358 lines
8.9 KiB
XML
358 lines
8.9 KiB
XML
<sect1 id="Grip_Widget">
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<title>Grip Widget</title>
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<!-- .XS -->
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<!-- Grip Widget -->
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<!-- .XE -->
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<!-- .IN "Grip widget" "" "@DEF@" -->
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<literallayout class="monospaced">
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<!-- .TA 2.0i -->
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<!-- .ta 2.0i -->
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<!-- .sp -->
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Application header file <X11/Xaw/Grip.h>
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<!-- .IN "Grip.h" "" -->
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Class header file <X11/Xaw/GripP.h>
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<!-- .IN "GripP.h" "" -->
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Class gripWidgetClass
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<!-- .IN "gripWidgetClass" "" -->
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Class Name Grip
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<!-- .IN "Grip widget" "class name" -->
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Superclass Simple
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<!-- .sp -->
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</literallayout>
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<para>
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<!-- .LP -->
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The Grip widget provides a small rectangular region in which user input
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events (such as ButtonPress or ButtonRelease) may be handled. The most
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common use for the Grip widget is as an attachment point for visually
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repositioning an object, such as the pane border in a Paned widget.
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</para>
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<sect2 id='Grip::Resources'>
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<title>Resources</title>
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<para>
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<!-- .LP -->
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When creating a Grip widget instance, the following resources are
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retrieved from the argument list or from the resource database:
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</para>
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<para>
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<!-- .LP -->
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<!-- .IN "Grip widget" "resources" -->
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<informaltable>
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<tgroup cols='5' align='center'>
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<colspec colname='c1'/>
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<colspec colname='c2'/>
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<colspec colname='c3'/>
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<colspec colname='c4'/>
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<colspec colname='c5'/>
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<thead>
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<row>
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<entry>Name</entry>
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<entry>Class</entry>
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<entry>Type</entry>
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<entry>Notes</entry>
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<entry>Default Value</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry>accelerators</entry>
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<entry>Accelerators</entry>
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<entry>AcceleratorTable</entry>
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<entry></entry>
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<entry>NULL</entry>
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</row>
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<row>
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<entry>ancestorSensitive</entry>
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<entry>AncestorSensitive</entry>
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<entry>Boolean</entry>
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<entry>D</entry>
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<entry>True</entry>
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</row>
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<row>
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<entry>background</entry>
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<entry>Background</entry>
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<entry>Pixel</entry>
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<entry></entry>
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<entry>XtDefaultBackground</entry>
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</row>
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<row>
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<entry>backgroundPixmap</entry>
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<entry>Pixmap</entry>
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<entry>Pixmap</entry>
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<entry></entry>
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<entry>XtUnspecifiedPixmap</entry>
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</row>
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<row>
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<entry>borderColor</entry>
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<entry>BorderColor</entry>
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<entry>Pixel</entry>
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<entry></entry>
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<entry>XtDefaultForeground</entry>
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</row>
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<row>
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<entry>borderPixmap</entry>
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<entry>Pixmap</entry>
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<entry>Pixmap</entry>
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<entry></entry>
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<entry>XtUnspecifiedPixmap</entry>
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</row>
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<row>
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<entry>borderWidth</entry>
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<entry>BorderWidth</entry>
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<entry>Dimension</entry>
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<entry></entry>
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<entry>0</entry>
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</row>
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<row>
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<entry>callback</entry>
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<entry>Callback</entry>
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<entry>Callback</entry>
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<entry></entry>
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<entry>NULL</entry>
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</row>
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<row>
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<entry>colormap</entry>
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<entry>Colormap</entry>
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<entry>Colormap</entry>
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<entry></entry>
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<entry>Parent's Colormap</entry>
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</row>
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<row>
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<entry>cursor</entry>
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<entry>Cursor</entry>
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<entry>Cursor</entry>
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<entry></entry>
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<entry>None</entry>
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</row>
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<row>
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<entry>cursorName</entry>
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<entry>Cursor</entry>
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<entry>String</entry>
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<entry></entry>
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<entry>NULL</entry>
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</row>
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<row>
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<entry>depth</entry>
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<entry>Depth</entry>
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<entry>int</entry>
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<entry>C</entry>
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<entry>Parent's Depth</entry>
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</row>
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<row>
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<entry>destroyCallback</entry>
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<entry>Callback</entry>
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<entry>XtCallbackList</entry>
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<entry></entry>
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<entry>NULL</entry>
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</row>
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<row>
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<entry>foreground</entry>
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<entry>Foreground</entry>
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<entry>Pixel</entry>
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<entry></entry>
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<entry>XtDefaultForeground</entry>
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</row>
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<row>
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<entry>height</entry>
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<entry>Height</entry>
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<entry>Dimension</entry>
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<entry></entry>
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<entry>8</entry>
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</row>
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<row>
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<entry>insensitiveBorder</entry>
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<entry>Insensitive</entry>
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<entry>Pixmap</entry>
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<entry></entry>
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<entry>GreyPixmap</entry>
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</row>
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<row>
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<entry>international</entry>
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<entry>International</entry>
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<entry>Boolean</entry>
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<entry>C</entry>
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<entry>False</entry>
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</row>
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<row>
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<entry>mappedWhenManaged</entry>
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<entry>MappedWhenManaged</entry>
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<entry>Boolean</entry>
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<entry></entry>
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<entry>True</entry>
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</row>
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<row>
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<entry>pointerColor</entry>
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<entry>Foreground</entry>
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<entry>Pixel</entry>
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<entry></entry>
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<entry>XtDefaultForeground</entry>
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</row>
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<row>
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<entry>pointerColorBackground</entry>
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<entry>Background</entry>
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<entry>Pixel</entry>
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<entry></entry>
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<entry>XtDefaultBackground</entry>
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</row>
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<row>
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<entry>screen</entry>
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<entry>Screen</entry>
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<entry>Screen</entry>
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<entry>R</entry>
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<entry>Parent's Screen</entry>
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</row>
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<row>
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<entry>sensitive</entry>
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<entry>Sensitive</entry>
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<entry>Boolean</entry>
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<entry></entry>
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<entry>True</entry>
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</row>
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<row>
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<entry>translations</entry>
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<entry>Translations</entry>
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<entry>TranslationTable</entry>
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<entry></entry>
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<entry>NULL</entry>
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</row>
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<row>
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<entry>width</entry>
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<entry>Width</entry>
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<entry>Dimension</entry>
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<entry></entry>
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<entry>8</entry>
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</row>
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<row>
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<entry>x</entry>
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<entry>Position</entry>
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<entry>Position</entry>
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<entry></entry>
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<entry>0</entry>
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</row>
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<row>
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<entry>y</entry>
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<entry>Position</entry>
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<entry>Position</entry>
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<entry></entry>
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<entry>0</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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<!-- .Ac -->
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<!-- .As -->
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<!-- .Bg -->
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<!-- .Gp -->
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<!-- .Bc -->
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<!-- .Bp -->
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<!-- .Bw -->
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<variablelist>
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<varlistentry>
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<term>
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<function>callback</function>
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</term>
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<listitem>
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<para>
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All routines on this list are called whenever the <function>GripAction</function>
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action routine is invoked. The <emphasis remap='I'>call_data</emphasis> contains all
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information passed to the action routine. A detailed description
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is given below in the <function>Grip Actions</function> section.
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<!-- .Cm -->
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<!-- .Cu -->
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<!-- .Cn -->
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<!-- .Dp -->
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<!-- .Dc -->
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>
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<function>foreground</function>
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</term>
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<listitem>
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<para>
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A pixel value which indexes the widget's colormap to derive the color
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used to flood fill the entire Grip widget.
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<!-- .Hw -->
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<!-- .Ib -->
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<!-- .Ix -->
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<!-- .Mm -->
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<!-- .Pf -->
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<!-- .Pb -->
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<!-- .Sc -->
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<!-- .Se -->
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<!-- .Tr -->
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<!-- .Xy -->
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</para>
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</sect2>
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<sect2 id="Grip_Actions">
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<title>Grip Actions</title>
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<!-- .IN "Grip widget" "actions" -->
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<para>
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<!-- .LP -->
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The Grip widget does not declare any default event translation bindings,
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but it does declare a single action routine named <function>GripAction</function>. The
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<!-- .IN "Grip widget" "GripAction routine" -->
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client specifies an arbitrary event translation table, optionally giving
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parameters to the <function>GripAction</function> routine.
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</para>
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<para>
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<!-- .LP -->
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The <function>GripAction</function> routine executes the callbacks on the
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<function>callback</function> list, passing as <function>call_data</function> a pointer to a
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<function>XawGripCallData</function> structure, defined in the Grip widget's application
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header file.
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</para>
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<para>
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<!-- .LP -->
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<literallayout class="monospaced">
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<!-- .TA .5i 2.25i -->
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<!-- .ta .5i 2.25i -->
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<!-- .IN "XawGripCallData" "" "@DEF@" -->
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<!-- .IN "XawGripCallDataRec" "" "@DEF@" -->
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<!-- .sp -->
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typedef struct _XawGripCallData {
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XEvent *event;
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String *params;
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Cardinal num_params;
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} XawGripCallDataRec, *XawGripCallData,
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GripCallDataRec, *GripCallData; /* supported for R4 compatibility */
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<!-- .IN "XawGripCallDataRec" "" -->
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<!-- .IN "XawGripCallData" "" -->
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<!-- .IN "GripCallData" "" -->
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<!-- .sp -->
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</literallayout>
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</para>
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<para>
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<!-- .LP -->
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In this structure, the <emphasis remap='I'>event</emphasis> is a pointer to the input event that
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triggered the action. <emphasis remap='I'>params</emphasis> and <emphasis remap='I'>num_params</emphasis> give the string
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parameters specified in the translation table for the particular event
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binding.
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<!-- .IN "Grip widget" "GripAction table" -->
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</para>
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<para>
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<!-- .LP -->
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The following is an example of a translation table that uses the GripAction:
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</para>
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<para>
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<!-- .LP -->
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<literallayout class="monospaced">
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<!-- .TA .5i 2.5i -->
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<!-- .ta .5i 2.5i -->
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<!-- .sp -->
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<Btn1Down>: GripAction(press)
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<Btn1Motion>: GripAction(move)
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<Btn1Up>: GripAction(release)
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<!-- .sp -->
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</literallayout>
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For a complete description of the format of translation tables, see the
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<emphasis remap='I'>X Toolkit Intrinsics - C Language Interface</emphasis>.
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</para>
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</sect2>
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</sect1>
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