}
|
|
if ((ownerEvents != xFalse) && (ownerEvents != xTrue))
|
|
{
|
|
client->errorValue = ownerEvents;
|
|
return BadValue;
|
|
}
|
|
rc = dixLookupWindow(&pWin, grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
time = ClientTimeToServerTime(ctime);
|
|
grab = dev->grab;
|
|
if (grab && !SameClient(grab, client))
|
|
*status = AlreadyGrabbed;
|
|
else if (!pWin->realized)
|
|
*status = GrabNotViewable;
|
|
else if ((CompareTimeStamps(time, currentTime) == LATER) ||
|
|
(CompareTimeStamps(time, dev->grabTime) == EARLIER))
|
|
*status = GrabInvalidTime;
|
|
else if (dev->sync.frozen &&
|
|
dev->sync.other && !SameClient(dev->sync.other, client))
|
|
*status = GrabFrozen;
|
|
else
|
|
{
|
|
GrabRec tempGrab;
|
|
|
|
tempGrab.window = pWin;
|
|
tempGrab.resource = client->clientAsMask;
|
|
tempGrab.ownerEvents = ownerEvents;
|
|
tempGrab.keyboardMode = this_mode;
|
|
tempGrab.pointerMode = other_mode;
|
|
tempGrab.eventMask = mask;
|
|
tempGrab.device = dev;
|
|
(*dev->ActivateGrab)(dev, &tempGrab, time, FALSE);
|
|
*status = GrabSuccess;
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for GrabKeyboard request.
|
|
*
|
|
* Grabs the inputInfo.keyboad and returns success status to client.
|
|
*/
|
|
int
|
|
ProcGrabKeyboard(ClientPtr client)
|
|
{
|
|
xGrabKeyboardReply rep;
|
|
REQUEST(xGrabKeyboardReq);
|
|
int result;
|
|
|
|
REQUEST_SIZE_MATCH(xGrabKeyboardReq);
|
|
|
|
if (XaceHook(XACE_DEVICE_ACCESS, client, inputInfo.keyboard, TRUE))
|
|
result = GrabDevice(client, inputInfo.keyboard, stuff->keyboardMode,
|
|
stuff->pointerMode, stuff->grabWindow,
|
|
stuff->ownerEvents, stuff->time,
|
|
KeyPressMask | KeyReleaseMask, &rep.status);
|
|
else {
|
|
result = Success;
|
|
rep.status = AlreadyGrabbed;
|
|
}
|
|
|
|
if (result != Success)
|
|
return result;
|
|
rep.type = X_Reply;
|
|
rep.sequenceNumber = client->sequence;
|
|
rep.length = 0;
|
|
WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for UngrabKeyboard request.
|
|
*
|
|
* Deletes a possible grab on the inputInfo.keyboard.
|
|
*/
|
|
int
|
|
ProcUngrabKeyboard(ClientPtr client)
|
|
{
|
|
DeviceIntPtr device = inputInfo.keyboard;
|
|
GrabPtr grab;
|
|
TimeStamp time;
|
|
REQUEST(xResourceReq);
|
|
|
|
REQUEST_SIZE_MATCH(xResourceReq);
|
|
UpdateCurrentTime();
|
|
grab = device->grab;
|
|
time = ClientTimeToServerTime(stuff->id);
|
|
if ((CompareTimeStamps(time, currentTime) != LATER) &&
|
|
(CompareTimeStamps(time, device->grabTime) != EARLIER) &&
|
|
(grab) && SameClient(grab, client))
|
|
(*device->DeactivateGrab)(device);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for QueryPointer request.
|
|
*
|
|
* Returns the current state and position of the core pointer to the client.
|
|
*/
|
|
int
|
|
ProcQueryPointer(ClientPtr client)
|
|
{
|
|
xQueryPointerReply rep;
|
|
WindowPtr pWin, t;
|
|
REQUEST(xResourceReq);
|
|
DeviceIntPtr mouse = inputInfo.pointer;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xResourceReq);
|
|
rc = dixLookupWindow(&pWin, stuff->id, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
if (mouse->valuator->motionHintWindow)
|
|
MaybeStopHint(mouse, client);
|
|
rep.type = X_Reply;
|
|
rep.sequenceNumber = client->sequence;
|
|
rep.mask = mouse->button->state | inputInfo.keyboard->key->state;
|
|
rep.length = 0;
|
|
rep.root = (ROOT)->drawable.id;
|
|
rep.rootX = sprite.hot.x;
|
|
rep.rootY = sprite.hot.y;
|
|
rep.child = None;
|
|
if (sprite.hot.pScreen == pWin->drawable.pScreen)
|
|
{
|
|
rep.sameScreen = xTrue;
|
|
rep.winX = sprite.hot.x - pWin->drawable.x;
|
|
rep.winY = sprite.hot.y - pWin->drawable.y;
|
|
for (t = sprite.win; t; t = t->parent)
|
|
if (t->parent == pWin)
|
|
{
|
|
rep.child = t->drawable.id;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rep.sameScreen = xFalse;
|
|
rep.winX = 0;
|
|
rep.winY = 0;
|
|
}
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension) {
|
|
rep.rootX += panoramiXdataPtr[0].x;
|
|
rep.rootY += panoramiXdataPtr[0].y;
|
|
if(stuff->id == rep.root) {
|
|
rep.winX += panoramiXdataPtr[0].x;
|
|
rep.winY += panoramiXdataPtr[0].y;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep);
|
|
|
|
return(Success);
|
|
}
|
|
|
|
/**
|
|
* Initializes the device list and the DIX sprite to sane values. Allocates
|
|
* trace memory used for quick window traversal.
|
|
*/
|
|
void
|
|
InitEvents(void)
|
|
{
|
|
int i;
|
|
|
|
sprite.hot.pScreen = sprite.hotPhys.pScreen = (ScreenPtr)NULL;
|
|
inputInfo.numDevices = 0;
|
|
inputInfo.devices = (DeviceIntPtr)NULL;
|
|
inputInfo.off_devices = (DeviceIntPtr)NULL;
|
|
inputInfo.keyboard = (DeviceIntPtr)NULL;
|
|
inputInfo.pointer = (DeviceIntPtr)NULL;
|
|
if (spriteTraceSize == 0)
|
|
{
|
|
spriteTraceSize = 32;
|
|
spriteTrace = (WindowPtr *)xalloc(32*sizeof(WindowPtr));
|
|
if (!spriteTrace)
|
|
FatalError("failed to allocate spriteTrace");
|
|
}
|
|
spriteTraceGood = 0;
|
|
lastEventMask = OwnerGrabButtonMask;
|
|
filters[MotionNotify] = PointerMotionMask;
|
|
#ifdef XEVIE
|
|
xeviewin =
|
|
#endif
|
|
sprite.win = NullWindow;
|
|
sprite.current = NullCursor;
|
|
sprite.hotLimits.x1 = 0;
|
|
sprite.hotLimits.y1 = 0;
|
|
sprite.hotLimits.x2 = 0;
|
|
sprite.hotLimits.y2 = 0;
|
|
sprite.confined = FALSE;
|
|
syncEvents.replayDev = (DeviceIntPtr)NULL;
|
|
syncEvents.replayWin = NullWindow;
|
|
while (syncEvents.pending)
|
|
{
|
|
QdEventPtr next = syncEvents.pending->next;
|
|
xfree(syncEvents.pending);
|
|
syncEvents.pending = next;
|
|
}
|
|
syncEvents.pendtail = &syncEvents.pending;
|
|
syncEvents.playingEvents = FALSE;
|
|
syncEvents.time.months = 0;
|
|
syncEvents.time.milliseconds = 0; /* hardly matters */
|
|
currentTime.months = 0;
|
|
currentTime.milliseconds = GetTimeInMillis();
|
|
lastDeviceEventTime = currentTime;
|
|
for (i = 0; i < DNPMCOUNT; i++)
|
|
{
|
|
DontPropagateMasks[i] = 0;
|
|
DontPropagateRefCnts[i] = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
CloseDownEvents(void)
|
|
{
|
|
xfree(spriteTrace);
|
|
spriteTrace = NULL;
|
|
spriteTraceSize = 0;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for SendEvent request.
|
|
*
|
|
* Locates the window to send the event to and forwards the event.
|
|
*/
|
|
int
|
|
ProcSendEvent(ClientPtr client)
|
|
{
|
|
WindowPtr pWin;
|
|
WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */
|
|
REQUEST(xSendEventReq);
|
|
|
|
REQUEST_SIZE_MATCH(xSendEventReq);
|
|
|
|
/* The client's event type must be a core event type or one defined by an
|
|
extension. */
|
|
|
|
if ( ! ((stuff->event.u.u.type > X_Reply &&
|
|
stuff->event.u.u.type < LASTEvent) ||
|
|
(stuff->event.u.u.type >= EXTENSION_EVENT_BASE &&
|
|
stuff->event.u.u.type < (unsigned)lastEvent)))
|
|
{
|
|
client->errorValue = stuff->event.u.u.type;
|
|
return BadValue;
|
|
}
|
|
if (stuff->event.u.u.type == ClientMessage &&
|
|
stuff->event.u.u.detail != 8 &&
|
|
stuff->event.u.u.detail != 16 &&
|
|
stuff->event.u.u.detail != 32)
|
|
{
|
|
client->errorValue = stuff->event.u.u.detail;
|
|
return BadValue;
|
|
}
|
|
if (stuff->eventMask & ~AllEventMasks)
|
|
{
|
|
client->errorValue = stuff->eventMask;
|
|
return BadValue;
|
|
}
|
|
|
|
if (stuff->destination == PointerWindow)
|
|
pWin = sprite.win;
|
|
else if (stuff->destination == InputFocus)
|
|
{
|
|
WindowPtr inputFocus = inputInfo.keyboard->focus->win;
|
|
|
|
if (inputFocus == NoneWin)
|
|
return Success;
|
|
|
|
/* If the input focus is PointerRootWin, send the event to where
|
|
the pointer is if possible, then perhaps propogate up to root. */
|
|
if (inputFocus == PointerRootWin)
|
|
inputFocus = ROOT;
|
|
|
|
if (IsParent(inputFocus, sprite.win))
|
|
{
|
|
effectiveFocus = inputFocus;
|
|
pWin = sprite.win;
|
|
}
|
|
else
|
|
effectiveFocus = pWin = inputFocus;
|
|
}
|
|
else
|
|
dixLookupWindow(&pWin, stuff->destination, client, DixReadAccess);
|
|
|
|
if (!pWin)
|
|
return BadWindow;
|
|
if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue))
|
|
{
|
|
client->errorValue = stuff->propagate;
|
|
return BadValue;
|
|
}
|
|
stuff->event.u.u.type |= 0x80;
|
|
if (stuff->propagate)
|
|
{
|
|
for (;pWin; pWin = pWin->parent)
|
|
{
|
|
if (DeliverEventsToWindow(pWin, &stuff->event, 1, stuff->eventMask,
|
|
NullGrab, 0))
|
|
return Success;
|
|
if (pWin == effectiveFocus)
|
|
return Success;
|
|
stuff->eventMask &= ~wDontPropagateMask(pWin);
|
|
if (!stuff->eventMask)
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
(void)DeliverEventsToWindow(pWin, &stuff->event, 1, stuff->eventMask,
|
|
NullGrab, 0);
|
|
return Success;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for UngrabKey request.
|
|
*
|
|
* Deletes a passive grab for the given key. Only works on the
|
|
* inputInfo.keyboard.
|
|
*/
|
|
int
|
|
ProcUngrabKey(ClientPtr client)
|
|
{
|
|
REQUEST(xUngrabKeyReq);
|
|
WindowPtr pWin;
|
|
GrabRec tempGrab;
|
|
DeviceIntPtr keybd = inputInfo.keyboard;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xUngrabKeyReq);
|
|
rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
|
|
if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) ||
|
|
(stuff->key < keybd->key->curKeySyms.minKeyCode))
|
|
&& (stuff->key != AnyKey))
|
|
{
|
|
client->errorValue = stuff->key;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->modifiers != AnyModifier) &&
|
|
(stuff->modifiers & ~AllModifiersMask))
|
|
{
|
|
client->errorValue = stuff->modifiers;
|
|
return BadValue;
|
|
}
|
|
tempGrab.resource = client->clientAsMask;
|
|
tempGrab.device = keybd;
|
|
tempGrab.window = pWin;
|
|
tempGrab.modifiersDetail.exact = stuff->modifiers;
|
|
tempGrab.modifiersDetail.pMask = NULL;
|
|
tempGrab.modifierDevice = inputInfo.keyboard;
|
|
tempGrab.type = KeyPress;
|
|
tempGrab.detail.exact = stuff->key;
|
|
tempGrab.detail.pMask = NULL;
|
|
|
|
if (!DeletePassiveGrabFromList(&tempGrab))
|
|
return(BadAlloc);
|
|
return(Success);
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for GrabKey request.
|
|
*
|
|
* Creates a grab for the inputInfo.keyboard and adds it to the list of
|
|
* passive grabs.
|
|
*/
|
|
int
|
|
ProcGrabKey(ClientPtr client)
|
|
{
|
|
WindowPtr pWin;
|
|
REQUEST(xGrabKeyReq);
|
|
GrabPtr grab;
|
|
DeviceIntPtr keybd = inputInfo.keyboard;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xGrabKeyReq);
|
|
if ((stuff->ownerEvents != xTrue) && (stuff->ownerEvents != xFalse))
|
|
{
|
|
client->errorValue = stuff->ownerEvents;
|
|
return(BadValue);
|
|
}
|
|
if ((stuff->pointerMode != GrabModeSync) &&
|
|
(stuff->pointerMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->pointerMode;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->keyboardMode != GrabModeSync) &&
|
|
(stuff->keyboardMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->keyboardMode;
|
|
return BadValue;
|
|
}
|
|
if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) ||
|
|
(stuff->key < keybd->key->curKeySyms.minKeyCode))
|
|
&& (stuff->key != AnyKey))
|
|
{
|
|
client->errorValue = stuff->key;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->modifiers != AnyModifier) &&
|
|
(stuff->modifiers & ~AllModifiersMask))
|
|
{
|
|
client->errorValue = stuff->modifiers;
|
|
return BadValue;
|
|
}
|
|
rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
|
|
grab = CreateGrab(client->index, keybd, pWin,
|
|
(Mask)(KeyPressMask | KeyReleaseMask), (Bool)stuff->ownerEvents,
|
|
(Bool)stuff->keyboardMode, (Bool)stuff->pointerMode,
|
|
keybd, stuff->modifiers, KeyPress, stuff->key,
|
|
NullWindow, NullCursor);
|
|
if (!grab)
|
|
return BadAlloc;
|
|
return AddPassiveGrabToList(grab);
|
|
}
|
|
|
|
|
|
/**
|
|
* Server-side protocol handling for GrabButton request.
|
|
*
|
|
* Creates a grab for the inputInfo.pointer and adds it as a passive grab to
|
|
* the list.
|
|
*/
|
|
int
|
|
ProcGrabButton(ClientPtr client)
|
|
{
|
|
WindowPtr pWin, confineTo;
|
|
REQUEST(xGrabButtonReq);
|
|
CursorPtr cursor;
|
|
GrabPtr grab;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xGrabButtonReq);
|
|
if ((stuff->pointerMode != GrabModeSync) &&
|
|
(stuff->pointerMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->pointerMode;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->keyboardMode != GrabModeSync) &&
|
|
(stuff->keyboardMode != GrabModeAsync))
|
|
{
|
|
client->errorValue = stuff->keyboardMode;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->modifiers != AnyModifier) &&
|
|
(stuff->modifiers & ~AllModifiersMask))
|
|
{
|
|
client->errorValue = stuff->modifiers;
|
|
return BadValue;
|
|
}
|
|
if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
|
|
{
|
|
client->errorValue = stuff->ownerEvents;
|
|
return BadValue;
|
|
}
|
|
if (stuff->eventMask & ~PointerGrabMask)
|
|
{
|
|
client->errorValue = stuff->eventMask;
|
|
return BadValue;
|
|
}
|
|
rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
if (stuff->confineTo == None)
|
|
confineTo = NullWindow;
|
|
else {
|
|
rc = dixLookupWindow(&confineTo, stuff->confineTo, client,
|
|
DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
}
|
|
if (stuff->cursor == None)
|
|
cursor = NullCursor;
|
|
else
|
|
{
|
|
cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
|
|
RT_CURSOR, DixReadAccess);
|
|
if (!cursor)
|
|
{
|
|
client->errorValue = stuff->cursor;
|
|
return BadCursor;
|
|
}
|
|
}
|
|
|
|
|
|
grab = CreateGrab(client->index, inputInfo.pointer, pWin,
|
|
(Mask)stuff->eventMask, (Bool)stuff->ownerEvents,
|
|
(Bool) stuff->keyboardMode, (Bool)stuff->pointerMode,
|
|
inputInfo.keyboard, stuff->modifiers, ButtonPress,
|
|
stuff->button, confineTo, cursor);
|
|
if (!grab)
|
|
return BadAlloc;
|
|
return AddPassiveGrabToList(grab);
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for UngrabButton request.
|
|
*
|
|
* Deletes a passive grab on the inputInfo.pointer from the list.
|
|
*/
|
|
int
|
|
ProcUngrabButton(ClientPtr client)
|
|
{
|
|
REQUEST(xUngrabButtonReq);
|
|
WindowPtr pWin;
|
|
GrabRec tempGrab;
|
|
int rc;
|
|
|
|
REQUEST_SIZE_MATCH(xUngrabButtonReq);
|
|
if ((stuff->modifiers != AnyModifier) &&
|
|
(stuff->modifiers & ~AllModifiersMask))
|
|
{
|
|
client->errorValue = stuff->modifiers;
|
|
return BadValue;
|
|
}
|
|
rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess);
|
|
if (rc != Success)
|
|
return rc;
|
|
tempGrab.resource = client->clientAsMask;
|
|
tempGrab.device = inputInfo.pointer;
|
|
tempGrab.window = pWin;
|
|
tempGrab.modifiersDetail.exact = stuff->modifiers;
|
|
tempGrab.modifiersDetail.pMask = NULL;
|
|
tempGrab.modifierDevice = inputInfo.keyboard;
|
|
tempGrab.type = ButtonPress;
|
|
tempGrab.detail.exact = stuff->button;
|
|
tempGrab.detail.pMask = NULL;
|
|
|
|
if (!DeletePassiveGrabFromList(&tempGrab))
|
|
return(BadAlloc);
|
|
return(Success);
|
|
}
|
|
|
|
/**
|
|
* Deactivate any grab that may be on the window, remove the focus.
|
|
* Delete any XInput extension events from the window too. Does not change the
|
|
* window mask. Use just before the window is deleted.
|
|
*
|
|
* If freeResources is set, passive grabs on the window are deleted.
|
|
*
|
|
* @param pWin The window to delete events from.
|
|
* @param freeResources True if resources associated with the window should be
|
|
* deleted.
|
|
*/
|
|
void
|
|
DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources)
|
|
{
|
|
WindowPtr parent;
|
|
DeviceIntPtr mouse = inputInfo.pointer;
|
|
DeviceIntPtr keybd = inputInfo.keyboard;
|
|
FocusClassPtr focus = keybd->focus;
|
|
OtherClientsPtr oc;
|
|
GrabPtr passive;
|
|
|
|
|
|
/* Deactivate any grabs performed on this window, before making any
|
|
input focus changes. */
|
|
|
|
if (mouse->grab &&
|
|
((mouse->grab->window == pWin) || (mouse->grab->confineTo == pWin)))
|
|
(*mouse->DeactivateGrab)(mouse);
|
|
|
|
/* Deactivating a keyboard grab should cause focus events. */
|
|
|
|
if (keybd->grab && (keybd->grab->window == pWin))
|
|
(*keybd->DeactivateGrab)(keybd);
|
|
|
|
/* If the focus window is a root window (ie. has no parent) then don't
|
|
delete the focus from it. */
|
|
|
|
if ((pWin == focus->win) && (pWin->parent != NullWindow))
|
|
{
|
|
int focusEventMode = NotifyNormal;
|
|
|
|
/* If a grab is in progress, then alter the mode of focus events. */
|
|
|
|
if (keybd->grab)
|
|
focusEventMode = NotifyWhileGrabbed;
|
|
|
|
switch (focus->revert)
|
|
{
|
|
case RevertToNone:
|
|
DoFocusEvents(keybd, pWin, NoneWin, focusEventMode);
|
|
focus->win = NoneWin;
|
|
focus->traceGood = 0;
|
|
break;
|
|
case RevertToParent:
|
|
parent = pWin;
|
|
do
|
|
{
|
|
parent = parent->parent;
|
|
focus->traceGood--;
|
|
} while (!parent->realized
|
|
/* This would be a good protocol change -- windows being reparented
|
|
during SaveSet processing would cause the focus to revert to the
|
|
nearest enclosing window which will survive the death of the exiting
|
|
client, instead of ending up reverting to a dying window and thence
|
|
to None
|
|
*/
|
|
#ifdef NOTDEF
|
|
|| clients[CLIENT_ID(parent->drawable.id)]->clientGone
|
|
#endif
|
|
);
|
|
DoFocusEvents(keybd, pWin, parent, focusEventMode);
|
|
focus->win = parent;
|
|
focus->revert = RevertToNone;
|
|
break;
|
|
case RevertToPointerRoot:
|
|
DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode);
|
|
focus->win = PointerRootWin;
|
|
focus->traceGood = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (mouse->valuator->motionHintWindow == pWin)
|
|
mouse->valuator->motionHintWindow = NullWindow;
|
|
|
|
if (freeResources)
|
|
{
|
|
if (pWin->dontPropagate)
|
|
DontPropagateRefCnts[pWin->dontPropagate]--;
|
|
while ( (oc = wOtherClients(pWin)) )
|
|
FreeResource(oc->resource, RT_NONE);
|
|
while ( (passive = wPassiveGrabs(pWin)) )
|
|
FreeResource(passive->resource, RT_NONE);
|
|
}
|
|
#ifdef XINPUT
|
|
DeleteWindowFromAnyExtEvents(pWin, freeResources);
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Call this whenever some window at or below pWin has changed geometry. If
|
|
* there is a grab on the window, the cursor will be re-confined into the
|
|
* window.
|
|
*/
|
|
_X_EXPORT void
|
|
CheckCursorConfinement(WindowPtr pWin)
|
|
{
|
|
GrabPtr grab = inputInfo.pointer->grab;
|
|
WindowPtr confineTo;
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return;
|
|
#endif
|
|
|
|
if (grab && (confineTo = grab->confineTo))
|
|
{
|
|
if (!BorderSizeNotEmpty(confineTo))
|
|
(*inputInfo.pointer->DeactivateGrab)(inputInfo.pointer);
|
|
else if ((pWin == confineTo) || IsParent(pWin, confineTo))
|
|
ConfineCursorToWindow(confineTo, TRUE, TRUE);
|
|
}
|
|
}
|
|
|
|
Mask
|
|
EventMaskForClient(WindowPtr pWin, ClientPtr client)
|
|
{
|
|
OtherClientsPtr other;
|
|
|
|
if (wClient (pWin) == client)
|
|
return pWin->eventMask;
|
|
for (other = wOtherClients(pWin); other; other = other->next)
|
|
{
|
|
if (SameClient(other, client))
|
|
return other->mask;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Server-side protocol handling for RecolorCursor request.
|
|
*/
|
|
int
|
|
ProcRecolorCursor(ClientPtr client)
|
|
{
|
|
CursorPtr pCursor;
|
|
int nscr;
|
|
ScreenPtr pscr;
|
|
Bool displayed;
|
|
REQUEST(xRecolorCursorReq);
|
|
|
|
REQUEST_SIZE_MATCH(xRecolorCursorReq);
|
|
pCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
|
|
RT_CURSOR, DixWriteAccess);
|
|
if ( !pCursor)
|
|
{
|
|
client->errorValue = stuff->cursor;
|
|
return (BadCursor);
|
|
}
|
|
|
|
pCursor->foreRed = stuff->foreRed;
|
|
pCursor->foreGreen = stuff->foreGreen;
|
|
pCursor->foreBlue = stuff->foreBlue;
|
|
|
|
pCursor->backRed = stuff->backRed;
|
|
pCursor->backGreen = stuff->backGreen;
|
|
pCursor->backBlue = stuff->backBlue;
|
|
|
|
for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
|
|
{
|
|
pscr = screenInfo.screens[nscr];
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension)
|
|
displayed = (pscr == sprite.screen);
|
|
else
|
|
#endif
|
|
displayed = (pscr == sprite.hotPhys.pScreen);
|
|
( *pscr->RecolorCursor)(pscr, pCursor,
|
|
(pCursor == sprite.current) && displayed);
|
|
}
|
|
return (Success);
|
|
}
|
|
|
|
/**
|
|
* Write the given events to a client, swapping the byte order if necessary.
|
|
* To swap the byte ordering, a callback is called that has to be set up for
|
|
* the given event type.
|
|
*
|
|
* In the case of DeviceMotionNotify trailed by DeviceValuators, the events
|
|
* can be more than one. Usually it's just one event.
|
|
*
|
|
* Do not modify the event structure passed in. See comment below.
|
|
*
|
|
* @param pClient Client to send events to.
|
|
* @param count Number of events.
|
|
* @param events The event list.
|
|
*/
|
|
_X_EXPORT void
|
|
WriteEventsToClient(ClientPtr pClient, int count, xEvent *events)
|
|
{
|
|
#ifdef PANORAMIX
|
|
xEvent eventCopy;
|
|
#endif
|
|
xEvent eventTo, *eventFrom;
|
|
int i;
|
|
|
|
#ifdef XKB
|
|
if ((!noXkbExtension)&&(!XkbFilterEvents(pClient, count, events)))
|
|
return;
|
|
#endif
|
|
|
|
#ifdef PANORAMIX
|
|
if(!noPanoramiXExtension &&
|
|
(panoramiXdataPtr[0].x || panoramiXdataPtr[0].y))
|
|
{
|
|
switch(events->u.u.type) {
|
|
case MotionNotify:
|
|
case ButtonPress:
|
|
case ButtonRelease:
|
|
case KeyPress:
|
|
case KeyRelease:
|
|
case EnterNotify:
|
|
case LeaveNotify:
|
|
/*
|
|
When multiple clients want the same event DeliverEventsToWindow
|
|
passes the same event structure multiple times so we can't
|
|
modify the one passed to us
|
|
*/
|
|
count = 1; /* should always be 1 */
|
|
memcpy(&eventCopy, events, sizeof(xEvent));
|
|
eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x;
|
|
eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y;
|
|
if(eventCopy.u.keyButtonPointer.event ==
|
|
eventCopy.u.keyButtonPointer.root)
|
|
{
|
|
eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x;
|
|
eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y;
|
|
}
|
|
events = &eventCopy;
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (EventCallback)
|
|
{
|
|
EventInfoRec eventinfo;
|
|
eventinfo.client = pClient;
|
|
eventinfo.events = events;
|
|
eventinfo.count = count;
|
|
CallCallbacks(&EventCallback, (pointer)&eventinfo);
|
|
}
|
|
#ifdef XSERVER_DTRACE
|
|
if (XSERVER_SEND_EVENT_ENABLED()) {
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]);
|
|
}
|
|
}
|
|
#endif
|
|
if(pClient->swapped)
|
|
{
|
|
for(i = 0; i < count; i++)
|
|
{
|
|
eventFrom = &events[i];
|
|
/* Remember to strip off the leading bit of type in case
|
|
this event was sent with "SendEvent." */
|
|
(*EventSwapVector[eventFrom->u.u.type & 0177])
|
|
(eventFrom, &eventTo);
|
|
(void)WriteToClient(pClient, sizeof(xEvent), (char *)&eventTo);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
(void)WriteToClient(pClient, count * sizeof(xEvent), (char *) events);
|
|
}
|
|
}
|